// "Therefore those skilled at the unorthodox
// are infinite as heaven and earth,
// inexhaustible as the great rivers.
// When they come to an end,
// they begin again,
// like the days and months;
// they die and are reborn,
// like the four seasons."
// 
// - Sun Tsu,
// "The Art of War"

using System;
using System.Collections.Generic;
using System.Drawing;
using HtmlRenderer.Entities;
using HtmlRenderer.Parse;
using HtmlRenderer.Utils;

namespace HtmlRenderer.Dom
{
    /// <summary>
    /// Layout engine for tables executing the complex layout of tables with rows/columns/headers/etc.
    /// </summary>
    internal sealed class CssLayoutEngineTable
    {
        #region Fields and Consts

        /// <summary>
        /// the main box of the table
        /// </summary>
        private readonly CssBox _tableBox;

        /// <summary>
        /// 
        /// </summary>
        private CssBox _caption;

        private CssBox _headerBox;

        private CssBox _footerBox;

        /// <summary>
        /// collection of all rows boxes
        /// </summary>
        private readonly List<CssBox> _bodyrows = new List<CssBox>();

        /// <summary>
        /// collection of all columns boxes
        /// </summary>
        private readonly List<CssBox> _columns = new List<CssBox>();

        /// <summary>
        /// 
        /// </summary>
        private readonly List<CssBox> _allRows = new List<CssBox>();

        private int _columnCount;

        private bool _widthSpecified;

        private float[] _columnWidths;

        private float[] _columnMinWidths;

        #endregion


        /// <summary>
        /// Init.
        /// </summary>
        /// <param name="tableBox"></param>
        private CssLayoutEngineTable(CssBox tableBox)
        {
            _tableBox = tableBox;
        }

        /// <summary>
        /// Get the table cells spacing for all the cells in the table.<br/>
        /// Used to calculate the spacing the table has in addition to regular padding and borders.
        /// </summary>
        /// <param name="tableBox">the table box to calculate the spacing for</param>
        /// <returns>the calculated spacing</returns>
        public static float GetTableSpacing(CssBox tableBox)
        {
            int count = 0;
            int columns = 0;
            foreach (var box in tableBox.Boxes)
            {
                if( box.Display == CssConstants.TableColumn )
                {
                    columns += GetSpan(box);
                }
                else if (box.Display == CssConstants.TableRowGroup)
                {
                    foreach (CssBox cr in tableBox.Boxes)
                    {
                        count++;
                        if (cr.Display == CssConstants.TableRow)
                            columns = Math.Max(columns, cr.Boxes.Count);
                    }
                }
                else if (box.Display == CssConstants.TableRow)
                {
                    count++;
                    columns = Math.Max(columns, box.Boxes.Count);
                }

                // limit the amount of rows to process for performance
                if(count > 30)
                    break;
            }

            // +1 columns because padding is between the cell and table borders
            return ( columns + 1 )*GetHorizontalSpacing(tableBox);
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="g"></param>
        /// <param name="tableBox"> </param>
        public static void PerformLayout(IGraphics g, CssBox tableBox)
        {
            ArgChecker.AssertArgNotNull(g, "g");
            ArgChecker.AssertArgNotNull(tableBox, "tableBox");

            try
            {
                var table = new CssLayoutEngineTable(tableBox);
                table.Layout(g);
            }
            catch (Exception ex)
            {
                tableBox.HtmlContainer.ReportError(HtmlRenderErrorType.Layout, "Failed table layout", ex);
            }
        }


        #region Private Methods

        /// <summary>
        /// Analyzes the Table and assigns values to this CssTable object.
        /// To be called from the constructor
        /// </summary>
        private void Layout(IGraphics g)
        {
            MeasureWords(_tableBox, g);

            // get the table boxes into the proper fields
            AssignBoxKinds();

            // Insert EmptyBoxes for vertical cell spanning. 
            InsertEmptyBoxes();

