(module
 (type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
 (type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
 (type $i32_i32_i32_i32_=>_i32 (func (param i32 i32 i32 i32) (result i32)))
 (type $i32_i32_=>_none (func (param i32 i32)))
 (type $i32_=>_none (func (param i32)))
 (type $f32_f32_=>_i32 (func (param f32 f32) (result i32)))
 (type $f64_f64_=>_i32 (func (param f64 f64) (result i32)))
 (type $none_=>_i32 (func (result i32)))
 (type $none_=>_f64 (func (result f64)))
 (type $none_=>_none (func))
 (type $i32_i64_=>_i32 (func (param i32 i64) (result i32)))
 (type $i32_f64_=>_i32 (func (param i32 f64) (result i32)))
 (type $i32_i32_i32_=>_f32 (func (param i32 i32 i32) (result f32)))
 (type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
 (type $i32_i64_i32_=>_none (func (param i32 i64 i32)))
 (type $i64_=>_none (func (param i64)))
 (type $i32_i64_i32_i64_i32_i64_i32_=>_i32 (func (param i32 i64 i32 i64 i32 i64 i32) (result i32)))
 (type $i64_=>_i32 (func (param i64) (result i32)))
 (type $i64_=>_i64 (func (param i64) (result i64)))
 (type $i32_i32_=>_f32 (func (param i32 i32) (result f32)))
 (type $i32_i32_=>_f64 (func (param i32 i32) (result f64)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (import "rtrace" "onalloc" (func $~lib/rt/rtrace/onalloc (param i32)))
 (import "rtrace" "onincrement" (func $~lib/rt/rtrace/onincrement (param i32)))
 (import "rtrace" "onrealloc" (func $~lib/rt/rtrace/onrealloc (param i32 i32)))
 (import "rtrace" "onfree" (func $~lib/rt/rtrace/onfree (param i32)))
 (import "Math" "random" (func $~lib/bindings/Math/random (result f64)))
 (import "env" "seed" (func $~lib/builtins/seed (result f64)))
 (import "rtrace" "ondecrement" (func $~lib/rt/rtrace/ondecrement (param i32)))
 (memory $0 1)
 (data (i32.const 1024) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h")
 (data (i32.const 1072) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
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 (data (i32.const 1168) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00a\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e")
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 (data (i32.const 1328) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
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 (data (i32.const 10308) "\01")
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 (data (i32.const 10352) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02")
 (data (i32.const 10384) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00\03")
 (data (i32.const 10416) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\001\00,\002")
 (data (i32.const 10448) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\000\00,\001\00,\002\00,\003")
 (data (i32.const 10480) "\03\00\00\00\01\00\00\00\00\00\00\00\03\00\00\00\01\ff")
 (data (i32.const 10512) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\001\00,\00-\001\00,\000")
 (data (i32.const 10544) "\06\00\00\00\01\00\00\00\00\00\00\00\06\00\00\00\01\00\ff\ff")
 (data (i32.const 10576) "\12\00\00\00\01\00\00\00\01\00\00\00\12\00\00\001\00,\006\005\005\003\005\00,\000")
 (data (i32.const 10624) "\18\00\00\00\01\00\00\00\00\00\00\00\18\00\00\00\01\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff")
 (data (i32.const 10672) "0\00\00\00\01\00\00\00\01\00\00\000\00\00\001\00,\001\008\004\004\006\007\004\004\000\007\003\007\000\009\005\005\001\006\001\005\00,\000")
 (data (i32.const 10736) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00\ff\ff\ff\ff\ff\ff\ff\ff@Eu\c3*\9d\fb\ff\00\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\7f")
 (data (i32.const 10784) "T\00\00\00\01\00\00\00\01\00\00\00T\00\00\00-\001\00,\00-\001\002\003\004\005\006\007\008\009\000\001\002\003\004\005\006\00,\000\00,\009\002\002\003\003\007\002\000\003\006\008\005\004\007\007\005\008\000\007")
 (data (i32.const 10896) "\1c\00\00\00\01\00\00\00\00\00\00\00\1c\00\00\00\a0\1e\00\00 \1e\00\00 \1e\00\00`\1e\00\00@\1e\00\00\80\1e")
 (data (i32.const 10944) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00,\00a\00,\00a\00,\00a\00b\00,\00b\00,\00b\00a\00,")
 (data (i32.const 10992) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\002")
 (data (i32.const 11024) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\004")
 (data (i32.const 11056) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00@\'\00\00\00+\00\00\00\00\00\00 +")
 (data (i32.const 11088) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\001\00,\002\00,\00,\004")
 (data (i32.const 11120) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02")
 (data (i32.const 11152) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\03\00\00\00\04")
 (data (i32.const 11184) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\001\00,\002\00,\003\00,\004")
 (data (i32.const 11216) "\02\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\01\02")
 (data (i32.const 11248) "\02\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\03\04")
 (data (i32.const 11280) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01")
 (data (i32.const 11312) "\04\00\00\00\01\00\00\00\00\00\00\00\04")
 (data (i32.const 11344) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\02\00\00\00\03")
 (data (i32.const 11376) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\04\00\00\00\05\00\00\00\06")
 (data (i32.const 11408) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\07\00\00\00\08\00\00\00\t")
 (data (i32.const 11440) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00o\00n\00e")
 (data (i32.const 11472) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\c0,")
 (data (i32.const 11504) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00t\00w\00o")
 (data (i32.const 11536) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00t\00h\00r\00e\00e")
 (data (i32.const 11568) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\00-\00\00\00\00\00\00 -")
 (data (i32.const 11600) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00f\00o\00u\00r")
 (data (i32.const 11632) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00f\00i\00v\00e")
 (data (i32.const 11664) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00s\00i\00x")
 (data (i32.const 11696) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00`-\00\00\80-\00\00\a0-")
 (data (i32.const 11728) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00s\00e\00v\00e\00n")
 (data (i32.const 11760) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\e0-")
 (data (i32.const 11792) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00\c0,\00\00\00-\00\00\00\00\00\00 -\00\00`-\00\00\80-\00\00\a0-\00\00\e0-")
 (data (i32.const 11844) "\01")
 (data (i32.const 11860) "\01")
 (data (i32.const 11872) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00I\00l\00l\00e\00g\00a\00l\00 \00g\00e\00n\00e\00r\00i\00c\00 \00t\00y\00p\00e")
 (table $0 57 funcref)
 (elem (i32.const 1) $start:std/array~anonymous|0 $start:std/array~anonymous|1 $start:std/array~anonymous|2 $start:std/array~anonymous|3 $start:std/array~anonymous|2 $start:std/array~anonymous|5 $start:std/array~anonymous|6 $start:std/array~anonymous|7 $start:std/array~anonymous|8 $start:std/array~anonymous|9 $start:std/array~anonymous|10 $start:std/array~anonymous|11 $start:std/array~anonymous|12 $start:std/array~anonymous|13 $start:std/array~anonymous|14 $start:std/array~anonymous|15 $start:std/array~anonymous|16 $start:std/array~anonymous|17 $start:std/array~anonymous|16 $start:std/array~anonymous|19 $start:std/array~anonymous|20 $start:std/array~anonymous|21 $start:std/array~anonymous|22 $start:std/array~anonymous|23 $start:std/array~anonymous|24 $start:std/array~anonymous|25 $start:std/array~anonymous|26 $start:std/array~anonymous|27 $start:std/array~anonymous|28 $start:std/array~anonymous|29 $start:std/array~anonymous|29 $start:std/array~anonymous|31 $start:std/array~anonymous|32 $start:std/array~anonymous|33 $start:std/array~anonymous|29 $start:std/array~anonymous|35 $start:std/array~anonymous|29 $start:std/array~anonymous|29 $start:std/array~anonymous|31 $start:std/array~anonymous|32 $start:std/array~anonymous|33 $start:std/array~anonymous|29 $start:std/array~anonymous|35 $~lib/util/sort/COMPARATOR<f32>~anonymous|0 $~lib/util/sort/COMPARATOR<f64>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $~lib/util/sort/COMPARATOR<u32>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $start:std/array~anonymous|44 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $start:std/array~anonymous|44 $start:std/array~anonymous|47 $start:std/array~anonymous|48 $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0)
 (global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
 (global $~lib/rt/tlsf/collectLock (mut i32) (i32.const 0))
 (global $std/array/arr (mut i32) (i32.const 0))
 (global $std/array/i (mut i32) (i32.const 0))
 (global $~argumentsLength (mut i32) (i32.const 0))
 (global $~lib/math/random_seeded (mut i32) (i32.const 0))
 (global $~lib/math/random_state0_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state1_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state0_32 (mut i32) (i32.const 0))
 (global $~lib/math/random_state1_32 (mut i32) (i32.const 0))
 (global $~lib/util/number/_frc_plus (mut i64) (i64.const 0))
 (global $~lib/util/number/_frc_minus (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp (mut i32) (i32.const 0))
 (global $~lib/util/number/_K (mut i32) (i32.const 0))
 (global $~lib/util/number/_frc_pow (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp_pow (mut i32) (i32.const 0))
 (global $~started (mut i32) (i32.const 0))
 (global $std/array/ArrayU32 i32 (i32.const 40))
 (global $std/array/ArrayU8 i32 (i32.const 41))
 (global $std/array/ArrayStr i32 (i32.const 42))
 (export "_start" (func $~start))
 (export "memory" (memory $0))
 (export "ArrayU32" (global $std/array/ArrayU32))
 (export "ArrayU32#constructor" (func $~lib/array/Array<u32>#constructor@varargs))
 (export "ArrayU32#get:length" (func $~lib/array/Array<u8>#get:length))
 (export "ArrayU32#set:length" (func $~lib/array/Array<u32>#set:length))
 (export "ArrayU32#every" (func $~lib/array/Array<i32>#every))
 (export "ArrayU32#findIndex" (func $~lib/array/Array<i32>#findIndex))
 (export "ArrayU32#fill" (func $~lib/array/Array<u32>#fill@varargs))
 (export "ArrayU32#includes" (func $~lib/array/Array<u32>#includes@varargs))
 (export "ArrayU32#indexOf" (func $~lib/array/Array<u32>#indexOf@varargs))
 (export "ArrayU32#lastIndexOf" (func $~lib/array/Array<u32>#lastIndexOf@varargs))
 (export "ArrayU32#push" (func $~lib/array/Array<i32>#push))
 (export "ArrayU32#concat" (func $~lib/array/Array<u32>#concat))
 (export "ArrayU32#copyWithin" (func $~lib/array/Array<u32>#copyWithin@varargs))
 (export "ArrayU32#pop" (func $~lib/array/Array<i32>#pop))
 (export "ArrayU32#forEach" (func $~lib/array/Array<i32>#forEach))
 (export "ArrayU32#filter" (func $~lib/array/Array<u32>#filter))
 (export "ArrayU32#shift" (func $~lib/array/Array<i32>#shift))
 (export "ArrayU32#some" (func $~lib/array/Array<i32>#some))
 (export "ArrayU32#unshift" (func $~lib/array/Array<i32>#unshift))
 (export "ArrayU32#slice" (func $~lib/array/Array<u32>#slice@varargs))
 (export "ArrayU32#splice" (func $~lib/array/Array<u32>#splice@varargs))
 (export "ArrayU32#reverse" (func $~lib/array/Array<i32>#reverse))
 (export "ArrayU32#sort" (func $~lib/array/Array<u32>#sort@varargs))
 (export "ArrayU32#join" (func $~lib/array/Array<u32>#join@varargs))
 (export "ArrayU32#flat" (func $~lib/array/Array<u32>#flat))
 (export "ArrayU32#toString" (func $~lib/array/Array<u32>#toString))
 (export "ArrayU8" (global $std/array/ArrayU8))
 (export "ArrayU8#constructor" (func $~lib/array/Array<u8>#constructor@varargs))
 (export "ArrayU8#get:length" (func $~lib/array/Array<u8>#get:length))
 (export "ArrayU8#set:length" (func $~lib/array/Array<u8>#set:length))
 (export "ArrayU8#every" (func $~lib/array/Array<u8>#every))
 (export "ArrayU8#findIndex" (func $~lib/array/Array<u8>#findIndex))
 (export "ArrayU8#fill" (func $~lib/array/Array<u8>#fill@varargs))
 (export "ArrayU8#includes" (func $~lib/array/Array<u8>#includes@varargs))
 (export "ArrayU8#indexOf" (func $~lib/array/Array<u8>#indexOf@varargs))
 (export "ArrayU8#lastIndexOf" (func $~lib/array/Array<u8>#lastIndexOf@varargs))
 (export "ArrayU8#push" (func $~lib/array/Array<u8>#push))
 (export "ArrayU8#concat" (func $~lib/array/Array<u8>#concat))
 (export "ArrayU8#copyWithin" (func $~lib/array/Array<u8>#copyWithin@varargs))
 (export "ArrayU8#pop" (func $~lib/array/Array<u8>#pop))
 (export "ArrayU8#forEach" (func $~lib/array/Array<u8>#forEach))
 (export "ArrayU8#filter" (func $~lib/array/Array<u8>#filter))
 (export "ArrayU8#shift" (func $~lib/array/Array<u8>#shift))
 (export "ArrayU8#some" (func $~lib/array/Array<u8>#some))
 (export "ArrayU8#unshift" (func $~lib/array/Array<u8>#unshift))
 (export "ArrayU8#slice" (func $~lib/array/Array<u8>#slice@varargs))
 (export "ArrayU8#splice" (func $~lib/array/Array<u8>#splice@varargs))
 (export "ArrayU8#reverse" (func $~lib/array/Array<u8>#reverse))
 (export "ArrayU8#sort" (func $~lib/array/Array<u8>#sort@varargs))
 (export "ArrayU8#join" (func $~lib/array/Array<u8>#join@varargs))
 (export "ArrayU8#flat" (func $~lib/array/Array<u32>#flat))
 (export "ArrayU8#toString" (func $~lib/array/Array<u8>#toString))
 (export "ArrayStr" (global $std/array/ArrayStr))
 (export "ArrayStr#constructor" (func $~lib/array/Array<~lib/string/String>#constructor@varargs))
 (export "ArrayStr#get:length" (func $~lib/array/Array<u8>#get:length))
 (export "ArrayStr#set:length" (func $~lib/array/Array<std/array/Ref>#set:length))
 (export "ArrayStr#every" (func $~lib/array/Array<i32>#every))
 (export "ArrayStr#findIndex" (func $~lib/array/Array<i32>#findIndex))
 (export "ArrayStr#fill" (func $~lib/array/Array<~lib/string/String>#fill@varargs))
 (export "ArrayStr#includes" (func $~lib/array/Array<~lib/string/String>#includes@varargs))
 (export "ArrayStr#indexOf" (func $~lib/array/Array<~lib/string/String>#indexOf@varargs))
 (export "ArrayStr#lastIndexOf" (func $~lib/array/Array<~lib/string/String>#lastIndexOf@varargs))
 (export "ArrayStr#push" (func $~lib/array/Array<~lib/string/String>#push))
 (export "ArrayStr#concat" (func $~lib/array/Array<~lib/string/String>#concat))
 (export "ArrayStr#copyWithin" (func $~lib/array/Array<~lib/string/String>#copyWithin@varargs))
 (export "ArrayStr#pop" (func $~lib/array/Array<~lib/string/String>#pop))
 (export "ArrayStr#forEach" (func $~lib/array/Array<i32>#forEach))
 (export "ArrayStr#filter" (func $~lib/array/Array<~lib/string/String>#filter))
 (export "ArrayStr#shift" (func $~lib/array/Array<~lib/string/String>#shift))
 (export "ArrayStr#some" (func $~lib/array/Array<i32>#some))
 (export "ArrayStr#unshift" (func $~lib/array/Array<~lib/string/String>#unshift))
 (export "ArrayStr#slice" (func $~lib/array/Array<~lib/string/String>#slice@varargs))
 (export "ArrayStr#splice" (func $~lib/array/Array<~lib/string/String>#splice@varargs))
 (export "ArrayStr#reverse" (func $~lib/array/Array<~lib/string/String>#reverse))
 (export "ArrayStr#sort" (func $~lib/array/Array<~lib/string/String>#sort@varargs))
 (export "ArrayStr#join" (func $~lib/array/Array<~lib/string/String>#join@varargs))
 (export "ArrayStr#flat" (func $~lib/array/Array<u32>#flat))
 (export "ArrayStr#toString" (func $~lib/array/Array<~lib/string/String|null>#toString))
 (export "__setArgumentsLength" (func $~setArgumentsLength))
 (func $~lib/rt/pure/__release (param $0 i32)
  local.get $0
  i32.const 11928
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   call $~lib/rt/pure/decrement
  end
 )
 (func $~lib/rt/tlsf/removeBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.load
  local.tee $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 277
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const -4
  i32.and
  local.tee $2
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $2
   i32.const 1073741808
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 279
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 256
  i32.lt_u
  if
   local.get $2
   i32.const 4
   i32.shr_u
   local.set $2
  else
   local.get $2
   i32.const 31
   local.get $2
   i32.clz
   i32.sub
   local.tee $4
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $2
   local.get $4
   i32.const 7
   i32.sub
   local.set $4
  end
  local.get $2
  i32.const 16
  i32.lt_u
  i32.const 0
  local.get $4
  i32.const 23
  i32.lt_u
  select
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 292
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=20
  local.set $3
  local.get $1
  i32.load offset=16
  local.tee $5
  if
   local.get $5
   local.get $3
   i32.store offset=20
  end
  local.get $3
  if
   local.get $3
   local.get $5
   i32.store offset=16
  end
  local.get $1
  local.get $0
  local.get $2
  local.get $4
  i32.const 4
  i32.shl
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  i32.eq
  if
   local.get $0
   local.get $2
   local.get $4
   i32.const 4
   i32.shl
   i32.add
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   i32.store offset=96
   local.get $3
   i32.eqz
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    local.tee $3
    i32.load offset=4
    i32.const 1
    local.get $2
    i32.shl
    i32.const -1
    i32.xor
    i32.and
    local.set $1
    local.get $3
    local.get $1
    i32.store offset=4
    local.get $1
    i32.eqz
    if
     local.get $0
     local.get $0
     i32.load
     i32.const 1
     local.get $4
     i32.shl
     i32.const -1
     i32.xor
     i32.and
     i32.store
    end
   end
  end
 )
 (func $~lib/rt/tlsf/insertBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 205
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load
  local.tee $4
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 207
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 16
  i32.add
  local.get $1
  i32.load
  i32.const -4
  i32.and
  i32.add
  local.tee $5
  i32.load
  local.tee $2
  i32.const 1
  i32.and
  if
   local.get $4
   i32.const -4
   i32.and
   i32.const 16
   i32.add
   local.get $2
   i32.const -4
   i32.and
   i32.add
   local.tee $3
   i32.const 1073741808
   i32.lt_u
   if
    local.get $0
    local.get $5
    call $~lib/rt/tlsf/removeBlock
    local.get $1
    local.get $3
    local.get $4
    i32.const 3
    i32.and
    i32.or
    local.tee $4
    i32.store
    local.get $1
    i32.const 16
    i32.add
    local.get $1
    i32.load
    i32.const -4
    i32.and
    i32.add
    local.tee $5
    i32.load
    local.set $2
   end
  end
  local.get $4
  i32.const 2
  i32.and
  if
   local.get $1
   i32.const 4
   i32.sub
   i32.load
   local.tee $3
   i32.load
   local.tee $7
   i32.const 1
   i32.and
   i32.eqz
   if
    i32.const 0
    i32.const 1136
    i32.const 228
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $7
   i32.const -4
   i32.and
   i32.const 16
   i32.add
   local.get $4
   i32.const -4
   i32.and
   i32.add
   local.tee $8
   i32.const 1073741808
   i32.lt_u
   if (result i32)
    local.get $0
    local.get $3
    call $~lib/rt/tlsf/removeBlock
    local.get $3
    local.get $8
    local.get $7
    i32.const 3
    i32.and
    i32.or
    local.tee $4
    i32.store
    local.get $3
   else
    local.get $1
   end
   local.set $1
  end
  local.get $5
  local.get $2
  i32.const 2
  i32.or
  i32.store
  local.get $4
  i32.const -4
  i32.and
  local.tee $3
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $3
   i32.const 1073741808
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 243
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  local.get $1
  i32.const 16
  i32.add
  i32.add
  local.get $5
  i32.ne
  if
   i32.const 0
   i32.const 1136
   i32.const 244
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 4
  i32.sub
  local.get $1
  i32.store
  local.get $3
  i32.const 256
  i32.lt_u
  if
   local.get $3
   i32.const 4
   i32.shr_u
   local.set $3
  else
   local.get $3
   i32.const 31
   local.get $3
   i32.clz
   i32.sub
   local.tee $4
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $3
   local.get $4
   i32.const 7
   i32.sub
   local.set $6
  end
  local.get $3
  i32.const 16
  i32.lt_u
  i32.const 0
  local.get $6
  i32.const 23
  i32.lt_u
  select
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 260
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $3
  local.get $6
  i32.const 4
  i32.shl
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  local.set $4
  local.get $1
  i32.const 0
  i32.store offset=16
  local.get $1
  local.get $4
  i32.store offset=20
  local.get $4
  if
   local.get $4
   local.get $1
   i32.store offset=16
  end
  local.get $0
  local.get $3
  local.get $6
  i32.const 4
  i32.shl
  i32.add
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store offset=96
  local.get $0
  local.get $0
  i32.load
  i32.const 1
  local.get $6
  i32.shl
  i32.or
  i32.store
  local.get $0
  local.get $6
  i32.const 2
  i32.shl
  i32.add
  local.tee $0
  local.get $0
  i32.load offset=4
  i32.const 1
  local.get $3
  i32.shl
  i32.or
  i32.store offset=4
 )
 (func $~lib/rt/tlsf/addMemory (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $1
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $1
  local.get $2
  i32.le_u
  select
  select
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 386
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=1568
  local.tee $3
  if
   local.get $1
   local.get $3
   i32.const 16
   i32.add
   i32.lt_u
   if
    i32.const 0
    i32.const 1136
    i32.const 396
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 16
   i32.sub
   i32.eq
   if
    local.get $3
    i32.load
    local.set $4
    local.get $1
    i32.const 16
    i32.sub
    local.set $1
   end
  else
   local.get $1
   local.get $0
   i32.const 1572
   i32.add
   i32.lt_u
   if
    i32.const 0
    i32.const 1136
    i32.const 408
    i32.const 5
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  local.get $1
  i32.sub
  local.tee $2
  i32.const 48
  i32.lt_u
  if
   return
  end
  local.get $1
  local.get $4
  i32.const 2
  i32.and
  local.get $2
  i32.const 32
  i32.sub
  i32.const 1
  i32.or
  i32.or
  i32.store
  local.get $1
  i32.const 0
  i32.store offset=16
  local.get $1
  i32.const 0
  i32.store offset=20
  local.get $1
  local.get $2
  i32.add
  i32.const 16
  i32.sub
  local.tee $2
  i32.const 2
  i32.store
  local.get $0
  local.get $2
  i32.store offset=1568
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
 )
 (func $~lib/rt/tlsf/maybeInitialize (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  global.get $~lib/rt/tlsf/ROOT
  local.tee $0
  i32.eqz
  if
   i32.const 1
   memory.size
   local.tee $0
   i32.gt_s
   if (result i32)
    i32.const 1
    local.get $0
    i32.sub
    memory.grow
    i32.const 0
    i32.lt_s
   else
    i32.const 0
   end
   if
    unreachable
   end
   i32.const 11936
   local.tee $0
   i32.const 0
   i32.store
   i32.const 13504
   i32.const 0
   i32.store
   loop $for-loop|0
    local.get $1
    i32.const 23
    i32.lt_u
    if
     local.get $1
     i32.const 2
     i32.shl
     i32.const 11936
     i32.add
     i32.const 0
     i32.store offset=4
     i32.const 0
     local.set $2
     loop $for-loop|1
      local.get $2
      i32.const 16
      i32.lt_u
      if
       local.get $1
       i32.const 4
       i32.shl
       local.get $2
       i32.add
       i32.const 2
       i32.shl
       i32.const 11936
       i32.add
       i32.const 0
       i32.store offset=96
       local.get $2
       i32.const 1
       i32.add
       local.set $2
       br $for-loop|1
      end
     end
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   i32.const 11936
   i32.const 13520
   memory.size
   i32.const 16
   i32.shl
   call $~lib/rt/tlsf/addMemory
   i32.const 11936
   global.set $~lib/rt/tlsf/ROOT
  end
  local.get $0
 )
 (func $~lib/rt/tlsf/prepareSize (param $0 i32) (result i32)
  local.get $0
  i32.const 1073741808
  i32.ge_u
  if
   i32.const 1184
   i32.const 1136
   i32.const 461
   i32.const 30
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 15
  i32.add
  i32.const -16
  i32.and
  local.tee $0
  i32.const 16
  local.get $0
  i32.const 16
  i32.gt_u
  select
 )
 (func $~lib/rt/tlsf/searchBlock (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 256
  i32.lt_u
  if
   local.get $1
   i32.const 4
   i32.shr_u
   local.set $1
  else
   local.get $1
   i32.const 1
   i32.const 27
   local.get $1
   i32.clz
   i32.sub
   i32.shl
   i32.add
   i32.const 1
   i32.sub
   local.get $1
   local.get $1
   i32.const 536870904
   i32.lt_u
   select
   local.tee $1
   i32.const 31
   local.get $1
   i32.clz
   i32.sub
   local.tee $2
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $1
   local.get $2
   i32.const 7
   i32.sub
   local.set $2
  end
  local.get $1
  i32.const 16
  i32.lt_u
  i32.const 0
  local.get $2
  i32.const 23
  i32.lt_u
  select
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 338
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=4
  i32.const -1
  local.get $1
  i32.shl
  i32.and
  local.tee $1
  if (result i32)
   local.get $0
   local.get $1
   i32.ctz
   local.get $2
   i32.const 4
   i32.shl
   i32.add
   i32.const 2
   i32.shl
   i32.add
   i32.load offset=96
  else
   local.get $0
   i32.load
   i32.const -1
   local.get $2
   i32.const 1
   i32.add
   i32.shl
   i32.and
   local.tee $1
   if (result i32)
    local.get $0
    local.get $1
    i32.ctz
    local.tee $1
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=4
    local.tee $2
    i32.eqz
    if
     i32.const 0
     i32.const 1136
     i32.const 351
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $2
    i32.ctz
    local.get $1
    i32.const 4
    i32.shl
    i32.add
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=96
   else
    i32.const 0
   end
  end
 )
 (func $~lib/rt/tlsf/prepareBlock (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  i32.load
  local.set $3
  local.get $2
  i32.const 15
  i32.and
  if
   i32.const 0
   i32.const 1136
   i32.const 365
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const -4
  i32.and
  local.get $2
  i32.sub
  local.tee $4
  i32.const 32
  i32.ge_u
  if
   local.get $1
   local.get $2
   local.get $3
   i32.const 2
   i32.and
   i32.or
   i32.store
   local.get $2
   local.get $1
   i32.const 16
   i32.add
   i32.add
   local.tee $1
   local.get $4
   i32.const 16
   i32.sub
   i32.const 1
   i32.or
   i32.store
   local.get $0
   local.get $1
   call $~lib/rt/tlsf/insertBlock
  else
   local.get $1
   local.get $3
   i32.const -2
