(module
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
 (type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
 (type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
 (type $none_=>_none (func))
 (type $i32_=>_none (func (param i32)))
 (type $i32_i32_=>_none (func (param i32 i32)))
 (type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
 (type $i32_i32_i32_i32_i32_=>_i32 (func (param i32 i32 i32 i32 i32) (result i32)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 16) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\001\002\003\00")
 (data (i32.const 48) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s\00")
 (data (i32.const 96) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00")
 (data (i32.const 144) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (data (i32.const 208) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00K\00e\00y\00 \00d\00o\00e\00s\00 \00n\00o\00t\00 \00e\00x\00i\00s\00t\00")
 (data (i32.const 272) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00~\00l\00i\00b\00/\00m\00a\00p\00.\00t\00s\00")
 (data (i32.const 320) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00u\00n\00e\00x\00p\00e\00c\00t\00e\00d\00 \00n\00u\00l\00l\00")
 (data (i32.const 368) "\00\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 384) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00")
 (data (i32.const 432) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00")
 (data (i32.const 496) "\10\00\00\00\01\00\00\00\01\00\00\00\10\00\00\00i\00s\00R\00e\00g\00E\00x\00p\00")
 (data (i32.const 528) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00m\00a\00t\00c\00h\00")
 (data (i32.const 560) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00r\00e\00p\00l\00a\00c\00e\00")
 (data (i32.const 592) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\00s\00e\00a\00r\00c\00h\00")
 (data (i32.const 624) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00s\00p\00e\00c\00i\00e\00s\00")
 (data (i32.const 656) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00s\00p\00l\00i\00t\00")
 (data (i32.const 688) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e\00")
 (data (i32.const 736) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g\00")
 (data (i32.const 784) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s\00")
 (data (i32.const 832) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\00S\00y\00m\00b\00o\00l\00(\00")
 (data (i32.const 864) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00n\00u\00l\00l\00")
 (data (i32.const 896) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00)\00")
 (data (i32.const 928) "\10\00\00\00\01\00\00\00\01\00\00\00\10\00\00\00S\00y\00m\00b\00o\00l\00(\00)\00")
 (data (i32.const 960) "\16\00\00\00\01\00\00\00\01\00\00\00\16\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)\00")
 (data (i32.const 1008) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)\00")
 (data (i32.const 1072) "4\00\00\00\01\00\00\00\01\00\00\004\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)\00")
 (table $0 1 funcref)
 (global $~lib/symbol/nextId (mut i32) (i32.const 12))
 (global $std/symbol/sym1 (mut i32) (i32.const 0))
 (global $std/symbol/sym2 (mut i32) (i32.const 0))
 (global $~lib/symbol/stringToId (mut i32) (i32.const 0))
 (global $~lib/rt/stub/startOffset (mut i32) (i32.const 0))
 (global $~lib/rt/stub/offset (mut i32) (i32.const 0))
 (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0))
 (global $~lib/symbol/idToString (mut i32) (i32.const 0))
 (global $std/symbol/sym3 (mut i32) (i32.const 0))
 (global $std/symbol/sym4 (mut i32) (i32.const 0))
 (global $std/symbol/key1 (mut i32) (i32.const 0))
 (global $std/symbol/key2 (mut i32) (i32.const 0))
 (global $std/symbol/key3 (mut i32) (i32.const 0))
 (global $std/symbol/key4 (mut i32) (i32.const 0))
 (global $~lib/symbol/_Symbol.hasInstance i32 (i32.const 1))
 (global $std/symbol/hasInstance (mut i32) (i32.const 0))
 (global $~lib/symbol/_Symbol.isConcatSpreadable i32 (i32.const 2))
 (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0))
 (global $~lib/heap/__heap_base i32 (i32.const 1140))
 (export "memory" (memory $0))
 (start $~start)
 (func $~lib/rt/stub/__retain (param $0 i32) (result i32)
  local.get $0
 )
 (func $~lib/rt/stub/__release (param $0 i32)
  nop
 )
 (func $~lib/symbol/Symbol (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  global.get $~lib/symbol/nextId
  local.tee $1
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $1
  local.set $2
  local.get $2
  i32.eqz
  if
   unreachable
  end
  local.get $2
  local.set $1
  local.get $0
  call $~lib/rt/stub/__release
  local.get $1
 )
 (func $~lib/rt/stub/maybeGrowMemory (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  memory.size
  local.set $1
  local.get $1
  i32.const 16
  i32.shl
  local.set $2
  local.get $0
  local.get $2
  i32.gt_u
  if
   local.get $0
   local.get $2
   i32.sub
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $3
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $4
   local.get $4
   memory.grow
   i32.const 0
   i32.lt_s
   if
    local.get $3
    memory.grow
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $0
  global.set $~lib/rt/stub/offset
 )
 (func $~lib/rt/stub/__alloc (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.const 1073741808
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/rt/stub/offset
  i32.const 16
  i32.add
  local.set $2
  local.get $0
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.tee $3
  i32.const 16
  local.tee $4
  local.get $3
  local.get $4
