// "Therefore those skilled at the unorthodox
// are infinite as heaven and earth,
// inexhaustible as the great rivers.
// When they come to an end,
// they begin again,
// like the days and months;
// they die and are reborn,
// like the four seasons."
// 
// - Sun Tsu,
// "The Art of War"

using System;
using System.Drawing;
using System.ComponentModel;
using System.Windows.Forms;
using HtmlRenderer.Entities;
using HtmlRenderer.Parse;

namespace HtmlRenderer
{
    /// <summary>
    /// Provides HTML rendering using the text property.<br/>
    /// WinForms control that will render html content in it's client rectangle.<br/>
    /// If <see cref="AutoScroll"/> is true and the layout of the html resulted in its content beyond the client bounds 
    /// of the panel it will show scrollbars (horizontal/vertical) allowing to scroll the content.<br/>
    /// If <see cref="AutoScroll"/> is false html content outside the client bounds will be clipped.<br/>
    /// The control will handle mouse and keyboard events on it to support html text selection, copy-paste and mouse clicks.<br/>
    /// <para>
    /// The major differential to use HtmlPanel or HtmlLabel is size and scrollbars.<br/>
    /// If the size of the control depends on the html content the HtmlLabel should be used.<br/>
    /// If the size is set by some kind of layout then HtmlPanel is more suitable, also shows scrollbars if the html contents is larger than the control client rectangle.<br/>
    /// </para>
    /// <para>
    /// <h4>AutoScroll:</h4>
    /// Allows showing scrollbars if html content is placed outside the visible boundaries of the panel.
    /// </para>
    /// <para>
    /// <h4>LinkClicked event:</h4>
    /// Raised when the user clicks on a link in the html.<br/>
    /// Allows canceling the execution of the link.
    /// </para>
    /// <para>
    /// <h4>StylesheetLoad event:</h4>
    /// Raised when a stylesheet is about to be loaded by file path or URI by link element.<br/>
    /// This event allows to provide the stylesheet manually or provide new source (file or uri) to load from.<br/>
    /// If no alternative data is provided the original source will be used.<br/>
    /// </para>
    /// <para>
    /// <h4>ImageLoad event:</h4>
    /// Raised when an image is about to be loaded by file path or URI.<br/>
    /// This event allows to provide the image manually, if not handled the image will be loaded from file or download from URI.
    /// </para>
    /// <para>
    /// <h4>RenderError event:</h4>
    /// Raised when an error occurred during html rendering.<br/>
    /// </para>
    /// </summary>
    public class HtmlPanel : ScrollableControl
    {
        #region Fields and Consts

        /// <summary>
        /// 
        /// </summary>
        private HtmlContainer _htmlContainer;

        /// <summary>
        /// the raw base stylesheet data used in the control
        /// </summary>
        private string _baseRawCssData;

        /// <summary>
        /// the base stylesheet data used in the control
        /// </summary>
        private CssData _baseCssData;

        #endregion


        /// <summary>
        /// Creates a new HtmlPanel and sets a basic css for it's styling.
        /// </summary>
        public HtmlPanel()
        {
            AutoScroll = true;
            BackColor = SystemColors.Window;
            DoubleBuffered = true;
            SetStyle(ControlStyles.ResizeRedraw, true);
            SetStyle(ControlStyles.SupportsTransparentBackColor, true);

            _htmlContainer = new HtmlContainer();
            _htmlContainer.LinkClicked += OnLinkClicked;
            _htmlContainer.RenderError += OnRenderError;
            _htmlContainer.Refresh += OnRefresh;
            _htmlContainer.ScrollChange += OnScrollChange;
            _htmlContainer.StylesheetLoad += OnStylesheetLoad;
            _htmlContainer.ImageLoad += OnImageLoad;
        }

        /// <summary>
        /// Raised when the user clicks on a link in the html.<br/>
        /// Allows canceling the execution of the link.
        /// </summary>
        public event EventHandler<HtmlLinkClickedEventArgs> LinkClicked;

        /// <summary>
        /// Raised when an error occurred during html rendering.<br/>
        /// </summary>
        public event EventHandler<HtmlRenderErrorEventArgs> RenderError;

        /// <summary>
        /// Raised when a stylesheet is about to be loaded by file path or URI by link element.<br/>
        /// This event allows to provide the stylesheet manually or provide new source (file or uri) to load from.<br/>
        /// If no alternative data is provided the original source will be used.<br/>
        /// </summary>
        public event EventHandler<HtmlStylesheetLoadEventArgs> StylesheetLoad;