   i32.and
   i32.store
   local.get $1
   i32.const 16
   i32.add
   local.tee $0
   local.get $1
   i32.load
   i32.const -4
   i32.and
   i32.add
   local.get $0
   local.get $1
   i32.load
   i32.const -4
   i32.and
   i32.add
   i32.load
   i32.const -3
   i32.and
   i32.store
  end
 )
 (func $~lib/rt/tlsf/allocateBlock (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/rt/tlsf/collectLock
  if
   i32.const 0
   i32.const 1136
   i32.const 500
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/prepareSize
  local.tee $4
  call $~lib/rt/tlsf/searchBlock
  local.tee $3
  i32.eqz
  if
   i32.const 1
   global.set $~lib/rt/tlsf/collectLock
   i32.const 0
   global.set $~lib/rt/tlsf/collectLock
   local.get $0
   local.get $4
   call $~lib/rt/tlsf/searchBlock
   local.tee $3
   i32.eqz
   if
    i32.const 16
    memory.size
    local.tee $3
    i32.const 16
    i32.shl
    i32.const 16
    i32.sub
    local.get $0
    i32.load offset=1568
    i32.ne
    i32.shl
    local.get $4
    i32.const 1
    i32.const 27
    local.get $4
    i32.clz
    i32.sub
    i32.shl
    i32.const 1
    i32.sub
    i32.add
    local.get $4
    local.get $4
    i32.const 536870904
    i32.lt_u
    select
    i32.add
    i32.const 65535
    i32.add
    i32.const -65536
    i32.and
    i32.const 16
    i32.shr_u
    local.set $5
    local.get $3
    local.get $5
    local.get $3
    local.get $5
    i32.gt_s
    select
    memory.grow
    i32.const 0
    i32.lt_s
    if
     local.get $5
     memory.grow
     i32.const 0
     i32.lt_s
     if
      unreachable
     end
    end
    local.get $0
    local.get $3
    i32.const 16
    i32.shl
    memory.size
    i32.const 16
    i32.shl
    call $~lib/rt/tlsf/addMemory
    local.get $0
    local.get $4
    call $~lib/rt/tlsf/searchBlock
    local.tee $3
    i32.eqz
    if
     i32.const 0
     i32.const 1136
     i32.const 512
     i32.const 20
     call $~lib/builtins/abort
     unreachable
    end
   end
  end
  local.get $3
  i32.load
  i32.const -4
  i32.and
  local.get $4
  i32.lt_u
  if
   i32.const 0
   i32.const 1136
   i32.const 520
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 0
  i32.store offset=4
  local.get $3
  local.get $2
  i32.store offset=8
  local.get $3
  local.get $1
  i32.store offset=12
  local.get $0
  local.get $3
  call $~lib/rt/tlsf/removeBlock
  local.get $0
  local.get $3
  local.get $4
  call $~lib/rt/tlsf/prepareBlock
  local.get $3
  call $~lib/rt/rtrace/onalloc
  local.get $3
 )
 (func $~lib/rt/tlsf/__alloc (param $0 i32) (param $1 i32) (result i32)
  call $~lib/rt/tlsf/maybeInitialize
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/allocateBlock
  i32.const 16
  i32.add
 )
 (func $~lib/memory/memory.fill (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $2
   i32.eqz
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   local.get $1
   i32.store8
   local.get $0
   local.get $2
   i32.add
   i32.const 4
   i32.sub
   local.tee $3
   local.get $1
   i32.store8 offset=3
   local.get $2
   i32.const 2
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   local.get $1
   i32.store8 offset=1
   local.get $0
   local.get $1
   i32.store8 offset=2
   local.get $3
   local.get $1
   i32.store8 offset=2
   local.get $3
   local.get $1
   i32.store8 offset=1
   local.get $2
   i32.const 6
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   local.get $1
   i32.store8 offset=3
   local.get $3
   local.get $1
   i32.store8
   local.get $2
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 0
   local.get $0
   i32.sub
   i32.const 3
   i32.and
   local.tee $5
   i32.add
   local.tee $3
   local.get $1
   i32.const 255
   i32.and
   i32.const 16843009
   i32.mul
   local.tee $0
   i32.store
   local.get $3
   local.get $2
   local.get $5
   i32.sub
   i32.const -4
   i32.and
   local.tee $2
   i32.add
   i32.const 28
   i32.sub
   local.tee $1
   local.get $0
   i32.store offset=24
   local.get $2
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $3
   local.get $0
   i32.store offset=4
   local.get $3
   local.get $0
   i32.store offset=8
   local.get $1
   local.get $0
   i32.store offset=16
   local.get $1
   local.get $0
   i32.store offset=20
   local.get $2
   i32.const 24
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $3
   local.get $0
   i32.store offset=12
   local.get $3
   local.get $0
   i32.store offset=16
   local.get $3
   local.get $0
   i32.store offset=20
   local.get $3
   local.get $0
   i32.store offset=24
   local.get $1
   local.get $0
   i32.store
   local.get $1
   local.get $0
   i32.store offset=4
   local.get $1
   local.get $0
   i32.store offset=8
   local.get $1
   local.get $0
   i32.store offset=12
   local.get $3
   local.get $3
   i32.const 4
   i32.and
   i32.const 24
   i32.add
   local.tee $3
   i32.add
   local.set $1
   local.get $2
   local.get $3
   i32.sub
   local.set $2
   local.get $0
   i64.extend_i32_u
   local.get $0
   i64.extend_i32_u
   i64.const 32
   i64.shl
   i64.or
   local.set $4
   loop $while-continue|0
    local.get $2
    i32.const 32
    i32.ge_u
    if
     local.get $1
     local.get $4
     i64.store
     local.get $1
     local.get $4
     i64.store offset=8
     local.get $1
     local.get $4
     i64.store offset=16
     local.get $1
     local.get $4
     i64.store offset=24
     local.get $2
     i32.const 32
     i32.sub
     local.set $2
     local.get $1
     i32.const 32
     i32.add
     local.set $1
     br $while-continue|0
    end
   end
  end
 )
 (func $~lib/rt/pure/__retain (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.const 11928
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   local.tee $1
   i32.load offset=4
   local.tee $2
   i32.const -268435456
   i32.and
   local.get $2
   i32.const 1
   i32.add
   i32.const -268435456
   i32.and
   i32.ne
   if
    i32.const 0
    i32.const 1248
    i32.const 109
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   local.get $2
   i32.const 1
   i32.add
   i32.store offset=4
   local.get $1
   call $~lib/rt/rtrace/onincrement
   local.get $1
   i32.load
   i32.const 1
   i32.and
   if
    i32.const 0
    i32.const 1248
    i32.const 112
    i32.const 14
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#constructor (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 16
  i32.const 3
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $5
  i32.const 0
  i32.store
  local.get $5
  i32.const 0
  i32.store offset=4
  local.get $5
  i32.const 0
  i32.store offset=8
  local.get $5
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 2
  i32.shl
  local.tee $4
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  i32.const 0
  local.get $4
  call $~lib/memory/memory.fill
  local.get $2
  local.set $1
  local.get $2
  local.get $5
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $1
   call $~lib/rt/pure/__retain
   local.set $1
   local.get $3
   call $~lib/rt/pure/__release
  end
  local.get $5
  local.get $1
  i32.store
  local.get $5
  local.get $2
  i32.store offset=4
  local.get $5
  local.get $4
  i32.store offset=8
  local.get $5
  local.get $0
  i32.store offset=12
  local.get $5
 )
 (func $~lib/array/Array.isArray<~lib/array/Array<i32>|null> (param $0 i32) (result i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.tee $0
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 0
  i32.ne
 )
 (func $std/array/Ref#constructor (param $0 i32) (result i32)
  (local $1 i32)
  i32.const 4
  i32.const 4
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/memory/memory.copy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $2
   local.set $4
   local.get $0
   local.get $1
   i32.eq
   br_if $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.get $1
   i32.lt_u
   if
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       local.get $4
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $4
       i32.const 1
       i32.sub
       local.set $4
       local.get $0
       local.tee $2
       i32.const 1
       i32.add
       local.set $0
       local.get $1
       local.tee $3
       i32.const 1
       i32.add
       local.set $1
       local.get $2
       local.get $3
       i32.load8_u
       i32.store8
       br $while-continue|0
      end
     end
     loop $while-continue|1
      local.get $4
      i32.const 8
      i32.ge_u
      if
       local.get $0
       local.get $1
       i64.load
       i64.store
       local.get $4
       i32.const 8
       i32.sub
       local.set $4
       local.get $0
       i32.const 8
       i32.add
       local.set $0
       local.get $1
       i32.const 8
       i32.add
       local.set $1
       br $while-continue|1
      end
     end
    end
    loop $while-continue|2
     local.get $4
     if
      local.get $0
      local.tee $2
      i32.const 1
      i32.add
      local.set $0
      local.get $1
      local.tee $3
      i32.const 1
      i32.add
      local.set $1
      local.get $2
      local.get $3
      i32.load8_u
      i32.store8
      local.get $4
      i32.const 1
      i32.sub
      local.set $4
      br $while-continue|2
     end
    end
   else
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|3
      local.get $0
      local.get $4
      i32.add
      i32.const 7
      i32.and
      if
       local.get $4
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $4
       i32.const 1
       i32.sub
       local.tee $4
       local.get $0
       i32.add
       local.get $1
       local.get $4
       i32.add
       i32.load8_u
       i32.store8
       br $while-continue|3
      end
     end
     loop $while-continue|4
      local.get $4
      i32.const 8
      i32.ge_u
      if
       local.get $4
       i32.const 8
       i32.sub
       local.tee $4
       local.get $0
       i32.add
       local.get $1
       local.get $4
       i32.add
       i64.load
       i64.store
       br $while-continue|4
      end
     end
    end
    loop $while-continue|5
     local.get $4
     if
      local.get $4
      i32.const 1
      i32.sub
      local.tee $4
      local.get $0
      i32.add
      local.get $1
      local.get $4
      i32.add
      i32.load8_u
      i32.store8
      br $while-continue|5
     end
    end
   end
  end
 )
 (func $~lib/rt/__allocArray (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 16
  local.get $2
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  local.get $0
  local.get $1
  i32.shl
  local.tee $1
  local.set $5
  local.get $1
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $3
  if
   local.get $4
   local.get $3
   local.get $5
   call $~lib/memory/memory.copy
  end
  local.get $4
  local.tee $3
  call $~lib/rt/pure/__retain
  i32.store
  local.get $2
  local.get $3
  i32.store offset=4
  local.get $2
  local.get $1
  i32.store offset=8
  local.get $2
  local.get $0
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u8>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $0
  i32.load offset=12
  local.set $4
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.tee $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $4
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $4
   local.get $3
   local.get $4
   i32.lt_s
   select
  end
  local.tee $3
  i32.lt_s
  if
   local.get $2
   local.get $5
   i32.add
   local.get $1
   local.get $3
   local.get $2
   i32.sub
   call $~lib/memory/memory.fill
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u8>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u8>#__get (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.add
  i32.load8_u
 )
 (func $std/array/isArraysEqual<u8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  block $folding-inner1
   block $folding-inner0
    local.get $0
    i32.load offset=12
    local.tee $3
    local.get $1
    i32.load offset=12
    i32.ne
    br_if $folding-inner0
    local.get $0
    local.get $1
    i32.eq
    br_if $folding-inner1
    loop $for-loop|0
     local.get $2
     local.get $3
     i32.lt_s
     if
      local.get $0
      local.get $2
      call $~lib/array/Array<u8>#__get
      local.get $1
      local.get $2
      call $~lib/array/Array<u8>#__get
      i32.ne
      br_if $folding-inner0
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    br $folding-inner1
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 0
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $~lib/array/Array<u32>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $0
  i32.load offset=12
  local.set $4
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $4
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $4
   local.get $3
   local.get $4
   i32.lt_s
   select
  end
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $5
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    local.get $1
    i32.store
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u32>#__get (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
 )
 (func $std/array/isArraysEqual<u32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  block $folding-inner1
   block $folding-inner0
    local.get $2
    i32.eqz
    if
     local.get $0
     i32.load offset=12
     local.tee $2
     local.get $1
     i32.load offset=12
     i32.ne
     br_if $folding-inner0
     local.get $0
     local.get $1
     i32.eq
     br_if $folding-inner1
    end
    loop $for-loop|0
     local.get $3
     local.get $2
     i32.lt_s
     if
      local.get $0
      local.get $3
      call $~lib/array/Array<u32>#__get
      local.get $1
      local.get $3
      call $~lib/array/Array<u32>#__get
      i32.ne
      br_if $folding-inner0
      local.get $3
      i32.const 1
      i32.add
      local.set $3
      br $for-loop|0
     end
    end
    br $folding-inner1
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 0
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $std/array/internalCapacity<i32> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.load
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 16
  i32.sub
  i32.load offset=12
  i32.const 2
  i32.shr_s
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/rt/tlsf/checkUsedBlock (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 16
  i32.sub
  local.set $1
  local.get $0
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $0
  select
  if (result i32)
   local.get $1
   i32.load
   i32.const 1
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  if (result i32)
   local.get $1
   i32.load offset=4
   i32.const -268435456
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1136
   i32.const 580
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
 )
 (func $~lib/rt/tlsf/freeBlock (param $0 i32) (param $1 i32)
  local.get $1
  local.get $1
  i32.load
  i32.const 1
  i32.or
  i32.store
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
  local.get $1
  call $~lib/rt/rtrace/onfree
 )
 (func $~lib/rt/tlsf/reallocateBlock (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  call $~lib/rt/tlsf/prepareSize
  local.tee $3
  local.get $1
  i32.load
  local.tee $5
  i32.const -4
  i32.and
  i32.le_u
  if
   local.get $0
   local.get $1
   local.get $3
   call $~lib/rt/tlsf/prepareBlock
   local.get $1
   local.get $2
   i32.store offset=12
   local.get $1
   return
  end
  local.get $1
  i32.const 16
  i32.add
  local.get $1
  i32.load
  i32.const -4
  i32.and
  i32.add
  local.tee $6
  i32.load
  local.tee $4
  i32.const 1
  i32.and
  if
   local.get $5
   i32.const -4
   i32.and
   i32.const 16
   i32.add
   local.get $4
   i32.const -4
   i32.and
   i32.add
   local.tee $4
   local.get $3
   i32.ge_u
   if
    local.get $0
    local.get $6
    call $~lib/rt/tlsf/removeBlock
    local.get $1
    local.get $5
    i32.const 3
    i32.and
    local.get $4
    i32.or
    i32.store
    local.get $1
    local.get $2
    i32.store offset=12
    local.get $0
    local.get $1
    local.get $3
    call $~lib/rt/tlsf/prepareBlock
    local.get $1
    return
   end
  end
  local.get $0
  local.get $2
  local.get $1
  i32.load offset=8
  call $~lib/rt/tlsf/allocateBlock
  local.tee $3
  local.get $1
  i32.load offset=4
  i32.store offset=4
  local.get $3
  i32.const 16
  i32.add
  local.get $1
  i32.const 16
  i32.add
  local.get $2
  call $~lib/memory/memory.copy
  local.get $1
  i32.const 11928
  i32.ge_u
  if
   local.get $1
   local.get $3
   call $~lib/rt/rtrace/onrealloc
   local.get $0
   local.get $1
   call $~lib/rt/tlsf/freeBlock
  end
  local.get $3
 )
 (func $~lib/array/ensureSize (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  local.get $0
  i32.load offset=8
  local.tee $3
  local.get $2
  i32.shr_u
  i32.gt_u
  if
   local.get $1
   i32.const 1073741808
   local.get $2
   i32.shr_u
   i32.gt_u
   if
    i32.const 1040
    i32.const 1088
    i32.const 14
    i32.const 48
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load
   local.set $4
   call $~lib/rt/tlsf/maybeInitialize
   local.get $4
   call $~lib/rt/tlsf/checkUsedBlock
   local.get $1
   local.get $2
   i32.shl
   local.tee $2
   call $~lib/rt/tlsf/reallocateBlock
   i32.const 16
   i32.add
   local.tee $1
   local.get $3
   i32.add
   i32.const 0
   local.get $2
   local.get $3
   i32.sub
   call $~lib/memory/memory.fill
   local.get $1
   local.get $4
   i32.ne
   if
    local.get $0
    local.get $1
    i32.store
    local.get $0
    local.get $1
    i32.store offset=4
   end
   local.get $0
   local.get $2
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i32>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load offset=12
  local.tee $3
  i32.const 1
  i32.add
  local.tee $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<i32>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<std/array/Ref>#set:length (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.tee $2
  local.get $1
  i32.gt_s
  if
   local.get $0
   i32.load offset=4
   local.tee $4
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.set $3
   local.get $4
   local.get $2
   i32.const 2
   i32.shl
   i32.add
   local.set $2
   loop $do-continue|0
    local.get $3
    i32.load
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 4
    i32.add
    local.tee $3
    local.get $2
    i32.lt_u
    br_if $do-continue|0
   end
  else
   local.get $0
   local.get $1
   i32.const 2
   call $~lib/array/ensureSize
  end
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<i32>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.load offset=12
  i32.const 0
  local.get $1
  select
  local.tee $4
  i32.add
  local.tee $2
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  local.tee $5
  local.get $0
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  local.tee $0
  call $~lib/memory/memory.copy
  local.get $0
  local.get $5
  i32.add
  local.get $1
  i32.load offset=4
  local.get $4
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/array/Array<i32>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $3
  local.get $0
  i32.load offset=12
  local.tee $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.set $3
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $4
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $4
   local.get $1
   local.get $4
   i32.lt_s
   select
  end
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  local.get $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.tee $2
  i32.const 2
  i32.shl
  i32.add
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $4
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $4
   local.get $3
   local.get $4
   i32.lt_s
   select
  end
  local.get $2
  i32.sub
  local.tee $2
  local.get $4
  local.get $1
  i32.sub
  local.tee $1
  local.get $2
  local.get $1
  i32.lt_s
  select
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<i32>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.tee $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.tee $3
  i32.const 4
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<i32>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.tee $2
  i32.load
  local.get $2
  local.get $2
  i32.const 4
  i32.add
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  local.tee $4
  call $~lib/memory/memory.copy
  local.get $2
  local.get $4
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<i32>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   i32.add
   local.set $1
   loop $while-continue|0
    local.get $2
    local.get $1
    i32.lt_u
    if
     local.get $2
     i32.load
     local.set $3
     local.get $2
     local.get $1
     i32.load
     i32.store
     local.get $1
     local.get $3
     i32.store
     local.get $2
     i32.const 4
     i32.add
     local.set $2
     local.get $1
     i32.const 4
     i32.sub
     local.set $1
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<i32>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $3
  if (result i32)
   local.get $2
   local.get $3
   i32.ge_s
  else
   i32.const 1
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $0
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $1
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<i32>#includes (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#indexOf
  i32.const 0
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $1
  i32.sub
  local.tee $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $1
  i32.ne
  if
   local.get $6
   local.get $5
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $1
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<std/array/Ref>#splice (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 2
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $1
  i32.sub
  local.tee $2
  i32.const 2
  local.get $2
  i32.lt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $1
  i32.ne
  if
   local.get $6
   local.get $5
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $1
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<std/array/Ref>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<std/array/Ref>#__get (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Ref>#__uget
  local.tee $0
  i32.eqz
  if
   i32.const 4928
   i32.const 1088
   i32.const 108
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
 )
 (func $~lib/array/Array<std/array/Ref|null>#splice (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.get $0
  i32.load offset=12
  local.tee $3
  i32.const 0
  local.get $3
  i32.lt_s
  select
  local.set $2
  i32.const 1
  local.get $3
  local.get $2
  i32.sub
  local.tee $1
  i32.const 1
  local.get $1
  i32.lt_s
  select
  local.tee $1
  i32.const 0
  local.get $1
  i32.const 0
  i32.gt_s
  select
  local.tee $1
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $1
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $2
  i32.ne
  if
   local.get $6
   local.get $5
   local.get $2
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $2
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $1
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<std/array/Ref|null>#__get (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Ref>#__uget
 )
 (func $~lib/array/Array<i32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 1504
    i32.const 1088
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $3
   i32.store offset=12
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
 )
 (func $start:std/array~anonymous|0 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.eqz
 )
 (func $~lib/array/Array<i32>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $1
     call $~lib/rt/pure/__release
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const -1
 )
 (func $start:std/array~anonymous|1 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 1
  i32.eq
 )
 (func $start:std/array~anonymous|2 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|3 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|5 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|6 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     local.get $1
     call $~lib/rt/pure/__release
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $start:std/array~anonymous|7 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.le_s
 )
 (func $start:std/array~anonymous|8 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|9 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|10 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 3
  i32.lt_s
 )
 (func $start:std/array~anonymous|11 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 3
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $1
     call $~lib/rt/pure/__release
     i32.const 1
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 0
 )
 (func $start:std/array~anonymous|12 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const -1
  i32.le_s
 )
 (func $start:std/array~anonymous|13 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|14 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|15 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 3
  i32.gt_s
 )
 (func $start:std/array~anonymous|16 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<i32>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|17 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|19 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|20 (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.eqz
  if
   loop $for-loop|0
    local.get $3
    i32.const 4
    i32.lt_s
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|0
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|1
    local.get $3
    i32.const 100
    i32.lt_s
    if
     local.get $2
     local.get $3
     i32.const 100
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|1
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|2
    local.get $3
    i32.const 100
    i32.lt_s
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|2
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|3
    local.get $3
    i32.const 100
    i32.lt_s
    if
     local.get $2
     local.get $3
     i32.const 200
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|3
    end
   end
  end
  local.get $1
  i32.const 2
  i32.eq
  if
   local.get $0
   i32.const 202
   i32.ne
   if
    i32.const 0
    i32.const 1296
    i32.const 625
    i32.const 7
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|21 (param $0 i32) (param $1 i32) (param $2 i32) (result f32)
  local.get $0
  f32.convert_i32_s
 )
 (func $~lib/array/Array<f32>#__get (param $0 i32) (param $1 i32) (result f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load
 )
 (func $start:std/array~anonymous|22 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
 )
 (func $~lib/array/Array<i32>#map<i32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $4
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $5
