# see https://docs.github.com/en/github/creating-cloning-and-archiving-repositories/about-code-owners for more information # Order is important; the last matching pattern takes the most precedence. Profiling/ @Unity-Technologies/multiplayer-tools /com.unity.netcode.gameobjects/Runtime/Transports/ @Unity-Technologies/server-team /com.unity.netcode.gameobjects/Runtime/SceneManagement/ @NoelStephensUnity /com.unity.netcode.adapter.utp/ @Unity-Technologies/server-team Documentation~/ @Briancoughlin