            // Determine Row and Column Count, and ColumnWidths
            var availCellSpace = CalculateCountAndWidth();

            DetermineMissingColumnWidths(availCellSpace);

            // Check for minimum sizes (increment widths if necessary)
            EnforceMinimumSize();

            // While table width is larger than it should, and width is reducible
            EnforceMaximumSize();

            // Ensure there's no padding
            _tableBox.PaddingLeft = _tableBox.PaddingTop = _tableBox.PaddingRight = _tableBox.PaddingBottom = "0";

            //Actually layout cells!
            LayoutCells(g);
        }

        /// <summary>
        /// Get the table boxes into the proper fields.
        /// </summary>
        private void AssignBoxKinds()
        {
            foreach (var box in _tableBox.Boxes)
            {
                switch (box.Display)
                {
                    case CssConstants.TableCaption:
                        _caption = box;
                        break;
                    case CssConstants.TableRow:
                        _bodyrows.Add(box);
                        break;
                    case CssConstants.TableRowGroup:
                        foreach (CssBox childBox in box.Boxes)
                            if (childBox.Display == CssConstants.TableRow)
                                _bodyrows.Add(childBox);
                        break;
                    case CssConstants.TableHeaderGroup:
                        if (_headerBox != null)
                            _bodyrows.Add(box);
                        else
                            _headerBox = box;
                        break;
                    case CssConstants.TableFooterGroup:
                        if (_footerBox != null)
                            _bodyrows.Add(box);
                        else
                            _footerBox = box;
                        break;
                    case CssConstants.TableColumn:
                        for (int i = 0; i < GetSpan(box); i++)
                            _columns.Add(box);
                        break;
                    case CssConstants.TableColumnGroup:
                        if (box.Boxes.Count == 0)
                        {
                            int gspan = GetSpan(box);
                            for (int i = 0; i < gspan; i++)
                            {
                                _columns.Add(box);
                            }
                        }
                        else
                        {
                            foreach (CssBox bb in box.Boxes)
                            {
                                int bbspan = GetSpan(bb);
                                for (int i = 0; i < bbspan; i++)
                                {
                                    _columns.Add(bb);
                                }
                            }
                        }
                        break;
                }
            }

            if (_headerBox != null)
                _allRows.AddRange(_headerBox.Boxes);

            _allRows.AddRange(_bodyrows);

            if (_footerBox != null)
                _allRows.AddRange(_footerBox.Boxes);
        }

        /// <summary>
        /// Insert EmptyBoxes for vertical cell spanning.
        /// </summary>
        private void InsertEmptyBoxes()
        {
            if (!_tableBox._tableFixed)
            {
                int currow = 0;
                List<CssBox> rows = _bodyrows;

                foreach (CssBox row in rows)
                {
                    for (int k = 0; k < row.Boxes.Count; k++)
                    {
                        CssBox cell = row.Boxes[k];
                        int rowspan = GetRowSpan(cell);
                        int realcol = GetCellRealColumnIndex(row, cell); //Real column of the cell

                        for (int i = currow + 1; i < currow + rowspan; i++)
                        {
                            if (rows.Count > i)
                            {
                                int colcount = 0;
                                for (int j = 0; j < rows[i].Boxes.Count; j++)
                                {
                                    if (colcount == realcol)
                                    {
                                        rows[i].Boxes.Insert(colcount, new CssSpacingBox(_tableBox, ref cell, currow));
                                        break;
                                    }
                                    colcount++;
                                    realcol -= GetColSpan(rows[i].Boxes[j]) - 1;
                                }
                            }
                        }
                    }
                    currow++;
                }

                _tableBox._tableFixed = true;
            }
        }

        /// <summary>
        /// Determine Row and Column Count, and ColumnWidths
        /// </summary>
        /// <returns></returns>
        private float CalculateCountAndWidth()
        {
            //Columns
            if (_columns.Count > 0)
            {
                _columnCount = _columns.Count;
            }
            else
            {
                foreach (CssBox b in _allRows) 
                    _columnCount = Math.Max(_columnCount, b.Boxes.Count);
            }