        /// <summary>
        /// Raised when an image is about to be loaded by file path or URI.<br/>
        /// This event allows to provide the image manually, if not handled the image will be loaded from file or download from URI.
        /// </summary>
        public event EventHandler<HtmlImageLoadEventArgs> ImageLoad;

        /// <summary>
        /// Gets or sets a value indicating if anti-aliasing should be avoided for geometry like backgrounds and borders (default - false).
        /// </summary>
        public bool AvoidGeometryAntialias
        {
            get { return _htmlContainer.AvoidGeometryAntialias; }
            set { _htmlContainer.AvoidGeometryAntialias = value; }
        }

        /// <summary>
        /// Gets or sets a value indicating if image loading only when visible should be avoided (default - false).<br/>
        /// True - images are loaded as soon as the html is parsed.<br/>
        /// False - images that are not visible because of scroll location are not loaded until they are scrolled to.
        /// </summary>
        /// <remarks>
        /// Images late loading improve performance if the page contains image outside the visible scroll area, especially if there is large 
        /// amount of images, as all image loading is delayed (downloading and loading into memory).<br/>
        /// Late image loading may effect the layout and actual size as image without set size will not have actual size until they are loaded
        /// resulting in layout change during user scroll.<br/>
        /// Early image loading may also effect the layout if image without known size above the current scroll location are loaded as they
        /// will push the html elements down.
        /// </remarks>
        public bool AvoidImagesLateLoading
        {
            get { return _htmlContainer.AvoidImagesLateLoading; }
            set { _htmlContainer.AvoidImagesLateLoading = value; }
        }

        /// <summary>
        /// Is content selection is enabled for the rendered html (default - true).<br/>
        /// If set to 'false' the rendered html will be static only with ability to click on links.
        /// </summary>
        [Browsable(true)]
        [DefaultValue(true)]
        [Category("Behavior")]
        [EditorBrowsable(EditorBrowsableState.Always)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
        [Description("Is content selection is enabled for the rendered html.")]
        public bool IsSelectionEnabled
        {
            get { return _htmlContainer.IsSelectionEnabled; }
            set { _htmlContainer.IsSelectionEnabled = value; }
        }

        /// <summary>
        /// Is the build-in context menu enabled and will be shown on mouse right click (default - true)
        /// </summary>
        [Browsable(true)]
        [DefaultValue(true)]
        [Category("Behavior")]
        [EditorBrowsable(EditorBrowsableState.Always)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
        [Description("Is the build-in context menu enabled and will be shown on mouse right click.")]
        public bool IsContextMenuEnabled
        {
            get { return _htmlContainer.IsContextMenuEnabled; }
            set { _htmlContainer.IsContextMenuEnabled = value; }
        }

        /// <summary>
        /// Set base stylesheet to be used by html rendered in the panel.
        /// </summary>
        [Browsable(true)]
        [Category("Appearance")]
        [Description("Set base stylesheet to be used by html rendered in the control.")]
        public string BaseStylesheet
        {
            get { return _baseRawCssData; }
            set
            {
                _baseRawCssData = value;
                _baseCssData = CssParser.ParseStyleSheet(value, true);
            }
        }

        /// <summary>
        /// Gets or sets a value indicating whether the container enables the user to scroll to any controls placed outside of its visible boundaries. 
        /// </summary>
        [Browsable(true)]
        [Description("Sets a value indicating whether the container enables the user to scroll to any controls placed outside of its visible boundaries.")]
        public override bool AutoScroll
        {
            get{return base.AutoScroll;}
            set{base.AutoScroll = value;}
        }

        /// <summary>
        /// Gets or sets the text of this panel
        /// </summary>
        [Browsable(true)]
        [Description("Sets the html of this control.")]
        public override string Text
        {
            get { return base.Text; }
            set
            {
                base.Text = value;
                if (!IsDisposed)
                {
                    VerticalScroll.Value = VerticalScroll.Minimum;
                    _htmlContainer.SetHtml(Text, _baseCssData);
                    PerformLayout();
                    Invalidate();
                }
            }
        }

        /// <summary>
        /// Get the currently selected text segment in the html.
        /// </summary>
        [Browsable(false)]
        public string SelectedText
        {
            get { return _htmlContainer.SelectedText; }
        }

        /// <summary>
        /// Copy the currently selected html segment with style.
        /// </summary>
        [Browsable(false)]
        public string SelectedHtml
        {
            get { return _htmlContainer.SelectedHtml; }
        }

