(module
 (type $i32_i32_=>_none (func (param i32 i32)))
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
 (type $i32_=>_none (func (param i32)))
 (type $none_=>_none (func))
 (type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
 (type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
 (type $i32_i64_=>_i32 (func (param i32 i64) (result i32)))
 (type $i32_i32_i64_=>_none (func (param i32 i32 i64)))
 (type $i32_f32_=>_i32 (func (param i32 f32) (result i32)))
 (type $i32_f64_=>_i32 (func (param i32 f64) (result i32)))
 (type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
 (type $i64_=>_i32 (func (param i64) (result i32)))
 (type $i32_i64_i32_=>_i32 (func (param i32 i64 i32) (result i32)))
 (type $i32_i64_=>_none (func (param i32 i64)))
 (type $i32_i32_=>_i64 (func (param i32 i32) (result i64)))
 (type $i32_i32_f32_=>_none (func (param i32 i32 f32)))
 (type $i32_i32_f64_=>_none (func (param i32 i32 f64)))
 (type $none_=>_i32 (func (result i32)))
 (type $f32_=>_i32 (func (param f32) (result i32)))
 (type $i32_f32_i32_=>_i32 (func (param i32 f32 i32) (result i32)))
 (type $i32_f32_=>_none (func (param i32 f32)))
 (type $i32_i32_=>_f32 (func (param i32 i32) (result f32)))
 (type $f64_=>_i32 (func (param f64) (result i32)))
 (type $i32_f64_i32_=>_i32 (func (param i32 f64 i32) (result i32)))
 (type $i32_f64_=>_none (func (param i32 f64)))
 (type $i32_i32_=>_f64 (func (param i32 i32) (result f64)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (global $~lib/rt/itcms/total (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/threshold (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/state (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/visitCount (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/pinSpace (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/iter (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/toSpace (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/white (mut i32) (i32.const 0))
 (global $~lib/shared/runtime/Runtime.Stub i32 (i32.const 0))
 (global $~lib/shared/runtime/Runtime.Minimal i32 (i32.const 1))
 (global $~lib/shared/runtime/Runtime.Incremental i32 (i32.const 2))
 (global $~lib/rt/itcms/fromSpace (mut i32) (i32.const 0))
 (global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
 (global $~lib/native/ASC_LOW_MEMORY_LIMIT i32 (i32.const 0))
 (global $~lib/native/ASC_RUNTIME i32 (i32.const 2))
 (global $~lib/rt/__rtti_base i32 (i32.const 624))
 (global $~lib/memory/__data_end i32 (i32.const 812))
 (global $~lib/memory/__stack_pointer (mut i32) (i32.const 17196))
 (global $~lib/memory/__heap_base i32 (i32.const 17196))
 (memory $0 1)
 (data (i32.const 12) "<\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00(\00\00\00A\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e\00\00\00\00\00")
 (data (i32.const 76) "<\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00 \00\00\00~\00l\00i\00b\00/\00r\00t\00/\00i\00t\00c\00m\00s\00.\00t\00s\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 144) "\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 176) "\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 204) "<\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e\00\00\00\00\00\00\00\00\00")
 (data (i32.const 268) ",\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\14\00\00\00~\00l\00i\00b\00/\00r\00t\00.\00t\00s\00\00\00\00\00\00\00\00\00")
 (data (i32.const 320) "\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 348) "<\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00t\00l\00s\00f\00.\00t\00s\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 412) ",\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00")
 (data (i32.const 460) "<\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00\00\00\00\00\00\00")
 (data (i32.const 524) ",\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\14\00\00\00s\00t\00d\00/\00s\00e\00t\00.\00t\00s\00\00\00\00\00\00\00\00\00")
 (data (i32.const 572) ",\00\00\00\00\00\00\00\00\00\00\00\01\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00\00\00")
 (data (i32.const 624) "\17\00\00\00 \00\00\00\00\00\00\00 \00\00\00\00\00\00\00\00\00\00\00\00\00\00\00H\08\00\00\00\00\00\00B\08\00\00\00\00\00\00H\00\00\00\00\00\00\00B\00\00\00\00\00\00\00\88\08\00\00\00\00\00\00\82\08\00\00\00\00\00\00\88\00\00\00\00\00\00\00\82\00\00\00\00\00\00\00\08\t\00\00\00\00\00\00\02\t\00\00\00\00\00\00\08\01\00\00\00\00\00\00\02\01\00\00\00\00\00\00\08\n\00\00\00\00\00\00\02\n\00\00\00\00\00\00\08\02\00\00\00\00\00\00\02\02\00\00\00\00\00\00\08\19\00\00\00\00\00\00\02\19\00\00\00\00\00\00\08\1a\00\00\00\00\00\00\02\1a\00\00\00\00\00\00")
 (table $0 1 1 funcref)
 (elem $0 (i32.const 1))
 (export "memory" (memory $0))
 (start $~start)
 (func $~lib/rt/itcms/Object#set:nextWithColor (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/rt/itcms/Object#set:prev (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/rt/itcms/initLazy (param $0 i32) (result i32)
  local.get $0
  local.get $0
  call $~lib/rt/itcms/Object#set:nextWithColor
  local.get $0
  local.get $0
  call $~lib/rt/itcms/Object#set:prev
  local.get $0
 )
 (func $~lib/rt/itcms/Object#get:next (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
 )
 (func $~lib/rt/itcms/Object#get:color (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
  i32.const 3
  i32.and
 )
 (func $~lib/rt/itcms/visitRoots (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  call $~lib/rt/__visit_globals
  global.get $~lib/rt/itcms/pinSpace
  local.set $1
  local.get $1
  call $~lib/rt/itcms/Object#get:next
  local.set $2
  loop $while-continue|0
   local.get $2
   local.get $1
   i32.ne
   local.set $3
   local.get $3
   if
    i32.const 1
    drop
    local.get $2
    call $~lib/rt/itcms/Object#get:color
    i32.const 3
    i32.eq
    i32.eqz
    if
     i32.const 0
     i32.const 96
     i32.const 159
     i32.const 16
     call $~lib/builtins/abort
     unreachable
    end
    local.get $2
    i32.const 20
    i32.add
    local.get $0
    call $~lib/rt/__visit_members
    local.get $2
    call $~lib/rt/itcms/Object#get:next
    local.set $2
    br $while-continue|0
   end
  end
 )
 (func $~lib/rt/itcms/Object#set:color (param $0 i32) (param $1 i32)
  local.get $0
  local.get $0
  i32.load offset=4
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $1
  i32.or
  call $~lib/rt/itcms/Object#set:nextWithColor
 )
 (func $~lib/rt/itcms/Object#set:next (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  local.get $0
  i32.load offset=4
  i32.const 3
  i32.and
  i32.or
  call $~lib/rt/itcms/Object#set:nextWithColor
 )
 (func $~lib/rt/itcms/Object#unlink (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/itcms/Object#get:next
  local.set $1
  local.get $1
  i32.const 0
  i32.eq
  if
   i32.const 1
   drop
   local.get $0
   i32.load offset=8
   i32.const 0
   i32.eq
   if (result i32)
    local.get $0
    global.get $~lib/memory/__heap_base
    i32.lt_u
   else
    i32.const 0
   end
   i32.eqz
   if
    i32.const 0
    i32.const 96
    i32.const 127
    i32.const 18
    call $~lib/builtins/abort
    unreachable
   end
   return
  end
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 1
  drop
  local.get $2
  i32.eqz
  if
   i32.const 0
   i32.const 96
   i32.const 131
   i32.const 16
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.get $2
  call $~lib/rt/itcms/Object#set:prev
  local.get $2
  local.get $1
  call $~lib/rt/itcms/Object#set:next
 )
 (func $~lib/rt/__typeinfo (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/rt/__rtti_base
  local.set $1
  local.get $0
  local.get $1
  i32.load
  i32.gt_u
  if
   i32.const 224
   i32.const 288
   i32.const 22
   i32.const 28
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 4
  i32.add
  local.get $0
  i32.const 8
  i32.mul
  i32.add
  i32.load
 )
 (func $~lib/rt/itcms/Object#get:isPointerfree (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.le_u
  if (result i32)
   i32.const 1
  else
   local.get $1
   call $~lib/rt/__typeinfo
   i32.const 32
   i32.and
   i32.const 0
   i32.ne
  end
 )
 (func $~lib/rt/itcms/Object#linkTo (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $1
  i32.load offset=8
  local.set $3
  local.get $0
  local.get $1
  local.get $2
  i32.or
  call $~lib/rt/itcms/Object#set:nextWithColor
  local.get $0
  local.get $3
  call $~lib/rt/itcms/Object#set:prev
  local.get $3
  local.get $0
  call $~lib/rt/itcms/Object#set:next
  local.get $1
  local.get $0
  call $~lib/rt/itcms/Object#set:prev
 )
 (func $~lib/rt/itcms/Object#makeGray (param $0 i32)
  (local $1 i32)
  local.get $0
  global.get $~lib/rt/itcms/iter
  i32.eq
  if
   local.get $0
   i32.load offset=8
   local.tee $1
   i32.eqz
   if (result i32)
    i32.const 0
    i32.const 96
    i32.const 147
    i32.const 30
    call $~lib/builtins/abort
    unreachable
   else
    local.get $1
   end
   global.set $~lib/rt/itcms/iter
  end
  local.get $0
  call $~lib/rt/itcms/Object#unlink
  local.get $0
  global.get $~lib/rt/itcms/toSpace
  local.get $0
  call $~lib/rt/itcms/Object#get:isPointerfree
  if (result i32)
   global.get $~lib/rt/itcms/white
   i32.eqz
  else
   i32.const 2
  end
  call $~lib/rt/itcms/Object#linkTo
 )
 (func $~lib/rt/itcms/__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.eqz
  if
   return
  end
  local.get $0
  i32.const 20
  i32.sub
  local.set $2
  i32.const 0
  drop
  local.get $2
  call $~lib/rt/itcms/Object#get:color
  global.get $~lib/rt/itcms/white
  i32.eq
  if
   local.get $2
   call $~lib/rt/itcms/Object#makeGray
   global.get $~lib/rt/itcms/visitCount
   i32.const 1
   i32.add
   global.set $~lib/rt/itcms/visitCount
  end
 )
 (func $~lib/rt/itcms/visitStack (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  global.get $~lib/memory/__stack_pointer
  local.set $1
  loop $while-continue|0
   local.get $1
   global.get $~lib/memory/__heap_base
   i32.lt_u
   local.set $2
   local.get $2
   if
    local.get $1
    i32.load
    local.get $0
    call $~lib/rt/itcms/__visit
    local.get $1
    i32.const 4
    i32.add
    local.set $1
    br $while-continue|0
   end
  end
 )
 (func $~lib/rt/itcms/Object#get:size (param $0 i32) (result i32)
  i32.const 4
  local.get $0
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.add
 )
 (func $~lib/rt/tlsf/Root#set:flMap (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
 )
 (func $~lib/rt/common/BLOCK#set:mmInfo (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
 )
 (func $~lib/rt/tlsf/Block#set:prev (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/rt/tlsf/Block#set:next (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/rt/tlsf/removeBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $1
  i32.load
  local.set $2
  i32.const 1
  drop
  local.get $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 268
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.set $3
  i32.const 1
  drop
  local.get $3
  i32.const 12
  i32.ge_u
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 270
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $4
   local.get $3
   i32.const 4
   i32.shr_u
   local.set $5
  else
   local.get $3
   local.tee $6
   i32.const 1073741820
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_u
   select
   local.set $6
   i32.const 31
   local.get $6
   i32.clz
   i32.sub
   local.set $4
   local.get $6
   local.get $4
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $5
   local.get $4
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $4
  end
  i32.const 1
  drop
  local.get $4
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $5
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 284
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=4
  local.set $8
  local.get $1
  i32.load offset=8
  local.set $9
  local.get $8
  if
   local.get $8
   local.get $9
   call $~lib/rt/tlsf/Block#set:next
  end
  local.get $9
  if
   local.get $9
   local.get $8
   call $~lib/rt/tlsf/Block#set:prev
  end
  local.get $1
  local.get $0
  local.set $10
  local.get $4
  local.set $6
  local.get $5
  local.set $7
  local.get $10
  local.get $6
  i32.const 4
  i32.shl
  local.get $7
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  i32.eq
  if
   local.get $0
   local.set $11
   local.get $4
   local.set $10
   local.get $5
   local.set $6
   local.get $9
   local.set $7
   local.get $11
   local.get $10
   i32.const 4
   i32.shl
   local.get $6
   i32.add
   i32.const 2
   i32.shl
   i32.add
   local.get $7
   i32.store offset=96
   local.get $9
   i32.eqz
   if
    local.get $0
    local.set $6
    local.get $4
    local.set $7
    local.get $6
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=4
    local.set $6
    local.get $0
    local.set $7
    local.get $4
    local.set $11
    local.get $6
    i32.const 1
    local.get $5
    i32.shl
    i32.const -1
    i32.xor
    i32.and
    local.tee $6
    local.set $10
    local.get $7
    local.get $11
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.store offset=4
    local.get $6
    i32.eqz
    if
     local.get $0
     local.get $0
     i32.load
     i32.const 1
     local.get $4
     i32.shl
     i32.const -1
     i32.xor
     i32.and
     call $~lib/rt/tlsf/Root#set:flMap
    end
   end
  end
 )
 (func $~lib/rt/tlsf/insertBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  i32.const 1
  drop
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 201
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load
  local.set $2
  i32.const 1
  drop
  local.get $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 203
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.set $3
  local.get $3
  i32.const 4
  i32.add
  local.get $3
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.add
  local.set $4
  local.get $4
  i32.load
  local.set $5
  local.get $5
  i32.const 1
  i32.and
  if
   local.get $0
   local.get $4
   call $~lib/rt/tlsf/removeBlock
   local.get $1
   local.get $2
   i32.const 4
   i32.add
   local.get $5
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.tee $2
   call $~lib/rt/common/BLOCK#set:mmInfo
   local.get $1
   local.set $3
   local.get $3
   i32.const 4
   i32.add
   local.get $3
   i32.load
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.set $4
   local.get $4
   i32.load
   local.set $5
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $1
   local.set $3
   local.get $3
   i32.const 4
   i32.sub
   i32.load
   local.set $3
   local.get $3
   i32.load
   local.set $6
   i32.const 1
   drop
   local.get $6
   i32.const 1
   i32.and
   i32.eqz
   if
    i32.const 0
    i32.const 368
    i32.const 221
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $3
   call $~lib/rt/tlsf/removeBlock
   local.get $3
   local.set $1
   local.get $1
   local.get $6
   i32.const 4
   i32.add
   local.get $2
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.tee $2
   call $~lib/rt/common/BLOCK#set:mmInfo
  end
  local.get $4
  local.get $5
  i32.const 2
  i32.or
  call $~lib/rt/common/BLOCK#set:mmInfo
  local.get $2
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.set $7
  i32.const 1
  drop
  local.get $7
  i32.const 12
  i32.ge_u
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 233
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  drop
  local.get $1
  i32.const 4
  i32.add
  local.get $7
  i32.add
