(module
 (type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
 (type $none_=>_none (func))
 (type $i32_i32_i64_=>_none (func (param i32 i32 i64)))
 (type $i32_i32_f32_=>_none (func (param i32 i32 f32)))
 (type $i32_i32_f64_=>_none (func (param i32 i32 f64)))
 (type $i32_i32_=>_i64 (func (param i32 i32) (result i64)))
 (type $i32_i32_=>_f32 (func (param i32 i32) (result f32)))
 (type $i32_i32_=>_f64 (func (param i32 i32) (result f64)))
 (type $i32_=>_none (func (param i32)))
 (type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 16) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 48) "\10\00\00\00\01\00\00\00\03\00\00\00\10\00\00\00 \00\00\00 \00\00\00\08\00\00\00\02\00\00\00")
 (data (i32.const 80) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\03\00\00\00\00\00\00\00\04\00\00\00\00\00\00\00")
 (data (i32.const 112) "\10\00\00\00\01\00\00\00\04\00\00\00\10\00\00\00`\00\00\00`\00\00\00\10\00\00\00\02\00\00\00")
 (data (i32.const 144) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\00\00\c0?\00\00 @")
 (data (i32.const 176) "\10\00\00\00\01\00\00\00\05\00\00\00\10\00\00\00\a0\00\00\00\a0\00\00\00\08\00\00\00\02\00\00\00")
 (data (i32.const 208) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\00\00\f4?\00\00\00\00\00\00\02@")
 (data (i32.const 240) "\10\00\00\00\01\00\00\00\06\00\00\00\10\00\00\00\e0\00\00\00\e0\00\00\00\10\00\00\00\02\00\00\00")
 (data (i32.const 272) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 336) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e\00")
 (data (i32.const 400) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 448) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00")
 (data (i32.const 496) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00s\00t\00u\00b\00.\00t\00s\00")
 (table $0 1 funcref)
 (global $std/static-array/i i32 (i32.const 64))
 (global $std/static-array/I i32 (i32.const 128))
 (global $std/static-array/f i32 (i32.const 192))
 (global $std/static-array/F i32 (i32.const 256))
 (global $~lib/rt/stub/startOffset (mut i32) (i32.const 0))
 (global $~lib/rt/stub/offset (mut i32) (i32.const 0))
 (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0))
 (global $~lib/heap/__heap_base i32 (i32.const 544))
 (export "memory" (memory $0))
 (start $~start)
 (func $~lib/array/Array<i32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i32>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
 )
 (func $~lib/array/Array<i32>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 352
   i32.const 416
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/rt/stub/maybeGrowMemory (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  memory.size
  local.set $1
  local.get $1
  i32.const 16
  i32.shl
  local.set $2
  local.get $0
  local.get $2
  i32.gt_u
  if
   local.get $0
   local.get $2
   i32.sub
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $3
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $4
   local.get $4
   memory.grow
   i32.const 0
   i32.lt_s
   if
    local.get $3
    memory.grow
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $0
  global.set $~lib/rt/stub/offset
 )
 (func $~lib/rt/stub/__alloc (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.const 1073741808
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/rt/stub/offset
  i32.const 16
  i32.add
  local.set $2
  local.get $0
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.tee $3
  i32.const 16
  local.tee $4
  local.get $3
  local.get $4
  i32.gt_u
  select
  local.set $5
  local.get $2
  local.get $5
  i32.add
  call $~lib/rt/stub/maybeGrowMemory
  local.get $2
  i32.const 16
  i32.sub
  local.set $6
  local.get $6
  local.get $5
  i32.store
  i32.const 1
  drop
  local.get $6
  i32.const 1
  i32.store offset=4
  local.get $6
  local.get $1
  i32.store offset=8
  local.get $6
  local.get $0
  i32.store offset=12
  local.get $2
 )
 (func $~lib/util/memory/memcpy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  loop $while-continue|0
   local.get $2
   if (result i32)
    local.get $1
    i32.const 3
    i32.and
   else
    i32.const 0
   end
   local.set $5
   local.get $5
   if
    local.get $0
    local.tee $6
    i32.const 1
    i32.add
    local.set $0
    local.get $6
    local.get $1
    local.tee $6
    i32.const 1
    i32.add
    local.set $1
    local.get $6
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   loop $while-continue|1
    local.get $2
    i32.const 16
    i32.ge_u
    local.set $5
    local.get $5
    if
     local.get $0
     local.get $1
     i32.load
     i32.store
     local.get $0
     i32.const 4
     i32.add
     local.get $1
     i32.const 4
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 8
     i32.add
     local.get $1
     i32.const 8
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 12
     i32.add
     local.get $1
     i32.const 12
     i32.add
     i32.load
     i32.store
     local.get $1
     i32.const 16
     i32.add
     local.set $1
     local.get $0
     i32.const 16
     i32.add
     local.set $0
     local.get $2
     i32.const 16
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      local.get $1
      i32.load
      local.set $3
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 3
      i32.sub
      local.set $2
      loop $while-continue|3
       local.get $2
       i32.const 17
       i32.ge_u
       local.set $5
       local.get $5
       if
        local.get $1
        i32.const 1
        i32.add
        i32.load
        local.set $4