  i32.gt_u
  select
  local.set $5
  local.get $2
  local.get $5
  i32.add
  call $~lib/rt/stub/maybeGrowMemory
  local.get $2
  i32.const 16
  i32.sub
  local.set $6
  local.get $6
  local.get $5
  i32.store
  i32.const 1
  drop
  local.get $6
  i32.const 1
  i32.store offset=4
  local.get $6
  local.get $1
  i32.store offset=8
  local.get $6
  local.get $0
  i32.store offset=12
  local.get $2
 )
 (func $~lib/memory/memory.fill (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i64)
  (local $10 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   i32.const 0
   i32.const 1
   i32.gt_s
   drop
   local.get $3
   i32.eqz
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $3
   i32.add
   i32.const 4
   i32.sub
   local.set $6
   local.get $5
   local.get $4
   i32.store8
   local.get $6
   local.get $4
   i32.store8 offset=3
   local.get $3
   i32.const 2
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=1
   local.get $5
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=1
   local.get $3
   i32.const 6
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=3
   local.get $6
   local.get $4
   i32.store8
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   i32.const 0
   local.get $5
   i32.sub
   i32.const 3
   i32.and
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $3
   i32.const -4
   i32.and
   local.set $3
   i32.const -1
   i32.const 255
   i32.div_u
   local.get $4
   i32.const 255
   i32.and
   i32.mul
   local.set $8
   local.get $5
   local.get $3
   i32.add
   i32.const 28
   i32.sub
   local.set $6
   local.get $5
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=24
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=4
   local.get $5
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=16
   local.get $6
   local.get $8
   i32.store offset=20
   local.get $3
   i32.const 24
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=12
   local.get $5
   local.get $8
   i32.store offset=16
   local.get $5
   local.get $8
   i32.store offset=20
   local.get $5
   local.get $8
   i32.store offset=24
   local.get $6
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=4
   local.get $6
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=12
   i32.const 24
   local.get $5
   i32.const 4
   i32.and
   i32.add
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $8
   i64.extend_i32_u
   local.get $8
   i64.extend_i32_u
   i64.const 32
   i64.shl
   i64.or
   local.set $9
   loop $while-continue|0
    local.get $3
    i32.const 32
    i32.ge_u
    local.set $10
    local.get $10
    if
     local.get $5
     local.get $9
     i64.store
     local.get $5
     local.get $9
     i64.store offset=8
     local.get $5
     local.get $9
     i64.store offset=16
     local.get $5
     local.get $9
     i64.store offset=24
     local.get $3
     i32.const 32
     i32.sub
     local.set $3
     local.get $5
     i32.const 32
     i32.add
     local.set $5
     br $while-continue|0
    end
   end
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i32.const 1073741808
  i32.gt_u
  if
   i32.const 112
   i32.const 160
   i32.const 49
   i32.const 43
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  call $~lib/rt/stub/__alloc
  local.set $2
  local.get $2
  i32.const 0
  local.get $1
  call $~lib/memory/memory.fill
  local.get $2
  call $~lib/rt/stub/__retain
  local.set $3
  local.get $0
  call $~lib/rt/stub/__release
  local.get $3
 )
 (func $~lib/map/Map<~lib/string/String,usize>#constructor (param $0 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 24
   i32.const 3
   call $~lib/rt/stub/__alloc
   call $~lib/rt/stub/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 12
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store offset=8
  local.get $0
  i32.const 4
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
 )
 (func $~lib/map/Map<usize,~lib/string/String>#constructor (param $0 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 24
   i32.const 4
   call $~lib/rt/stub/__alloc
   call $~lib/rt/stub/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store
  local.get $0
  i32.const 4
  i32.const 1
  i32.sub
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.const 4
  i32.const 12
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store offset=8
  local.get $0
  i32.const 4
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
 )
 (func $~lib/string/String#get:length (param $0 i32) (result i32)
  local.get $0
  i32.const 16
  i32.sub
  i32.load offset=12
  i32.const 1
  i32.shr_u
 )
 (func $~lib/util/hash/hashStr (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  i32.const -2128831035
  local.set $1
  local.get $0
  i32.const 0
  i32.ne
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/string/String#get:length
   i32.const 1
   i32.shl
   local.set $3
   loop $for-loop|0
    local.get $2
    local.get $3
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $1
     local.get $0
     local.get $2
     i32.add
     i32.load8_u
     i32.xor
     i32.const 16777619
     i32.mul
     local.set $1
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     br $for-loop|0
    end
   end
  end
  local.get $1
  local.set $3
  local.get $0
  call $~lib/rt/stub/__release
  local.get $3
 )
 (func $~lib/util/string/compareImpl (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  local.get $2
  call $~lib/rt/stub/__retain
  local.set $2
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $5
  local.get $2
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.set $6
  i32.const 0
  i32.const 2