  local.get $4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 234
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 4
  i32.sub
  local.get $1
  i32.store
  local.get $7
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $8
   local.get $7
   i32.const 4
   i32.shr_u
   local.set $9
  else
   local.get $7
   local.tee $3
   i32.const 1073741820
   local.tee $6
   local.get $3
   local.get $6
   i32.lt_u
   select
   local.set $3
   i32.const 31
   local.get $3
   i32.clz
   i32.sub
   local.set $8
   local.get $3
   local.get $8
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $9
   local.get $8
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $8
  end
  i32.const 1
  drop
  local.get $8
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $9
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 251
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.set $10
  local.get $8
  local.set $3
  local.get $9
  local.set $6
  local.get $10
  local.get $3
  i32.const 4
  i32.shl
  local.get $6
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  local.set $11
  local.get $1
  i32.const 0
  call $~lib/rt/tlsf/Block#set:prev
  local.get $1
  local.get $11
  call $~lib/rt/tlsf/Block#set:next
  local.get $11
  if
   local.get $11
   local.get $1
   call $~lib/rt/tlsf/Block#set:prev
  end
  local.get $0
  local.set $12
  local.get $8
  local.set $10
  local.get $9
  local.set $3
  local.get $1
  local.set $6
  local.get $12
  local.get $10
  i32.const 4
  i32.shl
  local.get $3
  i32.add
  i32.const 2
  i32.shl
  i32.add
  local.get $6
  i32.store offset=96
  local.get $0
  local.get $0
  i32.load
  i32.const 1
  local.get $8
  i32.shl
  i32.or
  call $~lib/rt/tlsf/Root#set:flMap
  local.get $0
  local.set $13
  local.get $8
  local.set $12
  local.get $0
  local.set $3
  local.get $8
  local.set $6
  local.get $3
  local.get $6
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=4
  i32.const 1
  local.get $9
  i32.shl
  i32.or
  local.set $10
  local.get $13
  local.get $12
  i32.const 2
  i32.shl
  i32.add
  local.get $10
  i32.store offset=4
 )
 (func $~lib/rt/tlsf/addMemory (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 1
  drop
  local.get $1
  local.get $2
  i32.le_u
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 377
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 4
  i32.add
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  i32.const 4
  i32.sub
  local.set $1
  local.get $2
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.set $2
  local.get $0
  local.set $3
  local.get $3
  i32.load offset=1568
  local.set $4
  i32.const 0
  local.set $5
  local.get $4
  if
   i32.const 1
   drop
   local.get $1
   local.get $4
   i32.const 4
   i32.add
   i32.ge_u
   i32.eqz
   if
    i32.const 0
    i32.const 368
    i32.const 384
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 16
   i32.sub
   local.get $4
   i32.eq
   if
    local.get $1
    i32.const 16
    i32.sub
    local.set $1
    local.get $4
    i32.load
    local.set $5
   else
    nop
   end
  else
   i32.const 1
   drop
   local.get $1
   local.get $0
   i32.const 1572
   i32.add
   i32.ge_u
   i32.eqz
   if
    i32.const 0
    i32.const 368
    i32.const 397
    i32.const 5
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  local.get $1
  i32.sub
  local.set $6
  local.get $6
  i32.const 4
  i32.const 12
  i32.add
  i32.const 4
  i32.add
  i32.lt_u
  if
   i32.const 0
   return
  end
  local.get $6
  i32.const 2
  i32.const 4
  i32.mul
  i32.sub
  local.set $7
  local.get $1
  local.set $8
  local.get $8
  local.get $7
  i32.const 1
  i32.or
  local.get $5
  i32.const 2
  i32.and
  i32.or
  call $~lib/rt/common/BLOCK#set:mmInfo
  local.get $8
  i32.const 0
  call $~lib/rt/tlsf/Block#set:prev
  local.get $8
  i32.const 0
  call $~lib/rt/tlsf/Block#set:next
  local.get $1
  i32.const 4
  i32.add
  local.get $7
  i32.add
  local.set $4
  local.get $4
  i32.const 0
  i32.const 2
  i32.or
  call $~lib/rt/common/BLOCK#set:mmInfo
  local.get $0
  local.set $9
  local.get $4
  local.set $3
  local.get $9
  local.get $3
  i32.store offset=1568
  local.get $0
  local.get $8
  call $~lib/rt/tlsf/insertBlock
  i32.const 1
 )
 (func $~lib/rt/tlsf/initialize
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  i32.const 0
  drop
  global.get $~lib/memory/__heap_base
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.set $0
  memory.size
  local.set $1
  local.get $0
  i32.const 1572
  i32.add
  i32.const 65535
  i32.add
  i32.const 65535
  i32.const -1
  i32.xor
  i32.and
  i32.const 16
  i32.shr_u
  local.set $2
  local.get $2
  local.get $1
  i32.gt_s
  if (result i32)
   local.get $2
   local.get $1
   i32.sub
   memory.grow
   i32.const 0
   i32.lt_s
  else
   i32.const 0
  end
  if
   unreachable
  end
  local.get $0
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/Root#set:flMap
  local.get $3
  local.set $5
  i32.const 0
  local.set $4
  local.get $5
  local.get $4
  i32.store offset=1568
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 23
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $3
    local.set $8
    local.get $5
    local.set $7
    i32.const 0
    local.set $6
    local.get $8
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.store offset=4
    i32.const 0
    local.set $8
    loop $for-loop|1
     local.get $8
     i32.const 16
     i32.lt_u
     local.set $7
     local.get $7
     if
      local.get $3
      local.set $11
      local.get $5
      local.set $10
      local.get $8
      local.set $9
      i32.const 0
      local.set $6
      local.get $11
      local.get $10
      i32.const 4
      i32.shl
      local.get $9
      i32.add
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      i32.store offset=96
      local.get $8
      i32.const 1
      i32.add
      local.set $8
      br $for-loop|1
     end
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $0
  i32.const 1572
  i32.add
  local.set $12
  i32.const 0
  drop
  local.get $3
  local.get $12
  memory.size
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
  drop
  local.get $3
  global.set $~lib/rt/tlsf/ROOT
 )
 (func $~lib/rt/tlsf/checkUsedBlock (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 4
  i32.sub
  local.set $1
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
   i32.const 15
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  if (result i32)
   local.get $1
   i32.load
   i32.const 1
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 559
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
 )
 (func $~lib/rt/tlsf/freeBlock (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $1
  local.get $1
  i32.load
  i32.const 1
  i32.or
  call $~lib/rt/common/BLOCK#set:mmInfo
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
 )
 (func $~lib/rt/tlsf/__free (param $0 i32)
  local.get $0
  global.get $~lib/memory/__heap_base
  i32.lt_u
  if
   return
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $0
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
 )
 (func $~lib/rt/itcms/free (param $0 i32)
  local.get $0
  global.get $~lib/memory/__heap_base
  i32.lt_u
  if
   local.get $0
   i32.const 0
   call $~lib/rt/itcms/Object#set:nextWithColor
   local.get $0
   i32.const 0
   call $~lib/rt/itcms/Object#set:prev
  else
   global.get $~lib/rt/itcms/total
   local.get $0
   call $~lib/rt/itcms/Object#get:size
   i32.sub
   global.set $~lib/rt/itcms/total
   i32.const 0
   drop
   local.get $0
   i32.const 4
   i32.add
   call $~lib/rt/tlsf/__free
  end
 )
 (func $~lib/rt/itcms/step (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  block $break|0
   block $case2|0
    block $case1|0
     block $case0|0
      global.get $~lib/rt/itcms/state
      local.set $1
      local.get $1
      i32.const 0
      i32.eq
      br_if $case0|0
      local.get $1
      i32.const 1
      i32.eq
      br_if $case1|0
      local.get $1
      i32.const 2
      i32.eq
      br_if $case2|0
      br $break|0
     end
     i32.const 1
     global.set $~lib/rt/itcms/state
     i32.const 0
     global.set $~lib/rt/itcms/visitCount
     i32.const 0
     call $~lib/rt/itcms/visitRoots
     global.get $~lib/rt/itcms/toSpace
     global.set $~lib/rt/itcms/iter
     global.get $~lib/rt/itcms/visitCount
     i32.const 1
     i32.mul
     return
    end
    global.get $~lib/rt/itcms/white
    i32.eqz
    local.set $1
    global.get $~lib/rt/itcms/iter
    call $~lib/rt/itcms/Object#get:next
    local.set $0
    loop $while-continue|1
     local.get $0
     global.get $~lib/rt/itcms/toSpace
     i32.ne
     local.set $2
     local.get $2
     if
      local.get $0
      global.set $~lib/rt/itcms/iter
      local.get $0
      call $~lib/rt/itcms/Object#get:color
      local.get $1
      i32.ne
      if
       local.get $0
       local.get $1
       call $~lib/rt/itcms/Object#set:color
       i32.const 0
       global.set $~lib/rt/itcms/visitCount
       local.get $0
       i32.const 20
       i32.add
       i32.const 0
       call $~lib/rt/__visit_members
       global.get $~lib/rt/itcms/visitCount
       i32.const 1
       i32.mul
       return
      end
      local.get $0
      call $~lib/rt/itcms/Object#get:next
      local.set $0
      br $while-continue|1
     end
    end
    i32.const 0
    global.set $~lib/rt/itcms/visitCount
    i32.const 0
    call $~lib/rt/itcms/visitRoots
    global.get $~lib/rt/itcms/iter
    call $~lib/rt/itcms/Object#get:next
    local.set $0
    local.get $0
    global.get $~lib/rt/itcms/toSpace
    i32.eq
    if
     i32.const 0
     call $~lib/rt/itcms/visitStack
     global.get $~lib/rt/itcms/iter
     call $~lib/rt/itcms/Object#get:next
     local.set $0
     loop $while-continue|2
      local.get $0
      global.get $~lib/rt/itcms/toSpace
      i32.ne
      local.set $2
      local.get $2
      if
       local.get $0
       call $~lib/rt/itcms/Object#get:color
       local.get $1
       i32.ne
       if
        local.get $0
        local.get $1
        call $~lib/rt/itcms/Object#set:color
        local.get $0
        i32.const 20
        i32.add
        i32.const 0
        call $~lib/rt/__visit_members
       end
       local.get $0
       call $~lib/rt/itcms/Object#get:next
       local.set $0
       br $while-continue|2
      end
     end
     global.get $~lib/rt/itcms/fromSpace
     local.set $2
     global.get $~lib/rt/itcms/toSpace
     global.set $~lib/rt/itcms/fromSpace
     local.get $2
     global.set $~lib/rt/itcms/toSpace
     local.get $1
     global.set $~lib/rt/itcms/white
     local.get $2
     call $~lib/rt/itcms/Object#get:next
     global.set $~lib/rt/itcms/iter
     i32.const 2
     global.set $~lib/rt/itcms/state
    end
    global.get $~lib/rt/itcms/visitCount
    i32.const 1
    i32.mul
    return
   end
   global.get $~lib/rt/itcms/iter
   local.set $0
   local.get $0
   global.get $~lib/rt/itcms/toSpace
   i32.ne
   if
    local.get $0
    call $~lib/rt/itcms/Object#get:next
    global.set $~lib/rt/itcms/iter
    i32.const 1
    drop
    local.get $0
    call $~lib/rt/itcms/Object#get:color
    global.get $~lib/rt/itcms/white
    i32.eqz
    i32.eq
    i32.eqz
    if
     i32.const 0
     i32.const 96
     i32.const 228
     i32.const 20
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    call $~lib/rt/itcms/free
    i32.const 10
    return
   end
   global.get $~lib/rt/itcms/toSpace
   global.get $~lib/rt/itcms/toSpace
   call $~lib/rt/itcms/Object#set:nextWithColor
   global.get $~lib/rt/itcms/toSpace
   global.get $~lib/rt/itcms/toSpace
   call $~lib/rt/itcms/Object#set:prev
   i32.const 0
   global.set $~lib/rt/itcms/state
   br $break|0
  end
  i32.const 0
 )
 (func $~lib/rt/itcms/interrupt
  (local $0 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1024
  i32.const 200
  i32.mul
  i32.const 100
  i32.div_u
  local.set $0
  loop $do-loop|0
   local.get $0
   call $~lib/rt/itcms/step
   i32.sub
   local.set $0
   global.get $~lib/rt/itcms/state
   i32.const 0
   i32.eq
   if
    i32.const 0
    drop
    global.get $~lib/rt/itcms/total
    i64.extend_i32_u
    i32.const 200
    i64.extend_i32_u
    i64.mul
    i64.const 100
    i64.div_u
    i32.wrap_i64
    i32.const 1024
    i32.add
    global.set $~lib/rt/itcms/threshold
    i32.const 0
    drop
    return
   end
   local.get $0
   i32.const 0
   i32.gt_s
   br_if $do-loop|0
  end
  i32.const 0
  drop
  global.get $~lib/rt/itcms/total
  i32.const 1024
  global.get $~lib/rt/itcms/total
  global.get $~lib/rt/itcms/threshold
  i32.sub
  i32.const 1024
  i32.lt_u
  i32.mul
  i32.add
  global.set $~lib/rt/itcms/threshold
  i32.const 0
  drop
 )
 (func $~lib/rt/tlsf/computeSize (param $0 i32) (result i32)
  local.get $0
  i32.const 12
  i32.le_u
  if (result i32)
   i32.const 12
  else
   local.get $0
   i32.const 4
   i32.add
   i32.const 15
   i32.add
   i32.const 15
   i32.const -1
   i32.xor
   i32.and
   i32.const 4
   i32.sub
  end
 )
 (func $~lib/rt/tlsf/prepareSize (param $0 i32) (result i32)
  local.get $0
  i32.const 1073741820
  i32.gt_u
  if
   i32.const 32
   i32.const 368
   i32.const 458
   i32.const 29
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/tlsf/computeSize
 )
 (func $~lib/rt/tlsf/searchBlock (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $2
   local.get $1
   i32.const 4
   i32.shr_u
   local.set $3
  else
   local.get $1
   i32.const 536870910
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1
    i32.const 27
    local.get $1
    i32.clz
    i32.sub
    i32.shl
    i32.add
    i32.const 1
    i32.sub
   else
    local.get $1
   end
   local.set $4
   i32.const 31
   local.get $4
   i32.clz
   i32.sub
   local.set $2
   local.get $4
   local.get $2
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $3
   local.get $2
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $2
  end
  i32.const 1
  drop
  local.get $2
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $3
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 330
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.set $5
  local.get $2
  local.set $4
  local.get $5
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=4
  i32.const 0
  i32.const -1
  i32.xor
  local.get $3
  i32.shl
  i32.and
  local.set $6
  i32.const 0
  local.set $7
  local.get $6
  i32.eqz
  if
   local.get $0
   i32.load
   i32.const 0
   i32.const -1
   i32.xor
   local.get $2
   i32.const 1
   i32.add
   i32.shl
   i32.and
   local.set $5
   local.get $5
   i32.eqz
   if
    i32.const 0
    local.set $7
   else
    local.get $5
    i32.ctz
    local.set $2
    local.get $0
    local.set $8
    local.get $2
    local.set $4
    local.get $8
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=4
    local.set $6
    i32.const 1
    drop
    local.get $6
    i32.eqz
    if
     i32.const 0
     i32.const 368
     i32.const 343
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.set $9
    local.get $2
    local.set $8
    local.get $6
    i32.ctz
    local.set $4
    local.get $9
    local.get $8
    i32.const 4
    i32.shl
    local.get $4
    i32.add
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=96
    local.set $7
   end
  else
   local.get $0
   local.set $9
   local.get $2
   local.set $8
   local.get $6
   i32.ctz
   local.set $4
   local.get $9
   local.get $8
   i32.const 4
   i32.shl
   local.get $4
   i32.add
   i32.const 2