  i32.load offset=4
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $2
    i32.const 2
    i32.shl
    local.tee $3
    local.get $0
    i32.load offset=4
    i32.add
    i32.load
    local.set $7
    i32.const 3
    global.set $~argumentsLength
    local.get $3
    local.get $6
    i32.add
    local.get $7
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.store
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $start:std/array~anonymous|23 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  call $~lib/rt/pure/__release
  local.get $0
 )
 (func $start:std/array~anonymous|24 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
 )
 (func $start:std/array~anonymous|25 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $~lib/array/Array<i32>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $2
   local.get $5
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $5
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $3
    i32.const 3
    global.set $~argumentsLength
    local.get $3
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $4
     local.get $3
     call $~lib/array/Array<i32>#push
     drop
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|26 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|27 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|28 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  global.get $std/array/i
  i32.add
  global.set $std/array/i
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|29 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/array/Array<i32>#reduce<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $3
   local.get $5
   local.get $0
   i32.load offset=12
   local.tee $4
   local.get $5
   local.get $4
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $4
    i32.const 4
    global.set $~argumentsLength
    local.get $2
    local.get $4
    local.get $3
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $2
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $start:std/array~anonymous|31 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  i32.const 1
  local.get $1
  i32.const 2
  i32.gt_s
  local.get $0
  select
 )
 (func $start:std/array~anonymous|32 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  i32.const 1
  local.get $1
  i32.const 100
  i32.gt_s
  local.get $0
  select
 )
 (func $start:std/array~anonymous|33 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|35 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.tee $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/array/Array<i32>#reduceRight<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.sub
  local.set $1
  loop $for-loop|0
   local.get $1
   i32.const 0
   i32.ge_s
   if
    local.get $0
    i32.load offset=4
    local.get $1
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $4
    i32.const 4
    global.set $~argumentsLength
    local.get $2
    local.get $4
    local.get $1
    local.get $0
    local.get $3
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $2
    local.get $1
    i32.const 1
    i32.sub
    local.set $1
    br $for-loop|0
   end
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/math/murmurHash3 (param $0 i64) (result i64)
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  i64.const -49064778989728563
  i64.mul
  local.tee $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  i64.const -4265267296055464877
  i64.mul
  local.tee $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
 )
 (func $~lib/math/splitMix32 (param $0 i32) (result i32)
  local.get $0
  i32.const 1831565813
  i32.add
  local.tee $0
  local.get $0
  i32.const 15
  i32.shr_u
  i32.xor
  local.get $0
  i32.const 1
  i32.or
  i32.mul
  local.tee $0
  local.get $0
  local.get $0
  i32.const 61
  i32.or
  local.get $0
  local.get $0
  i32.const 7
  i32.shr_u
  i32.xor
  i32.mul
  i32.add
  i32.xor
  local.tee $0
  local.get $0
  i32.const 14
  i32.shr_u
  i32.xor
 )
 (func $~lib/math/NativeMath.seedRandom (param $0 i64)
  (local $1 i32)
  i32.const 1
  global.set $~lib/math/random_seeded
  local.get $0
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state0_64
  global.get $~lib/math/random_state0_64
  i64.const -1
  i64.xor
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state1_64
  local.get $0
  i32.wrap_i64
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state0_32
  global.get $~lib/math/random_state0_32
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state1_32
  global.get $~lib/math/random_state1_32
  i32.const 0
  i32.ne
  i32.const 0
  global.get $~lib/math/random_state0_32
  i32.const 0
  global.get $~lib/math/random_state1_64
  i64.const 0
  i64.ne
  i32.const 0
  global.get $~lib/math/random_state0_64
  i64.const 0
  i64.ne
  select
  select
  select
  i32.eqz
  if
   i32.const 0
   i32.const 6464
   i32.const 1399
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/util/sort/insertionSort<f32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f32)
  (local $7 f32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $6
    local.get $4
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 0
     i32.ge_s
     if
      block $while-break|1
       local.get $0
       local.get $2
       i32.const 2
       i32.shl
       i32.add
       f32.load
       local.set $7
       i32.const 2
       global.set $~argumentsLength
       local.get $6
       local.get $7
       local.get $5
       i32.load
       call_indirect (type $f32_f32_=>_i32)
       i32.const 0
       i32.ge_s
       br_if $while-break|1
       local.get $2
       local.tee $3
       i32.const 1
       i32.sub
       local.set $2
       local.get $0
       local.get $3
       i32.const 1
       i32.add
       i32.const 2
       i32.shl
       i32.add
       local.get $7
       f32.store
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    f32.store
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<f32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 f32)
  (local $5 i32)
  (local $6 f32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $7
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $5
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|0
   local.get $3
   i32.const 0
   i32.gt_s
   if
    local.get $3
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 1
     i32.and
     local.get $5
     local.get $2
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $2
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     if
      local.get $2
      i32.const 1
      i32.shr_s
      local.set $2
      br $while-continue|1
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.shr_s
    local.tee $2
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $4
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $6
    i32.const 2
    global.set $~argumentsLength
    local.get $4
    local.get $6
    local.get $7
    i32.load
    call_indirect (type $f32_f32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $5
     local.get $3
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.tee $8
     local.get $8
     i32.load
     i32.const 1
     local.get $3
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $3
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     f32.store
     local.get $0
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.get $6
     f32.store
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|2
   local.get $3
   i32.const 2
   i32.ge_s
   if
    local.get $0
    f32.load
    local.set $4
    local.get $0
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    local.tee $1
    f32.load
    f32.store
    local.get $1
    local.get $4
    f32.store
    i32.const 1
    local.set $1
    loop $while-continue|3
     local.get $5
     local.get $1
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $1
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $2
     local.get $3
     i32.lt_s
     if
      local.get $2
      local.set $1
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $1
     i32.const 0
     i32.gt_s
     if
      local.get $0
      f32.load
      local.set $4
      local.get $0
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      f32.load
      local.set $6
      i32.const 2
      global.set $~argumentsLength
      local.get $4
      local.get $6
      local.get $7
      i32.load
      call_indirect (type $f32_f32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $5
       local.get $1
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.tee $2
       local.get $2
       i32.load
       i32.const 1
       local.get $1
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $1
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       f32.store
       local.get $0
       local.get $6
       f32.store
      end
      local.get $1
      i32.const 1
      i32.shr_s
      local.set $1
      br $while-continue|4
     end
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|2
   end
  end
  call $~lib/rt/tlsf/maybeInitialize
  local.get $5
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
  local.get $0
  f32.load offset=4
  local.set $4
  local.get $0
  local.get $0
  f32.load
  f32.store offset=4
  local.get $0
  local.get $4
  f32.store
  local.get $7
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<f32>#sort (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f32)
  (local $6 f32)
  i32.const 6752
  call $~lib/rt/pure/__retain
  local.set $2
  block $folding-inner0
   local.get $0
   i32.load offset=12
   local.tee $3
   i32.const 1
   i32.le_s
   br_if $folding-inner0
   local.get $0
   i32.load offset=4
   local.set $1
   local.get $3
   i32.const 2
   i32.eq
   if
    local.get $1
    f32.load offset=4
    local.set $5
    local.get $1
    f32.load
    local.set $6
    i32.const 2
    global.set $~argumentsLength
    local.get $5
    local.get $6
    local.get $2
    i32.load
    call_indirect (type $f32_f32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $1
     local.get $6
     f32.store offset=4
     local.get $1
     local.get $5
     f32.store
    end
    br $folding-inner0
   end
   local.get $2
   call $~lib/rt/pure/__retain
   local.set $4
   local.get $3
   i32.const 256
   i32.lt_s
   if
    local.get $1
    local.get $3
    local.get $4
    call $~lib/util/sort/insertionSort<f32>
   else
    local.get $1
    local.get $3
    local.get $4
    call $~lib/util/sort/weakHeapSort<f32>
   end
   local.get $4
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/COMPARATOR<f32>~anonymous|0 (param $0 f32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.reinterpret_f32
  local.tee $2
  local.get $2
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.tee $2
  local.get $1
  i32.reinterpret_f32
  local.tee $3
  local.get $3
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.tee $3
  i32.gt_s
  local.get $2
  local.get $3
  i32.lt_s
  i32.sub
 )
 (func $std/array/isArraysEqual<f32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 f32)
  (local $4 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  block $folding-inner1
   block $folding-inner0
    local.get $0
    i32.load offset=12
    local.tee $4
    local.get $1
    i32.load offset=12
    i32.ne
    br_if $folding-inner0
    local.get $0
    local.get $1
    i32.eq
    br_if $folding-inner1
    loop $for-loop|0
     local.get $2
     local.get $4
     i32.lt_s
     if
      local.get $0
      local.get $2
      call $~lib/array/Array<f32>#__get
      local.tee $3
      local.get $3
      f32.ne
      if (result i32)
       local.get $1
       local.get $2
       call $~lib/array/Array<f32>#__get
       local.tee $3
       local.get $3
       f32.ne
      else
       i32.const 0
      end
      i32.eqz
      if
       local.get $0
       local.get $2
       call $~lib/array/Array<f32>#__get
       local.get $1
       local.get $2
       call $~lib/array/Array<f32>#__get
       f32.ne
       br_if $folding-inner0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    br $folding-inner1
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 0
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $~lib/util/sort/insertionSort<f64> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f64)
  (local $7 f64)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   if
    local.get $0
    local.get $4
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $6
    local.get $4
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 0
     i32.ge_s
     if
      block $while-break|1
       local.get $0
       local.get $2
       i32.const 3
       i32.shl
       i32.add
       f64.load
       local.set $7
       i32.const 2
       global.set $~argumentsLength
       local.get $6
       local.get $7
       local.get $5
       i32.load
       call_indirect (type $f64_f64_=>_i32)
       i32.const 0
       i32.ge_s
       br_if $while-break|1
       local.get $2
       local.tee $3
       i32.const 1
       i32.sub
       local.set $2
       local.get $0
       local.get $3
       i32.const 1
       i32.add
       i32.const 3
       i32.shl
       i32.add
       local.get $7
       f64.store
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.add
    i32.const 3
    i32.shl
    i32.add
    local.get $6
    f64.store
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<f64> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 f64)
  (local $5 i32)
  (local $6 f64)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $7
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $5
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|0
   local.get $3
   i32.const 0
   i32.gt_s
   if
    local.get $3
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 1
     i32.and
     local.get $5
     local.get $2
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $2
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     if
      local.get $2
      i32.const 1
      i32.shr_s
      local.set $2
      br $while-continue|1
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.shr_s
    local.tee $2
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $4
    local.get $0
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $6
    i32.const 2
    global.set $~argumentsLength
    local.get $4
    local.get $6
    local.get $7
    i32.load
    call_indirect (type $f64_f64_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $5
     local.get $3
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.tee $8
     local.get $8
     i32.load
     i32.const 1
     local.get $3
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $3
     i32.const 3
     i32.shl
     i32.add
     local.get $4
     f64.store
     local.get $0
     local.get $2
     i32.const 3
     i32.shl
     i32.add
     local.get $6
     f64.store
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|2
   local.get $3
   i32.const 2
   i32.ge_s
   if
    local.get $0
    f64.load
    local.set $4
    local.get $0
    local.get $0
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    local.tee $1
    f64.load
    f64.store
    local.get $1
    local.get $4
    f64.store
    i32.const 1
    local.set $1
    loop $while-continue|3
     local.get $5
     local.get $1
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $1
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $2
     local.get $3
     i32.lt_s
     if
      local.get $2
      local.set $1
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $1
     i32.const 0
     i32.gt_s
     if
      local.get $0
      f64.load
      local.set $4
      local.get $0
      local.get $1
      i32.const 3
      i32.shl
      i32.add
      f64.load
      local.set $6
      i32.const 2
      global.set $~argumentsLength
      local.get $4
      local.get $6
      local.get $7
      i32.load
      call_indirect (type $f64_f64_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $5
       local.get $1
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.tee $2
       local.get $2
       i32.load
       i32.const 1
       local.get $1
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $1
       i32.const 3
       i32.shl
       i32.add
       local.get $4
       f64.store
       local.get $0
       local.get $6
       f64.store
      end
      local.get $1
      i32.const 1
      i32.shr_s
      local.set $1
      br $while-continue|4
     end
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|2
   end
  end
  call $~lib/rt/tlsf/maybeInitialize
  local.get $5
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
  local.get $0
  f64.load offset=8
  local.set $4
  local.get $0
  local.get $0
  f64.load
  f64.store offset=8
  local.get $0
  local.get $4
  f64.store
  local.get $7
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<f64>#sort (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 f64)
  i32.const 6912
  call $~lib/rt/pure/__retain
  local.set $2
  block $folding-inner0
   local.get $0
   i32.load offset=12
   local.tee $3
   i32.const 1
   i32.le_s
   br_if $folding-inner0
   local.get $0
   i32.load offset=4
   local.set $1
   local.get $3
   i32.const 2
   i32.eq
   if
    local.get $1
    f64.load offset=8
    local.set $5
    local.get $1
    f64.load
    local.set $6
    i32.const 2
    global.set $~argumentsLength
    local.get $5
    local.get $6
    local.get $2
    i32.load
    call_indirect (type $f64_f64_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $1
     local.get $6
     f64.store offset=8
     local.get $1
     local.get $5
     f64.store
    end
    br $folding-inner0
   end
   local.get $2
   call $~lib/rt/pure/__retain
   local.set $4
   local.get $3
   i32.const 256
   i32.lt_s
   if
    local.get $1
    local.get $3
    local.get $4
    call $~lib/util/sort/insertionSort<f64>
   else
    local.get $1
    local.get $3
    local.get $4
    call $~lib/util/sort/weakHeapSort<f64>
   end
   local.get $4
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/COMPARATOR<f64>~anonymous|0 (param $0 f64) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i64)
  local.get $0
  i64.reinterpret_f64
  local.tee $2
  local.get $2
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.tee $2
  local.get $1
  i64.reinterpret_f64
  local.tee $3
  local.get $3
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.tee $3
  i64.gt_s
  local.get $2
  local.get $3
  i64.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f64>#__get (param $0 i32) (param $1 i32) (result f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 1504
   i32.const 1088
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load
 )
 (func $std/array/isArraysEqual<f64> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 f64)
  (local $4 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  block $folding-inner1
   block $folding-inner0
    local.get $0
    i32.load offset=12
    local.tee $4
    local.get $1
    i32.load offset=12
    i32.ne
    br_if $folding-inner0
    local.get $0
    local.get $1
    i32.eq
    br_if $folding-inner1
    loop $for-loop|0
     local.get $2
     local.get $4
     i32.lt_s
     if
      local.get $0
      local.get $2
      call $~lib/array/Array<f64>#__get
      local.tee $3
      local.get $3
      f64.ne
      if (result i32)
       local.get $1
       local.get $2
       call $~lib/array/Array<f64>#__get
       local.tee $3
       local.get $3
       f64.ne
      else
       i32.const 0
      end
      i32.eqz
      if
       local.get $0
       local.get $2
       call $~lib/array/Array<f64>#__get
       local.get $1
       local.get $2
       call $~lib/array/Array<f64>#__get
       f64.ne
       br_if $folding-inner0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    br $folding-inner1
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 0
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $~lib/util/sort/insertionSort<i32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $6
    local.get $4
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 0
     i32.ge_s
     if
      block $while-break|1
       local.get $0
       local.get $2
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.set $7
       i32.const 2
       global.set $~argumentsLength
       local.get $6
       local.get $7
       local.get $5
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.ge_s
       br_if $while-break|1
       local.get $2
       local.tee $3
       i32.const 1
       i32.sub
       local.set $2
       local.get $0
       local.get $3
       i32.const 1
       i32.add
       i32.const 2
       i32.shl
       i32.add
       local.get $7
       i32.store
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    i32.store
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<i32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $4
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|0
   local.get $3
   i32.const 0
   i32.gt_s
   if
    local.get $3
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 1
     i32.and
     local.get $4
     local.get $2
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $2
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     if
      local.get $2
      i32.const 1
      i32.shr_s
      local.set $2
      br $while-continue|1
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.shr_s
    local.tee $7
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $2
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $5
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    local.get $5
    local.get $6
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $3
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.tee $8
     local.get $8
     i32.load
     i32.const 1
     local.get $3
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $3
     i32.const 2
     i32.shl
     i32.add
     local.get $2
     i32.store
     local.get $0
     local.get $7
     i32.const 2
     i32.shl
     i32.add
     local.get $5
     i32.store
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|2
   local.get $3
   i32.const 2
   i32.ge_s
   if
    local.get $0
    i32.load
    local.set $1
    local.get $0
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    local.tee $2
    i32.load
    i32.store
    local.get $2
    local.get $1
    i32.store
    i32.const 1
    local.set $1
    loop $while-continue|3
     local.get $4
     local.get $1
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $1
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $2
     local.get $3
     i32.lt_s
     if
      local.get $2
      local.set $1
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $1
     i32.const 0
     i32.gt_s
     if
      local.get $0
      i32.load
      local.set $2
      local.get $0
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load
      local.set $5
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      local.get $5
      local.get $6
      i32.load
      call_indirect (type $i32_i32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $1
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.tee $7
       local.get $7
       i32.load
       i32.const 1
       local.get $1
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $1
       i32.const 2
       i32.shl
       i32.add
       local.get $2
       i32.store
       local.get $0
       local.get $5
       i32.store
      end
      local.get $1
      i32.const 1
      i32.shr_s
      local.set $1
      br $while-continue|4
     end
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|2
   end
  end
  call $~lib/rt/tlsf/maybeInitialize
  local.get $4
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
  local.get $0
  i32.load offset=4
  local.set $1
  local.get $0
  local.get $0
  i32.load
  i32.store offset=4
  local.get $0
  local.get $1
  i32.store
  local.get $6
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<i32>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $4
  block $folding-inner0
   local.get $0
   i32.load offset=12
   local.tee $2
   i32.const 1
   i32.le_s
   br_if $folding-inner0
   local.get $0
   i32.load offset=4
   local.set $1
   local.get $2
   i32.const 2
   i32.eq
   if
    local.get $1
    i32.load offset=4
    local.set $2
    local.get $1
    i32.load
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    local.get $3
    local.get $4
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $1
     local.get $3
     i32.store offset=4
     local.get $1
     local.get $2
     i32.store
    end
    br $folding-inner0
   end
   local.get $2
   local.set $3
   local.get $4
   call $~lib/rt/pure/__retain
   local.set $2
   local.get $3
   i32.const 256
   i32.lt_s
   if
    local.get $1
    local.get $3
    local.get $2
    call $~lib/util/sort/insertionSort<i32>
   else
    local.get $1
    local.get $3
    local.get $2
    call $~lib/util/sort/weakHeapSort<i32>
   end
   local.get $2
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $4
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $4
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/COMPARATOR<i32>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $~lib/util/sort/COMPARATOR<u32>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.gt_u
  local.get $0
  local.get $1
  i32.lt_u
  i32.sub
 )
 (func $~lib/array/Array<u32>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 7200
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#sort
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $std/array/createReverseOrderedArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $0
   i32.lt_s
   if
    local.get $2
    local.get $1
    local.get $0
    i32.const 1
    i32.sub
    local.get $1
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $2
 )
 (func $~lib/math/NativeMath.random (result f64)
  (local $0 i64)
  (local $1 i64)
  global.get $~lib/math/random_seeded
  i32.eqz
  if
   call $~lib/builtins/seed
   i64.reinterpret_f64
   call $~lib/math/NativeMath.seedRandom
  end
  global.get $~lib/math/random_state0_64
  local.set $0
  global.get $~lib/math/random_state1_64
  local.tee $1
  global.set $~lib/math/random_state0_64
  local.get $1
  local.get $0
  local.get $0
  i64.const 23
  i64.shl
  i64.xor
  local.tee $0
  local.get $0
  i64.const 17
  i64.shr_u
  i64.xor
  i64.xor
  local.get $1
  i64.const 26
  i64.shr_u
  i64.xor
  global.set $~lib/math/random_state1_64
  local.get $1
  i64.const 12
  i64.shr_u
  i64.const 4607182418800017408
  i64.or
  f64.reinterpret_i64
  f64.const 1
  f64.sub
 )
 (func $std/array/createRandomOrderedArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $0
   i32.lt_s
   if
    local.get $2
    local.get $1
    call $~lib/math/NativeMath.random
    local.get $0
    f64.convert_i32_s
    f64.mul
    i32.trunc_f64_s
    call $~lib/array/Array<i32>#__set