  i32.lt_s
  drop
  local.get $4
  i32.const 4
  i32.ge_u
  if (result i32)
   local.get $5
   i32.const 7
   i32.and
   local.get $6
   i32.const 7
   i32.and
   i32.or
   i32.eqz
  else
   i32.const 0
  end
  if
   block $do-break|0
    loop $do-continue|0
     local.get $5
     i64.load
     local.get $6
     i64.load
     i64.ne
     if
      br $do-break|0
     end
     local.get $5
     i32.const 8
     i32.add
     local.set $5
     local.get $6
     i32.const 8
     i32.add
     local.set $6
     local.get $4
     i32.const 4
     i32.sub
     local.set $4
     local.get $4
     i32.const 4
     i32.ge_u
     local.set $7
     local.get $7
     br_if $do-continue|0
    end
   end
  end
  loop $while-continue|1
   local.get $4
   local.tee $7
   i32.const 1
   i32.sub
   local.set $4
   local.get $7
   local.set $7
   local.get $7
   if
    local.get $5
    i32.load16_u
    local.set $8
    local.get $6
    i32.load16_u
    local.set $9
    local.get $8
    local.get $9
    i32.ne
    if
     local.get $8
     local.get $9
     i32.sub
     local.set $10
     local.get $0
     call $~lib/rt/stub/__release
     local.get $2
     call $~lib/rt/stub/__release
     local.get $10
     return
    end
    local.get $5
    i32.const 2
    i32.add
    local.set $5
    local.get $6
    i32.const 2
    i32.add
    local.set $6
    br $while-continue|1
   end
  end
  i32.const 0
  local.set $7
  local.get $0
  call $~lib/rt/stub/__release
  local.get $2
  call $~lib/rt/stub/__release
  local.get $7
 )
 (func $~lib/string/String.__eq (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   local.set $2
   local.get $0
   call $~lib/rt/stub/__release
   local.get $1
   call $~lib/rt/stub/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/stub/__release
   local.get $1
   call $~lib/rt/stub/__release
   local.get $2
   return
  end
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $3
  local.get $1
  call $~lib/string/String#get:length
  i32.ne
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/stub/__release
   local.get $1
   call $~lib/rt/stub/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  call $~lib/util/string/compareImpl
  i32.eqz
  local.set $2
  local.get $0
  call $~lib/rt/stub/__release
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
 )
 (func $~lib/map/Map<~lib/string/String,usize>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load
     local.get $1
     call $~lib/string/String.__eq
    else
     i32.const 0
    end
    if
     local.get $3
     local.set $5
     local.get $1
     call $~lib/rt/stub/__release
     local.get $5
     return
    end
    local.get $3
    i32.load offset=8
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
  local.set $4
  local.get $1
  call $~lib/rt/stub/__release
  local.get $4
 )
 (func $~lib/map/Map<~lib/string/String,usize>#has (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $0
  local.get $1
  block $~lib/util/hash/HASH<~lib/string/String>|inlined.0 (result i32)
   local.get $1
   call $~lib/rt/stub/__retain
   local.set $2
   i32.const 1
   drop
   local.get $2
   call $~lib/util/hash/hashStr
   local.set $3
   local.get $2
   call $~lib/rt/stub/__release
   local.get $3
   br $~lib/util/hash/HASH<~lib/string/String>|inlined.0
  end
  call $~lib/map/Map<~lib/string/String,usize>#find
  i32.const 0
  i32.ne
  local.set $2
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
 )
 (func $~lib/map/Map<~lib/string/String,usize>#get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $0
  local.get $1
  block $~lib/util/hash/HASH<~lib/string/String>|inlined.1 (result i32)
   local.get $1
   call $~lib/rt/stub/__retain
   local.set $2
   i32.const 1
   drop
   local.get $2
   call $~lib/util/hash/hashStr
   local.set $3
   local.get $2
   call $~lib/rt/stub/__release
   local.get $3
   br $~lib/util/hash/HASH<~lib/string/String>|inlined.1
  end
  call $~lib/map/Map<~lib/string/String,usize>#find
  local.set $4
  local.get $4
  i32.eqz
  if
   i32.const 224
   i32.const 288
   i32.const 104
   i32.const 17
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.load offset=4
  local.set $2
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
 )
 (func $~lib/map/Map<~lib/string/String,usize>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  i32.const 0
  local.get $4
  i32.const 12
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 12
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $11
     local.get $10
     i32.load
     i32.store
     local.get $11
     local.get $10
     i32.load offset=4
     i32.store offset=4
     block $~lib/util/hash/HASH<~lib/string/String>|inlined.3 (result i32)
      local.get $10
      i32.load
      call $~lib/rt/stub/__retain
      local.set $12
      i32.const 1
      drop
      local.get $12
      call $~lib/util/hash/hashStr
      local.set $13
      local.get $12
      call $~lib/rt/stub/__release
      local.get $13
      br $~lib/util/hash/HASH<~lib/string/String>|inlined.3
     end
     local.get $1
     i32.and
     local.set $12
     local.get $3
     local.get $12
     i32.const 4
     i32.mul
     i32.add
     local.set $13
     local.get $11
     local.get $13
     i32.load
     i32.store offset=8
     local.get $13
     local.get $8
     i32.store
     local.get $8
     i32.const 12
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 12
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.tee $11
  local.get $3
  local.tee $12
  local.get $11
  i32.load
  local.tee $9
  i32.ne
  if
   local.get $12
   call $~lib/rt/stub/__retain