   i32.shl
   i32.add
   i32.load offset=96
   local.set $7
  end
  local.get $7
 )
 (func $~lib/rt/tlsf/growMemory (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 0
  drop
  local.get $1
  i32.const 536870910
  i32.lt_u
  if
   local.get $1
   i32.const 1
   i32.const 27
   local.get $1
   i32.clz
   i32.sub
   i32.shl
   i32.const 1
   i32.sub
   i32.add
   local.set $1
  end
  memory.size
  local.set $2
  local.get $1
  i32.const 4
  local.get $2
  i32.const 16
  i32.shl
  i32.const 4
  i32.sub
  local.get $0
  local.set $3
  local.get $3
  i32.load offset=1568
  i32.ne
  i32.shl
  i32.add
  local.set $1
  local.get $1
  i32.const 65535
  i32.add
  i32.const 65535
  i32.const -1
  i32.xor
  i32.and
  i32.const 16
  i32.shr_u
  local.set $4
  local.get $2
  local.tee $3
  local.get $4
  local.tee $5
  local.get $3
  local.get $5
  i32.gt_s
  select
  local.set $6
  local.get $6
  memory.grow
  i32.const 0
  i32.lt_s
  if
   local.get $4
   memory.grow
   i32.const 0
   i32.lt_s
   if
    unreachable
   end
  end
  memory.size
  local.set $7
  local.get $0
  local.get $2
  i32.const 16
  i32.shl
  local.get $7
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
  drop
 )
 (func $~lib/rt/tlsf/prepareBlock (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.load
  local.set $3
  i32.const 1
  drop
  local.get $2
  i32.const 4
  i32.add
  i32.const 15
  i32.and
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 357
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $2
  i32.sub
  local.set $4
  local.get $4
  i32.const 4
  i32.const 12
  i32.add
  i32.ge_u
  if
   local.get $1
   local.get $2
   local.get $3
   i32.const 2
   i32.and
   i32.or
   call $~lib/rt/common/BLOCK#set:mmInfo
   local.get $1
   i32.const 4
   i32.add
   local.get $2
   i32.add
   local.set $5
   local.get $5
   local.get $4
   i32.const 4
   i32.sub
   i32.const 1
   i32.or
   call $~lib/rt/common/BLOCK#set:mmInfo
   local.get $0
   local.get $5
   call $~lib/rt/tlsf/insertBlock
  else
   local.get $1
   local.get $3
   i32.const 1
   i32.const -1
   i32.xor
   i32.and
   call $~lib/rt/common/BLOCK#set:mmInfo
   local.get $1
   local.set $5
   local.get $5
   i32.const 4
   i32.add
   local.get $5
   i32.load
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.get $1
   local.set $5
   local.get $5
   i32.const 4
   i32.add
   local.get $5
   i32.load
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   i32.load
   i32.const 2
   i32.const -1
   i32.xor
   i32.and
   call $~lib/rt/common/BLOCK#set:mmInfo
  end
 )
 (func $~lib/rt/tlsf/allocateBlock (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/tlsf/prepareSize
  local.set $2
  local.get $0
  local.get $2
  call $~lib/rt/tlsf/searchBlock
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   local.get $2
   call $~lib/rt/tlsf/growMemory
   local.get $0
   local.get $2
   call $~lib/rt/tlsf/searchBlock
   local.set $3
   i32.const 1
   drop
   local.get $3
   i32.eqz
   if
    i32.const 0
    i32.const 368
    i32.const 496
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
  end
  i32.const 1
  drop
  local.get $3
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $2
  i32.ge_u
  i32.eqz
  if
   i32.const 0
   i32.const 368
   i32.const 498
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $3
  call $~lib/rt/tlsf/removeBlock
  local.get $0
  local.get $3
  local.get $2
  call $~lib/rt/tlsf/prepareBlock
  i32.const 0
  drop
  local.get $3
 )
 (func $~lib/rt/tlsf/__alloc (param $0 i32) (result i32)
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $0
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
 )
 (func $~lib/rt/itcms/Object#set:rtId (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/rt/itcms/Object#set:rtSize (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/rt/itcms/__new (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.const 1073741804
  i32.ge_u
  if
   i32.const 32
   i32.const 96
   i32.const 260
   i32.const 31
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/rt/itcms/total
  global.get $~lib/rt/itcms/threshold
  i32.ge_u
  if
   call $~lib/rt/itcms/interrupt
  end
  i32.const 16
  local.get $0
  i32.add
  call $~lib/rt/tlsf/__alloc
  i32.const 4
  i32.sub
  local.set $2
  local.get $2
  local.get $1
  call $~lib/rt/itcms/Object#set:rtId
  local.get $2
  local.get $0
  call $~lib/rt/itcms/Object#set:rtSize
  local.get $2
  global.get $~lib/rt/itcms/fromSpace
  global.get $~lib/rt/itcms/white
  call $~lib/rt/itcms/Object#linkTo
  global.get $~lib/rt/itcms/total
  local.get $2
  call $~lib/rt/itcms/Object#get:size
  i32.add
  global.set $~lib/rt/itcms/total
  local.get $2
  i32.const 20
  i32.add
  local.set $3
  local.get $3
  i32.const 0
  local.get $0
  memory.fill
  local.get $3
 )
 (func $~lib/rt/itcms/__link (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.eqz
  if
   return
  end
  i32.const 1
  drop
  local.get $0
  i32.eqz
  if
   i32.const 0
   i32.const 96
   i32.const 294
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 20
  i32.sub
  local.set $3
  local.get $3
  call $~lib/rt/itcms/Object#get:color
  global.get $~lib/rt/itcms/white
  i32.eq
  if
   local.get $0
   i32.const 20
   i32.sub
   local.set $4
   local.get $4
   call $~lib/rt/itcms/Object#get:color
   local.set $5
   local.get $5
   global.get $~lib/rt/itcms/white
   i32.eqz
   i32.eq
   if
    local.get $2
    if
     local.get $4
     call $~lib/rt/itcms/Object#makeGray
    else
     local.get $3
     call $~lib/rt/itcms/Object#makeGray
    end
   else
    local.get $5
    i32.const 3
    i32.eq
    if (result i32)
     global.get $~lib/rt/itcms/state
     i32.const 1
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     call $~lib/rt/itcms/Object#makeGray
    end
   end
  end
 )
 (func $~lib/set/Set<i8>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i8>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i8>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i8>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<i8>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<i8>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<i8> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1
  i32.const 4
  i32.le_u
  drop
  local.get $0
  i32.extend8_s
  local.set $2
  i32.const 1
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<i8>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load8_s
     local.get $1
     i32.extend8_s
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i8>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i8>
  call $~lib/set/Set<i8>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<i8>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store8
 )
 (func $~lib/set/SetEntry<i8>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i8>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load8_s
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<i8>#set:key
     local.get $12
     call $~lib/util/hash/HASH<i8>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<i8>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<i8>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<i8>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<i8>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<i8>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<i8>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i8>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<i8>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<i8>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i8>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<i8>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<i8>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<i8>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<i8>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<i8>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<i8>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<i8>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<i8>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<i8>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/rt/itcms/__renew (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.const 20
  i32.sub
  local.set $2
  local.get $1
  local.get $2
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.const 16
  i32.sub
  i32.le_u
  if
   local.get $2
   local.get $1
   call $~lib/rt/itcms/Object#set:rtSize
   local.get $0
   return
  end
  local.get $1
  local.get $2
  i32.load offset=12
  call $~lib/rt/itcms/__new
  local.set $3
  local.get $3
  local.get $0
  local.get $1
  local.tee $4
  local.get $2
  i32.load offset=16
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_u
  select
  memory.copy
  local.get $3
 )
 (func $~lib/array/ensureCapacity (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load offset=8
  local.set $4
  local.get $1
  local.get $4
  local.get $2
  i32.shr_u
  i32.gt_u
  if
   local.get $1
   i32.const 1073741820
   local.get $2
   i32.shr_u
   i32.gt_u
   if
    i32.const 432
    i32.const 592
    i32.const 19
    i32.const 48
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load
   local.set $5
   local.get $1
   local.tee $6
   i32.const 8
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_u
   select
   local.get $2
   i32.shl
   local.set $6
   local.get $3
   if
    local.get $4
    i32.const 1
    i32.shl
    local.tee $7
    i32.const 1073741820
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_u
    select
    local.tee $8
    local.get $6
    local.tee $7
    local.get $8
    local.get $7
    i32.gt_u
    select
    local.set $6
   end
   local.get $5
   local.get $6
   call $~lib/rt/itcms/__renew
   local.set $8
   i32.const 2
   global.get $~lib/shared/runtime/Runtime.Incremental
   i32.ne
   drop
   local.get $8
   local.get $5
   i32.ne
   if
    local.get $0
    local.get $8
    i32.store
    local.get $0
    local.get $8
    i32.store offset=4
    local.get $0
    local.get $8
    i32.const 0
    call $~lib/rt/itcms/__link
   end
   local.get $0
   local.get $6
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i8>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  local.get $2
  i32.store8
  i32.const 0
  drop
 )
 (func $~lib/array/Array<i8>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 0
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<i8>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i8>#__uset
 )
 (func $~lib/array/Array<i8>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 0
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<i8>#set:length_
 )
 (func $~lib/array/Array<i8>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i8>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  i32.load8_s
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<i8>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i8>
  call $~lib/set/Set<i8>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<i8>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<i8>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<i8>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<i8>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i8>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i8>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i8>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i8>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i8>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i8>#set:entriesCount
 )
 (func $std/set/testNumeric<i8>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i8>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.extend8_s
   i32.const 100
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|3
   local.get $1
   i32.extend8_s
   i32.const 100
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<i8>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i8>#constructor
  local.tee $4
  i32.store offset=8
  i32.const 0
  local.set $5
  loop $for-loop|4
   local.get $5
   local.get $1
   call $~lib/array/Array<i8>#get:length
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $1
    local.get $5
    call $~lib/array/Array<i8>#__get
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $4
    local.get $1
    local.get $5
    call $~lib/array/Array<i8>#__get
    call $~lib/set/Set<i8>#add
    drop
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|4
   end
  end
  local.get $4
  call $~lib/set/Set<i8>#get:size
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|6
   local.get $5
   i32.extend8_s
   i32.const 50
   i32.lt_s
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|6
   end
  end
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|8
   local.get $5
   i32.extend8_s
   i32.const 50
   i32.lt_s
   local.set $8
   local.get $8
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#add
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|8
   end
  end
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
  call $~lib/set/Set<i8>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u8>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u8>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u8>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u8>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<u8>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<u8>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<u8> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1
  i32.const 4
  i32.le_u
  drop
  local.get $0
  i32.const 255
  i32.and
  local.set $2
  i32.const 1
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<u8>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load8_u
     local.get $1
     i32.const 255
     i32.and
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<u8>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u8>
  call $~lib/set/Set<u8>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<u8>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store8
 )
 (func $~lib/set/SetEntry<u8>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u8>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load8_u
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<u8>#set:key
     local.get $12
     call $~lib/util/hash/HASH<u8>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<u8>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<u8>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<u8>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<u8>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<u8>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<u8>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u8>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<u8>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<u8>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u8>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<u8>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<u8>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<u8>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<u8>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<u8>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<u8>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<u8>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u8>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u8>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  local.get $2
  i32.store8