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  local.get $2
 )
 (func $std/array/assertSorted<i32> (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  block $__inlined_func$std/array/isSorted<i32> (result i32)
   local.get $0
   call $~lib/rt/pure/__retain
   local.tee $4
   local.get $1
   call $~lib/rt/pure/__retain
   local.tee $3
   call $~lib/array/Array<i32>#sort
   local.tee $5
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $2
   i32.const 1
   local.set $1
   local.get $0
   i32.load offset=12
   local.set $6
   loop $for-loop|0
    local.get $1
    local.get $6
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 1
     i32.sub
     call $~lib/array/Array<u32>#__get
     local.get $0
     local.get $1
     call $~lib/array/Array<u32>#__get
     i32.const 2
     global.set $~argumentsLength
     local.get $2
     i32.load
     call_indirect (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     if
      local.get $0
      call $~lib/rt/pure/__release
      local.get $2
      call $~lib/rt/pure/__release
      i32.const 0
      br $__inlined_func$std/array/isSorted<i32>
     end
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 1
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $std/array/assertSortedDefault<i32> (param $0 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 7424
  call $std/array/assertSorted<i32>
  i32.const 7424
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|44 (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 1504
    i32.const 1088
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $3
   i32.store offset=12
  end
  local.get $2
  call $~lib/rt/pure/__retain
  local.tee $3
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.tee $0
  i32.load
  local.tee $1
  i32.ne
  if
   local.get $0
   local.get $3
   call $~lib/rt/pure/__retain
   i32.store
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $std/array/createReverseOrderedNestedArray (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 16
  i32.const 22
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  i32.store
  local.get $4
  i32.const 0
  i32.store offset=4
  local.get $4
  i32.const 0
  i32.store offset=8
  local.get $4
  i32.const 0
  i32.store offset=12
  i32.const 8
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $1
  i32.const 0
  i32.const 8
  call $~lib/memory/memory.fill
  local.get $1
  local.set $0
  local.get $1
  local.get $4
  i32.load
  local.tee $2
  i32.ne
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $4
  local.get $0
  i32.store
  local.get $4
  local.get $1
  i32.store offset=4
  local.get $4
  i32.const 8
  i32.store offset=8
  local.get $4
  i32.const 2
  i32.store offset=12
  loop $for-loop|0
   local.get $3
   i32.const 2
   i32.lt_s
   if
    i32.const 1
    call $~lib/array/Array<i32>#constructor
    local.tee $1
    i32.const 0
    i32.const 1
    local.get $3
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $4
    local.get $3
    local.get $1
    call $~lib/array/Array<~lib/array/Array<i32>>#__set
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $4
 )
 (func $start:std/array~anonymous|47 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#__get
  local.get $1
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.sub
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/insertionSort<~lib/array/Array<i32>> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $6
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 0
     i32.ge_s
     if
      block $while-break|1
       local.get $0
       local.get $2
       i32.const 2
       i32.shl
       i32.add
       i32.load
       call $~lib/rt/pure/__retain
       local.set $4
       i32.const 2
       global.set $~argumentsLength
       local.get $5
       local.get $4
       local.get $6
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if (result i32)
        local.get $0
        local.get $2
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $4
        i32.store
        local.get $2
        i32.const 1
        i32.sub
       else
        local.get $4
        call $~lib/rt/pure/__release
        br $while-break|1
       end
       local.set $2
       local.get $4
       call $~lib/rt/pure/__release
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $5
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $6
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $3
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $3
  i32.const 2
  i32.eq
  if
   local.get $2
   i32.load offset=4
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $2
   i32.load
   call $~lib/rt/pure/__retain
   local.set $4
   i32.const 2
   global.set $~argumentsLength
   local.get $3
   local.get $4
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $2
    local.get $4
    i32.store offset=4
    local.get $2
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $3
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $2
  local.get $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.tee $2
  call $~lib/util/sort/insertionSort<~lib/array/Array<i32>>
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $std/array/assertSorted<~lib/array/Array<i32>> (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  block $__inlined_func$std/array/isSorted<~lib/array/Array<i32>> (result i32)
   local.get $0
   call $~lib/rt/pure/__retain
   local.tee $6
   local.get $1
   call $~lib/rt/pure/__retain
   local.tee $5
   call $~lib/array/Array<~lib/array/Array<i32>>#sort
   local.tee $7
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $2
   i32.const 1
   local.set $1
   local.get $0
   i32.load offset=12
   local.set $8
   loop $for-loop|0
    local.get $1
    local.get $8
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 1
     i32.sub
     call $~lib/array/Array<std/array/Ref>#__get
     local.set $3
     local.get $0
     local.get $1
     call $~lib/array/Array<std/array/Ref>#__get
     local.set $4
     i32.const 2
     global.set $~argumentsLength
     local.get $3
     local.get $4
     local.get $2
     i32.load
     call_indirect (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     if
      local.get $0
      call $~lib/rt/pure/__release
      local.get $2
      call $~lib/rt/pure/__release
      local.get $3
      call $~lib/rt/pure/__release
      local.get $4
      call $~lib/rt/pure/__release
      i32.const 0
      br $__inlined_func$std/array/isSorted<~lib/array/Array<i32>>
     end
     local.get $3
     call $~lib/rt/pure/__release
     local.get $4
     call $~lib/rt/pure/__release
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 1
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $7
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $std/array/createReverseOrderedElementsArray (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 16
  i32.const 25
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  i32.store
  local.get $4
  i32.const 0
  i32.store offset=4
  local.get $4
  i32.const 0
  i32.store offset=8
  local.get $4
  i32.const 0
  i32.store offset=12
  i32.const 2048
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $1
  i32.const 0
  i32.const 2048
  call $~lib/memory/memory.fill
  local.get $1
  local.set $0
  local.get $1
  local.get $4
  i32.load
  local.tee $2
  i32.ne
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $4
  local.get $0
  i32.store
  local.get $4
  local.get $1
  i32.store offset=4
  local.get $4
  i32.const 2048
  i32.store offset=8
  local.get $4
  i32.const 512
  i32.store offset=12
  loop $for-loop|0
   local.get $3
   i32.const 512
   i32.lt_s
   if
    i32.const 4
    i32.const 24
    call $~lib/rt/tlsf/__alloc
    call $~lib/rt/pure/__retain
    local.tee $1
    i32.const 511
    local.get $3
    i32.sub
    i32.store
    local.get $4
    local.get $3
    local.get $1
    call $~lib/array/Array<~lib/array/Array<i32>>#__set
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $4
 )
 (func $start:std/array~anonymous|48 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load
  local.get $1
  i32.load
  i32.sub
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/string/String#get:length (param $0 i32) (result i32)
  local.get $0
  i32.const 16
  i32.sub
  i32.load offset=12
  i32.const 1
  i32.shr_u
 )
 (func $~lib/util/string/compareImpl (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.tee $4
  local.tee $3
  i32.const 7
  i32.and
  local.get $1
  call $~lib/rt/pure/__retain
  local.tee $5
  local.tee $1
  i32.const 7
  i32.and
  i32.or
  i32.eqz
  i32.const 0
  local.get $2
  i32.const 4
  i32.ge_u
  select
  if
   loop $do-continue|0
    local.get $3
    i64.load
    local.get $1
    i64.load
    i64.eq
    if
     local.get $3
     i32.const 8
     i32.add
     local.set $3
     local.get $1
     i32.const 8
     i32.add
     local.set $1
     local.get $2
     i32.const 4
     i32.sub
     local.tee $2
     i32.const 4
     i32.ge_u
     br_if $do-continue|0
    end
   end
  end
  loop $while-continue|1
   local.get $2
   local.tee $0
   i32.const 1
   i32.sub
   local.set $2
   local.get $0
   if
    local.get $3
    i32.load16_u
    local.tee $0
    local.get $1
    i32.load16_u
    local.tee $6
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $0
     local.get $6
     i32.sub
     return
    end
    local.get $3
    i32.const 2
    i32.add
    local.set $3
    local.get $1
    i32.const 2
    i32.add
    local.set $1
    br $while-continue|1
   end
  end
  local.get $4
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  i32.const 0
 )
 (func $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $folding-inner0
   local.get $0
   call $~lib/rt/pure/__retain
   local.tee $0
   local.get $1
   call $~lib/rt/pure/__retain
   local.tee $1
   i32.eq
   if (result i32)
    i32.const 1
   else
    local.get $0
    i32.eqz
   end
   if (result i32)
    i32.const 1
   else
    local.get $1
    i32.eqz
   end
   br_if $folding-inner0
   local.get $0
   call $~lib/string/String#get:length
   local.set $2
   i32.const 0
   local.get $1
   call $~lib/string/String#get:length
   local.tee $3
   i32.eqz
   local.get $2
   select
   br_if $folding-inner0
   local.get $2
   i32.eqz
   if
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    i32.const -1
    return
   end
   local.get $3
   i32.eqz
   if
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    i32.const 1
    return
   end
   local.get $0
   local.get $1
   local.get $2
   local.get $3
   local.get $2
   local.get $3
   i32.lt_s
   select
   call $~lib/util/string/compareImpl
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 0
 )
 (func $~lib/string/String.__eq (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.tee $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.eq
  if
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 1
   return
  end
  block $folding-inner0
   local.get $1
   i32.eqz
   i32.const 1
   local.get $0
   select
   br_if $folding-inner0
   local.get $0
   call $~lib/string/String#get:length
   local.tee $2
   local.get $1
   call $~lib/string/String#get:length
   i32.ne
   br_if $folding-inner0
   local.get $0
   local.get $1
   local.get $2
   call $~lib/util/string/compareImpl
   i32.eqz
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 0
 )
 (func $std/array/isArraysEqual<~lib/string/String|null> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $5
  local.get $1
  i32.load offset=12
  i32.ne
  if
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 0
   return
  end
  local.get $0
  local.get $1
  i32.eq
  if
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   i32.const 1
   return
  end
  loop $for-loop|0
   local.get $2
   local.get $5
   i32.lt_s
   if
    local.get $0
    local.get $2
    call $~lib/array/Array<std/array/Ref|null>#__get
    local.set $3
    local.get $1
    local.get $2
    call $~lib/array/Array<std/array/Ref|null>#__get
    local.set $4
    local.get $3
    call $~lib/rt/pure/__retain
    local.tee $6
    local.get $4
    call $~lib/rt/pure/__retain
    local.tee $7
    call $~lib/string/String.__eq
    i32.eqz
    local.get $6
    call $~lib/rt/pure/__release
    local.get $7
    call $~lib/rt/pure/__release
    if
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $3
     call $~lib/rt/pure/__release
     local.get $4
     call $~lib/rt/pure/__release
     i32.const 0
     return
    end
    local.get $3
    call $~lib/rt/pure/__release
    local.get $4
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $~lib/array/Array<~lib/string/String>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 29
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.tee $4
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  i32.const 0
  local.get $4
  call $~lib/memory/memory.fill
  local.get $2
  local.set $3
  local.get $2
  local.get $0
  i32.load
  local.tee $5
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $5
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store
  local.get $0
  local.get $2
  i32.store offset=4
  local.get $0
  local.get $4
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/string/String.__concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  block $__inlined_func$~lib/string/String#concat (result i32)
   local.get $0
   call $~lib/rt/pure/__retain
   local.tee $2
   i32.const 7984
   local.get $2
   select
   local.set $3
   local.get $1
   call $~lib/rt/pure/__retain
   local.tee $5
   call $~lib/rt/pure/__retain
   local.tee $0
   i32.eqz
   if
    local.get $0
    i32.const 7984
    i32.ne
    if
     local.get $0
     call $~lib/rt/pure/__release
    end
    i32.const 7984
    local.set $0
   end
   local.get $3
   call $~lib/string/String#get:length
   i32.const 1
   i32.shl
   local.tee $4
   local.get $0
   call $~lib/string/String#get:length
   i32.const 1
   i32.shl
   local.tee $6
   i32.add
   local.tee $1
   i32.eqz
   if
    local.get $0
    call $~lib/rt/pure/__release
    i32.const 7840
    br $__inlined_func$~lib/string/String#concat
   end
   local.get $1
   i32.const 1
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.tee $1
   local.get $3
   local.get $4
   call $~lib/memory/memory.copy
   local.get $1
   local.get $4
   i32.add
   local.get $0
   local.get $6
   call $~lib/memory/memory.copy
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $~lib/string/String#substring (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 0
  local.get $0
  call $~lib/string/String#get:length
  local.tee $2
  i32.const 0
  local.get $2
  i32.lt_s
  select
  local.tee $3
  local.get $1
  i32.const 0
  local.get $1
  i32.const 0
  i32.gt_s
  select
  local.tee $1
  local.get $2
  local.get $1
  local.get $2
  i32.lt_s
  select
  local.tee $1
  local.get $3
  local.get $1
  i32.gt_s
  select
  i32.const 1
  i32.shl
  local.tee $4
  local.get $3
  local.get $1
  local.get $3
  local.get $1
  i32.lt_s
  select
  i32.const 1
  i32.shl
  local.tee $1
  i32.sub
  local.tee $3
  i32.eqz
  if
   i32.const 7840
   return
  end
  i32.const 0
  local.get $4
  local.get $2
  i32.const 1
  i32.shl
  i32.eq
  local.get $1
  select
  if
   local.get $0
   call $~lib/rt/pure/__retain
   return
  end
  local.get $3
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  local.get $0
  local.get $1
  i32.add
  local.get $3
  call $~lib/memory/memory.copy
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/string/joinBooleanArray (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $3
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   i32.const 8080
   i32.const 8112
   local.get $0
   i32.load8_u
   select
   call $~lib/rt/pure/__retain
   local.get $3
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $3
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 5
  i32.add
  i32.mul
  i32.const 5
  i32.add
  local.tee $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|1
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $0
    local.get $6
    i32.add
    i32.load8_u
    local.tee $9
    i32.eqz
    i32.const 4
    i32.add
    local.set $7
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    i32.const 8080
    i32.const 8112
    local.get $9
    select
    local.get $7
    i32.const 1
    i32.shl
    call $~lib/memory/memory.copy
    local.get $2
    local.get $7
    i32.add
    local.set $2
    local.get $5
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $3
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $5
     i32.add
     local.set $2
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|1
   end
  end
  local.get $0
  local.get $4
  i32.add
  i32.load8_u
  local.tee $4
  i32.eqz
  i32.const 4
  i32.add
  local.set $0
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  i32.const 8080
  i32.const 8112
  local.get $4
  select
  local.get $0
  i32.const 1
  i32.shl
  call $~lib/memory/memory.copy
  local.get $8
  local.get $0
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $3
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/number/decimalCount32 (param $0 i32) (result i32)
  local.get $0
  i32.const 10
  i32.ge_u
  i32.const 1
  i32.add
  local.get $0
  i32.const 10000
  i32.ge_u
  i32.const 3
  i32.add
  local.get $0
  i32.const 1000
  i32.ge_u
  i32.add
  local.get $0
  i32.const 100
  i32.lt_u
  select
  local.get $0
  i32.const 1000000
  i32.ge_u
  i32.const 6
  i32.add
  local.get $0
  i32.const 1000000000
  i32.ge_u
  i32.const 8
  i32.add
  local.get $0
  i32.const 100000000
  i32.ge_u
  i32.add
  local.get $0
  i32.const 10000000
  i32.lt_u
  select
  local.get $0
  i32.const 100000
  i32.lt_u
  select
 )
 (func $~lib/util/number/utoa_dec_simple<u32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  loop $do-continue|0
   local.get $1
   i32.const 10
   i32.rem_u
   local.set $3
   local.get $1
   i32.const 10
   i32.div_u
   local.set $1
   local.get $0
   local.get $2
   i32.const 1
   i32.sub
   local.tee $2
   i32.const 1
   i32.shl
   i32.add
   local.get $3
   i32.const 48
   i32.add
   i32.store16
   local.get $1
   br_if $do-continue|0
  end
 )
 (func $~lib/util/number/itoa32 (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.eqz
  if
   i32.const 8448
   return
  end
  local.get $0
  i32.const 31
  i32.shr_u
  local.tee $1
  if
   i32.const 0
   local.get $0
   i32.sub
   local.set $0
  end
  local.get $0
  call $~lib/util/number/decimalCount32
  local.get $1
  i32.add
  local.tee $3
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  local.get $0
  local.get $3
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $1
  if
   local.get $2
   i32.const 45
   i32.store16
  end
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<i32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 0
  i32.lt_s
  local.tee $2
  if
   local.get $0
   i32.const 45
   i32.store16
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
  end
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 48
   i32.or
   i32.store16
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/number/decimalCount32
  local.get $2
  i32.add
  local.tee $0
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $0
 )
 (func $~lib/util/string/joinIntegerArray<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   local.get $0
   i32.load
   call $~lib/util/number/itoa32
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $2
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 11
  i32.add
  i32.mul
  i32.const 11
  i32.add
  local.tee $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/util/number/itoa_buffered<i32>
    local.get $3
    i32.add
    local.set $3
    local.get $5
    if
     local.get $1
     local.get $3
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $3
     local.get $5
     i32.add
     local.set $3
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|0
   end
  end
  local.get $7
  local.get $1
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/util/number/itoa_buffered<i32>
  local.get $3
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $2
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<i32>#join (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  local.get $1
  call $~lib/util/string/joinIntegerArray<i32>
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/number/utoa32 (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.eqz
  if
   i32.const 8448
   return
  end
  local.get $0
  call $~lib/util/number/decimalCount32
  local.tee $1
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  local.get $0
  local.get $1
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<u32> (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/number/decimalCount32
  local.tee $0
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $0
 )
 (func $~lib/util/string/joinIntegerArray<u32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   local.get $0
   i32.load
   call $~lib/util/number/utoa32
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $2
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 10
  i32.add
  i32.mul
  i32.const 10
  i32.add
  local.tee $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/util/number/itoa_buffered<u32>
    local.get $3
    i32.add
    local.set $3
    local.get $5
    if
     local.get $1
     local.get $3
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $3
     local.get $5
     i32.add
     local.set $3
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|0
   end
  end
  local.get $7
  local.get $1
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/util/number/itoa_buffered<u32>
  local.get $3
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $2
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<u32>#join (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  local.get $1
  call $~lib/util/string/joinIntegerArray<u32>
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/number/genDigits (param $0 i32) (param $1 i64) (param $2 i32) (param $3 i64) (param $4 i32) (param $5 i64) (param $6 i32) (result i32)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i32)
  (local $11 i64)
  (local $12 i64)
  (local $13 i64)
  local.get $3
  local.get $1
  i64.sub
  local.set $9
  local.get $3
  i64.const 1
  i32.const 0
  local.get $4
  i32.sub
  local.tee $10
  i64.extend_i32_s
  i64.shl
  local.tee $11
  i64.const 1
  i64.sub
  local.tee $12
  i64.and
  local.set $8
  local.get $3
  local.get $10
  i64.extend_i32_s
  i64.shr_u
  i32.wrap_i64
  local.tee $7
  call $~lib/util/number/decimalCount32
  local.set $4
  loop $while-continue|0
   local.get $4
   i32.const 0
   i32.gt_s
   if
    block $break|1
     block $case10|1
      block $case9|1
       block $case8|1
        block $case7|1
         block $case6|1
          block $case5|1
           block $case4|1
            block $case3|1
             block $case2|1
              block $case1|1
               local.get $4
               local.tee $2
               i32.const 10
               i32.ne
               if
                local.get $2
                i32.const 1
                i32.sub
                br_table $case9|1 $case8|1 $case7|1 $case6|1 $case5|1 $case4|1 $case3|1 $case2|1 $case1|1 $case10|1
               end
               local.get $7
               i32.const 1000000000
               i32.div_u
               local.set $2
               local.get $7
               i32.const 1000000000
               i32.rem_u
               local.set $7
               br $break|1
              end
              local.get $7
              i32.const 100000000
              i32.div_u
              local.set $2
              local.get $7
              i32.const 100000000
              i32.rem_u
              local.set $7
              br $break|1
             end
             local.get $7
             i32.const 10000000
             i32.div_u
             local.set $2
             local.get $7
             i32.const 10000000
             i32.rem_u
             local.set $7
             br $break|1
            end
            local.get $7
            i32.const 1000000
            i32.div_u
            local.set $2
            local.get $7
            i32.const 1000000
            i32.rem_u
            local.set $7
            br $break|1
           end
           local.get $7
           i32.const 100000
           i32.div_u
           local.set $2
           local.get $7
           i32.const 100000
           i32.rem_u
           local.set $7
           br $break|1
          end
          local.get $7
          i32.const 10000
          i32.div_u
          local.set $2
          local.get $7
          i32.const 10000
          i32.rem_u
          local.set $7
          br $break|1
         end
         local.get $7
         i32.const 1000
         i32.div_u
         local.set $2
         local.get $7
         i32.const 1000
         i32.rem_u
         local.set $7
         br $break|1
        end
        local.get $7
        i32.const 100
        i32.div_u
        local.set $2
        local.get $7
        i32.const 100
        i32.rem_u
        local.set $7
        br $break|1
       end
       local.get $7
       i32.const 10
       i32.div_u
       local.set $2
       local.get $7
       i32.const 10
       i32.rem_u
       local.set $7
       br $break|1
      end
      local.get $7
      local.set $2
      i32.const 0
      local.set $7
      br $break|1
     end
     i32.const 0
     local.set $2
    end
    local.get $2
    local.get $6
    i32.or
    if
     local.get $0
     local.get $6
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     i32.const 65535
     i32.and
     i32.const 48
     i32.add
     i32.store16
     local.get $6
     i32.const 1
     i32.add
     local.set $6
    end
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    local.get $8
    local.get $7
    i64.extend_i32_u
    local.get $10
    i64.extend_i32_s
    i64.shl
    i64.add
    local.tee $1
    local.get $5
    i64.le_u
    if
     local.get $4
     global.get $~lib/util/number/_K
     i32.add
     global.set $~lib/util/number/_K
     local.get $4
     i32.const 2
     i32.shl
     i32.const 9896
     i32.add
     i64.load32_u
     local.get $10
     i64.extend_i32_s
     i64.shl
     local.set $3
     local.get $0
     local.get $6
     i32.const 1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.tee $2
     i32.load16_u
     local.set $4
     loop $while-continue|3
      i32.const 1
      local.get $9
      local.get $1
      i64.sub
      local.get $1
      local.get $3
      i64.add
      local.get $9
      i64.sub
      i64.gt_u
      local.get $1
      local.get $3
      i64.add
      local.get $9
      i64.lt_u
      select
      i32.const 0
      local.get $5
      local.get $1