   local.set $12
   local.get $9
   call $~lib/rt/stub/__release
  end
  local.get $12
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  local.tee $13
  local.get $5
  local.tee $9
  local.get $13
  i32.load offset=8
  local.tee $11
  i32.ne
  if
   local.get $9
   call $~lib/rt/stub/__retain
   local.set $9
   local.get $11
   call $~lib/rt/stub/__release
  end
  local.get $9
  i32.store offset=8
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $3
  call $~lib/rt/stub/__release
  local.get $5
  call $~lib/rt/stub/__release
 )
 (func $~lib/map/Map<~lib/string/String,usize>#set (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  block $~lib/util/hash/HASH<~lib/string/String>|inlined.2 (result i32)
   local.get $1
   call $~lib/rt/stub/__retain
   local.set $3
   i32.const 1
   drop
   local.get $3
   call $~lib/util/hash/hashStr
   local.set $4
   local.get $3
   call $~lib/rt/stub/__release
   local.get $4
   br $~lib/util/hash/HASH<~lib/string/String>|inlined.2
  end
  local.set $5
  local.get $0
  local.get $1
  local.get $5
  call $~lib/map/Map<~lib/string/String,usize>#find
  local.set $6
  local.get $6
  if
   i32.const 0
   drop
   local.get $6
   local.get $2
   i32.store offset=4
  else
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/map/Map<~lib/string/String,usize>#rehash
   end
   local.get $0
   i32.load offset=8
   call $~lib/rt/stub/__retain
   local.set $3
   local.get $3
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 12
   i32.mul
   i32.add
   local.set $6
   local.get $6
   local.get $1
   call $~lib/rt/stub/__retain
   i32.store
   local.get $6
   local.get $2
   i32.store offset=4
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $0
   i32.load
   local.get $5
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $4
   local.get $6
   local.get $4
   i32.load
   i32.store offset=8
   local.get $4
   local.get $6
   i32.store
   local.get $3
   call $~lib/rt/stub/__release
  end
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $4
  local.get $1
  call $~lib/rt/stub/__release
  local.get $4
 )
 (func $~lib/util/hash/hash32 (param $0 i32) (result i32)
  (local $1 i32)
  i32.const -2128831035
  local.set $1
  local.get $1
  local.get $0
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.set $1
  local.get $1
  local.get $0
  i32.const 8
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.set $1
  local.get $1
  local.get $0
  i32.const 16
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.set $1
  local.get $1
  local.get $0
  i32.const 24
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
  local.set $1
  local.get $1
 )
 (func $~lib/map/Map<usize,~lib/string/String>#find (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load
  local.get $2
  local.get $0
  i32.load offset=4
  i32.and
  i32.const 4
  i32.mul
  i32.add
  i32.load
  local.set $3
  loop $while-continue|0
   local.get $3
   local.set $4
   local.get $4
   if
    local.get $3
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if (result i32)
     local.get $3
     i32.load
     local.get $1
     i32.eq
    else
     i32.const 0
    end
    if
     local.get $3
     return
    end
    local.get $3
    i32.load offset=8
    i32.const 1
    i32.const -1
    i32.xor
    i32.and
    local.set $3
    br $while-continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/map/Map<usize,~lib/string/String>#rehash (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  local.get $1
  i32.const 1
  i32.add
  local.set $2
  i32.const 0
  local.get $2
  i32.const 4
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $2
  i32.const 8
  i32.mul
  i32.const 3
  i32.div_s
  local.set $4
  i32.const 0
  local.get $4
  i32.const 12
  i32.mul
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $0
  i32.load offset=8
  local.set $6
  local.get $6
  local.get $0
  i32.load offset=16
  i32.const 12
  i32.mul
  i32.add
  local.set $7
  local.get $5
  local.set $8
  loop $while-continue|0
   local.get $6
   local.get $7
   i32.ne
   local.set $9
   local.get $9
   if
    local.get $6
    local.set $10
    local.get $10
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $8
     local.set $11
     local.get $11
     local.get $10
     i32.load
     i32.store
     local.get $11
     local.get $10
     i32.load offset=4
     i32.store offset=4
     block $~lib/util/hash/HASH<usize>|inlined.1 (result i32)
      local.get $10
      i32.load
      local.set $12
      i32.const 0
      drop
      i32.const 0
      drop
      i32.const 0
      drop
      i32.const 4
      i32.const 1
      i32.eq
      drop
      i32.const 4
      i32.const 2
      i32.eq
      drop
      i32.const 4
      i32.const 4
      i32.eq
      drop
      local.get $12
      call $~lib/util/hash/hash32
      br $~lib/util/hash/HASH<usize>|inlined.1
     end
     local.get $1
     i32.and
     local.set $12
     local.get $3
     local.get $12
     i32.const 4
     i32.mul
     i32.add
     local.set $13
     local.get $11
     local.get $13
     i32.load
     i32.store offset=8
     local.get $13
     local.get $8
     i32.store
     local.get $8
     i32.const 12
     i32.add
     local.set $8
    end
    local.get $6
    i32.const 12
    i32.add
    local.set $6
    br $while-continue|0
   end
  end
  local.get $0
  local.tee $11
  local.get $3
  local.tee $12
  local.get $11
  i32.load
  local.tee $9
  i32.ne
  if
   local.get $12
   call $~lib/rt/stub/__retain
   local.set $12
   local.get $9
   call $~lib/rt/stub/__release
  end
  local.get $12