        /// <summary>
        /// Get html from the current DOM tree with inline style.
        /// </summary>
        /// <returns>generated html</returns>
        public string GetHtml()
        {
            return _htmlContainer != null ? _htmlContainer.GetHtml() : null;
        }


        #region Private methods

        /// <summary>
        /// Perform the layout of the html in the control.
        /// </summary>
        protected override void OnLayout(LayoutEventArgs levent)
        {
            PerformHtmlLayout();

            base.OnLayout(levent);

            // to handle if vertical scrollbar is appearing or disappearing
            if (_htmlContainer != null && Math.Abs(_htmlContainer.MaxSize.Width - ClientSize.Width) > 0.1)
            {
                PerformHtmlLayout();
                base.OnLayout(levent);
            }
        }

        /// <summary>
        /// Perform html container layout by the current panel client size.
        /// </summary>
        private void PerformHtmlLayout()
        {
            if (_htmlContainer != null)
            {
                _htmlContainer.MaxSize = new SizeF(ClientSize.Width, 0);

                using (var g = CreateGraphics())
                {
                    _htmlContainer.PerformLayout(g);
                }

                AutoScrollMinSize = Size.Round(_htmlContainer.ActualSize);
            }
        }

        /// <summary>
        /// Perform paint of the html in the control.
        /// </summary>
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            if (_htmlContainer != null)
            {
                _htmlContainer.ScrollOffset = AutoScrollPosition;
                _htmlContainer.PerformPaint(e.Graphics);

                // call mouse move to handle paint after scroll or html change affecting mouse cursor.
                var mp = PointToClient(MousePosition);
                _htmlContainer.HandleMouseMove(this, new MouseEventArgs(MouseButtons.None, 0, mp.X, mp.Y, 0));
            }
        }

        /// <summary>
        /// Set focus on the control for keyboard scrrollbars handling.
        /// </summary>
        protected override void OnClick(EventArgs e)
        {
            base.OnClick(e);
            Focus();
        }

        /// <summary>
        /// Handle mouse move to handle hover cursor and text selection. 
        /// </summary>
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if( _htmlContainer != null )
                _htmlContainer.HandleMouseMove(this, e);
        }

        /// <summary>
        /// Handle mouse leave to handle cursor change.
        /// </summary>
        protected override void OnMouseLeave(EventArgs e)
        {
            base.OnMouseLeave(e);
            if (_htmlContainer != null)
                _htmlContainer.HandleMouseLeave(this);
        }

        /// <summary>
        /// Handle mouse down to handle selection. 
        /// </summary>
        protected override void OnMouseDown(MouseEventArgs e)
        {
            base.OnMouseDown(e);
            if (_htmlContainer != null)
                _htmlContainer.HandleMouseDown(this, e);
        }

        /// <summary>
        /// Handle mouse up to handle selection and link click. 
        /// </summary>
        protected override void OnMouseUp(MouseEventArgs e)
        {
            base.OnMouseClick(e);
            if (_htmlContainer != null)
                _htmlContainer.HandleMouseUp(this, e);
        }

        /// <summary>
        /// Handle mouse double click to select word under the mouse. 
        /// </summary>
        protected override void OnMouseDoubleClick(MouseEventArgs e)
        {
            base.OnMouseDoubleClick(e);
            if (_htmlContainer != null)
                _htmlContainer.HandleMouseDoubleClick(this, e);
        }

        /// <summary>
        /// Handle key down event for selection, copy and scrollbars handling.
        /// </summary>
        protected override void OnKeyDown(KeyEventArgs e)
        {
            base.OnKeyDown(e);
            if (_htmlContainer != null)
                _htmlContainer.HandleKeyDown(this, e);
            if (e.KeyCode == Keys.Up)
            {
                VerticalScroll.Value = Math.Max(VerticalScroll.Value - 70, VerticalScroll.Minimum);
                PerformLayout();                
            }
            else if (e.KeyCode == Keys.Down)
            {
                VerticalScroll.Value = Math.Min(VerticalScroll.Value + 70, VerticalScroll.Maximum);
                PerformLayout();
            }
            else if (e.KeyCode == Keys.PageDown)
            {
                VerticalScroll.Value = Math.Min(VerticalScroll.Value + 400, VerticalScroll.Maximum);
                PerformLayout();
            }
            else if (e.KeyCode == Keys.PageUp)
            {
                VerticalScroll.Value = Math.Max(VerticalScroll.Value - 400, VerticalScroll.Minimum);
                PerformLayout();
            }
            else if (e.KeyCode == Keys.End)
            {
                VerticalScroll.Value = VerticalScroll.Maximum;
                PerformLayout();
            }
            else if (e.KeyCode == Keys.Home)
            {
                VerticalScroll.Value = VerticalScroll.Minimum;
                PerformLayout();
            }
        }