      i64.sub
      local.get $3
      i64.ge_u
      i32.const 0
      local.get $1
      local.get $9
      i64.lt_u
      select
      select
      if
       local.get $4
       i32.const 1
       i32.sub
       local.set $4
       local.get $1
       local.get $3
       i64.add
       local.set $1
       br $while-continue|3
      end
     end
     local.get $2
     local.get $4
     i32.store16
     local.get $6
     return
    end
    br $while-continue|0
   end
  end
  local.get $10
  i64.extend_i32_s
  local.set $13
  loop $while-continue|4 (result i32)
   local.get $5
   i64.const 10
   i64.mul
   local.set $5
   local.get $8
   i64.const 10
   i64.mul
   local.tee $3
   local.get $13
   i64.shr_u
   local.tee $1
   local.get $6
   i64.extend_i32_s
   i64.or
   i64.const 0
   i64.ne
   if
    local.get $0
    local.get $6
    i32.const 1
    i32.shl
    i32.add
    local.get $1
    i32.wrap_i64
    i32.const 65535
    i32.and
    i32.const 48
    i32.add
    i32.store16
    local.get $6
    i32.const 1
    i32.add
    local.set $6
   end
   local.get $4
   i32.const 1
   i32.sub
   local.set $4
   local.get $3
   local.get $12
   i64.and
   local.tee $8
   local.get $5
   i64.ge_u
   br_if $while-continue|4
   local.get $4
   global.get $~lib/util/number/_K
   i32.add
   global.set $~lib/util/number/_K
   local.get $8
   local.set $1
   local.get $9
   i32.const 0
   local.get $4
   i32.sub
   i32.const 2
   i32.shl
   i32.const 9896
   i32.add
   i64.load32_u
   i64.mul
   local.set $3
   local.get $0
   local.get $6
   i32.const 1
   i32.sub
   i32.const 1
   i32.shl
   i32.add
   local.tee $2
   i32.load16_u
   local.set $4
   loop $while-continue|6
    i32.const 1
    local.get $3
    local.get $1
    i64.sub
    local.get $1
    local.get $11
    i64.add
    local.get $3
    i64.sub
    i64.gt_u
    local.get $1
    local.get $11
    i64.add
    local.get $3
    i64.lt_u
    select
    i32.const 0
    local.get $5
    local.get $1
    i64.sub
    local.get $11
    i64.ge_u
    i32.const 0
    local.get $1
    local.get $3
    i64.lt_u
    select
    select
    if
     local.get $4
     i32.const 1
     i32.sub
     local.set $4
     local.get $1
     local.get $11
     i64.add
     local.set $1
     br $while-continue|6
    end
   end
   local.get $2
   local.get $4
   i32.store16
   local.get $6
  end
 )
 (func $~lib/util/number/prettify (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   local.get $0
   local.get $1
   i32.const 1
   i32.shl
   i32.add
   i32.const 3145774
   i32.store
   local.get $1
   i32.const 2
   i32.add
   return
  end
  local.get $1
  local.get $1
  local.get $2
  i32.add
  local.tee $3
  i32.le_s
  if (result i32)
   local.get $3
   i32.const 21
   i32.le_s
  else
   i32.const 0
  end
  if (result i32)
   loop $for-loop|0
    local.get $1
    local.get $3
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     i32.store16
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   local.get $0
   local.get $3
   i32.const 1
   i32.shl
   i32.add
   i32.const 3145774
   i32.store
   local.get $3
   i32.const 2
   i32.add
  else
   local.get $3
   i32.const 21
   i32.le_s
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
   if (result i32)
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.tee $0
    i32.const 2
    i32.add
    local.get $0
    i32.const 0
    local.get $2
    i32.sub
    i32.const 1
    i32.shl
    call $~lib/memory/memory.copy
    local.get $0
    i32.const 46
    i32.store16
    local.get $1
    i32.const 1
    i32.add
   else
    local.get $3
    i32.const 0
    i32.le_s
    i32.const 0
    i32.const -6
    local.get $3
    i32.lt_s
    select
    if (result i32)
     local.get $0
     i32.const 2
     local.get $3
     i32.sub
     local.tee $3
     i32.const 1
     i32.shl
     i32.add
     local.get $0
     local.get $1
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $0
     i32.const 3014704
     i32.store
     i32.const 2
     local.set $2
     loop $for-loop|1
      local.get $2
      local.get $3
      i32.lt_s
      if
       local.get $0
       local.get $2
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       i32.store16
       local.get $2
       i32.const 1
       i32.add
       local.set $2
       br $for-loop|1
      end
     end
     local.get $1
     local.get $3
     i32.add
    else
     local.get $1
     i32.const 1
     i32.eq
     if (result i32)
      local.get $0
      i32.const 101
      i32.store16 offset=2
      local.get $0
      local.tee $1
      i32.const 4
      i32.add
      local.get $3
      i32.const 1
      i32.sub
      local.tee $0
      i32.const 0
      i32.lt_s
      local.tee $2
      if
       i32.const 0
       local.get $0
       i32.sub
       local.set $0
      end
      local.get $0
      local.get $0
      call $~lib/util/number/decimalCount32
      i32.const 1
      i32.add
      local.tee $0
      call $~lib/util/number/utoa_dec_simple<u32>
      local.get $1
      i32.const 45
      i32.const 43
      local.get $2
      select
      i32.store16 offset=4
      local.get $0
      i32.const 2
      i32.add
     else
      local.get $0
      i32.const 4
      i32.add
      local.get $0
      i32.const 2
      i32.add
      local.get $1
      i32.const 1
      i32.shl
      local.tee $2
      i32.const 2
      i32.sub
      call $~lib/memory/memory.copy
      local.get $0
      i32.const 46
      i32.store16 offset=2
      local.get $0
      local.get $2
      i32.add
      local.tee $0
      i32.const 101
      i32.store16 offset=2
      local.get $0
      local.tee $2
      i32.const 4
      i32.add
      local.get $3
      i32.const 1
      i32.sub
      local.tee $0
      i32.const 0
      i32.lt_s
      local.tee $3
      if
       i32.const 0
       local.get $0
       i32.sub
       local.set $0
      end
      local.get $0
      local.get $0
      call $~lib/util/number/decimalCount32
      i32.const 1
      i32.add
      local.tee $0
      call $~lib/util/number/utoa_dec_simple<u32>
      local.get $2
      i32.const 45
      i32.const 43
      local.get $3
      select
      i32.store16 offset=4
      local.get $0
      local.get $1
      i32.add
      i32.const 2
      i32.add
     end
    end
   end
  end
 )
 (func $~lib/util/number/dtoa_core (param $0 i32) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i64)
  (local $4 i32)
  (local $5 i64)
  (local $6 i32)
  (local $7 i64)
  (local $8 i32)
  (local $9 i32)
  (local $10 i64)
  local.get $1
  f64.const 0
  f64.lt
  local.tee $8
  if (result f64)
   local.get $0
   i32.const 45
   i32.store16
   local.get $1
   f64.neg
  else
   local.get $1
  end
  i64.reinterpret_f64
  local.tee $3
  i64.const 9218868437227405312
  i64.and
  i64.const 52
  i64.shr_u
  i32.wrap_i64
  local.tee $6
  i32.const 0
  i32.ne
  i64.extend_i32_u
  i64.const 52
  i64.shl
  local.get $3
  i64.const 4503599627370495
  i64.and
  i64.add
  local.tee $2
  i64.const 1
  i64.shl
  i64.const 1
  i64.add
  local.tee $3
  local.get $3
  i64.clz
  i32.wrap_i64
  local.tee $4
  i64.extend_i32_s
  i64.shl
  global.set $~lib/util/number/_frc_plus
  local.get $6
  i32.const 1
  local.get $6
  select
  i32.const 1075
  i32.sub
  local.tee $6
  i32.const 1
  i32.sub
  local.get $4
  i32.sub
  local.set $4
  local.get $2
  local.get $2
  i64.const 4503599627370496
  i64.eq
  i32.const 1
  i32.add
  local.tee $9
  i64.extend_i32_s
  i64.shl
  i64.const 1
  i64.sub
  local.get $6
  local.get $9
  i32.sub
  local.get $4
  i32.sub
  i64.extend_i32_s
  i64.shl
  global.set $~lib/util/number/_frc_minus
  local.get $4
  global.set $~lib/util/number/_exp
  i32.const 348
  i32.const -61
  global.get $~lib/util/number/_exp
  i32.sub
  f64.convert_i32_s
  f64.const 0.30102999566398114
  f64.mul
  f64.const 347
  f64.add
  local.tee $1
  i32.trunc_f64_s
  local.tee $4
  local.get $4
  f64.convert_i32_s
  local.get $1
  f64.ne
  i32.add
  i32.const 3
  i32.shr_s
  i32.const 1
  i32.add
  local.tee $4
  i32.const 3
  i32.shl
  local.tee $9
  i32.sub
  global.set $~lib/util/number/_K
  local.get $9
  i32.const 9024
  i32.add
  i64.load
  global.set $~lib/util/number/_frc_pow
  local.get $4
  i32.const 1
  i32.shl
  i32.const 9720
  i32.add
  i32.load16_s
  global.set $~lib/util/number/_exp_pow
  global.get $~lib/util/number/_frc_pow
  local.tee $3
  i64.const 4294967295
  i64.and
  local.set $5
  local.get $0
  local.get $8
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $2
  local.get $2
  i64.clz
  i32.wrap_i64
  local.tee $0
  i64.extend_i32_s
  i64.shl
  local.tee $2
  i64.const 32
  i64.shr_u
  local.tee $7
  local.get $3
  i64.const 32
  i64.shr_u
  local.tee $10
  i64.mul
  local.get $5
  local.get $7
  i64.mul
  local.get $2
  i64.const 4294967295
  i64.and
  local.tee $2
  local.get $5
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.tee $5
  i64.const 32
  i64.shr_u
  i64.add
  local.get $2
  local.get $10
  i64.mul
  local.get $5
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  global.get $~lib/util/number/_exp_pow
  local.tee $4
  local.get $6
  local.get $0
  i32.sub
  i32.add
  i32.const -64
  i32.sub
  global.get $~lib/util/number/_frc_plus
  local.tee $2
  i64.const 32
  i64.shr_u
  local.tee $5
  local.get $3
  i64.const 32
  i64.shr_u
  local.tee $7
  i64.mul
  local.get $3
  i64.const 4294967295
  i64.and
  local.tee $10
  local.get $5
  i64.mul
  local.get $2
  i64.const 4294967295
  i64.and
  local.tee $2
  local.get $10
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.tee $5
  i64.const 32
  i64.shr_u
  i64.add
  local.get $2
  local.get $7
  i64.mul
  local.get $5
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  i64.const 1
  i64.sub
  local.tee $2
  local.get $4
  global.get $~lib/util/number/_exp
  i32.add
  i32.const -64
  i32.sub
  local.get $2
  global.get $~lib/util/number/_frc_minus
  local.tee $2
  i64.const 32
  i64.shr_u
  local.tee $5
  local.get $3
  i64.const 32
  i64.shr_u
  local.tee $7
  i64.mul
  local.get $3
  i64.const 4294967295
  i64.and
  local.tee $3
  local.get $5
  i64.mul
  local.get $2
  i64.const 4294967295
  i64.and
  local.tee $2
  local.get $3
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.tee $3
  i64.const 32
  i64.shr_u
  i64.add
  local.get $2
  local.get $7
  i64.mul
  local.get $3
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  i64.const 1
  i64.add
  i64.sub
  local.get $8
  call $~lib/util/number/genDigits
  local.get $8
  i32.sub
  global.get $~lib/util/number/_K
  call $~lib/util/number/prettify
  local.get $8
  i32.add
 )
 (func $~lib/util/number/dtoa_buffered (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  local.get $1
  f64.const 0
  f64.eq
  if
   local.get $0
   i32.const 48
   i32.store16
   local.get $0
   i32.const 46
   i32.store16 offset=2
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 3
   return
  end
  local.get $1
  local.get $1
  f64.sub
  f64.const 0
  f64.ne
  if
   local.get $1
   local.get $1
   f64.ne
   if
    local.get $0
    i32.const 78
    i32.store16
    local.get $0
    i32.const 97
    i32.store16 offset=2
    local.get $0
    i32.const 78
    i32.store16 offset=4
    i32.const 3
    return
   else
    local.get $1
    f64.const 0
    f64.lt
    local.tee $2
    if
     local.get $0
     i32.const 45
     i32.store16
     local.get $0
     i32.const 2
     i32.add
     local.set $0
    end
    local.get $0
    i64.const 29555310648492105
    i64.store
    local.get $0
    i64.const 34058970405077102
    i64.store offset=8
    local.get $2
    i32.const 8
    i32.add
    return
   end
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/util/number/dtoa_core
 )
 (func $~lib/util/string/joinFloatArray<f64> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 f64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  i32.const 8864
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.tee $5
  i32.const 0
  i32.lt_s
  if
   local.get $3
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $5
  i32.eqz
  if
   block $__inlined_func$~lib/util/number/dtoa
    local.get $0
    f64.load
    local.tee $4
    f64.const 0
    f64.eq
    if
     i32.const 8896
     local.set $0
     br $__inlined_func$~lib/util/number/dtoa
    end
    local.get $4
    local.get $4
    f64.sub
    f64.const 0
    f64.ne
    if
     local.get $4
     local.get $4
     f64.ne
     if
      i32.const 8928
      local.set $0
      br $__inlined_func$~lib/util/number/dtoa
     end
     i32.const 8960
     i32.const 9008
     local.get $4
     f64.const 0
     f64.lt
     select
     call $~lib/rt/pure/__retain
     local.set $0
     br $__inlined_func$~lib/util/number/dtoa
    end
    i32.const 56
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.tee $1
    local.get $4
    call $~lib/util/number/dtoa_core
    local.tee $0
    i32.const 28
    i32.eq
    if
     local.get $1
     call $~lib/rt/pure/__retain
     local.set $0
     br $__inlined_func$~lib/util/number/dtoa
    end
    local.get $1
    local.get $0
    call $~lib/string/String#substring
    local.set $0
    call $~lib/rt/tlsf/maybeInitialize
    local.get $1
    call $~lib/rt/tlsf/checkUsedBlock
    call $~lib/rt/tlsf/freeBlock
   end
   local.get $3
   call $~lib/rt/pure/__release
   local.get $0
   return
  end
  local.get $5
  local.get $3
  call $~lib/string/String#get:length
  local.tee $6
  i32.const 28
  i32.add
  i32.mul
  i32.const 28
  i32.add
  local.tee $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $7
   local.get $5
   i32.lt_s
   if
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $7
    i32.const 3
    i32.shl
    i32.add
    f64.load
    call $~lib/util/number/dtoa_buffered
    local.get $2
    i32.add
    local.set $2
    local.get $6
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $3
     local.get $6
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $6
     i32.add
     local.set $2
    end
    local.get $7
    i32.const 1
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
  local.get $8
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $5
  i32.const 3
  i32.shl
  i32.add
  f64.load
  call $~lib/util/number/dtoa_buffered
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $3
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/string/joinReferenceArray<~lib/string/String|null> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  i32.const 1
  i32.sub
  local.tee $6
  i32.const 0
  i32.lt_s
  if
   local.get $5
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $6
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $3
   if
    local.get $3
    call $~lib/rt/pure/__retain
    local.set $3
   end
   local.get $3
   if (result i32)
    local.get $3
    call $~lib/rt/pure/__retain
   else
    i32.const 7840
   end
   local.get $5
   call $~lib/rt/pure/__release
   local.get $3
   call $~lib/rt/pure/__release
   return
  end
  i32.const 7840
  local.set $1
  local.get $5
  call $~lib/string/String#get:length
  local.set $8
  loop $for-loop|0
   local.get $3
   local.get $6
   i32.lt_s
   if
    local.get $4
    local.tee $2
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $2
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.tee $2
     local.get $1
     local.get $2
     call $~lib/string/String.__concat
     local.tee $9
     local.tee $2
     local.get $1
     i32.ne
     if
      local.get $2
      call $~lib/rt/pure/__retain
      local.set $2
      local.get $1
      call $~lib/rt/pure/__release
     end
     call $~lib/rt/pure/__release
     local.get $9
     call $~lib/rt/pure/__release
     local.get $2
     local.set $1
    end
    local.get $8
    if
     local.get $1
     local.tee $2
     local.get $5
     call $~lib/string/String.__concat
     local.tee $7
     local.tee $1
     local.get $2
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $2
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $0
  local.get $6
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $2
  local.get $4
  i32.ne
  if
   local.get $2
   call $~lib/rt/pure/__retain
   local.set $2
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $2
  if
   local.get $2
   call $~lib/rt/pure/__retain
   local.tee $0
   local.get $1
   local.get $0
   call $~lib/string/String.__concat
   local.tee $0
   local.tee $4
   local.get $1
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $5
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<~lib/string/String|null>#join (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  local.get $1
  call $~lib/util/string/joinReferenceArray<~lib/string/String|null>
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/string/joinReferenceArray<std/array/Ref|null> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $8
  local.get $1
  i32.const 1
  i32.sub
  local.tee $7
  i32.const 0
  i32.lt_s
  if
   local.get $8
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $7
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $2
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
   end
   local.get $8
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 10112
   i32.const 7840
   local.get $2
   select
   return
  end
  i32.const 7840
  local.set $1
  local.get $8
  call $~lib/string/String#get:length
  local.set $5
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.lt_s
   if
    local.get $4
    local.tee $3
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $1
     local.get $1
     i32.const 10112
     call $~lib/string/String.__concat
     local.tee $6
     local.tee $3
     i32.ne
     if
      local.get $3
      call $~lib/rt/pure/__retain
      local.set $3
      local.get $1
      call $~lib/rt/pure/__release
     end
     local.get $6
     call $~lib/rt/pure/__release
     local.get $3
     local.set $1
    end
    local.get $5
    if
     local.get $1
     local.tee $3
     local.get $8
     call $~lib/string/String.__concat
     local.tee $6
     local.tee $1
     local.get $3
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $3
      call $~lib/rt/pure/__release
     end
     local.get $6
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $4
  local.get $0
  local.get $7
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $3
  if
   local.get $1
   local.get $1
   i32.const 10112
   call $~lib/string/String.__concat
   local.tee $0
   local.tee $4
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $8
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<std/array/Ref|null>#join (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  call $~lib/util/string/joinReferenceArray<std/array/Ref|null>
  i32.const 8144
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/number/itoa_buffered<i8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.const 0
  i32.lt_s
  local.tee $2
  if
   local.get $0
   i32.const 45
   i32.store16
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
  end
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 24
   i32.shl
   i32.const 24
   i32.shr_s
   i32.const 48
   i32.or
   i32.store16
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $2
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  local.tee $2
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $1
  local.get $0
  local.get $2
  local.get $1
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $1
 )
 (func $~lib/util/string/joinIntegerArray<i8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $3
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   local.get $0
   i32.load8_s
   call $~lib/util/number/itoa32
   local.get $3
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $3
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 11
  i32.add
  i32.mul
  i32.const 11
  i32.add
  local.tee $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.add
    i32.load8_s
    call $~lib/util/number/itoa_buffered<i8>
    local.get $2
    i32.add
    local.set $2
    local.get $5
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $3
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $5
     i32.add
     local.set $2
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|0
   end
  end
  local.get $7
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.add
  i32.load8_s
  call $~lib/util/number/itoa_buffered<i8>
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $3
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/number/itoa_buffered<u16> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 65535
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 65535
   i32.and
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $1
  i32.const 65535
  i32.and
  local.tee $2
  call $~lib/util/number/decimalCount32
  local.set $1
  local.get $0
  local.get $2
  local.get $1
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $1
 )
 (func $~lib/util/string/joinIntegerArray<u16> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $3
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   local.get $0
   i32.load16_u
   call $~lib/util/number/utoa32
   local.get $3
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $3
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 10
  i32.add
  i32.mul
  i32.const 10
  i32.add
  local.tee $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 1
    i32.shl
    i32.add
    i32.load16_u
    call $~lib/util/number/itoa_buffered<u16>
    local.get $2
    i32.add
    local.set $2
    local.get $5
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $3
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $5
     i32.add
     local.set $2
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|0
   end
  end
  local.get $7
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u
  call $~lib/util/number/itoa_buffered<u16>
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $3
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/number/decimalCount64High (param $0 i64) (result i32)
  local.get $0
  i64.const 100000000000
  i64.ge_u
  i32.const 10
  i32.add
  local.get $0
  i64.const 10000000000
  i64.ge_u
  i32.add
  local.get $0
  i64.const 100000000000000
  i64.ge_u
  i32.const 13
  i32.add
  local.get $0
  i64.const 10000000000000
  i64.ge_u
  i32.add
  local.get $0
  i64.const 1000000000000
  i64.lt_u
  select
  local.get $0
  i64.const 10000000000000000
  i64.ge_u
  i32.const 16
  i32.add
  local.get $0
  i64.const -8446744073709551616
  i64.ge_u
  i32.const 18
  i32.add
  local.get $0
  i64.const 1000000000000000000
  i64.ge_u
  i32.add
  local.get $0
  i64.const 100000000000000000
  i64.lt_u
  select
  local.get $0
  i64.const 1000000000000000
  i64.lt_u
  select
 )
 (func $~lib/util/number/utoa_dec_simple<u64> (param $0 i32) (param $1 i64) (param $2 i32)
  (local $3 i32)
  loop $do-continue|0
   local.get $1
   i64.const 10
   i64.rem_u
   i32.wrap_i64
   local.set $3
   local.get $1
   i64.const 10
   i64.div_u
   local.set $1
   local.get $0
   local.get $2
   i32.const 1
   i32.sub
   local.tee $2
   i32.const 1
   i32.shl
   i32.add
   local.get $3
   i32.const 48
   i32.add
   i32.store16
   local.get $1
   i64.const 0
   i64.ne
   br_if $do-continue|0
  end
 )
 (func $~lib/util/number/itoa_buffered<u64> (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $0
   local.get $1
   i64.const 48
   i64.or
   i64.store16
   i32.const 1
   return
  end
  local.get $1
  i64.const 4294967295
  i64.le_u
  if
   local.get $1
   i32.wrap_i64
   local.tee $3
   call $~lib/util/number/decimalCount32
   local.set $2
   local.get $0
   local.get $3
   local.get $2
   call $~lib/util/number/utoa_dec_simple<u32>
  else
   local.get $0
   local.get $1
   local.get $1
   call $~lib/util/number/decimalCount64High
   local.tee $2
   call $~lib/util/number/utoa_dec_simple<u64>
  end
  local.get $2
 )
 (func $~lib/util/string/joinIntegerArray<u64> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $3
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   block $__inlined_func$~lib/util/number/utoa64 (result i32)
    i32.const 8448
    local.get $0
    i64.load
    local.tee $5
    i64.eqz
    br_if $__inlined_func$~lib/util/number/utoa64
    drop
    local.get $5
    i64.const 4294967295
    i64.le_u
    if
     local.get $5
     i32.wrap_i64
     local.tee $1
     call $~lib/util/number/decimalCount32
     local.tee $2
     i32.const 1
     i32.shl
     i32.const 1
     call $~lib/rt/tlsf/__alloc
     local.tee $0
     local.get $1
     local.get $2
     call $~lib/util/number/utoa_dec_simple<u32>
    else
     local.get $5
     call $~lib/util/number/decimalCount64High
     local.tee $1
     i32.const 1
     i32.shl
     i32.const 1
     call $~lib/rt/tlsf/__alloc
     local.tee $0
     local.get $5
     local.get $1
     call $~lib/util/number/utoa_dec_simple<u64>
    end
    local.get $0
    call $~lib/rt/pure/__retain
   end
   local.get $3
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $3
  call $~lib/string/String#get:length
  local.tee $6
  i32.const 20
  i32.add
  i32.mul
  i32.const 20
  i32.add
  local.tee $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $7
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $7
    i32.const 3
    i32.shl
    i32.add
    i64.load
    call $~lib/util/number/itoa_buffered<u64>
    local.get $2
    i32.add
    local.set $2
    local.get $6
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $3
     local.get $6
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $6
     i32.add
     local.set $2
    end
    local.get $7
    i32.const 1
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
  local.get $8
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.const 3
  i32.shl
  i32.add
  i64.load
  call $~lib/util/number/itoa_buffered<u64>
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $3
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/number/itoa_buffered<i64> (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i64.const 0
  i64.lt_s
  local.tee $2
  if
   local.get $0
   i32.const 45
   i32.store16
   i64.const 0
   local.get $1
   i64.sub
   local.set $1
  end
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $2
   i32.const 1
   i32.shl
   local.get $0
   i32.add
   local.get $1
   i64.const 48
   i64.or
   i64.store16
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $1
  i64.const 4294967295
  i64.le_u
  if
   local.get $2
   local.get $1
   i32.wrap_i64
   local.tee $2
   call $~lib/util/number/decimalCount32
   i32.add
   local.set $3
   local.get $0
   local.get $2
   local.get $3
   call $~lib/util/number/utoa_dec_simple<u32>
  else
   local.get $0
   local.get $1
   local.get $1
   call $~lib/util/number/decimalCount64High
   local.get $2
   i32.add
   local.tee $3