        local.get $0
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 5
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 4
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 9
        i32.add
        i32.load
        local.set $4
        local.get $0
        i32.const 8
        i32.add
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 13
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 12
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 16
        i32.add
        local.set $1
        local.get $0
        i32.const 16
        i32.add
        local.set $0
        local.get $2
        i32.const 16
        i32.sub
        local.set $2
        br $while-continue|3
       end
      end
      br $break|2
     end
     local.get $1
     i32.load
     local.set $3
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 2
     i32.sub
     local.set $2
     loop $while-continue|4
      local.get $2
      i32.const 18
      i32.ge_u
      local.set $5
      local.get $5
      if
       local.get $1
       i32.const 2
       i32.add
       i32.load
       local.set $4
       local.get $0
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 6
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 4
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 10
       i32.add
       i32.load
       local.set $4
       local.get $0
       i32.const 8
       i32.add
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 14
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 12
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
       br $while-continue|4
      end
     end
     br $break|2
    end
    local.get $1
    i32.load
    local.set $3
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|5
     local.get $2
     i32.const 19
     i32.ge_u
     local.set $5
     local.get $5
     if
      local.get $1
      i32.const 3
      i32.add
      i32.load
      local.set $4
      local.get $0
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 7
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 4
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 11
      i32.add
      i32.load
      local.set $4
      local.get $0
      i32.const 8
      i32.add
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 15
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 12
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 16
      i32.add
      local.set $1
      local.get $0
      i32.const 16
      i32.add
      local.set $0
      local.get $2
      i32.const 16
      i32.sub
      local.set $2
      br $while-continue|5
     end
    end
    br $break|2
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/memory/memory.copy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   local.get $5
   local.get $4
   i32.eq
   if
    br $~lib/util/memory/memmove|inlined.0
   end
   i32.const 0
   i32.const 1
   i32.lt_s
   drop
   local.get $4
   local.get $5
   i32.sub
   local.get $3
   i32.sub
   i32.const 0
   local.get $3
   i32.const 1
   i32.shl
   i32.sub
   i32.le_u
   if
    local.get $5
    local.get $4
    local.get $3
    call $~lib/util/memory/memcpy
    br $~lib/util/memory/memmove|inlined.0
   end
   local.get $5
   local.get $4
   i32.lt_u
   if
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|0
      local.get $5
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       local.get $5
       local.tee $7
       i32.const 1
       i32.add
       local.set $5
       local.get $7
       local.get $4
       local.tee $7
       i32.const 1
       i32.add
       local.set $4
       local.get $7
       i32.load8_u
       i32.store8
       br $while-continue|0
      end
     end
     loop $while-continue|1
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $5
       local.get $4
       i64.load
       i64.store
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       i32.const 8
       i32.add
       local.set $5
       local.get $4
       i32.const 8
       i32.add
       local.set $4
       br $while-continue|1
      end
     end
    end
    loop $while-continue|2
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.tee $7
      i32.const 1
      i32.add
      local.set $5
      local.get $7
      local.get $4
      local.tee $7
      i32.const 1
      i32.add
      local.set $4
      local.get $7
      i32.load8_u
      i32.store8
      local.get $3
      i32.const 1
      i32.sub
      local.set $3
      br $while-continue|2
     end
    end
   else
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|3
      local.get $5
      local.get $3
      i32.add
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $5
       local.get $3
       i32.const 1
       i32.sub
       local.tee $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i32.load8_u
       i32.store8
       br $while-continue|3
      end
     end
     loop $while-continue|4
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       local.get $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i64.load
       i64.store
       br $while-continue|4
      end
     end
    end
    loop $while-continue|5
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.get $3
      i32.const 1
      i32.sub
      local.tee $3
      i32.add
      local.get $4
      local.get $3
      i32.add
      i32.load8_u
      i32.store8
      br $while-continue|5
     end
    end
   end
  end
 )
 (func $~lib/rt/stub/__realloc (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
   i32.const 15
