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Update docs/api/materials/MeshBasicMaterial.html
Change the docs to reflect the true default of the fog parameter in MeshBasicMaterial.
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docs/api/materials/MeshBasicMaterial.html

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@@ -28,7 +28,7 @@ <h3>[name]( [page:Object parameters] )</h3>
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wireframeLinejoin — Define appearance of line joints. Default is 'round'.<br />
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shading — Define shading type. Default is THREE.SmoothShading.<br />
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vertexColors — Define whether the material uses vertex colors, or not. Default is false.<br />
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fog — Define whether the material color is affected by global fog settings. Default is false.<br />
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fog — Define whether the material color is affected by global fog settings. Default is true.<br />
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lightMap — TODO. Default is null.<br />
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specularMap — TODO. Default is null.<br />
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envMap — TODO. Default is null.<br />

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