   call $~lib/util/number/utoa_dec_simple<u64>
  end
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<i64> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i64)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $5
  i32.const 0
  i32.lt_s
  if
   local.get $4
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $5
  i32.eqz
  if
   block $__inlined_func$~lib/util/number/itoa64 (result i32)
    i32.const 8448
    local.get $0
    i64.load
    i32.wrap_i64
    i64.extend_i32_s
    local.tee $3
    i64.eqz
    br_if $__inlined_func$~lib/util/number/itoa64
    drop
    local.get $3
    i64.const 63
    i64.shr_u
    i32.wrap_i64
    local.tee $0
    if
     i64.const 0
     local.get $3
     i64.sub
     local.set $3
    end
    local.get $3
    i64.const 4294967295
    i64.le_u
    if
     local.get $3
     i32.wrap_i64
     local.tee $2
     call $~lib/util/number/decimalCount32
     local.get $0
     i32.add
     local.tee $5
     i32.const 1
     i32.shl
     i32.const 1
     call $~lib/rt/tlsf/__alloc
     local.tee $1
     local.get $2
     local.get $5
     call $~lib/util/number/utoa_dec_simple<u32>
    else
     local.get $3
     call $~lib/util/number/decimalCount64High
     local.get $0
     i32.add
     local.tee $2
     i32.const 1
     i32.shl
     i32.const 1
     call $~lib/rt/tlsf/__alloc
     local.tee $1
     local.get $3
     local.get $2
     call $~lib/util/number/utoa_dec_simple<u64>
    end
    local.get $0
    if
     local.get $1
     i32.const 45
     i32.store16
    end
    local.get $1
    call $~lib/rt/pure/__retain
   end
   local.get $4
   call $~lib/rt/pure/__release
   return
  end
  local.get $5
  local.get $4
  call $~lib/string/String#get:length
  local.tee $6
  i32.const 21
  i32.add
  i32.mul
  i32.const 21
  i32.add
  local.tee $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $7
   local.get $5
   i32.lt_s
   if
    local.get $1
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $7
    i32.const 3
    i32.shl
    i32.add
    i64.load
    call $~lib/util/number/itoa_buffered<i64>
    local.get $2
    i32.add
    local.set $2
    local.get $6
    if
     local.get $1
     local.get $2
     i32.const 1
     i32.shl
     i32.add
     local.get $4
     local.get $6
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $2
     local.get $6
     i32.add
     local.set $2
    end
    local.get $7
    i32.const 1
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
  local.get $8
  local.get $1
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $5
  i32.const 3
  i32.shl
  i32.add
  i64.load
  call $~lib/util/number/itoa_buffered<i64>
  local.get $2
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $4
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<~lib/string/String|null>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 8144
  call $~lib/array/Array<~lib/string/String|null>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<i32>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $9
  local.get $1
  i32.const 1
  i32.sub
  local.tee $8
  i32.const 0
  i32.lt_s
  if
   local.get $9
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $8
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $2
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
   end
   local.get $2
   if (result i32)
    local.get $2
    i32.const 8144
    call $~lib/array/Array<i32>#join
   else
    i32.const 7840
   end
   local.get $9
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  i32.const 7840
  local.set $1
  local.get $9
  call $~lib/string/String#get:length
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $8
   i32.lt_s
   if
    local.get $4
    local.tee $3
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $4
     i32.const 8144
     call $~lib/array/Array<i32>#join
     local.tee $3
     local.get $1
     local.get $1
     local.get $3
     call $~lib/string/String.__concat
     local.tee $5
     local.tee $3
     i32.ne
     if
      local.get $3
      call $~lib/rt/pure/__retain
      local.set $3
      local.get $1
      call $~lib/rt/pure/__release
     end
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $3
     local.set $1
    end
    local.get $6
    if
     local.get $1
     local.tee $3
     local.get $9
     call $~lib/string/String.__concat
     local.tee $7
     local.tee $1
     local.get $3
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $3
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $4
  local.get $0
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $3
  if
   local.get $3
   i32.const 8144
   call $~lib/array/Array<i32>#join
   local.tee $0
   local.get $1
   local.get $1
   local.get $0
   call $~lib/string/String.__concat
   local.tee $0
   local.tee $4
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $9
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/number/itoa_buffered<u8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 255
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 255
   i32.and
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $1
  i32.const 255
  i32.and
  local.tee $2
  call $~lib/util/number/decimalCount32
  local.set $1
  local.get $0
  local.get $2
  local.get $1
  call $~lib/util/number/utoa_dec_simple<u32>
  local.get $1
 )
 (func $~lib/util/string/joinIntegerArray<u8> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.tee $4
  i32.const 0
  i32.lt_s
  if
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $4
  i32.eqz
  if
   local.get $0
   i32.load8_u
   call $~lib/util/number/utoa32
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  local.get $4
  local.get $2
  call $~lib/string/String#get:length
  local.tee $5
  i32.const 10
  i32.add
  i32.mul
  i32.const 10
  i32.add
  local.tee $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $1
  loop $for-loop|0
   local.get $6
   local.get $4
   i32.lt_s
   if
    local.get $1
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.add
    i32.load8_u
    call $~lib/util/number/itoa_buffered<u8>
    local.get $3
    i32.add
    local.set $3
    local.get $5
    if
     local.get $1
     local.get $3
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $3
     local.get $5
     i32.add
     local.set $3
    end
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|0
   end
  end
  local.get $7
  local.get $1
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  i32.add
  i32.load8_u
  call $~lib/util/number/itoa_buffered<u8>
  local.get $3
  i32.add
  local.tee $0
  i32.gt_s
  if
   local.get $1
   local.get $0
   call $~lib/string/String#substring
   local.get $2
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   return
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<u8>#join (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  local.get $1
  call $~lib/util/string/joinIntegerArray<u8>
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 8144
  call $~lib/array/Array<u8>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<u8>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $9
  local.get $1
  i32.const 1
  i32.sub
  local.tee $8
  i32.const 0
  i32.lt_s
  if
   local.get $9
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $8
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $2
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
   end
   local.get $2
   if (result i32)
    local.get $2
    i32.const 8144
    call $~lib/array/Array<u8>#join
   else
    i32.const 7840
   end
   local.get $9
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  i32.const 7840
  local.set $1
  local.get $9
  call $~lib/string/String#get:length
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $8
   i32.lt_s
   if
    local.get $4
    local.tee $3
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $4
     i32.const 8144
     call $~lib/array/Array<u8>#join
     local.tee $3
     local.get $1
     local.get $1
     local.get $3
     call $~lib/string/String.__concat
     local.tee $5
     local.tee $3
     i32.ne
     if
      local.get $3
      call $~lib/rt/pure/__retain
      local.set $3
      local.get $1
      call $~lib/rt/pure/__release
     end
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $3
     local.set $1
    end
    local.get $6
    if
     local.get $1
     local.tee $3
     local.get $9
     call $~lib/string/String.__concat
     local.tee $7
     local.tee $1
     local.get $3
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $3
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $4
  local.get $0
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $3
  if
   local.get $3
   i32.const 8144
   call $~lib/array/Array<u8>#join
   local.tee $0
   local.get $1
   local.get $1
   local.get $0
   call $~lib/string/String.__concat
   local.tee $0
   local.tee $4
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $9
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<u32>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 8144
  call $~lib/array/Array<u32>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<u32>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $9
  local.get $1
  i32.const 1
  i32.sub
  local.tee $8
  i32.const 0
  i32.lt_s
  if
   local.get $9
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $8
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $2
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
   end
   local.get $2
   if (result i32)
    local.get $2
    i32.const 8144
    call $~lib/array/Array<u32>#join
   else
    i32.const 7840
   end
   local.get $9
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  i32.const 7840
  local.set $1
  local.get $9
  call $~lib/string/String#get:length
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $8
   i32.lt_s
   if
    local.get $4
    local.tee $3
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $4
     i32.const 8144
     call $~lib/array/Array<u32>#join
     local.tee $3
     local.get $1
     local.get $1
     local.get $3
     call $~lib/string/String.__concat
     local.tee $5
     local.tee $3
     i32.ne
     if
      local.get $3
      call $~lib/rt/pure/__retain
      local.set $3
      local.get $1
      call $~lib/rt/pure/__release
     end
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $3
     local.set $1
    end
    local.get $6
    if
     local.get $1
     local.tee $3
     local.get $9
     call $~lib/string/String.__concat
     local.tee $7
     local.tee $1
     local.get $3
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $3
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $4
  local.get $0
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $3
  if
   local.get $3
   i32.const 8144
   call $~lib/array/Array<u32>#join
   local.tee $0
   local.get $1
   local.get $1
   local.get $0
   call $~lib/string/String.__concat
   local.tee $0
   local.tee $4
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $9
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<~lib/array/Array<u32>>#toString (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<u32>>
  i32.const 8144
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 8144
  call $~lib/rt/pure/__retain
  local.set $9
  local.get $1
  i32.const 1
  i32.sub
  local.tee $8
  i32.const 0
  i32.lt_s
  if
   local.get $9
   call $~lib/rt/pure/__release
   i32.const 7840
   return
  end
  local.get $8
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $2
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
   end
   local.get $2
   if (result i32)
    local.get $2
    call $~lib/array/Array<~lib/array/Array<u32>>#toString
   else
    i32.const 7840
   end
   local.get $9
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   return
  end
  i32.const 7840
  local.set $1
  local.get $9
  call $~lib/string/String#get:length
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $8
   i32.lt_s
   if
    local.get $4
    local.tee $3
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $4
    i32.ne
    if
     local.get $4
     call $~lib/rt/pure/__retain
     local.set $4
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $4
    if
     local.get $1
     local.get $1
     local.get $4
     call $~lib/array/Array<~lib/array/Array<u32>>#toString
     local.tee $7
     call $~lib/string/String.__concat
     local.tee $5
     local.tee $3
     i32.ne
     if
      local.get $3
      call $~lib/rt/pure/__retain
      local.set $3
      local.get $1
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $3
     local.set $1
    end
    local.get $6
    if
     local.get $1
     local.tee $3
     local.get $9
     call $~lib/string/String.__concat
     local.tee $7
     local.tee $1
     local.get $3
     i32.ne
     if
      local.get $1
      call $~lib/rt/pure/__retain
      local.set $1
      local.get $3
      call $~lib/rt/pure/__release
     end
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $4
  local.get $0
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $3
  if
   local.get $1
   local.get $1
   local.get $3
   call $~lib/array/Array<~lib/array/Array<u32>>#toString
   local.tee $0
   call $~lib/string/String.__concat
   local.tee $2
   local.tee $4
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $1
    call $~lib/rt/pure/__release
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   local.set $1
  end
  local.get $9
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#flat (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $0
  i32.load offset=4
  local.set $6
  loop $for-loop|0
   local.get $2
   local.get $5
   i32.lt_s
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $0
    if (result i32)
     local.get $0
     i32.load offset=12
    else
     i32.const 0
    end
    local.get $3
    i32.add
    local.set $3
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $3
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  i32.const 16
  i32.const 3
  call $~lib/rt/tlsf/__alloc
  local.tee $0
  local.get $3
  i32.store offset=12
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $4
  i32.store offset=4
  local.get $0
  local.get $4
  call $~lib/rt/pure/__retain
  i32.store
  i32.const 0
  local.set $2
  loop $for-loop|1
   local.get $2
   local.get $5
   i32.lt_s
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $3
    if
     local.get $1
     local.get $4
     i32.add
     local.get $3
     i32.load offset=4
     local.get $3
     i32.load offset=8
     local.tee $3
     call $~lib/memory/memory.copy
     local.get $1
     local.get $3
     i32.add
     local.set $1
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|1
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#flat (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load offset=12
  local.set $6
  local.get $0
  i32.load offset=4
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $6
   i32.lt_s
   if
    local.get $7
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $0
    if (result i32)
     local.get $0
     i32.load offset=12
    else
     i32.const 0
    end
    local.get $3
    i32.add
    local.set $3
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $3
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $0
  i32.const 16
  i32.const 27
  call $~lib/rt/tlsf/__alloc
  local.tee $4
  local.get $3
  i32.store offset=12
  local.get $4
  local.get $2
  i32.store offset=8
  local.get $4
  local.get $0
  i32.store offset=4
  local.get $4
  local.get $0
  call $~lib/rt/pure/__retain
  i32.store
  i32.const 0
  local.set $2
  loop $for-loop|1
   local.get $2
   local.get $6
   i32.lt_s
   if
    local.get $7
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $5
    if
     local.get $0
     local.get $1
     i32.add
     local.get $5
     i32.load offset=4
     local.get $5
     i32.load offset=8
     local.tee $5
     call $~lib/memory/memory.copy
     local.get $1
     local.get $5
     i32.add
     local.set $1
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|1
   end
  end
  i32.const 0
  local.set $2
  loop $for-loop|2
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    drop
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/pure/__retain
 )
 (func $start:std/array
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  (local $16 i32)
  (local $17 i32)
  (local $18 i32)
  (local $19 i32)
  (local $20 i32)
  (local $21 i32)
  (local $22 i32)
  (local $23 i32)
  (local $24 i32)
  (local $25 i32)
  (local $26 i32)
  (local $27 i32)
  (local $28 i32)
  (local $29 i32)
  (local $30 i32)
  (local $31 i32)
  (local $32 f32)
  (local $33 f64)
  (local $34 i32)
  (local $35 i32)
  (local $36 i32)
  (local $37 i32)
  (local $38 i32)
  (local $39 i32)
  (local $40 i32)
  (local $41 i32)
  (local $42 i32)
  (local $43 i32)
  (local $44 i32)
  (local $45 i32)
  (local $46 i32)
  (local $47 i32)
  (local $48 i32)
  (local $49 i32)
  (local $50 i32)
  (local $51 i32)
  (local $52 i32)
  (local $53 i32)
  (local $54 i32)
  (local $55 i32)
  (local $56 i32)
  (local $57 i32)
  (local $58 i32)
  (local $59 i32)
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  global.set $std/array/arr
  i32.const 0
  call $~lib/array/Array.isArray<~lib/array/Array<i32>|null>
  if
   i32.const 0
   i32.const 1296
   i32.const 46
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $std/array/Ref#constructor
  i32.const 12
  i32.const 5
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.eqz
  if
   i32.const 12
   i32.const 2
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.tee $1
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  i32.const 1
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  i32.const 0
  i32.const 1
  call $~lib/memory/memory.fill
  local.get $2
  local.tee $0
  local.get $1
  i32.load
  local.tee $4
  i32.ne
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $1
  local.get $0
  i32.store
  local.get $1
  local.get $2
  i32.store offset=4
  local.get $1
  i32.const 1
  i32.store offset=8
  global.get $std/array/arr
  call $~lib/array/Array.isArray<~lib/array/Array<i32>|null>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 52
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1440
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1472
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 60
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 0
  i32.const 2147483647
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1568
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 63
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1600
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 66
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 2
  i32.const -2
  i32.const 2147483647
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1632
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 69
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 1664
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $10
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 72
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1696
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1744
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 79
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 0
  i32.const 2147483647
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1792
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 82
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1840
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 85
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 2
  i32.const -2
  i32.const 2147483647
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1888
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 88
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 1936
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $10
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 91
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 97
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  if
   i32.const 0
   i32.const 1296
   i32.const 98
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 102
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 103
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 104
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 108
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 109
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 110
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.load offset=12
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 114
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 115
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 116
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 120
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 121
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 122
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 123
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 127
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 128
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 129
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 130
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 131
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.load offset=4
  local.tee $1
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $1
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $0
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#set:length
  local.get $0
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 139
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  local.set $1
  global.get $std/array/arr
  local.get $1
  call $~lib/array/Array<i32>#concat
  local.set $2
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 148
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 149
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 150
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 2032
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  call $~lib/array/Array<i32>#concat
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 153
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 155
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 156
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 157
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 46
  call $~lib/array/Array<i32>#push
  drop
  local.get $1
  i32.const 47
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  local.get $1
  call $~lib/array/Array<i32>#concat
  local.set $0
  local.get $2
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 164
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 165
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=12
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 166
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 167
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 168
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 169
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 3
  call $~lib/array/Array<u32>#__get
  i32.const 46
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 170
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 4
  call $~lib/array/Array<u32>#__get
  i32.const 47
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 171
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.load offset=12
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 174
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 2048
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 182
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  global.get $std/array/arr
  call $~lib/array/Array<i32>#concat
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $3
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 184
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 185
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2064
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.const 3
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $2
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2112
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 192
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2160
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  i32.const 1
  i32.const 3
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $4
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2208
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $10
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 194
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2256
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 1
  i32.const 2
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $15
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2304
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $23
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 196
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2352
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 2
  i32.const 2
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $6
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2400
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $8
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 198
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2448
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 0
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $7
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2496
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $9
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 200
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2544
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 1
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $11
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2592
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $13
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 202
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2640
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 1
  i32.const 2
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $26
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2688
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $16
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 204
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2736
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 0
  i32.const -2
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $17
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2784
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $18
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 206
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2832
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $1
  call $~lib/rt/pure/__release
  local.tee $1
  i32.const 0
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  local.tee $14