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 512
   i32.const 41
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 16
  i32.sub
  local.set $2
  local.get $2
  i32.load
  local.set $3
  i32.const 1
  drop
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 512
   i32.const 44
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $3
  i32.add
  global.get $~lib/rt/stub/offset
  i32.eq
  local.set $4
  local.get $1
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.set $5
  local.get $1
  local.get $3
  i32.gt_u
  if
   local.get $4
   if
    local.get $1
    i32.const 1073741808
    i32.gt_u
    if
     unreachable
    end
    local.get $0
    local.get $5
    i32.add
    call $~lib/rt/stub/maybeGrowMemory
    local.get $2
    local.get $5
    i32.store
   else
    local.get $5
    local.tee $6
    local.get $3
    i32.const 1
    i32.shl
    local.tee $7
    local.get $6
    local.get $7
    i32.gt_u
    select
    local.get $2
    i32.load offset=8
    call $~lib/rt/stub/__alloc
    local.set $6
    local.get $6
    local.get $0
    local.get $2
    i32.load offset=12
    call $~lib/memory/memory.copy
    local.get $6
    local.tee $0
    i32.const 16
    i32.sub
    local.set $2
   end
  else
   local.get $4
   if
    local.get $0
    local.get $5
    i32.add
    global.set $~lib/rt/stub/offset
    local.get $2
    local.get $5
    i32.store
   end
  end
  local.get $2
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/memory/memory.fill (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i64)
  (local $10 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   i32.const 0
   i32.const 1
   i32.gt_s
   drop
   local.get $3
   i32.eqz
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $3
   i32.add
   i32.const 4
   i32.sub
   local.set $6
   local.get $5
   local.get $4
   i32.store8
   local.get $6
   local.get $4
   i32.store8 offset=3
   local.get $3
   i32.const 2
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=1
   local.get $5
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=1
   local.get $3
   i32.const 6
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=3
   local.get $6
   local.get $4
   i32.store8
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   i32.const 0
   local.get $5
   i32.sub
   i32.const 3
   i32.and
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $3
   i32.const -4
   i32.and
   local.set $3
   i32.const -1
   i32.const 255
   i32.div_u
   local.get $4
   i32.const 255
   i32.and
   i32.mul
   local.set $8
   local.get $5
   local.get $3
   i32.add
   i32.const 28
   i32.sub
   local.set $6
   local.get $5
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=24
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=4
   local.get $5
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=16
   local.get $6
   local.get $8
   i32.store offset=20
   local.get $3
   i32.const 24
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=12
   local.get $5
   local.get $8
   i32.store offset=16
   local.get $5
   local.get $8
   i32.store offset=20
   local.get $5
   local.get $8
   i32.store offset=24
   local.get $6
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=4
   local.get $6
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=12
   i32.const 24
   local.get $5
   i32.const 4
   i32.and
   i32.add
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $8
   i64.extend_i32_u
   local.get $8
   i64.extend_i32_u
   i64.const 32
   i64.shl
   i64.or
   local.set $9
   loop $while-continue|0
    local.get $3
    i32.const 32
    i32.ge_u
    local.set $10
    local.get $10
    if
     local.get $5
     local.get $9
     i64.store
     local.get $5
     local.get $9
     i64.store offset=8
     local.get $5
     local.get $9
     i64.store offset=16
     local.get $5
     local.get $9
     i64.store offset=24
     local.get $3
     i32.const 32
     i32.sub
     local.set $3
     local.get $5
     i32.const 32
     i32.add
     local.set $5
     br $while-continue|0
    end
   end
  end
 )
 (func $~lib/array/ensureSize (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=8
  local.set $3
  local.get $1
  local.get $3
  local.get $2
  i32.shr_u
  i32.gt_u
  if
   local.get $1
   i32.const 1073741808
   local.get $2
   i32.shr_u
   i32.gt_u
   if
    i32.const 464
    i32.const 416
    i32.const 14
    i32.const 48
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load
   local.set $4
   local.get $1
   local.get $2
   i32.shl
   local.set $5
   local.get $4
   local.get $5
   call $~lib/rt/stub/__realloc
   local.set $6
   local.get $6
   local.get $3
   i32.add
   i32.const 0
   local.get $5
   local.get $3
   i32.sub
   call $~lib/memory/memory.fill
   local.get $6
   local.get $4
   i32.ne
   if
    local.get $0
    local.get $6
    i32.store
    local.get $0
    local.get $6
    i32.store offset=4
   end
   local.get $0
   local.get $5
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i32>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
 )
 (func $~lib/array/Array<i32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 352
    i32.const 416
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#__uset
 )
 (func $~lib/array/Array<i64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i64>#__uget (param $0 i32) (param $1 i32) (result i64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  i64.load
 )
 (func $~lib/array/Array<i64>#__get (param $0 i32) (param $1 i32) (result i64)
  (local $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 352