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  local.tee $13
  local.get $5
  local.tee $9
  local.get $13
  i32.load offset=8
  local.tee $11
  i32.ne
  if
   local.get $9
   call $~lib/rt/stub/__retain
   local.set $9
   local.get $11
   call $~lib/rt/stub/__release
  end
  local.get $9
  i32.store offset=8
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $3
  call $~lib/rt/stub/__release
  local.get $5
  call $~lib/rt/stub/__release
 )
 (func $~lib/map/Map<usize,~lib/string/String>#set (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  call $~lib/rt/stub/__retain
  local.set $2
  block $~lib/util/hash/HASH<usize>|inlined.0 (result i32)
   local.get $1
   local.set $3
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 4
   i32.const 1
   i32.eq
   drop
   i32.const 4
   i32.const 2
   i32.eq
   drop
   i32.const 4
   i32.const 4
   i32.eq
   drop
   local.get $3
   call $~lib/util/hash/hash32
   br $~lib/util/hash/HASH<usize>|inlined.0
  end
  local.set $4
  local.get $0
  local.get $1
  local.get $4
  call $~lib/map/Map<usize,~lib/string/String>#find
  local.set $5
  local.get $5
  if
   i32.const 1
   drop
   local.get $5
   i32.load offset=4
   local.set $3
   local.get $2
   local.get $3
   i32.ne
   if
    local.get $5
    local.get $2
    call $~lib/rt/stub/__retain
    i32.store offset=4
    local.get $3
    call $~lib/rt/stub/__release
   end
  else
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    i32.const 3
    i32.mul
    i32.const 4
    i32.div_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/map/Map<usize,~lib/string/String>#rehash
   end
   local.get $0
   i32.load offset=8
   call $~lib/rt/stub/__retain
   local.set $3
   local.get $3
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $6
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $6
   i32.const 12
   i32.mul
   i32.add
   local.set $5
   local.get $5
   local.get $1
   i32.store
   local.get $5
   local.get $2
   call $~lib/rt/stub/__retain
   i32.store offset=4
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $0
   i32.load
   local.get $4
   local.get $0
   i32.load offset=4
   i32.and
   i32.const 4
   i32.mul
   i32.add
   local.set $6
   local.get $5
   local.get $6
   i32.load
   i32.store offset=8
   local.get $6
   local.get $5
   i32.store
   local.get $3
   call $~lib/rt/stub/__release
  end
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $6
  local.get $2
  call $~lib/rt/stub/__release
  local.get $6
 )
 (func $~lib/symbol/_Symbol.for (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  global.get $~lib/symbol/stringToId
  i32.eqz
  if
   i32.const 0
   call $~lib/map/Map<~lib/string/String,usize>#constructor
   local.set $1
   global.get $~lib/symbol/stringToId
   call $~lib/rt/stub/__release
   local.get $1
   global.set $~lib/symbol/stringToId
   i32.const 0
   call $~lib/map/Map<usize,~lib/string/String>#constructor
   local.set $1
   global.get $~lib/symbol/idToString
   call $~lib/rt/stub/__release
   local.get $1
   global.set $~lib/symbol/idToString
  else
   global.get $~lib/symbol/stringToId
   local.get $0
   call $~lib/map/Map<~lib/string/String,usize>#has
   if
    global.get $~lib/symbol/stringToId
    local.get $0
    call $~lib/map/Map<~lib/string/String,usize>#get
    local.set $1
    local.get $0
    call $~lib/rt/stub/__release
    local.get $1
    return
   end
  end
  global.get $~lib/symbol/nextId
  local.tee $1
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $1
  local.set $2
  local.get $2
  i32.eqz
  if
   unreachable
  end
  global.get $~lib/symbol/stringToId
  local.get $0
  local.get $2
  call $~lib/map/Map<~lib/string/String,usize>#set
  call $~lib/rt/stub/__release
  global.get $~lib/symbol/idToString
  local.get $2
  local.get $0
  call $~lib/map/Map<usize,~lib/string/String>#set
  call $~lib/rt/stub/__release
  local.get $2
  local.set $1
  local.get $0
  call $~lib/rt/stub/__release
  local.get $1
 )
 (func $~lib/map/Map<usize,~lib/string/String>#has (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  local.get $1
  block $~lib/util/hash/HASH<usize>|inlined.2 (result i32)
   local.get $1
   local.set $2
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 4
   i32.const 1
   i32.eq
   drop
   i32.const 4
   i32.const 2
   i32.eq
   drop
   i32.const 4
   i32.const 4
   i32.eq
   drop
   local.get $2
   call $~lib/util/hash/hash32
   br $~lib/util/hash/HASH<usize>|inlined.2
  end
  call $~lib/map/Map<usize,~lib/string/String>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/map/Map<usize,~lib/string/String>#get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  block $~lib/util/hash/HASH<usize>|inlined.3 (result i32)
   local.get $1
   local.set $2
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 0
   drop
   i32.const 4
   i32.const 1
   i32.eq
   drop
   i32.const 4
   i32.const 2
   i32.eq
   drop
   i32.const 4
   i32.const 4
   i32.eq
   drop
   local.get $2
   call $~lib/util/hash/hash32
   br $~lib/util/hash/HASH<usize>|inlined.3
  end
  call $~lib/map/Map<usize,~lib/string/String>#find
  local.set $3
  local.get $3
  i32.eqz
  if
   i32.const 224
   i32.const 288
   i32.const 104
   i32.const 17
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.load offset=4
  call $~lib/rt/stub/__retain
 )
 (func $~lib/symbol/_Symbol.keyFor (param $0 i32) (result i32)
  global.get $~lib/symbol/idToString
  i32.const 0
  i32.ne
  if (result i32)
   global.get $~lib/symbol/idToString
   local.get $0
   call $~lib/map/Map<usize,~lib/string/String>#has
  else
   i32.const 0
  end