            //Initialize column widths array with NaNs
            _columnWidths = new float[_columnCount];
            for (int i = 0; i < _columnWidths.Length; i++)
                _columnWidths[i] = float.NaN;

            float availCellSpace = GetAvailableCellWidth();

            if (_columns.Count > 0)
            {
                // Fill ColumnWidths array by scanning column widths
                for (int i = 0; i < _columns.Count; i++)
                {
                    CssLength len = new CssLength(_columns[i].Width); //Get specified width

                    if (len.Number > 0) //If some width specified
                    {
                        if (len.IsPercentage) //Get width as a percentage
                        {
                            _columnWidths[i] = CssValueParser.ParseNumber(_columns[i].Width, availCellSpace);
                        }
                        else if (len.Unit == CssUnit.Pixels || len.Unit == CssUnit.None)
                        {
                            _columnWidths[i] = len.Number; //Get width as an absolute-pixel value
                        }
                    }
                }
            }
            else
            {
                // Fill ColumnWidths array by scanning width in table-cell definitions
                foreach (CssBox row in _allRows)
                {
                    //Check for column width in table-cell definitions
                    for (int i = 0; i < _columnCount; i++)
                    {
                        if (i < 20 || float.IsNaN(_columnWidths[i])) // limit column width check
                        {
                            if (i < row.Boxes.Count && row.Boxes[i].Display == CssConstants.TableCell)
                            {
                                float len = CssValueParser.ParseLength(row.Boxes[i].Width, availCellSpace, row.Boxes[i]);
                                if (len > 0) //If some width specified
                                {
                                    int colspan = GetColSpan(row.Boxes[i]);
                                    len /= Convert.ToSingle(colspan);
                                    for (int j = i; j < i + colspan; j++)
                                    {
                                        _columnWidths[j] = float.IsNaN(_columnWidths[j]) ? len : Math.Max(_columnWidths[j], len);
                                    }
                                }
                            }
                        }
                    }
                }
            }
            return availCellSpace;
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="availCellSpace"></param>
        private void DetermineMissingColumnWidths(float availCellSpace)
        {
            float occupedSpace = 0f;
            if (_widthSpecified) //If a width was specified,
            {
                //Assign NaNs equally with space left after gathering not-NaNs
                int numOfNans = 0;

                //Calculate number of NaNs and occupied space
                foreach (float colWidth in _columnWidths)
                {
                    if (float.IsNaN(colWidth))
                        numOfNans++;
                    else
                        occupedSpace += colWidth;
                }
                var orgNumOfNans = numOfNans;

                float[] orgColWidths = null;
                if (numOfNans < _columnWidths.Length)
                {
                    orgColWidths = new float[_columnWidths.Length];
                    for (int i = 0; i < _columnWidths.Length; i++)
                        orgColWidths[i] = _columnWidths[i];
                }

                if (numOfNans > 0)
                {
                    // Determine the max width for each column
                    float[] minFullWidths, maxFullWidths;
                    GetColumnsMinMaxWidthByContent(true, out minFullWidths, out maxFullWidths);

                    // set the columns that can fulfill by the max width in a loop because it changes the nanWidth
                    int oldNumOfNans;
                    do
                    {
                        oldNumOfNans = numOfNans;

                        for (int i = 0; i < _columnWidths.Length; i++)
                        {
                            var nanWidth = (availCellSpace - occupedSpace) / numOfNans;
                            if (float.IsNaN(_columnWidths[i]) && nanWidth > maxFullWidths[i])
                            {
                                _columnWidths[i] = maxFullWidths[i];
                                numOfNans--;
                                occupedSpace += maxFullWidths[i];
                            }
                        }
                    }
                    while (oldNumOfNans != numOfNans);

                    if (numOfNans > 0)
                    {
                        // Determine width that will be assigned to un assigned widths
                        float nanWidth = (availCellSpace - occupedSpace) / numOfNans;