        /// <summary>
        /// Propagate the LinkClicked event from root container.
        /// </summary>
        private void OnLinkClicked(object sender, HtmlLinkClickedEventArgs e)
        {
            if (LinkClicked != null)
            {
                LinkClicked(this, e);
            }
        }

        /// <summary>
        /// Propagate the Render Error event from root container.
        /// </summary>
        private void OnRenderError(object sender, HtmlRenderErrorEventArgs e)
        {
            if(RenderError != null)
            {
                if (InvokeRequired)
                    Invoke(RenderError, this, e);
                else
                    RenderError(this, e);
            }
        }

        /// <summary>
        /// Propagate the stylesheet load event from root container.
        /// </summary>
        private void OnStylesheetLoad(object sender, HtmlStylesheetLoadEventArgs e)
        {
            if (StylesheetLoad != null)
            {
                StylesheetLoad(this, e);
            }
        }

        /// <summary>
        /// Propagate the image load event from root container.
        /// </summary>
        private void OnImageLoad(object sender, HtmlImageLoadEventArgs e)
        {
            if (ImageLoad != null)
            {
                ImageLoad(this, e);
            }
        }

        /// <summary>
        /// Handle html renderer invalidate and re-layout as requested.
        /// </summary>
        private void OnRefresh(object sender, HtmlRefreshEventArgs e)
        {
            if(e.Layout)
            {
                if (InvokeRequired)
                    Invoke(new MethodInvoker(PerformLayout));
                else
                    PerformLayout();
            }
            if (InvokeRequired)
                    Invoke(new MethodInvoker(Invalidate));
                else
                    Invalidate();
        }
        
        /// <summary>
        /// On html renderer scroll request adjust the scrolling of the panel to the requested location.
        /// </summary>
        private void OnScrollChange(object sender, HtmlScrollEventArgs e)
        {
            AutoScrollPosition = e.Location;
            _htmlContainer.ScrollOffset = AutoScrollPosition;
        }

        /// <summary>
        /// Used to add arrow keys to the handled keys in <see cref="OnKeyDown"/>.
        /// </summary>
        protected override bool IsInputKey(Keys keyData)
        {
            switch (keyData)
            {
                case Keys.Right:
                case Keys.Left:
                case Keys.Up:
                case Keys.Down:
                    return true;
                case Keys.Shift | Keys.Right:
                case Keys.Shift | Keys.Left:
                case Keys.Shift | Keys.Up:
                case Keys.Shift | Keys.Down:
                    return true;
            }
            return base.IsInputKey(keyData);
        }

        /// <summary>
        /// Release the html container resources.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if(_htmlContainer != null)
            {
                _htmlContainer.LinkClicked -= OnLinkClicked;
                _htmlContainer.RenderError -= OnRenderError;
                _htmlContainer.Refresh -= OnRefresh;
                _htmlContainer.ScrollChange -= OnScrollChange;
                _htmlContainer.StylesheetLoad -= OnStylesheetLoad;
                _htmlContainer.ImageLoad -= OnImageLoad;
                _htmlContainer.Dispose();
                _htmlContainer = null;
            }
            base.Dispose(disposing);
        }

        #region Hide not relevant properties from designer

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public override Font Font
        {
            get { return base.Font; }
            set { base.Font = value; }
        }

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public override Color ForeColor
        {
            get { return base.ForeColor; }
            set { base.ForeColor = value; }
        }

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public override bool AllowDrop
        {
            get { return base.AllowDrop; }
            set { base.AllowDrop = value; }
        }

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public override RightToLeft RightToLeft
        {
            get { return base.RightToLeft; }
            set { base.RightToLeft = value; }
        }

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public override Cursor Cursor
        {
            get { return base.Cursor; }
            set { base.Cursor = value; }
        }

        /// <summary>
        /// Not applicable.
        /// </summary>
        [Browsable(false)]
        public new bool UseWaitCursor
        {
            get { return base.UseWaitCursor; }
            set { base.UseWaitCursor = value; }
        }

        #endregion

        #endregion
    }
}