  if (result i32)
   global.get $~lib/symbol/idToString
   local.get $0
   call $~lib/map/Map<usize,~lib/string/String>#get
  else
   i32.const 0
   call $~lib/rt/stub/__retain
  end
 )
 (func $~lib/util/memory/memcpy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  loop $while-continue|0
   local.get $2
   if (result i32)
    local.get $1
    i32.const 3
    i32.and
   else
    i32.const 0
   end
   local.set $5
   local.get $5
   if
    local.get $0
    local.tee $6
    i32.const 1
    i32.add
    local.set $0
    local.get $6
    local.get $1
    local.tee $6
    i32.const 1
    i32.add
    local.set $1
    local.get $6
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   loop $while-continue|1
    local.get $2
    i32.const 16
    i32.ge_u
    local.set $5
    local.get $5
    if
     local.get $0
     local.get $1
     i32.load
     i32.store
     local.get $0
     i32.const 4
     i32.add
     local.get $1
     i32.const 4
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 8
     i32.add
     local.get $1
     i32.const 8
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 12
     i32.add
     local.get $1
     i32.const 12
     i32.add
     i32.load
     i32.store
     local.get $1
     i32.const 16
     i32.add
     local.set $1
     local.get $0
     i32.const 16
     i32.add
     local.set $0
     local.get $2
     i32.const 16
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      local.get $1
      i32.load
      local.set $3
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 3
      i32.sub
      local.set $2
      loop $while-continue|3
       local.get $2
       i32.const 17
       i32.ge_u
       local.set $5
       local.get $5
       if
        local.get $1
        i32.const 1
        i32.add
        i32.load
        local.set $4
        local.get $0
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 5
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 4
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 9
        i32.add
        i32.load
        local.set $4
        local.get $0
        i32.const 8
        i32.add
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 13
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 12
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 16
        i32.add
        local.set $1
        local.get $0
        i32.const 16
        i32.add
        local.set $0
        local.get $2
        i32.const 16
        i32.sub
        local.set $2
        br $while-continue|3
       end
      end
      br $break|2
     end
     local.get $1
     i32.load
     local.set $3
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 2
     i32.sub
     local.set $2
     loop $while-continue|4
      local.get $2
      i32.const 18
      i32.ge_u
      local.set $5
      local.get $5
      if
       local.get $1
       i32.const 2
       i32.add
       i32.load
       local.set $4
       local.get $0
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 6
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 4
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 10
       i32.add
       i32.load
       local.set $4
       local.get $0
       i32.const 8
       i32.add
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 14
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 12
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
       br $while-continue|4
      end
     end
     br $break|2
    end
    local.get $1
    i32.load
    local.set $3
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|5
     local.get $2
     i32.const 19
     i32.ge_u
     local.set $5
     local.get $5
     if
      local.get $1
      i32.const 3
      i32.add
      i32.load
      local.set $4
      local.get $0
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 7
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 4
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 11
      i32.add
      i32.load
      local.set $4
      local.get $0
      i32.const 8
      i32.add
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 15
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 12
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 16
      i32.add
      local.set $1
      local.get $0
      i32.const 16
      i32.add
      local.set $0
      local.get $2
      i32.const 16
      i32.sub
      local.set $2
      br $while-continue|5
     end
    end
    br $break|2
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/memory/memory.copy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   local.get $5
   local.get $4
   i32.eq
   if
    br $~lib/util/memory/memmove|inlined.0
   end
   i32.const 0
   i32.const 1
   i32.lt_s
   drop
   local.get $4
   local.get $5
   i32.sub
   local.get $3
   i32.sub
   i32.const 0
   local.get $3
   i32.const 1
   i32.shl
   i32.sub
   i32.le_u
   if
    local.get $5
    local.get $4
    local.get $3
    call $~lib/util/memory/memcpy
    br $~lib/util/memory/memmove|inlined.0
   end
   local.get $5
   local.get $4
   i32.lt_u
   if
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|0
      local.get $5
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       local.get $5
       local.tee $7
       i32.const 1
       i32.add
       local.set $5
       local.get $7
       local.get $4
       local.tee $7
       i32.const 1
       i32.add
       local.set $4
       local.get $7
       i32.load8_u
       i32.store8
       br $while-continue|0
      end
     end
     loop $while-continue|1
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $5