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2880
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $20
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 208
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2928
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const -4
  i32.const -3
  i32.const -2
  call $~lib/array/Array<i32>#copyWithin
  local.tee $19
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2976
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $21
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 210
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3024
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  i32.const -4
  i32.const -3
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  local.tee $22
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3072
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $24
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 212
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3120
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const -4
  i32.const -3
  i32.const 2147483647
  call $~lib/array/Array<i32>#copyWithin
  local.tee $1
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3168
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $25
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 214
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  local.get $15
  call $~lib/rt/pure/__release
  local.get $23
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $26
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  local.get $21
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  local.get $24
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $25
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#unshift
  drop
  global.get $std/array/arr
  i32.load offset=12
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 222
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 223
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 224
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 225
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 226
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 227
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 41
  call $~lib/array/Array<i32>#unshift
  drop
  global.get $std/array/arr
  i32.load offset=12
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 231
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 232
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 41
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 233
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 234
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 235
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 236
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 237
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#shift
  global.set $std/array/i
  global.get $std/array/i
  i32.const 41
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 246
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 247
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 248
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 249
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 250
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 251
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<u32>#__get
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 252
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  global.set $std/array/i
  global.get $std/array/i
  i32.const 45
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 256
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 257
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 258
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 259
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 260
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 261
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#reverse
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 269
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 270
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 271
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 43
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 272
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 273
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  if
   i32.const 0
   i32.const 1296
   i32.const 283
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 286
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 289
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 292
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 295
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 298
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -4
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 301
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 304
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 1
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 307
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 310
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 2
  i32.const 9
  i32.const 3216
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  local.set $4
  i32.const 0
  local.set $0
  block $__inlined_func$~lib/array/Array<f32>#indexOf
   local.get $1
   i32.load offset=12
   local.tee $2
   if (result i32)
    i32.const 0
    local.get $2
    i32.ge_s
   else
    i32.const 1
   end
   if
    i32.const -1
    local.set $0
    br $__inlined_func$~lib/array/Array<f32>#indexOf
   end
   local.get $4
   i32.load offset=4
   local.set $3
   loop $while-continue|0
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $3
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     f32.load
     f32.const nan:0x400000
     f32.eq
     br_if $__inlined_func$~lib/array/Array<f32>#indexOf
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $while-continue|0
    end
   end
   i32.const -1
   local.set $0
  end
  local.get $0
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 312
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 3
  i32.const 10
  i32.const 3248
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  local.set $10
  i32.const 0
  local.set $0
  block $__inlined_func$~lib/array/Array<f64>#indexOf
   local.get $2
   i32.load offset=12
   local.tee $3
   if (result i32)
    i32.const 0
    local.get $3
    i32.ge_s
   else
    i32.const 1
   end
   if
    i32.const -1
    local.set $0
    br $__inlined_func$~lib/array/Array<f64>#indexOf
   end
   local.get $10
   i32.load offset=4
   local.set $4
   loop $while-continue|019
    local.get $0
    local.get $3
    i32.lt_s
    if
     local.get $4
     local.get $0
     i32.const 3
     i32.shl
     i32.add
     f64.load
     f64.const nan:0x8000000000000
     f64.eq
     br_if $__inlined_func$~lib/array/Array<f64>#indexOf
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $while-continue|019
    end
   end
   i32.const -1
   local.set $0
  end
  local.get $0
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 313
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 44
  i32.const 0
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 320
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 323
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  i32.const 0
  call $~lib/array/Array<i32>#includes
  if
   i32.const 0
   i32.const 1296
   i32.const 326
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 100
  call $~lib/array/Array<i32>#includes
  if
   i32.const 0
   i32.const 1296
   i32.const 329
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -100
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 332
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -2
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 335
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -4
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 338
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 341
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 1
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 344
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 2
  call $~lib/array/Array<i32>#includes
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 347
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  block $__inlined_func$~lib/array/Array<f32>#includes (result i32)
   i32.const 0
   local.set $0
   i32.const 0
   i32.const 1
   i32.const 2
   i32.const 9
   i32.const 3280
   call $~lib/rt/__allocArray
   call $~lib/rt/pure/__retain
   local.tee $2
   i32.load offset=12
   local.tee $3
   if (result i32)
    i32.const 0
    local.get $3
    i32.ge_s
   else
    i32.const 1
   end
   br_if $__inlined_func$~lib/array/Array<f32>#includes
   drop
   local.get $2
   i32.load offset=4
   local.set $10
   loop $while-continue|020
    local.get $0
    local.get $3
    i32.lt_s
    if
     i32.const 1
     local.get $10
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     f32.load
     local.tee $32
     f32.const nan:0x400000
     f32.eq
     if (result i32)
      i32.const 1
     else
      local.get $32
      local.get $32
      f32.ne
     end
     br_if $__inlined_func$~lib/array/Array<f32>#includes
     drop
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $while-continue|020
    end
   end
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 349
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  block $__inlined_func$~lib/array/Array<f64>#includes (result i32)
   i32.const 0
   local.set $0
   i32.const 0
   i32.const 1
   i32.const 3
   i32.const 10
   i32.const 3312
   call $~lib/rt/__allocArray
   call $~lib/rt/pure/__retain
   local.tee $3
   i32.load offset=12
   local.tee $4
   if (result i32)
    i32.const 0
    local.get $4
    i32.ge_s
   else
    i32.const 1
   end
   br_if $__inlined_func$~lib/array/Array<f64>#includes
   drop
   local.get $3
   i32.load offset=4
   local.set $15
   loop $while-continue|021
    local.get $0
    local.get $4
    i32.lt_s
    if
     i32.const 1
     local.get $15
     local.get $0
     i32.const 3
     i32.shl
     i32.add
     f64.load
     local.tee $33
     f64.const nan:0x8000000000000
     f64.eq
     if (result i32)
      i32.const 1
     else
      local.get $33
      local.get $33
      f64.ne
     end
     br_if $__inlined_func$~lib/array/Array<f64>#includes
     drop
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $while-continue|021
    end
   end
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 350
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#splice
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.load offset=12
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 354
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 355
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  i32.const 44
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 356
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<u32>#__get
  i32.const 42
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 357
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3344
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 0
  i32.const 2147483647
  call $~lib/array/Array<i32>#splice
  local.tee $3
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3392
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 364
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3440
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $6
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 365
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3456
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $8
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3504
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $7
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 368
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3520
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $9
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 369
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3568
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  i32.const 2
  i32.const 2147483647
  call $~lib/array/Array<i32>#splice
  local.tee $11
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 3616
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $13
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 372
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 3648
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $16
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 373
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3680
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#splice
  local.tee $17
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 3728
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $18
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 376
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 3760
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $14
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 377
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3792
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 0
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $20
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 3840
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $19
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 380
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 3872
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $21
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 381
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3904
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const -1
  i32.const 2147483647
  call $~lib/array/Array<i32>#splice
  local.tee $22
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 3952
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $24
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 384
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 3984
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $25
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 385
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4016
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const -2
  i32.const 2147483647
  call $~lib/array/Array<i32>#splice
  local.tee $27
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 4064
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $28
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 388
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 4096
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $29
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 389
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4128
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const -2
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $30
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 4176
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $31
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 392
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 4208
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $34
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 393
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4240
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const -7
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $35
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 4288
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $36
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 396
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 4320
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $37
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 397
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4352
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#splice
  local.tee $38
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 4400
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $39
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 400
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4416
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $40
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 401
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4464
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const 1
  i32.const -2
  call $~lib/array/Array<i32>#splice
  local.tee $41
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 4512
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $42
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 404
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4528
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $43
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 405
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4576
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.get $0
  call $~lib/rt/pure/__release
  local.tee $0
  i32.const 4
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $44
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 4624
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $45
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 408
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4640
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $46
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 409
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4688
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  i32.const 7
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $47
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 4736
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $48
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 412
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4752
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $49
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 413
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4800
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  i32.const 7
  i32.const 5
  call $~lib/array/Array<i32>#splice
  local.tee $50
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 4848
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $51
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 416
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 4864
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $52
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 417
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 8
  i32.const 4912
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 1
  call $~lib/array/Array<std/array/Ref>#splice
  local.tee $15
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 421
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 422
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $10
  i32.load offset=4
  local.tee $0
  i32.const 1
  call $std/array/Ref#constructor
  i32.store
  local.get $0
  i32.const 2
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $0
  i32.const 3
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $0
  i32.const 4
  call $std/array/Ref#constructor
  i32.store offset=12
  local.get $0
  i32.const 5
  call $std/array/Ref#constructor
  i32.store offset=16
  local.get $1
  call $~lib/rt/pure/__release
  local.get $10
  i32.const 2
  call $~lib/array/Array<std/array/Ref>#splice
  local.set $23
  local.get $15
  call $~lib/rt/pure/__release
  local.get $23
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 427
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $23
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $53
  i32.load
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 428
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $23
  i32.const 1
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $54
  i32.load
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 429
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $10
  i32.load offset=12
  i32.const 3
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 431
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $10
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $55
  i32.load
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 432
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $10
  i32.const 1
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $56
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 433
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $10
  i32.const 2
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $57
  i32.load
  i32.const 5
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 434
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $15
  i32.load offset=4
  local.tee $0
  i32.const 1
  call $std/array/Ref#constructor
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 2
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $15
  call $~lib/array/Array<std/array/Ref|null>#splice
  local.tee $26
  i32.load offset=12
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 439
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $26
  i32.const 0
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $0
  local.get $0
  i32.eqz
  if
   i32.const 5040
   i32.const 1296
   i32.const 440
   i32.const 10
   call $~lib/builtins/abort
   unreachable
  end
  i32.load
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 440
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $15
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 442
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $15
  i32.const 0
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $58
  if
   i32.const 0
   i32.const 1296
   i32.const 443
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $15
  i32.const 1
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $1
  local.get $1
  i32.eqz
  if
   i32.const 5040
   i32.const 1296
   i32.const 444
   i32.const 10
   call $~lib/builtins/abort
   unreachable
  end
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 444
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  local.get $21
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  local.get $24
  call $~lib/rt/pure/__release
  local.get $25
  call $~lib/rt/pure/__release
  local.get $27
  call $~lib/rt/pure/__release
  local.get $28
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $30
  call $~lib/rt/pure/__release
  local.get $31
  call $~lib/rt/pure/__release
  local.get $34
  call $~lib/rt/pure/__release
  local.get $35
  call $~lib/rt/pure/__release
  local.get $36
  call $~lib/rt/pure/__release
  local.get $37
  call $~lib/rt/pure/__release
  local.get $38
  call $~lib/rt/pure/__release
  local.get $39
  call $~lib/rt/pure/__release
  local.get $40
  call $~lib/rt/pure/__release
  local.get $41
  call $~lib/rt/pure/__release
  local.get $42
  call $~lib/rt/pure/__release
  local.get $43
  call $~lib/rt/pure/__release
  local.get $44
  call $~lib/rt/pure/__release
  local.get $45
  call $~lib/rt/pure/__release
  local.get $46
  call $~lib/rt/pure/__release
  local.get $47
  call $~lib/rt/pure/__release
  local.get $48
  call $~lib/rt/pure/__release
  local.get $49
  call $~lib/rt/pure/__release
  local.get $50
  call $~lib/rt/pure/__release
  local.get $51
  call $~lib/rt/pure/__release
  local.get $52
  call $~lib/rt/pure/__release
  local.get $53
  call $~lib/rt/pure/__release
  local.get $54
  call $~lib/rt/pure/__release
  local.get $55
  call $~lib/rt/pure/__release
  local.get $56
  call $~lib/rt/pure/__release
  local.get $57
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $58
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 3
  i32.const 3
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 5088
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  if
   i32.const 0
   i32.const 1296
   i32.const 457
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5120
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 460
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5152
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 463
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5184
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 471
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 472
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5216
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  if
   i32.const 0
   i32.const 1296
   i32.const 474
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 5248
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 487
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 488
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 5280
  call $~lib/array/Array<i32>#every
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 498
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5312
  call $~lib/array/Array<i32>#every
  if
   i32.const 0
   i32.const 1296
   i32.const 501
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5344
  call $~lib/array/Array<i32>#every
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 509
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 510
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5376
  call $~lib/array/Array<i32>#every
  if
   i32.const 0
   i32.const 1296
   i32.const 512
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 5408
  call $~lib/array/Array<i32>#every
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 525
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 526
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 5440
  call $~lib/array/Array<i32>#some
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 536
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5472
  call $~lib/array/Array<i32>#some
  if
   i32.const 0
   i32.const 1296
   i32.const 539
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5504
  call $~lib/array/Array<i32>#some
  if
   i32.const 0
   i32.const 1296
   i32.const 547
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 548
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5536
  call $~lib/array/Array<i32>#some
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 550
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 5568
  call $~lib/array/Array<i32>#some
  if
   i32.const 0
   i32.const 1296
   i32.const 563
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 564
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5600
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 575
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5632
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 584
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 585
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5664
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 406
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 588
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5696
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 602