  i32.const 0
  drop
 )
 (func $~lib/array/Array<u8>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 0
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<u8>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#__uset
 )
 (func $~lib/array/Array<u8>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 0
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#set:length_
 )
 (func $~lib/array/Array<u8>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u8>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  i32.load8_u
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<u8>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u8>
  call $~lib/set/Set<u8>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<u8>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<u8>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<u8>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<u8>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u8>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u8>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u8>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u8>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u8>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u8>#set:entriesCount
 )
 (func $std/set/testNumeric<u8>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u8>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.const 255
   i32.and
   i32.const 100
   i32.lt_u
   local.set $3
   local.get $3
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|3
   local.get $1
   i32.const 255
   i32.and
   i32.const 100
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<u8>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u8>#constructor
  local.tee $4
  i32.store offset=8
  i32.const 0
  local.set $5
  loop $for-loop|4
   local.get $5
   local.get $1
   call $~lib/array/Array<u8>#get:length
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $1
    local.get $5
    call $~lib/array/Array<u8>#__get
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $4
    local.get $1
    local.get $5
    call $~lib/array/Array<u8>#__get
    call $~lib/set/Set<u8>#add
    drop
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|4
   end
  end
  local.get $4
  call $~lib/set/Set<u8>#get:size
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|6
   local.get $5
   i32.const 255
   i32.and
   i32.const 50
   i32.lt_u
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|6
   end
  end
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|8
   local.get $5
   i32.const 255
   i32.and
   i32.const 50
   i32.lt_u
   local.set $8
   local.get $8
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#add
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u8>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|8
   end
  end
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<u8>#clear
  local.get $0
  call $~lib/set/Set<u8>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i16>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i16>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i16>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i16>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<i16>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<i16>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<i16> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 2
  i32.const 4
  i32.le_u
  drop
  local.get $0
  i32.extend16_s
  local.set $2
  i32.const 2
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<i16>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load16_s
     local.get $1
     i32.extend16_s
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i16>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i16>
  call $~lib/set/Set<i16>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<i16>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store16
 )
 (func $~lib/set/SetEntry<i16>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i16>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load16_s
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<i16>#set:key
     local.get $12
     call $~lib/util/hash/HASH<i16>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<i16>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<i16>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<i16>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<i16>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<i16>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<i16>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i16>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<i16>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<i16>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i16>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<i16>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<i16>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<i16>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<i16>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<i16>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<i16>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<i16>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<i16>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<i16>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<i16>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.get $2
  i32.store16
  i32.const 0
  drop
 )
 (func $~lib/array/Array<i16>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 1
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<i16>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i16>#__uset
 )
 (func $~lib/array/Array<i16>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<i16>#set:length_
 )
 (func $~lib/array/Array<i16>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i16>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.load16_s
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<i16>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i16>
  call $~lib/set/Set<i16>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<i16>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<i16>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<i16>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<i16>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i16>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i16>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i16>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i16>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i16>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i16>#set:entriesCount
 )
 (func $std/set/testNumeric<i16>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i16>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.extend16_s
   i32.const 100
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|3
   local.get $1
   i32.extend16_s
   i32.const 100
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<i16>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i16>#constructor
  local.tee $4
  i32.store offset=8
  i32.const 0
  local.set $5
  loop $for-loop|4
   local.get $5
   local.get $1
   call $~lib/array/Array<i16>#get:length
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $1
    local.get $5
    call $~lib/array/Array<i16>#__get
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $4
    local.get $1
    local.get $5
    call $~lib/array/Array<i16>#__get
    call $~lib/set/Set<i16>#add
    drop
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|4
   end
  end
  local.get $4
  call $~lib/set/Set<i16>#get:size
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|6
   local.get $5
   i32.extend16_s
   i32.const 50
   i32.lt_s
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|6
   end
  end
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|8
   local.get $5
   i32.extend16_s
   i32.const 50
   i32.lt_s
   local.set $8
   local.get $8
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#add
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<i16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|8
   end
  end
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<i16>#clear
  local.get $0
  call $~lib/set/Set<i16>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u16>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u16>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u16>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u16>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<u16>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<u16>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<u16> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 2
  i32.const 4
  i32.le_u
  drop
  local.get $0
  i32.const 65535
  i32.and
  local.set $2
  i32.const 2
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<u16>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load16_u
     local.get $1
     i32.const 65535
     i32.and
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<u16>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u16>
  call $~lib/set/Set<u16>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<u16>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store16
 )
 (func $~lib/set/SetEntry<u16>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u16>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load16_u
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<u16>#set:key
     local.get $12
     call $~lib/util/hash/HASH<u16>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<u16>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<u16>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<u16>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<u16>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<u16>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<u16>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u16>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<u16>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<u16>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u16>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<u16>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<u16>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<u16>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<u16>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<u16>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<u16>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<u16>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u16>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u16>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u16>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.get $2
  i32.store16
  i32.const 0
  drop
 )
 (func $~lib/array/Array<u16>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 1
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<u16>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u16>#__uset
 )
 (func $~lib/array/Array<u16>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 1
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<u16>#set:length_
 )
 (func $~lib/array/Array<u16>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u16>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<u16>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u16>
  call $~lib/set/Set<u16>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<u16>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<u16>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<u16>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<u16>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u16>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u16>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u16>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u16>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u16>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u16>#set:entriesCount
 )
 (func $std/set/testNumeric<u16>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u16>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.const 65535
   i32.and
   i32.const 100
   i32.lt_u
   local.set $3
   local.get $3
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|3
   local.get $1
   i32.const 65535
   i32.and
   i32.const 100
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<u16>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u16>#constructor
  local.tee $4
  i32.store offset=8
  i32.const 0
  local.set $5
  loop $for-loop|4
   local.get $5
   local.get $1
   call $~lib/array/Array<u16>#get:length
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $1
    local.get $5
    call $~lib/array/Array<u16>#__get
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $4
    local.get $1
    local.get $5
    call $~lib/array/Array<u16>#__get
    call $~lib/set/Set<u16>#add
    drop
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|4
   end
  end
  local.get $4
  call $~lib/set/Set<u16>#get:size
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|6
   local.get $5
   i32.const 65535
   i32.and
   i32.const 50
   i32.lt_u
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|6
   end
  end
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $5
  loop $for-loop|8
   local.get $5
   i32.const 65535
   i32.and
   i32.const 50
   i32.lt_u
   local.set $8
   local.get $8
   if
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#add
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#delete
    drop
    local.get $0
    local.get $5
    call $~lib/set/Set<u16>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|8
   end
  end
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<u16>#clear
  local.get $0
  call $~lib/set/Set<u16>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i32>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i32>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i32>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i32>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<i32>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<i32>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<i32> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 4
  i32.const 4
  i32.le_u
  drop
  local.get $0
  local.set $2
  i32.const 4
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<i32>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load
     local.get $1
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i32>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i32>
  call $~lib/set/Set<i32>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<i32>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
 )
 (func $~lib/set/SetEntry<i32>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i32>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<i32>#set:key
     local.get $12