                        for (int i = 0; i < _columnWidths.Length; i++)
                        {
                            if (float.IsNaN(_columnWidths[i]))
                                _columnWidths[i] = nanWidth;
                        }
                    }
                }

                if (numOfNans == 0 && occupedSpace < availCellSpace)
                {
                    if (orgNumOfNans > 0)
                    {
                        // spread extra width between all non width specified columns
                        float extWidth = (availCellSpace - occupedSpace) / orgNumOfNans;
                        for (int i = 0; i < _columnWidths.Length; i++)
                            if (orgColWidths == null || float.IsNaN(orgColWidths[i]))
                                _columnWidths[i] += extWidth;
                    }
                    else
                    {
                        // spread extra width between all columns with respect to relative sizes
                        for (int i = 0; i < _columnWidths.Length; i++)
                            _columnWidths[i] += (availCellSpace - occupedSpace) * (_columnWidths[i] / occupedSpace);
                    }
                }
            }
            else
            {
                //Get the minimum and maximum full length of NaN boxes
                float[] minFullWidths, maxFullWidths;
                GetColumnsMinMaxWidthByContent(true, out minFullWidths, out maxFullWidths);

                for (int i = 0; i < _columnWidths.Length; i++)
                {
                    if (float.IsNaN(_columnWidths[i]))
                        _columnWidths[i] = minFullWidths[i];
                    occupedSpace += _columnWidths[i];
                }

                // spread extra width between all columns
                for (int i = 0; i < _columnWidths.Length; i++)
                {
                    if (maxFullWidths[i] > _columnWidths[i])
                    {
                        var temp = _columnWidths[i];
                        _columnWidths[i] = Math.Min(_columnWidths[i] + (availCellSpace - occupedSpace) / Convert.ToSingle(_columnWidths.Length - i), maxFullWidths[i]);
                        occupedSpace = occupedSpace + _columnWidths[i] - temp;

                    }
                }
            }
        }

        /// <summary>
        /// While table width is larger than it should, and width is reductable.<br/>
        /// If table max width is limited by we need to lower the columns width even if it will result in clipping<br/>
        /// </summary>
        private void EnforceMaximumSize()
        {
            int curCol = 0;
            var widthSum = GetWidthSum();
            while (widthSum > GetAvailableTableWidth() && CanReduceWidth())
            {
                while (!CanReduceWidth(curCol))
                    curCol++;

                _columnWidths[curCol] -= 1f;

                curCol++;

                if (curCol >= _columnWidths.Length)
                    curCol = 0;
            }

            // if table max width is limited by we need to lower the columns width even if it will result in clipping
            var maxWidth = GetMaxTableWidth();
            if(maxWidth < 90999)
            {
                widthSum = GetWidthSum();
                if (maxWidth < widthSum)
                {
                    //Get the minimum and maximum full length of NaN boxes
                    float[] minFullWidths, maxFullWidths;
                    GetColumnsMinMaxWidthByContent(false, out minFullWidths, out maxFullWidths);

                    // lower all the columns to the minimum
                    for (int i = 0; i < _columnWidths.Length; i++)
                        _columnWidths[i] = minFullWidths[i];

                    // either min for all column is not enought and we need to lower it more resulting in clipping
                    // or we now have extra space so we can give it to columns than need it
                    widthSum = GetWidthSum();
                    if (maxWidth < widthSum)
                    {
                        // lower the width of columns starting from the largest one until the max width is satisfied
                        for (int a = 0; a < 15 && maxWidth < widthSum - 0.1; a++) // limit iteration so bug won't create infinite loop
                        {
                            int nonMaxedColumns = 0;
                            float largeWidth = 0f, secLargeWidth = 0f;
                            for (int i = 0; i < _columnWidths.Length; i++)
                            {
                                if (_columnWidths[i] > largeWidth + 0.1)
                                {
                                    secLargeWidth = largeWidth;
                                    largeWidth = _columnWidths[i];
                                    nonMaxedColumns = 1;
                                }
                                else if (_columnWidths[i] > largeWidth - 0.1)
                                {
                                    nonMaxedColumns++;
                                }
                            }