       local.get $4
       i64.load
       i64.store
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       i32.const 8
       i32.add
       local.set $5
       local.get $4
       i32.const 8
       i32.add
       local.set $4
       br $while-continue|1
      end
     end
    end
    loop $while-continue|2
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.tee $7
      i32.const 1
      i32.add
      local.set $5
      local.get $7
      local.get $4
      local.tee $7
      i32.const 1
      i32.add
      local.set $4
      local.get $7
      i32.load8_u
      i32.store8
      local.get $3
      i32.const 1
      i32.sub
      local.set $3
      br $while-continue|2
     end
    end
   else
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|3
      local.get $5
      local.get $3
      i32.add
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $5
       local.get $3
       i32.const 1
       i32.sub
       local.tee $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i32.load8_u
       i32.store8
       br $while-continue|3
      end
     end
     loop $while-continue|4
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       local.get $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i64.load
       i64.store
       br $while-continue|4
      end
     end
    end
    loop $while-continue|5
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.get $3
      i32.const 1
      i32.sub
      local.tee $3
      i32.add
      local.get $4
      local.get $3
      i32.add
      i32.load8_u
      i32.store8
      br $while-continue|5
     end
    end
   end
  end
 )
 (func $~lib/string/String#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $1
  i32.const 0
  i32.eq
  if
   i32.const 880
   local.tee $2
   local.get $1
   local.tee $3
   i32.ne
   if
    local.get $2
    call $~lib/rt/stub/__retain
    local.set $2
    local.get $3
    call $~lib/rt/stub/__release
   end
   local.get $2
   local.set $1
  end
  local.get $0
  call $~lib/string/String#get:length
  i32.const 1
  i32.shl
  local.set $4
  local.get $1
  call $~lib/string/String#get:length
  i32.const 1
  i32.shl
  local.set $5
  local.get $4
  local.get $5
  i32.add
  local.set $6
  local.get $6
  i32.const 0
  i32.eq
  if
   i32.const 384
   call $~lib/rt/stub/__retain
   local.set $2
   local.get $1
   call $~lib/rt/stub/__release
   local.get $2
   return
  end
  local.get $6
  i32.const 1
  call $~lib/rt/stub/__alloc
  call $~lib/rt/stub/__retain
  local.set $7
  local.get $7
  local.get $0
  local.get $4
  call $~lib/memory/memory.copy
  local.get $7
  local.get $4
  i32.add
  local.get $1
  local.get $5
  call $~lib/memory/memory.copy
  local.get $7
  local.set $2
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
 )
 (func $~lib/string/String.__concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/stub/__retain
  local.set $0
  local.get $1
  call $~lib/rt/stub/__retain
  local.set $1
  local.get $0
  i32.const 880
  local.get $0
  i32.const 0
  i32.ne
  select
  local.get $1
  call $~lib/string/String#concat
  local.set $2
  local.get $0
  call $~lib/rt/stub/__release
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
 )
 (func $~lib/symbol/_Symbol#toString (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.set $1
  i32.const 384
  local.set $2
  block $break|0
   block $case11|0
    block $case10|0
     block $case9|0
      block $case8|0
       block $case7|0
        block $case6|0
         block $case5|0
          block $case4|0
           block $case3|0
            block $case2|0
             block $case1|0
              block $case0|0
               local.get $1
               local.set $3
               local.get $3
               i32.const 1
               i32.eq
               br_if $case0|0
               local.get $3
               i32.const 2
               i32.eq
               br_if $case1|0
               local.get $3
               i32.const 3
               i32.eq
               br_if $case2|0
               local.get $3
               i32.const 4
               i32.eq
               br_if $case3|0
               local.get $3
               i32.const 5
               i32.eq
               br_if $case4|0
               local.get $3
               i32.const 6
               i32.eq
               br_if $case5|0
               local.get $3
               i32.const 7
               i32.eq
               br_if $case6|0
               local.get $3
               i32.const 8
               i32.eq
               br_if $case7|0
               local.get $3
               i32.const 9
               i32.eq
               br_if $case8|0
               local.get $3
               i32.const 10
               i32.eq
               br_if $case9|0
               local.get $3
               i32.const 11
               i32.eq
               br_if $case10|0
               br $case11|0
              end
              i32.const 400
              local.set $3
              local.get $2
              call $~lib/rt/stub/__release
              local.get $3
              local.set $2
              br $break|0
             end
             i32.const 448
             local.set $3
             local.get $2
             call $~lib/rt/stub/__release
             local.get $3
             local.set $2
             br $break|0
            end
            i32.const 512
            local.set $3
            local.get $2
            call $~lib/rt/stub/__release
            local.get $3
            local.set $2
            br $break|0
           end
           i32.const 544
