//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.18051
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace HtmlRenderer.Demo.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HtmlRenderer.Demo.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap comment16 {
            get {
                object obj = ResourceManager.GetObject("comment16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] CustomFont {
            get {
                object obj = ResourceManager.GetObject("CustomFont", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Event16 {
            get {
                object obj = ResourceManager.GetObject("Event16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap favorites32 {
            get {
                object obj = ResourceManager.GetObject("favorites32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap font32 {
            get {
                object obj = ResourceManager.GetObject("font32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon html {
            get {
                object obj = ResourceManager.GetObject("html", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap html32 {
            get {
                object obj = ResourceManager.GetObject("html32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap image32 {
            get {
                object obj = ResourceManager.GetObject("image32", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap method16 {
            get {
                object obj = ResourceManager.GetObject("method16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap property16 {
            get {
                object obj = ResourceManager.GetObject("property16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &lt;b&gt;HtmlPnael control showing &lt;u&gt;HTML Renderer&lt;/u&gt; capabilities&lt;/b&gt;
        ///		&lt;table border=&quot;0&quot; style=&quot;margin: 10px 20px;&quot;&gt;
        ///                &lt;tr&gt;
        ///                    &lt;td width=&quot;32&quot; style=&quot;padding: 2px 5px 0 0&quot;&gt;
        ///                        &lt;img src=&quot;HtmlIcon&quot; /&gt;
        ///                    &lt;/td&gt;
        ///                    &lt;td&gt;
        ///                        You can select html samples on the left or you can edit &lt;br/&gt; the HTML of any document using the editor on the bottom.
        ///                    &lt;/td&gt;
        ///                &lt;/tr&gt;
        ///             [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string Tooltip {
            get {
                return ResourceManager.GetString("Tooltip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap web_pallete {
            get {
                object obj = ResourceManager.GetObject("web_pallete", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
