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Update MeshBasicMaterial.html
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docs/api/materials/MeshBasicMaterial.html

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@@ -83,24 +83,24 @@ <h3>.[page:Boolean skinning]</h3>
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<h3>.[page:Boolean morphTargets]</h3>
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<div>Define whether the material uses morphTargets. Default is false.</div>
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<h3>.[page:object map]</h3>
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<h3>.[page:Texture map]</h3>
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<div>
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Sets the texture map. Default is null.
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</div>
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<h3>.[page:number combine]</h3>
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<div>
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How to combine the result of the surface's color with the environment map, if any.
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</div>
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<h3>.[page:number reflectivity]</h3>
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<div>
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How much the environment map affects the surface; also see "combine".
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</div>
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<h3>.[page:number refractionRatio]</h3>
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<div>
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he index of refraction for an environment map using [page:Textures THREE.CubeRefractionMapping]. Default is *0.98*.
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</div>
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<h2>Methods</h2>

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