           local.set $3
           local.get $2
           call $~lib/rt/stub/__release
           local.get $3
           local.set $2
           br $break|0
          end
          i32.const 576
          local.set $3
          local.get $2
          call $~lib/rt/stub/__release
          local.get $3
          local.set $2
          br $break|0
         end
         i32.const 608
         local.set $3
         local.get $2
         call $~lib/rt/stub/__release
         local.get $3
         local.set $2
         br $break|0
        end
        i32.const 640
        local.set $3
        local.get $2
        call $~lib/rt/stub/__release
        local.get $3
        local.set $2
        br $break|0
       end
       i32.const 672
       local.set $3
       local.get $2
       call $~lib/rt/stub/__release
       local.get $3
       local.set $2
       br $break|0
      end
      i32.const 704
      local.set $3
      local.get $2
      call $~lib/rt/stub/__release
      local.get $3
      local.set $2
      br $break|0
     end
     i32.const 752
     local.set $3
     local.get $2
     call $~lib/rt/stub/__release
     local.get $3
     local.set $2
     br $break|0
    end
    i32.const 800
    local.set $3
    local.get $2
    call $~lib/rt/stub/__release
    local.get $3
    local.set $2
    br $break|0
   end
   global.get $~lib/symbol/idToString
   i32.const 0
   i32.ne
   if (result i32)
    global.get $~lib/symbol/idToString
    local.get $1
    call $~lib/map/Map<usize,~lib/string/String>#has
   else
    i32.const 0
   end
   if
    global.get $~lib/symbol/idToString
    local.get $1
    call $~lib/map/Map<usize,~lib/string/String>#get
    local.set $3
    local.get $2
    call $~lib/rt/stub/__release
    local.get $3
    local.set $2
   end
   br $break|0
  end
  i32.const 848
  local.get $2
  call $~lib/string/String.__concat
  local.tee $3
  i32.const 912
  call $~lib/string/String.__concat
  local.tee $4
  local.set $5
  local.get $3
  call $~lib/rt/stub/__release
  local.get $2
  call $~lib/rt/stub/__release
  local.get $5
 )
 (func $start:std/symbol
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 32
  call $~lib/symbol/Symbol
  global.set $std/symbol/sym1
  i32.const 32
  call $~lib/symbol/Symbol
  global.set $std/symbol/sym2
  global.get $std/symbol/sym1
  global.get $std/symbol/sym2
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 4
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/heap/__heap_base
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  global.set $~lib/rt/stub/startOffset
  global.get $~lib/rt/stub/startOffset
  global.set $~lib/rt/stub/offset
  i32.const 32
  call $~lib/symbol/_Symbol.for
  global.set $std/symbol/sym3
  i32.const 32
  call $~lib/symbol/_Symbol.for
  global.set $std/symbol/sym4
  global.get $std/symbol/sym3
  global.get $std/symbol/sym4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 9
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/sym1
  call $~lib/symbol/_Symbol.keyFor
  global.set $std/symbol/key1
  global.get $std/symbol/sym2
  call $~lib/symbol/_Symbol.keyFor
  global.set $std/symbol/key2
  global.get $std/symbol/key1
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 14
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/key2
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 15
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/sym3
  call $~lib/symbol/_Symbol.keyFor
  local.tee $0
  if (result i32)
   local.get $0
  else
   i32.const 336
   i32.const 64
   i32.const 17
   i32.const 12
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/rt/stub/__retain
  global.set $std/symbol/key3
  global.get $std/symbol/sym4
  call $~lib/symbol/_Symbol.keyFor
  local.tee $0
  if (result i32)
   local.get $0
  else
   i32.const 336
   i32.const 64
   i32.const 18
   i32.const 12
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/rt/stub/__retain
  global.set $std/symbol/key4
  global.get $std/symbol/key3
  i32.const 32
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 20
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/key3
  global.get $std/symbol/key4
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 21
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $~lib/symbol/Symbol
  call $~lib/symbol/_Symbol#toString
  local.tee $0
  i32.const 944
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 23
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/sym3
  call $~lib/symbol/_Symbol#toString
  local.tee $1
  i32.const 976
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 24
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/symbol/_Symbol.hasInstance
  global.set $std/symbol/hasInstance
  global.get $~lib/symbol/_Symbol.isConcatSpreadable
  global.set $std/symbol/isConcatSpreadable
  global.get $std/symbol/hasInstance
  call $~lib/symbol/_Symbol#toString
  local.tee $2
  i32.const 1024
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 28
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/symbol/isConcatSpreadable
  call $~lib/symbol/_Symbol#toString
  local.tee $3
  i32.const 1088
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 64
   i32.const 29
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/symbol/_Symbol.hasInstance
  drop
  global.get $~lib/symbol/_Symbol.isConcatSpreadable
  drop
  local.get $0
  call $~lib/rt/stub/__release
  local.get $1
  call $~lib/rt/stub/__release
  local.get $2
  call $~lib/rt/stub/__release
  local.get $3
  call $~lib/rt/stub/__release
 )
 (func $~start
  call $start:std/symbol
 )
)