   i32.const 416
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i64>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/array/Array<i64>#__uset (param $0 i32) (param $1 i32) (param $2 i64)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  local.get $2
  i64.store
 )
 (func $~lib/array/Array<i64>#__set (param $0 i32) (param $1 i32) (param $2 i64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 352
    i32.const 416
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 3
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i64>#__uset
 )
 (func $~lib/array/Array<f32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f32>#__uget (param $0 i32) (param $1 i32) (result f32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load
 )
 (func $~lib/array/Array<f32>#__get (param $0 i32) (param $1 i32) (result f32)
  (local $2 f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 352
   i32.const 416
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/array/Array<f32>#__uset (param $0 i32) (param $1 i32) (param $2 f32)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  f32.store
 )
 (func $~lib/array/Array<f32>#__set (param $0 i32) (param $1 i32) (param $2 f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 352
    i32.const 416
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<f32>#__uset
 )
 (func $~lib/array/Array<f64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f64>#__uget (param $0 i32) (param $1 i32) (result f64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load
 )
 (func $~lib/array/Array<f64>#__get (param $0 i32) (param $1 i32) (result f64)
  (local $2 f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 352
   i32.const 416
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/array/Array<f64>#__uset (param $0 i32) (param $1 i32) (param $2 f64)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  local.get $2
  f64.store
 )
 (func $~lib/array/Array<f64>#__set (param $0 i32) (param $1 i32) (param $2 f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 352
    i32.const 416
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 3
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<f64>#__uset
 )
 (func $start:std/static-array
  (local $0 i32)
  (local $1 i32)
  global.get $std/static-array/i
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 6
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/i
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 7
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/i
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 8
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/heap/__heap_base
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  global.set $~lib/rt/stub/startOffset
  global.get $~lib/rt/stub/startOffset
  global.set $~lib/rt/stub/offset
  global.get $std/static-array/i
  i32.const 0
  i32.const 2
  call $~lib/array/Array<i32>#__set
  global.get $std/static-array/i
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 10
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/I
  call $~lib/array/Array<i64>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 12
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/I
  i32.const 0
  call $~lib/array/Array<i64>#__get
  i64.const 3
  i64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 13
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/I
  i32.const 1
  call $~lib/array/Array<i64>#__get
  i64.const 4
  i64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 14
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/I
  i32.const 0
  i64.const 4
  call $~lib/array/Array<i64>#__set
  global.get $std/static-array/I
  i32.const 0
  call $~lib/array/Array<i64>#__get
  i64.const 4
  i64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 16
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/f
  call $~lib/array/Array<f32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 18
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/f
  i32.const 0
  call $~lib/array/Array<f32>#__get
  f32.const 1.5
  f32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 19
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/f
  i32.const 1
  call $~lib/array/Array<f32>#__get
  f32.const 2.5
  f32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 20
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/f
  i32.const 0
  f32.const 2.5
  call $~lib/array/Array<f32>#__set
  global.get $std/static-array/f
  i32.const 0
  call $~lib/array/Array<f32>#__get
  f32.const 2.5
  f32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 22
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/F
  call $~lib/array/Array<f64>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 24
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/F
  i32.const 0
  call $~lib/array/Array<f64>#__get
  f64.const 1.25
  f64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 25
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/F
  i32.const 1
  call $~lib/array/Array<f64>#__get
  f64.const 2.25
  f64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 26
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/static-array/F
  i32.const 0
  f64.const 2.25
  call $~lib/array/Array<f64>#__set
  global.get $std/static-array/F
  i32.const 0
  call $~lib/array/Array<f64>#__get
  f64.const 2.25
  f64.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 28
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~start
  call $start:std/static-array
 )
)