                            float decrease = secLargeWidth > 0 ? largeWidth - secLargeWidth : (widthSum - maxWidth) / _columnWidths.Length;
                            if (decrease * nonMaxedColumns > widthSum - maxWidth)
                                decrease = (widthSum - maxWidth) / nonMaxedColumns;
                            for (int i = 0; i < _columnWidths.Length; i++)
                                if(_columnWidths[i] > largeWidth - 0.1)
                                    _columnWidths[i] -= decrease;
                            
                            widthSum = GetWidthSum();
                        }
                    }
                    else
                    {
                        // spread extra width to columns that didn't reached max width where trying to spread it between all columns
                        for (int a = 0; a < 15 && maxWidth > widthSum + 0.1; a++) // limit iteration so bug won't create infinite loop
                        {
                            int nonMaxedColumns = 0;
                            for (int i = 0; i < _columnWidths.Length; i++)
                                if (_columnWidths[i] + 1 < maxFullWidths[i])
                                    nonMaxedColumns++;
                            if (nonMaxedColumns == 0)
                                nonMaxedColumns = _columnWidths.Length;

                            bool hit = false;
                            float minIncrement = (maxWidth - widthSum) / nonMaxedColumns;
                            for (int i = 0; i < _columnWidths.Length; i++)
                            {
                                if (_columnWidths[i] + 0.1 < maxFullWidths[i])
                                {
                                    minIncrement = Math.Min(minIncrement, maxFullWidths[i] - _columnWidths[i]);
                                    hit = true;
                                }
                            }

                            for (int i = 0; i < _columnWidths.Length; i++)
                                if (!hit || _columnWidths[i] + 1 < maxFullWidths[i])
                                    _columnWidths[i] += minIncrement;

                            widthSum = GetWidthSum();
                        }
                    }
                }
            }
        }

        /// <summary>
        /// Check for minimum sizes (increment widths if necessary)
        /// </summary>
        private void EnforceMinimumSize()
        {
            foreach (CssBox row in _allRows)
            {
                foreach (CssBox cell in row.Boxes)
                {
                    int colspan = GetColSpan(cell);
                    int col = GetCellRealColumnIndex(row, cell);
                    int affectcol = col + colspan - 1;

                    if (_columnWidths.Length > col && _columnWidths[col] < GetColumnMinWidths()[col])
                    {
                        float diff = GetColumnMinWidths()[col] - _columnWidths[col];
                        _columnWidths[affectcol] = GetColumnMinWidths()[affectcol];

                        if (col < _columnWidths.Length - 1)
                        {
                            _columnWidths[col + 1] -= diff;
                        }
                    }
                }
            }
        }

        /// <summary>
        /// Layout the cells by the calculated table layout
        /// </summary>
        /// <param name="g"></param>
        private void LayoutCells(IGraphics g)
        {
            float startx = Math.Max(_tableBox.ClientLeft + GetHorizontalSpacing(), 0);
            float starty = Math.Max(_tableBox.ClientTop + GetVerticalSpacing(), 0);
            float cury = starty;
            float maxRight = startx;
            float maxBottom = 0f;
            int currentrow = 0;

            for (int i = 0; i < _allRows.Count; i++)
            {
                var row = _allRows[i];
                float curx = startx;
                int curCol = 0;

                for (int j = 0; j < row.Boxes.Count; j++)
                {
                    CssBox cell = row.Boxes[j];
                    if (curCol >= _columnWidths.Length) break;

                    int rowspan = GetRowSpan(cell);
                    var columnIndex = GetCellRealColumnIndex(row, cell);
                    float width = GetCellWidth(columnIndex, cell);
                    cell.Location = new PointF(curx, cury);
                    cell.Size = new SizeF(width, 0f);
                    cell.PerformLayout(g); //That will automatically set the bottom of the cell
                    