     call $~lib/util/hash/HASH<i32>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<i32>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<i32>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<i32>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<i32>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<i32>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<i32>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i32>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<i32>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<i32>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i32>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<i32>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<i32>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<i32>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<i32>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<i32>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<i32>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<i32>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<i32>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<i32>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<i32>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<i32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<i32>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#__uset
 )
 (func $~lib/array/Array<i32>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 2
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#set:length_
 )
 (func $~lib/array/Array<i32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i32>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<i32>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i32>
  call $~lib/set/Set<i32>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<i32>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<i32>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<i32>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<i32>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i32>#set:entriesCount
 )
 (func $std/set/testNumeric<i32>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i32>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   i32.const 100
   i32.lt_s
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.const 100
   i32.lt_s
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<i32>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i32>#constructor
  local.tee $2
  i32.store offset=8
  i32.const 0
  local.set $3
  loop $for-loop|2
   local.get $3
   local.get $1
   call $~lib/array/Array<i32>#get:length
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    local.get $3
    call $~lib/array/Array<i32>#__get
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $2
    local.get $1
    local.get $3
    call $~lib/array/Array<i32>#__get
    call $~lib/set/Set<i32>#add
    drop
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|2
   end
  end
  local.get $2
  call $~lib/set/Set<i32>#get:size
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $3
  loop $for-loop|3
   local.get $3
   i32.const 50
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#delete
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $3
  loop $for-loop|4
   local.get $3
   i32.const 50
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#add
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#delete
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<i32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<i32>#clear
  local.get $0
  call $~lib/set/Set<i32>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u32>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u32>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u32>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u32>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<u32>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<u32>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<u32> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 4
  i32.const 4
  i32.le_u
  drop
  local.get $0
  local.set $2
  i32.const 4
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $1
  i32.add
  local.set $3
  local.get $3
  local.get $2
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<u32>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load
     local.get $1
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<u32>#has (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u32>
  call $~lib/set/Set<u32>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<u32>#set:key (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
 )
 (func $~lib/set/SetEntry<u32>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u32>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i32.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<u32>#set:key
     local.get $12
     call $~lib/util/hash/HASH<u32>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<u32>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<u32>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<u32>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<u32>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<u32>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<u32>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u32>#add (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<u32>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<u32>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u32>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<u32>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<u32>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<u32>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<u32>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<u32>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<u32>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<u32>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u32>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u32>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u32>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<u32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<u32>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#__uset
 )
 (func $~lib/array/Array<u32>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 2
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#set:length_
 )
 (func $~lib/array/Array<u32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u32>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<u32>#delete (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u32>
  call $~lib/set/Set<u32>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<u32>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<u32>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<u32>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<u32>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u32>#set:entriesCount
 )
 (func $std/set/testNumeric<u32>
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u32>#constructor
  local.tee $0
  i32.store
  i32.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   i32.const 100
   i32.lt_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   i32.const 100
   i32.lt_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<u32>#values
  local.tee $1
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u32>#constructor
  local.tee $2
  i32.store offset=8
  i32.const 0
  local.set $3
  loop $for-loop|2
   local.get $3
   local.get $1
   call $~lib/array/Array<u32>#get:length
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    local.get $3
    call $~lib/array/Array<u32>#__get
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $2
    local.get $1
    local.get $3
    call $~lib/array/Array<u32>#__get
    call $~lib/set/Set<u32>#add
    drop
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|2
   end
  end
  local.get $2
  call $~lib/set/Set<u32>#get:size
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $3
  loop $for-loop|3
   local.get $3
   i32.const 50
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#delete
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $3
  loop $for-loop|4
   local.get $3
   i32.const 50
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#add
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#delete
    drop
    local.get $0
    local.get $3
    call $~lib/set/Set<u32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<u32>#clear
  local.get $0
  call $~lib/set/Set<u32>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i64>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i64>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<i64>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<i64>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<i64>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<i64>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<i64> (param $0 i64) (result i32)
  (local $1 i64)
  (local $2 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 8
  i32.const 4
  i32.le_u
  drop
  i32.const 8
  i32.const 8
  i32.eq
  drop
  local.get $0
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  i32.const 8
  i32.add
  local.set $2
  local.get $2
  local.get $1
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $1
  i64.const 32
  i64.shr_u
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -2048144777
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -1028477379
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  return
 )
 (func $~lib/set/Set<i64>#find (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=8
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i64.load
     local.get $1
     i64.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i64>#has (param $0 i32) (param $1 i64) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i64>
  call $~lib/set/Set<i64>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<i64>#set:key (param $0 i32) (param $1 i64)
  local.get $0
  local.get $1
  i64.store
 )
 (func $~lib/set/SetEntry<i64>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/set/Set<i64>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i64)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 16
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i64.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<i64>#set:key
     local.get $12
     call $~lib/util/hash/HASH<i64>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<i64>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 16
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 16
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<i64>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<i64>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<i64>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<i64>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<i64>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<i64>#add (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<i64>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<i64>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i64>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<i64>#set:entriesOffset
   local.get $4
   i32.const 16
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<i64>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<i64>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<i64>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<i64>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<i64>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<i64>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<i64>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<i64>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<i64>#__uset (param $0 i32) (param $1 i32) (param $2 i64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  local.get $2
  i64.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<i64>#__set (param $0 i32) (param $1 i32) (param $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 3
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<i64>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i64>#__uset
 )
 (func $~lib/array/Array<i64>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 3
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<i64>#set:length_
 )
 (func $~lib/array/Array<i64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i64>#__get (param $0 i32) (param $1 i32) (result i64)
  (local $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  i64.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<i64>#delete (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<i64>
  call $~lib/set/Set<i64>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=8
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<i64>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<i64>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<i64>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<i64>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i64>#set:entriesCount
 )
 (func $std/set/testNumeric<i64>
  (local $0 i32)
  (local $1 i64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i64>#constructor
  local.tee $0
  i32.store
  i64.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   i64.const 100
   i64.lt_s
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   i64.const 100
   i64.lt_s
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<i64>#values
  local.tee $2
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<i64>#constructor
  local.tee $3
  i32.store offset=8
  i32.const 0
  local.set $4
  loop $for-loop|2
   local.get $4
   local.get $2
   call $~lib/array/Array<i64>#get:length
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $2
    local.get $4
    call $~lib/array/Array<i64>#__get
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    local.get $2
    local.get $4
    call $~lib/array/Array<i64>#__get
    call $~lib/set/Set<i64>#add
    drop
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|2
   end
  end
  local.get $3
  call $~lib/set/Set<i64>#get:size
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $1
  loop $for-loop|3
   local.get $1
   i64.const 50
   i64.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $1
  loop $for-loop|4
   local.get $1
   i64.const 50
   i64.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<i64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<i64>#clear
  local.get $0
  call $~lib/set/Set<i64>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u64>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u64>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<u64>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<u64>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<u64>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<u64>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<u64> (param $0 i64) (result i32)
  (local $1 i64)
  (local $2 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 8
  i32.const 4
  i32.le_u
  drop
  i32.const 8
  i32.const 8
  i32.eq
  drop
  local.get $0
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  i32.const 8
  i32.add
  local.set $2
  local.get $2
  local.get $1
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $1
  i64.const 32
  i64.shr_u
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -2048144777
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -1028477379
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  return
 )
 (func $~lib/set/Set<u64>#find (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=8
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i64.load
     local.get $1
     i64.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<u64>#has (param $0 i32) (param $1 i64) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u64>
  call $~lib/set/Set<u64>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<u64>#set:key (param $0 i32) (param $1 i64)
  local.get $0
  local.get $1
  i64.store
 )
 (func $~lib/set/SetEntry<u64>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/set/Set<u64>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i64)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 16
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     i64.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<u64>#set:key
     local.get $12
     call $~lib/util/hash/HASH<u64>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<u64>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 16
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 16
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<u64>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<u64>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<u64>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<u64>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<u64>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<u64>#add (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<u64>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<u64>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u64>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<u64>#set:entriesOffset
   local.get $4
   i32.const 16
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<u64>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<u64>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<u64>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<u64>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<u64>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<u64>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u64>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u64>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u64>#__uset (param $0 i32) (param $1 i32) (param $2 i64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  local.get $2
  i64.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<u64>#__set (param $0 i32) (param $1 i32) (param $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 3
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<u64>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u64>#__uset
 )
 (func $~lib/array/Array<u64>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 3
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<u64>#set:length_
 )
 (func $~lib/array/Array<u64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u64>#__get (param $0 i32) (param $1 i32) (result i64)
  (local $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  i64.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<u64>#delete (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<u64>
  call $~lib/set/Set<u64>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=8
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<u64>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<u64>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<u64>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<u64>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u64>#set:entriesCount
 )
 (func $std/set/testNumeric<u64>
  (local $0 i32)
  (local $1 i64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u64>#constructor
  local.tee $0
  i32.store
  i64.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   i64.const 100
   i64.lt_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   i64.const 100
   i64.lt_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<u64>#values
  local.tee $2
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<u64>#constructor
  local.tee $3
  i32.store offset=8
  i32.const 0
  local.set $4
  loop $for-loop|2
   local.get $4
   local.get $2
   call $~lib/array/Array<u64>#get:length
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $2
    local.get $4
    call $~lib/array/Array<u64>#__get
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    local.get $2
    local.get $4
    call $~lib/array/Array<u64>#__get
    call $~lib/set/Set<u64>#add
    drop
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|2
   end
  end
  local.get $3
  call $~lib/set/Set<u64>#get:size
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $1
  loop $for-loop|3
   local.get $1
   i64.const 50
   i64.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $1
  loop $for-loop|4
   local.get $1
   i64.const 50
   i64.lt_u
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<u64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    i64.const 1
    i64.add
    local.set $1
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<u64>#clear
  local.get $0
  call $~lib/set/Set<u64>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<f32>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<f32>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<f32>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<f32>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<f32>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<f32>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<f32> (param $0 f32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  i32.const 4
  i32.const 4
  i32.eq
  drop
  local.get $0
  i32.reinterpret_f32
  local.set $1
  i32.const 4
  local.set $2
  i32.const 0
  i32.const 374761393
  i32.add
  local.get $2
  i32.add
  local.set $3
  local.get $3
  local.get $1
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $3
  local.get $3
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -2048144777
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  i32.const -1028477379
  i32.mul
  local.set $3
  local.get $3
  local.get $3
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $3
  local.get $3
  return
 )
 (func $~lib/set/Set<f32>#find (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=4
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     f32.load
     local.get $1
     f32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<f32>#has (param $0 i32) (param $1 f32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<f32>
  call $~lib/set/Set<f32>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<f32>#set:key (param $0 i32) (param $1 f32)
  local.get $0
  local.get $1
  f32.store
 )
 (func $~lib/set/SetEntry<f32>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<f32>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 f32)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 8
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     f32.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<f32>#set:key
     local.get $12
     call $~lib/util/hash/HASH<f32>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<f32>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 8
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 8
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<f32>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<f32>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<f32>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<f32>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<f32>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<f32>#add (param $0 i32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<f32>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<f32>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<f32>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<f32>#set:entriesOffset
   local.get $4
   i32.const 8
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<f32>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<f32>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<f32>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<f32>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<f32>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<f32>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<f32>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<f32>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<f32>#__uset (param $0 i32) (param $1 i32) (param $2 f32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  f32.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<f32>#__set (param $0 i32) (param $1 i32) (param $2 f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<f32>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<f32>#__uset
 )
 (func $~lib/array/Array<f32>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 2
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#set:length_
 )
 (func $~lib/array/Array<f32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f32>#__get (param $0 i32) (param $1 i32) (result f32)
  (local $2 f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<f32>#delete (param $0 i32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<f32>
  call $~lib/set/Set<f32>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<f32>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<f32>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<f32>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<f32>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<f32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<f32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<f32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<f32>#set:entriesCount
 )
 (func $std/set/testNumeric<f32>
  (local $0 i32)
  (local $1 f32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<f32>#constructor
  local.tee $0
  i32.store
  f32.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   f32.const 100
   f32.lt
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f32.const 1
    f32.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   f32.const 100
   f32.lt
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f32.const 1
    f32.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<f32>#values
  local.tee $2
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<f32>#constructor
  local.tee $3
  i32.store offset=8
  i32.const 0
  local.set $4
  loop $for-loop|2
   local.get $4
   local.get $2
   call $~lib/array/Array<f32>#get:length
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $2
    local.get $4
    call $~lib/array/Array<f32>#__get
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    local.get $2
    local.get $4
    call $~lib/array/Array<f32>#__get
    call $~lib/set/Set<f32>#add
    drop
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|2
   end
  end
  local.get $3
  call $~lib/set/Set<f32>#get:size
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 0
  local.set $1
  loop $for-loop|3
   local.get $1
   f32.const 50
   f32.lt
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f32.const 1
    f32.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 0
  local.set $1
  loop $for-loop|4
   local.get $1
   f32.const 50
   f32.lt
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f32>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f32.const 1
    f32.add
    local.set $1
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<f32>#clear
  local.get $0
  call $~lib/set/Set<f32>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<f64>#set:buckets (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<f64>#set:bucketsMask (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/set/Set<f64>#set:entries (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/set/Set<f64>#set:entriesCapacity (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/set/Set<f64>#set:entriesOffset (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=16
 )
 (func $~lib/set/Set<f64>#set:entriesCount (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=20
 )
 (func $~lib/util/hash/HASH<f64> (param $0 f64) (result i32)
  (local $1 i64)
  (local $2 i32)
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  i32.const 8
  i32.const 4
  i32.eq
  drop
  i32.const 8
  i32.const 8
  i32.eq
  drop
  local.get $0
  i64.reinterpret_f64
  local.set $1
  i32.const 0
  i32.const 374761393
  i32.add
  i32.const 8
  i32.add
  local.set $2
  local.get $2
  local.get $1
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $1
  i64.const 32
  i64.shr_u
  i32.wrap_i64
  i32.const -1028477379
  i32.mul
  i32.add
  local.set $2
  local.get $2
  i32.const 17
  i32.rotl
  i32.const 668265263
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 15
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -2048144777
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 13
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  i32.const -1028477379
  i32.mul
  local.set $2
  local.get $2
  local.get $2
  i32.const 16
  i32.shr_u
  i32.xor
  local.set $2
  local.get $2
  return
 )
 (func $~lib/set/Set<f64>#find (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=8
    local.set $5
    local.get $5
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     f64.load
     local.get $1
     f64.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $5
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<f64>#has (param $0 i32) (param $1 f64) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<f64>
  call $~lib/set/Set<f64>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/SetEntry<f64>#set:key (param $0 i32) (param $1 f64)
  local.get $0
  local.get $1
  f64.store
 )
 (func $~lib/set/SetEntry<f64>#set:taggedNext (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/set/Set<f64>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 f64)
  (local $13 i32)
  (local $14 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $3
  i32.store
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.tee $5
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 16
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $10
     f64.load
     local.set $12
     local.get $11
     local.get $12
     call $~lib/set/SetEntry<f64>#set:key
     local.get $12
     call $~lib/util/hash/HASH<f64>
     local.get $1
     i32.and
     local.set $13
     local.get $3
     local.get $13
     i32.const 4
     i32.mul
     i32.add
     local.set $14
     local.get $11
     local.get $14
     i32.load
     call $~lib/set/SetEntry<f64>#set:taggedNext
     local.get $14
     local.get $8
     i32.store
     local.get $8
     i32.const 16
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 16
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.get $3
  call $~lib/set/Set<f64>#set:buckets
  local.get $0
  local.get $1
  call $~lib/set/Set<f64>#set:bucketsMask
  local.get $0
  local.get $5
  call $~lib/set/Set<f64>#set:entries
  local.get $0
  local.get $4
  call $~lib/set/Set<f64>#set:entriesCapacity
  local.get $0
  local.get $0
  i32.load offset=20
  call $~lib/set/Set<f64>#set:entriesOffset
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/set/Set<f64>#add (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/util/hash/HASH<f64>
  local.set $2
  local.get $0
  local.get $1
  local.get $2
  call $~lib/set/Set<f64>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<f64>#rehash
   end
   local.get $0
   i32.load offset=8
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   call $~lib/set/Set<f64>#set:entriesOffset
   local.get $4
   i32.const 16
   i32.mul
   i32.add
   local.set $3
   local.get $3
   local.get $1
   call $~lib/set/SetEntry<f64>#set:key
   i32.const 0
   drop
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   call $~lib/set/Set<f64>#set:entriesCount
   local.get $0
   i32.load
   local.get $2
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $3
   local.get $4