                    //Alter max bottom only if row is cell's row + cell's rowspan - 1
                    CssSpacingBox sb = cell as CssSpacingBox;
                    if (sb != null)
                    {
                        if (sb.EndRow == currentrow)
                        {
                            maxBottom = Math.Max(maxBottom, sb.ExtendedBox.ActualBottom);
                        }
                    }
                    else if (rowspan == 1)
                    {
                        maxBottom = Math.Max(maxBottom, cell.ActualBottom);
                    }
                    maxRight = Math.Max(maxRight, cell.ActualRight);
                    curCol++;
                    curx = cell.ActualRight + GetHorizontalSpacing();
                }

                foreach (CssBox cell in row.Boxes)
                {
                    CssSpacingBox spacer = cell as CssSpacingBox;

                    if (spacer == null && GetRowSpan(cell) == 1)
                    {
                        cell.ActualBottom = maxBottom;
                        CssLayoutEngine.ApplyCellVerticalAlignment(g, cell);
                    }
                    else if (spacer != null && spacer.EndRow == currentrow)
                    {
                        spacer.ExtendedBox.ActualBottom = maxBottom;
                        CssLayoutEngine.ApplyCellVerticalAlignment(g, spacer.ExtendedBox);
                    }
                }

                cury = maxBottom + GetVerticalSpacing();
                currentrow++;
            }

            maxRight = Math.Max(maxRight,_tableBox.Location.X + _tableBox.ActualWidth);
            _tableBox.ActualRight = maxRight + GetHorizontalSpacing() + _tableBox.ActualBorderRightWidth;
            _tableBox.ActualBottom = Math.Max(maxBottom, starty) + GetVerticalSpacing() + _tableBox.ActualBorderBottomWidth;
        }

        /// <summary>
        /// Gets the spanned width of a cell (With of all columns it spans minus one).
        /// </summary>
        private float GetSpannedMinWidth(CssBox row, CssBox cell, int realcolindex, int colspan)
        {
            float w = 0f;
            for (int i = realcolindex; i < row.Boxes.Count || i < realcolindex + colspan - 1; i++)
            {
                if (i < GetColumnMinWidths().Length)
                    w += GetColumnMinWidths()[i];
            }
            return w;
        }

        /// <summary>
        /// Gets the cell column index checking its position and other cells colspans
        /// </summary>
        /// <param name="row"></param>
        /// <param name="cell"></param>
        /// <returns></returns>
        private static int GetCellRealColumnIndex(CssBox row, CssBox cell)
        {
            int i = 0;

            foreach (CssBox b in row.Boxes)
            {
                if (b.Equals(cell)) break;
                i += GetColSpan(b);
            }

            return i;
        }

        /// <summary>
        /// Gets the cells width, taking colspan and being in the specified column
        /// </summary>
        /// <param name="column"></param>
        /// <param name="b"></param>
        /// <returns></returns>
        private float GetCellWidth(int column, CssBox b)
        {
            float colspan = Convert.ToSingle(GetColSpan(b));
            float sum = 0f;

            for (int i = column; i < column + colspan; i++)
            {
                if (column >= _columnWidths.Length) break;
                if (_columnWidths.Length <= i) break;
                sum += _columnWidths[i];
            }

            sum += (colspan - 1) * GetHorizontalSpacing();

            return sum; // -b.ActualBorderLeftWidth - b.ActualBorderRightWidth - b.ActualPaddingRight - b.ActualPaddingLeft;
        }