   i32.load
   call $~lib/set/SetEntry<f64>#set:taggedNext
   local.get $4
   local.get $3
   i32.store
  end
  local.get $0
 )
 (func $~lib/set/Set<f64>#get:size (param $0 i32) (result i32)
  local.get $0
  i32.load offset=20
 )
 (func $~lib/array/Array<f64>#set:buffer (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__link
 )
 (func $~lib/array/Array<f64>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<f64>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<f64>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<f64>#__uset (param $0 i32) (param $1 i32) (param $2 f64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  local.get $2
  f64.store
  i32.const 0
  drop
 )
 (func $~lib/array/Array<f64>#__set (param $0 i32) (param $1 i32) (param $2 f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 224
    i32.const 592
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 3
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   call $~lib/array/Array<f64>#set:length_
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<f64>#__uset
 )
 (func $~lib/array/Array<f64>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.const 3
  i32.const 0
  call $~lib/array/ensureCapacity
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#set:length_
 )
 (func $~lib/array/Array<f64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f64>#__get (param $0 i32) (param $1 i32) (result f64)
  (local $2 f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 224
   i32.const 592
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/set/Set<f64>#delete (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/HASH<f64>
  call $~lib/set/Set<f64>#find
  local.set $2
  local.get $2
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $2
  local.get $2
  i32.load offset=8
  i32.const 1
  i32.or
  call $~lib/set/SetEntry<f64>#set:taggedNext
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  call $~lib/set/Set<f64>#set:entriesCount
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  i32.const 4
  local.tee $4
  local.get $0
  i32.load offset=20
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   i32.const 3
   i32.mul
   i32.const 4
   i32.div_s
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<f64>#rehash
  end
  i32.const 1
 )
 (func $~lib/set/Set<f64>#clear (param $0 i32)
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<f64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<f64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<f64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<f64>#set:entriesCount
 )
 (func $std/set/testNumeric<f64>
  (local $0 i32)
  (local $1 f64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store offset=8
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<f64>#constructor
  local.tee $0
  i32.store
  f64.const 0
  local.set $1
  loop $for-loop|0
   local.get $1
   f64.const 100
   f64.lt
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 6
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 8
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f64.const 1
    f64.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 10
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 50
  local.set $1
  loop $for-loop|1
   local.get $1
   f64.const 100
   f64.lt
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 14
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 16
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f64.const 1
    f64.add
    local.set $1
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 18
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  call $~lib/set/Set<f64>#values
  local.tee $2
  i32.store offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  call $~lib/set/Set<f64>#constructor
  local.tee $3
  i32.store offset=8
  i32.const 0
  local.set $4
  loop $for-loop|2
   local.get $4
   local.get $2
   call $~lib/array/Array<f64>#get:length
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $2
    local.get $4
    call $~lib/array/Array<f64>#__get
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 24
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $3
    local.get $2
    local.get $4
    call $~lib/array/Array<f64>#__get
    call $~lib/set/Set<f64>#add
    drop
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|2
   end
  end
  local.get $3
  call $~lib/set/Set<f64>#get:size
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 27
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 0
  local.set $1
  loop $for-loop|3
   local.get $1
   f64.const 50
   f64.lt
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 31
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 33
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f64.const 1
    f64.add
    local.set $1
    br $for-loop|3
   end
  end
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 35
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 0
  local.set $1
  loop $for-loop|4
   local.get $1
   f64.const 50
   f64.lt
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 39
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#add
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 41
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#delete
    drop
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>#has
    i32.eqz
    i32.eqz
    if
     i32.const 0
     i32.const 544
     i32.const 43
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    f64.const 1
    f64.add
    local.set $1
    br $for-loop|4
   end
  end
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.const 50
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 45
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/set/Set<f64>#clear
  local.get $0
  call $~lib/set/Set<f64>#get:size
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 544
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/rt/itcms/__collect
  (local $0 i32)
  i32.const 0
  drop
  global.get $~lib/rt/itcms/state
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    global.get $~lib/rt/itcms/state
    i32.const 0
    i32.ne
    local.set $0
    local.get $0
    if
     call $~lib/rt/itcms/step
     drop
     br $while-continue|0
    end
   end
  end
  call $~lib/rt/itcms/step
  drop
  loop $while-continue|1
   global.get $~lib/rt/itcms/state
   i32.const 0
   i32.ne
   local.set $0
   local.get $0
   if
    call $~lib/rt/itcms/step
    drop
    br $while-continue|1
   end
  end
  global.get $~lib/rt/itcms/total
  i64.extend_i32_u
  i32.const 200
  i64.extend_i32_u
  i64.mul
  i64.const 100
  i64.div_u
  i32.wrap_i64
  i32.const 1024
  i32.add
  global.set $~lib/rt/itcms/threshold
  i32.const 0
  drop
  i32.const 0
  drop
 )
 (func $start:std/set
  memory.size
  i32.const 16
  i32.shl
  global.get $~lib/memory/__heap_base
  i32.sub
  i32.const 1
  i32.shr_u
  global.set $~lib/rt/itcms/threshold
  i32.const 144
  call $~lib/rt/itcms/initLazy
  global.set $~lib/rt/itcms/pinSpace
  i32.const 176
  call $~lib/rt/itcms/initLazy
  global.set $~lib/rt/itcms/toSpace
  i32.const 320
  call $~lib/rt/itcms/initLazy
  global.set $~lib/rt/itcms/fromSpace
  call $std/set/testNumeric<i8>
  call $std/set/testNumeric<u8>
  call $std/set/testNumeric<i16>
  call $std/set/testNumeric<u16>
  call $std/set/testNumeric<i32>
  call $std/set/testNumeric<u32>
  call $std/set/testNumeric<i64>
  call $std/set/testNumeric<u64>
  call $std/set/testNumeric<f32>
  call $std/set/testNumeric<f64>
  call $~lib/rt/itcms/__collect
 )
 (func $~lib/rt/__visit_globals (param $0 i32)
  (local $1 i32)
  i32.const 224
  local.get $0
  call $~lib/rt/itcms/__visit
  i32.const 432
  local.get $0
  call $~lib/rt/itcms/__visit
  i32.const 32
  local.get $0
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/arraybuffer/ArrayBufferView~visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.tee $2
  if
   local.get $2
   local.get $1
   call $~lib/rt/itcms/__visit
  end
 )
 (func $~lib/set/Set<i8>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<i8>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<i8>#__visit
 )
 (func $~lib/array/Array<i8>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<i8>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<i8>#__visit
 )
 (func $~lib/set/Set<u8>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<u8>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<u8>#__visit
 )
 (func $~lib/array/Array<u8>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<u8>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#__visit
 )
 (func $~lib/set/Set<i16>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<i16>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<i16>#__visit
 )
 (func $~lib/array/Array<i16>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<i16>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<i16>#__visit
 )
 (func $~lib/set/Set<u16>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<u16>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<u16>#__visit
 )
 (func $~lib/array/Array<u16>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<u16>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<u16>#__visit
 )
 (func $~lib/set/Set<i32>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<i32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<i32>#__visit
 )
 (func $~lib/array/Array<i32>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<i32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#__visit
 )
 (func $~lib/set/Set<u32>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<u32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<u32>#__visit
 )
 (func $~lib/array/Array<u32>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<u32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#__visit
 )
 (func $~lib/set/Set<i64>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<i64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<i64>#__visit
 )
 (func $~lib/array/Array<i64>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<i64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<i64>#__visit
 )
 (func $~lib/set/Set<u64>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<u64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<u64>#__visit
 )
 (func $~lib/array/Array<u64>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<u64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<u64>#__visit
 )
 (func $~lib/set/Set<f32>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<f32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<f32>#__visit
 )
 (func $~lib/array/Array<f32>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<f32>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#__visit
 )
 (func $~lib/set/Set<f64>#__visit (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
  local.get $0
  i32.load offset=8
  local.set $2
  i32.const 0
  drop
  local.get $2
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/set/Set<f64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/set/Set<f64>#__visit
 )
 (func $~lib/array/Array<f64>#__visit (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/itcms/__visit
 )
 (func $~lib/array/Array<f64>~visit (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#__visit
 )
 (func $~lib/rt/__visit_members (param $0 i32) (param $1 i32)
  block $invalid
   block $~lib/array/Array<f64>
    block $~lib/set/Set<f64>
     block $~lib/array/Array<f32>
      block $~lib/set/Set<f32>
       block $~lib/array/Array<u64>
        block $~lib/set/Set<u64>
         block $~lib/array/Array<i64>
          block $~lib/set/Set<i64>
           block $~lib/array/Array<u32>
            block $~lib/set/Set<u32>
             block $~lib/array/Array<i32>
              block $~lib/set/Set<i32>
               block $~lib/array/Array<u16>
                block $~lib/set/Set<u16>
                 block $~lib/array/Array<i16>
                  block $~lib/set/Set<i16>
                   block $~lib/array/Array<u8>
                    block $~lib/set/Set<u8>
                     block $~lib/array/Array<i8>
                      block $~lib/set/Set<i8>
                       block $~lib/arraybuffer/ArrayBufferView
                        block $~lib/string/String
                         block $~lib/arraybuffer/ArrayBuffer
                          local.get $0
                          i32.const 8
                          i32.sub
                          i32.load
                          br_table $~lib/arraybuffer/ArrayBuffer $~lib/string/String $~lib/arraybuffer/ArrayBufferView $~lib/set/Set<i8> $~lib/array/Array<i8> $~lib/set/Set<u8> $~lib/array/Array<u8> $~lib/set/Set<i16> $~lib/array/Array<i16> $~lib/set/Set<u16> $~lib/array/Array<u16> $~lib/set/Set<i32> $~lib/array/Array<i32> $~lib/set/Set<u32> $~lib/array/Array<u32> $~lib/set/Set<i64> $~lib/array/Array<i64> $~lib/set/Set<u64> $~lib/array/Array<u64> $~lib/set/Set<f32> $~lib/array/Array<f32> $~lib/set/Set<f64> $~lib/array/Array<f64> $invalid
                         end
                         return
                        end
                        return
                       end
                       local.get $0
                       local.get $1
                       call $~lib/arraybuffer/ArrayBufferView~visit
                       return
                      end
                      local.get $0
                      local.get $1
                      call $~lib/set/Set<i8>~visit
                      return
                     end
                     local.get $0
                     local.get $1
                     call $~lib/array/Array<i8>~visit
                     return
                    end
                    local.get $0
                    local.get $1
                    call $~lib/set/Set<u8>~visit
                    return
                   end
                   local.get $0
                   local.get $1
                   call $~lib/array/Array<u8>~visit
                   return
                  end
                  local.get $0
                  local.get $1
                  call $~lib/set/Set<i16>~visit
                  return
                 end
                 local.get $0
                 local.get $1
                 call $~lib/array/Array<i16>~visit
                 return
                end
                local.get $0
                local.get $1
                call $~lib/set/Set<u16>~visit
                return
               end
               local.get $0
               local.get $1
               call $~lib/array/Array<u16>~visit
               return
              end
              local.get $0
              local.get $1
              call $~lib/set/Set<i32>~visit
              return
             end
             local.get $0
             local.get $1
             call $~lib/array/Array<i32>~visit
             return
            end
            local.get $0
            local.get $1
            call $~lib/set/Set<u32>~visit
            return
           end
           local.get $0
           local.get $1
           call $~lib/array/Array<u32>~visit
           return
          end
          local.get $0
          local.get $1
          call $~lib/set/Set<i64>~visit
          return
         end
         local.get $0
         local.get $1
         call $~lib/array/Array<i64>~visit
         return
        end
        local.get $0
        local.get $1
        call $~lib/set/Set<u64>~visit
        return
       end
       local.get $0
       local.get $1
       call $~lib/array/Array<u64>~visit
       return
      end
      local.get $0
      local.get $1
      call $~lib/set/Set<f32>~visit
      return
     end
     local.get $0
     local.get $1
     call $~lib/array/Array<f32>~visit
     return
    end
    local.get $0
    local.get $1
    call $~lib/set/Set<f64>~visit
    return
   end
   local.get $0
   local.get $1
   call $~lib/array/Array<f64>~visit
   return
  end
  unreachable
 )
 (func $~start
  call $start:std/set
 )
 (func $~stack_check
  global.get $~lib/memory/__stack_pointer
  global.get $~lib/memory/__data_end
  i32.lt_s
  if
   i32.const 17216
   i32.const 17264
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $1
  i32.const 1073741820
  i32.gt_u
  if
   i32.const 432
   i32.const 480
   i32.const 52
   i32.const 43
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $1
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $2
  i32.store
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $2
  local.set $3
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $3
 )
 (func $~lib/set/Set<i8>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 3
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i8>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i8>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i8>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i8>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i8>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i8>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<i8>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 4
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<i8>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<i8>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<i8>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<i8>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 0
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 0
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<i8>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<i8>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<i8>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<i8>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<i8>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<i8>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load8_s
     call $~lib/array/Array<i8>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<i8>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<u8>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 5
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u8>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u8>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u8>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u8>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u8>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u8>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<u8>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 6
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<u8>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<u8>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<u8>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<u8>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 0
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 0
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<u8>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<u8>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<u8>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<u8>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<u8>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load8_u
     call $~lib/array/Array<u8>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<u8>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<i16>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 7
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i16>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i16>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i16>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i16>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i16>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i16>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<i16>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 8
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<i16>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<i16>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<i16>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<i16>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 1
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 1
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<i16>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<i16>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<i16>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<i16>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<i16>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<i16>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load16_s
     call $~lib/array/Array<i16>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<i16>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<u16>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 9
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u16>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u16>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u16>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u16>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u16>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u16>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<u16>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 10
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<u16>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<u16>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<u16>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<u16>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 1
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 1
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<u16>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<u16>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<u16>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<u16>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<u16>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<u16>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load16_u
     call $~lib/array/Array<u16>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<u16>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<i32>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 11
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i32>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<i32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 12
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 2
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<i32>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<i32>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<i32>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<i32>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<i32>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load
     call $~lib/array/Array<i32>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<i32>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<u32>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 13
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u32>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<u32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 14
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 2
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<u32>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<u32>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<u32>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<u32>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<u32>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i32.load
     call $~lib/array/Array<u32>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<u32>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<i64>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 15
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<i64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<i64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<i64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<i64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<i64>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<i64>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 16
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<i64>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<i64>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<i64>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<i64>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 3
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 3
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<i64>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<i64>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<i64>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<i64>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<i64>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<i64>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 16
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i64.load
     call $~lib/array/Array<i64>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<i64>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<u64>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 17
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<u64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<u64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<u64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<u64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<u64>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<u64>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 18
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<u64>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<u64>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<u64>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<u64>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 3
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 3
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<u64>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<u64>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<u64>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<u64>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<u64>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<u64>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 16
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     i64.load
     call $~lib/array/Array<u64>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<u64>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<f32>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 19
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f32>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<f32>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 8
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f32>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<f32>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<f32>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<f32>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<f32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 20
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<f32>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<f32>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<f32>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<f32>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 2
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<f32>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<f32>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<f32>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<f32>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<f32>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 8
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     f32.load
     call $~lib/array/Array<f32>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<f32>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
 (func $~lib/set/Set<f64>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.const 21
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f64>#set:buckets
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  call $~lib/set/Set<f64>#set:bucketsMask
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 16
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  call $~lib/set/Set<f64>#set:entries
  local.get $0
  i32.const 4
  call $~lib/set/Set<f64>#set:entriesCapacity
  local.get $0
  i32.const 0
  call $~lib/set/Set<f64>#set:entriesOffset
  local.get $0
  i32.const 0
  call $~lib/set/Set<f64>#set:entriesCount
  local.get $0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<f64>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 22
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<f64>#set:buffer
  local.get $0
  i32.const 0
  call $~lib/array/Array<f64>#set:dataStart
  local.get $0
  i32.const 0
  call $~lib/array/Array<f64>#set:byteLength
  local.get $0
  i32.const 0
  call $~lib/array/Array<f64>#set:length_
  local.get $1
  i32.const 1073741820
  i32.const 3
  i32.shr_u
  i32.gt_u
  if
   i32.const 432
   i32.const 592
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.tee $2
  i32.const 8
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.const 3
  i32.shl
  local.set $4
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $5
  i32.store offset=4
  i32.const 2
  global.get $~lib/shared/runtime/Runtime.Incremental
  i32.ne
  drop
  local.get $0
  local.get $5
  call $~lib/array/Array<f64>#set:buffer
  local.get $0
  local.get $5
  call $~lib/array/Array<f64>#set:dataStart
  local.get $0
  local.get $4
  call $~lib/array/Array<f64>#set:byteLength
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#set:length_
  local.get $0
  local.set $6
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/set/Set<f64>#values (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  call $~stack_check
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store
  local.get $0
  i32.load offset=8
  local.set $1
  local.get $0
  i32.load offset=16
  local.set $2
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $2
  call $~lib/array/Array<f64>#constructor
  local.tee $3
  i32.store
  i32.const 0
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $1
    local.get $5
    i32.const 16
    i32.mul
    i32.add
    local.set $7
    local.get $7
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $4
     local.tee $8
     i32.const 1
     i32.add
     local.set $4
     local.get $8
     local.get $7
     f64.load
     call $~lib/array/Array<f64>#__set
    end
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.get $4
  call $~lib/array/Array<f64>#set:length
  local.get $3
  local.set $9
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $9
 )
)