        /// <summary>
        /// Gets the colspan of the specified box
        /// </summary>
        /// <param name="b"></param>
        private static int GetColSpan(CssBox b)
        {
            string att = b.GetAttribute("colspan", "1");
            int colspan;

            if (!int.TryParse(att, out colspan))
            {
                return 1;
            }

            return colspan;
        }

        /// <summary>
        /// Gets the rowspan of the specified box
        /// </summary>
        /// <param name="b"></param>
        private static int GetRowSpan(CssBox b)
        {
            string att = b.GetAttribute("rowspan", "1");
            int rowspan;

            if (!int.TryParse(att, out rowspan))
            {
                return 1;
            }

            return rowspan;
        }

        /// <summary>
        /// Recursively measures words inside the box
        /// </summary>
        /// <param name="box">the box to measure</param>
        /// <param name="g">Device to use</param>
        private static void MeasureWords(CssBox box, IGraphics g)
        {
            if (box != null)
            {
                foreach (var childBox in box.Boxes)
                {
                    childBox.MeasureWordsSize(g);
                    MeasureWords(childBox, g);
                }
            }
        }

        /// <summary>
        /// Tells if the columns widths can be reduced,
        /// by checking the minimum widths of all cells
        /// </summary>
        /// <returns></returns>
        private bool CanReduceWidth()
        {
            for (int i = 0; i < _columnWidths.Length; i++)
            {
                if (CanReduceWidth(i))
                {
                    return true;
                }
            }

            return false;
        }

        /// <summary>
        /// Tells if the specified column can be reduced,
        /// by checking its minimum width
        /// </summary>
        /// <param name="columnIndex"></param>
        /// <returns></returns>
        private bool CanReduceWidth(int columnIndex)
        {
            if (_columnWidths.Length >= columnIndex || GetColumnMinWidths().Length >= columnIndex) return false;
            return _columnWidths[columnIndex] > GetColumnMinWidths()[columnIndex];
        }

        /// <summary>
        /// Gets the available width for the whole table.
        /// It also sets the value of WidthSpecified
        /// </summary>
        /// <returns></returns>
        /// <remarks>
        /// The table's width can be larger than the result of this method, because of the minimum 
        /// size that individual boxes.
        /// </remarks>
        private float GetAvailableTableWidth()
        {
            CssLength tblen = new CssLength(_tableBox.Width);

            if (tblen.Number > 0)
            {
                _widthSpecified = true;
                return CssValueParser.ParseLength(_tableBox.Width, _tableBox.ParentBox.AvailableWidth, _tableBox);
            }
            else
            {
                return _tableBox.ParentBox.AvailableWidth;
            }
        }

        /// <summary>
        /// Gets the available width for the whole table.
        /// It also sets the value of WidthSpecified
        /// </summary>
        /// <returns></returns>
        /// <remarks>
        /// The table's width can be larger than the result of this method, because of the minimum 
        /// size that individual boxes.
        /// </remarks>
        private float GetMaxTableWidth()
        {
            var tblen = new CssLength(_tableBox.MaxWidth);
            if (tblen.Number > 0)
            {
                _widthSpecified = true;
                return CssValueParser.ParseLength(_tableBox.MaxWidth, _tableBox.ParentBox.AvailableWidth, _tableBox);
            }
            else
            {
                return 9999f;
            }
        }

        /// <summary>
        /// Calculate the min and max width for each column of the table by the content in all rows.<br/>
        /// the min width possible without clipping content<br/>
        /// the max width the cell content can take without wrapping<br/>
        /// </summary>
        /// <param name="onlyNans">if to measure only columns that have no calculated width</param>
        /// <param name="minFullWidths">return the min width for each column - the min width possible without clipping content</param>
        /// <param name="maxFullWidths">return the max width for each column - the max width the cell content can take without wrapping</param>
        private void GetColumnsMinMaxWidthByContent(bool onlyNans, out float[] minFullWidths, out float[] maxFullWidths)
        {
            maxFullWidths = new float[_columnWidths.Length];
            minFullWidths = new float[_columnWidths.Length];

            foreach (CssBox row in _allRows)
            {
                for (int i = 0; i < row.Boxes.Count; i++)
                {
                    int col = GetCellRealColumnIndex(row, row.Boxes[i]);
                    col = _columnWidths.Length > col ? col : _columnWidths.Length - 1;

                    if ((!onlyNans || float.IsNaN(_columnWidths[col])) && i < row.Boxes.Count)
                    {
                        float minWidth, maxWidth;
                        row.Boxes[i].GetMinMaxWidth(out minWidth, out maxWidth);
                        
                        var colSpan = GetColSpan(row.Boxes[i]);
                        minWidth = minWidth / colSpan;
                        maxWidth = maxWidth / colSpan;
                        for (int j = 0; j < colSpan; j++)
                        {
                            minFullWidths[col + j] = Math.Max(minFullWidths[col+j], minWidth);
                            maxFullWidths[col + j] = Math.Max(maxFullWidths[col+j], maxWidth);
                        }
                    }
                }
            }
        }

        /// <summary>
        /// Gets the width available for cells
        /// </summary>
        /// <returns></returns>
        /// <remarks>
        /// It takes away the cell-spacing from <see cref="GetAvailableTableWidth"/>
        /// </remarks>
        private float GetAvailableCellWidth()
        {
            return GetAvailableTableWidth() - GetHorizontalSpacing() * (_columnCount + 1) - _tableBox.ActualBorderLeftWidth - _tableBox.ActualBorderRightWidth;
        }

        /// <summary>
        /// Gets the current sum of column widths
        /// </summary>
        /// <returns></returns>
        private float GetWidthSum()
        {
            float f = 0f;

            foreach (float t in _columnWidths)
            {
                if (float.IsNaN(t))
                    throw new Exception("CssTable Algorithm error: There's a NaN in column widths");
                else
                    f += t;
            }

            //Take cell-spacing
            f += GetHorizontalSpacing() * (_columnWidths.Length + 1);

            //Take table borders
            f += _tableBox.ActualBorderLeftWidth + _tableBox.ActualBorderRightWidth;

            return f;
        }

        /// <summary>
        /// Gets the span attribute of the tag of the specified box
        /// </summary>
        /// <param name="b"></param>
        private static int GetSpan(CssBox b)
        {
            float f = CssValueParser.ParseNumber(b.GetAttribute("span"), 1);

            return Math.Max(1, Convert.ToInt32(f));
        }

        /// <summary>
        /// Gets the minimum width of each column
        /// </summary>
        private float[] GetColumnMinWidths()
        {
            if (_columnMinWidths == null)
            {
                _columnMinWidths = new float[_columnWidths.Length];

                foreach (CssBox row in _allRows)
                {
                    foreach (CssBox cell in row.Boxes)
                    {
                        int colspan = GetColSpan(cell);
                        int col = GetCellRealColumnIndex(row, cell);
                        int affectcol = Math.Min(col + colspan, _columnMinWidths.Length) - 1;
                        float spannedwidth = GetSpannedMinWidth(row, cell, col, colspan) + (colspan - 1) * GetHorizontalSpacing();

                        _columnMinWidths[affectcol] = Math.Max(_columnMinWidths[affectcol], cell.GetMinimumWidth() - spannedwidth);
                    }
                }
            }

            return _columnMinWidths;
        }

        /// <summary>
        /// Gets the actual horizontal spacing of the table
        /// </summary>
        private float GetHorizontalSpacing()
        {
            return _tableBox.BorderCollapse == CssConstants.Collapse ? -1f : _tableBox.ActualBorderSpacingHorizontal;
        }

        /// <summary>
        /// Gets the actual horizontal spacing of the table
        /// </summary>
        private static float GetHorizontalSpacing(CssBox box)
        {
            return box.BorderCollapse == CssConstants.Collapse ? -1f : box.ActualBorderSpacingHorizontal;
        }

        /// <summary>
        /// Gets the actual vertical spacing of the table
        /// </summary>
        private float GetVerticalSpacing()
        {
            return _tableBox.BorderCollapse == CssConstants.Collapse ? -1f : _tableBox.ActualBorderSpacingVertical;
        }

        #endregion
    }
}