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 603
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 5728
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/arr
  i32.load offset=12
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 628
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  loop $for-loop|0
   local.get $5
   i32.const 100
   i32.lt_s
   if
    global.get $std/array/arr
    call $~lib/array/Array<i32>#pop
    drop
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  i32.const 0
  local.set $0
  global.get $std/array/arr
  local.tee $1
  i32.load offset=12
  local.tee $3
  i32.const 2
  i32.const 9
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  local.set $4
  loop $for-loop|039
   local.get $0
   local.get $3
   local.get $1
   i32.load offset=12
   local.tee $5
   local.get $3
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.const 2
    i32.shl
    local.tee $5
    local.get $1
    i32.load offset=4
    i32.add
    i32.load
    local.set $6
    i32.const 3
    global.set $~argumentsLength
    local.get $4
    local.get $5
    i32.add
    local.get $6
    local.get $0
    local.get $1
    i32.const 5760
    i32.load
    call_indirect (type $i32_i32_i32_=>_f32)
    f32.store
    local.get $0
    i32.const 1
    i32.add
    local.set $0
    br $for-loop|039
   end
  end
  i32.const 5760
  call $~lib/rt/pure/__release
  local.get $2
  i32.load offset=12
  i32.const 4
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 642
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 0
  call $~lib/array/Array<f32>#__get
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<u32>#__get
  f32.convert_i32_s
  f32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 643
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5792
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 652
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 653
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5824
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 406
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 660
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5856
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 675
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 676
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  local.get $2
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 5888
  call $~lib/array/Array<i32>#filter
  local.tee $0
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 686
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5920
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 695
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 696
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5952
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 406
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 703
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 5984
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 718
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 719
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 6016
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 729
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6048
  i32.const 4
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 733
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6080
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  i32.const 0
  i32.ne
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 736
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6112
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  if
   i32.const 0
   i32.const 1296
   i32.const 739
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6144
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 747
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 748
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6176
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 750
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 6208
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 763
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 764
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 6240
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 774
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6272
  i32.const 4
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 778
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6304
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  i32.const 0
  i32.ne
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 781
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6336
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  if
   i32.const 0
   i32.const 1296
   i32.const 784
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6368
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 792
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 793
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 6400
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 795
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 6432
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 808
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 809
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  call $~lib/bindings/Math/random
  i64.reinterpret_f64
  call $~lib/math/NativeMath.seedRandom
  i32.const 8
  i32.const 2
  i32.const 9
  i32.const 6704
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  global.set $~argumentsLength
  local.get $1
  call $~lib/array/Array<f32>#sort
  i32.const 6752
  call $~lib/rt/pure/__release
  call $~lib/rt/pure/__release
  local.get $1
  i32.const 8
  i32.const 2
  i32.const 9
  i32.const 6784
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $18
  call $std/array/isArraysEqual<f32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 898
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 8
  i32.const 3
  i32.const 10
  i32.const 6832
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  global.set $~argumentsLength
  local.get $2
  call $~lib/array/Array<f64>#sort
  i32.const 6912
  call $~lib/rt/pure/__release
  call $~lib/rt/pure/__release
  local.get $2
  i32.const 8
  i32.const 3
  i32.const 10
  i32.const 6944
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $14
  call $std/array/isArraysEqual<f64>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 902
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 7024
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  i32.const 0
  global.set $~argumentsLength
  local.get $3
  i32.const 7072
  call $~lib/array/Array<i32>#sort
  i32.const 7072
  call $~lib/rt/pure/__release
  call $~lib/rt/pure/__release
  local.get $3
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 7104
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $20
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 906
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 7152
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  i32.const 0
  global.set $~argumentsLength
  local.get $4
  i32.const 0
  call $~lib/array/Array<u32>#sort@varargs
  call $~lib/rt/pure/__release
  local.get $4
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 7232
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $19
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 910
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 7280
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $16
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 7296
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 7328
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 7360
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $8
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 7392
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 64
  call $std/array/createReverseOrderedArray
  local.set $7
  i32.const 128
  call $std/array/createReverseOrderedArray
  local.set $9
  i32.const 1024
  call $std/array/createReverseOrderedArray
  local.set $11
  i32.const 10000
  call $std/array/createReverseOrderedArray
  local.set $13
  i32.const 512
  call $std/array/createRandomOrderedArray
  local.set $17
  local.get $16
  call $std/array/assertSortedDefault<i32>
  local.get $5
  call $std/array/assertSortedDefault<i32>
  local.get $5
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 7456
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $21
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 930
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $6
  call $std/array/assertSortedDefault<i32>
  local.get $6
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 7488
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $22
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 933
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $8
  call $std/array/assertSortedDefault<i32>
  local.get $8
  local.get $0
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 936
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $7
  call $std/array/assertSortedDefault<i32>
  local.get $7
  local.get $0
  i32.const 4
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 939
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $9
  call $std/array/assertSortedDefault<i32>
  local.get $9
  local.get $0
  i32.const 4
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 942
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $11
  call $std/array/assertSortedDefault<i32>
  local.get $11
  local.get $0
  i32.const 4
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 945
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $13
  call $std/array/assertSortedDefault<i32>
  local.get $13
  local.get $0
  i32.const 4
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 948
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $17
  call $std/array/assertSortedDefault<i32>
  local.get $1
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $21
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  i32.const 64
  call $std/array/createRandomOrderedArray
  local.set $0
  i32.const 257
  call $std/array/createRandomOrderedArray
  local.set $1
  local.get $0
  i32.const 7520
  call $std/array/assertSorted<i32>
  local.get $0
  i32.const 7552
  call $std/array/assertSorted<i32>
  local.get $1
  i32.const 7584
  call $std/array/assertSorted<i32>
  local.get $1
  i32.const 7616
  call $std/array/assertSorted<i32>
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  call $std/array/createReverseOrderedNestedArray
  local.tee $0
  i32.const 7648
  call $std/array/assertSorted<~lib/array/Array<i32>>
  local.get $0
  call $~lib/rt/pure/__release
  call $std/array/createReverseOrderedElementsArray
  local.tee $0
  i32.const 7680
  call $std/array/assertSorted<~lib/array/Array<i32>>
  local.get $0
  call $~lib/rt/pure/__release
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 7856
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 7904
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $8
  i32.const 1
  global.set $~argumentsLength
  block $__inlined_func$std/array/isSorted<~lib/string/String|null> (result i32)
   local.get $5
   call $~lib/rt/pure/__retain
   local.tee $7
   i32.const 7952
   call $~lib/rt/pure/__retain
   local.tee $6
   call $~lib/array/Array<~lib/array/Array<i32>>#sort
   local.tee $9
   call $~lib/rt/pure/__retain
   local.set $0
   local.get $6
   call $~lib/rt/pure/__retain
   local.set $2
   i32.const 1
   local.set $1
   local.get $0
   i32.load offset=12
   local.set $11
   loop $for-loop|00
    local.get $1
    local.get $11
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 1
     i32.sub
     call $~lib/array/Array<std/array/Ref|null>#__get
     local.set $3
     local.get $0
     local.get $1
     call $~lib/array/Array<std/array/Ref|null>#__get
     local.set $4
     i32.const 2
     global.set $~argumentsLength
     local.get $3
     local.get $4
     local.get $2
     i32.load
     call_indirect (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     if
      local.get $0
      call $~lib/rt/pure/__release
      local.get $2
      call $~lib/rt/pure/__release
      local.get $3
      call $~lib/rt/pure/__release
      local.get $4
      call $~lib/rt/pure/__release
      i32.const 0
      br $__inlined_func$std/array/isSorted<~lib/string/String|null>
     end
     local.get $3
     call $~lib/rt/pure/__release
     local.get $4
     call $~lib/rt/pure/__release
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|00
    end
   end
   local.get $0
   call $~lib/rt/pure/__release
   local.get $2
   call $~lib/rt/pure/__release
   i32.const 1
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $9
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  i32.const 7952
  call $~lib/rt/pure/__release
  local.get $5
  local.get $8
  call $std/array/isArraysEqual<~lib/string/String|null>
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 985
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  i32.const 0
  i32.const 400
  call $~lib/array/Array<~lib/string/String>#constructor
  local.set $1
  loop $for-loop|06
   local.get $0
   i32.const 400
   i32.lt_s
   if
    local.get $0
    local.set $3
    call $~lib/math/NativeMath.random
    f64.const 32
    f64.mul
    i32.trunc_f64_s
    local.set $7
    i32.const 0
    local.set $6
    i32.const 7840
    local.set $0
    loop $for-loop|01
     local.get $6
     local.get $7
     i32.lt_s
     if
      block $__inlined_func$~lib/string/String#charAt (result i32)
       i32.const 7840
       call $~lib/math/NativeMath.random
       i32.const 6512
       call $~lib/string/String#get:length
       f64.convert_i32_s
       f64.mul
       f64.floor
       i32.trunc_f64_s
       local.tee $2
       i32.const 6512
       call $~lib/string/String#get:length
       i32.ge_u
       br_if $__inlined_func$~lib/string/String#charAt
       drop
       i32.const 2
       i32.const 1
       call $~lib/rt/tlsf/__alloc
       local.tee $4
       local.get $2
       i32.const 1
       i32.shl
       i32.const 6512
       i32.add
       i32.load16_u
       i32.store16
       local.get $4
       call $~lib/rt/pure/__retain
      end
      local.set $2
      local.get $0
      local.tee $4
      local.get $0
      local.get $2
      call $~lib/string/String.__concat
      local.tee $9
      local.tee $0
      i32.ne
      if
       local.get $0
       call $~lib/rt/pure/__retain
       local.set $0
       local.get $4
       call $~lib/rt/pure/__release
      end
      local.get $2
      call $~lib/rt/pure/__release
      local.get $9
      call $~lib/rt/pure/__release
      local.get $6
      i32.const 1
      i32.add
      local.set $6
      br $for-loop|01
     end
    end
    local.get $1
    local.get $3
    local.get $0
    call $~lib/array/Array<~lib/array/Array<i32>>#__set
    local.get $0
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $0
    br $for-loop|06
   end
  end
  i32.const 1
  global.set $~argumentsLength
  local.get $1
  i32.const 8016
  call $std/array/assertSorted<~lib/array/Array<i32>>
  i32.const 8016
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 2
  i32.const 0
  i32.const 31
  i32.const 8048
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  call $~lib/util/string/joinBooleanArray
  local.set $1
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $1
  i32.const 8176
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 994
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 8224
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $6
  i32.const 7840
  call $~lib/array/Array<i32>#join
  local.tee $8
  i32.const 8576
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 995
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 7
  i32.const 8608
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $7
  i32.const 8640
  call $~lib/array/Array<u32>#join
  local.tee $9
  i32.const 8576
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 996
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 8672
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $11
  i32.const 8704
  call $~lib/array/Array<i32>#join
  local.tee $13
  i32.const 8736
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 997
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 6
  i32.const 3
  i32.const 10
  i32.const 8800
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  local.get $2
  i32.load offset=12
  call $~lib/util/string/joinFloatArray<f64>
  local.set $3
  i32.const 8864
  call $~lib/rt/pure/__release
  local.get $3
  i32.const 9952
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 998
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 10080
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $16
  i32.const 7840
  call $~lib/array/Array<~lib/string/String|null>#join
  local.tee $17
  i32.const 10048
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 999
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.tee $5
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $5
  i32.const 0
  i32.store offset=4
  local.get $5
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $4
  call $~lib/array/Array<std/array/Ref|null>#join
  local.tee $18
  i32.const 10160
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1001
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $5
  i32.load offset=4
  local.tee $14
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $14
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $5
  call $~lib/array/Array<std/array/Ref|null>#join
  local.tee $14
  i32.const 10240
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1004
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 10320
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 10336
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 10368
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 10400
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $3
  i32.const 8144
  call $~lib/array/Array<i32>#join
  local.tee $0
  local.get $0
  i32.const 7840
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1014
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 8144
  call $~lib/array/Array<i32>#join
  local.tee $0
  local.set $22
  local.get $0
  i32.const 10048
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1015
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 8144
  call $~lib/array/Array<i32>#join
  local.tee $0
  local.set $24
  local.get $0
  i32.const 10432
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1016
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $6
  i32.const 8144
  call $~lib/array/Array<i32>#join
  local.tee $0
  local.set $25
  local.get $0
  i32.const 10464
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1017
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 0
  i32.const 32
  i32.const 10496
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $8
  i32.load offset=4
  local.get $8
  i32.load offset=12
  call $~lib/util/string/joinIntegerArray<i8>
  local.set $7
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $7
  i32.const 10528
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1019
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 1
  i32.const 33
  i32.const 10560
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $9
  i32.load offset=4
  local.get $9
  i32.load offset=12
  call $~lib/util/string/joinIntegerArray<u16>
  local.set $11
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $11
  i32.const 10592
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1020
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 3
  i32.const 34
  i32.const 10640
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $13
  i32.load offset=4
  local.get $13
  i32.load offset=12
  call $~lib/util/string/joinIntegerArray<u64>
  local.set $16
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $16
  i32.const 10688
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1021
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 4
  i32.const 3
  i32.const 35
  i32.const 10752
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $17
  i32.load offset=4
  local.get $17
  i32.load offset=12
  call $~lib/util/string/joinIntegerArray<i64>
  local.set $18
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $18
  i32.const 10800
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1022
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 10912
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $27
  i32.const 8144
  call $~lib/array/Array<~lib/string/String|null>#join
  local.tee $0
  local.set $28
  local.get $0
  i32.const 10960
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1026
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 4
  i32.const 2
  i32.const 27
  i32.const 11072
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $29
  i32.const 8144
  call $~lib/array/Array<~lib/string/String|null>#join
  local.tee $0
  local.set $30
  local.get $0
  i32.const 11104
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1027
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.load offset=4
  local.tee $1
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 11136
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $1
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 11168
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $0
  i32.load offset=4
  local.get $0
  i32.load offset=12
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<i32>>
  local.set $14
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $14
  i32.const 11200
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1030
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 36
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.load offset=4
  local.tee $2
  i32.const 2
  i32.const 0
  i32.const 6
  i32.const 11232
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $2
  i32.const 2
  i32.const 0
  i32.const 6
  i32.const 11264
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $1
  i32.load offset=4
  local.get $1
  i32.load offset=12
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<u8>>
  local.set $20
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $20
  i32.const 11200
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1033
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 2
  i32.const 38
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  i32.const 1
  i32.const 2
  i32.const 37
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $31
  i32.load offset=4
  i32.const 1
  i32.const 2
  i32.const 7
  i32.const 11296
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $31
  i32.store
  local.get $2
  i32.load offset=4
  local.get $2
  i32.load offset=12
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>>
  local.set $19
  i32.const 8144
  call $~lib/rt/pure/__release
  local.get $19
  i32.const 10048
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 1296
   i32.const 1036
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  local.get $24
  call $~lib/rt/pure/__release
  local.get $25
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $27
  call $~lib/rt/pure/__release
  local.get $28
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $30
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $~lib/rt/pure/__release
  i32.const 4
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $5
  i32.load offset=4
  local.tee $3
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 11328
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $3
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11360
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $3
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11392
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=8
  local.get $3
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11424
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=12
  local.get $5
  call $~lib/array/Array<~lib/array/Array<i32>>#flat
  local.tee $6
  i32.load offset=12
  i32.const 10
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 1047
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  loop $for-loop|1
   local.get $12
   i32.const 10
   i32.lt_s
   if
    local.get $6
    local.get $12
    call $~lib/array/Array<u32>#__get
    local.get $12
    i32.ne
    if
     i32.const 0
     i32.const 1296
     i32.const 1049
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $12
    i32.const 1
    i32.add
    local.set $12
    br $for-loop|1
   end
  end
  i32.const 4
  i32.const 2
  i32.const 39
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $8
  i32.load offset=4
  local.tee $3
  i32.const 1
  i32.const 2
  i32.const 27
  i32.const 11488
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $3
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 11584
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $3
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 11712
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=8
  local.get $3
  i32.const 1
  i32.const 2
  i32.const 27
  i32.const 11776
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=12
  local.get $8
  call $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#flat
  local.set $3
  i32.const 8
  i32.const 2
  i32.const 27
  i32.const 11808
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $3
  i32.load offset=12
  i32.const 8
  i32.ne
  if
   i32.const 0
   i32.const 1296
   i32.const 1055
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $12
  loop $for-loop|2
   local.get $12
   local.get $4
   i32.load offset=12
   i32.lt_s
   if
    local.get $3
    local.get $12
    call $~lib/array/Array<std/array/Ref|null>#__get
    local.tee $7
    local.get $4
    local.get $12
    call $~lib/array/Array<std/array/Ref|null>#__get
    local.tee $9
    call $~lib/string/String.__eq
    i32.eqz
    if
     i32.const 0
     i32.const 1296
     i32.const 1057
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $7
    call $~lib/rt/pure/__release
    local.get $9
    call $~lib/rt/pure/__release
    local.get $12
    i32.const 1
    i32.add
    local.set $12
    br $for-loop|2
   end
  end
  i32.const 2
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $12
  i32.load offset=4
  local.tee $7
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 11856
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $7
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 11872
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $12
  call $~lib/array/Array<~lib/array/Array<i32>>#flat
  local.tee $7
  i32.load offset=12
  if
   i32.const 0
   i32.const 1296
   i32.const 1061
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $12
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  local.get $23
  call $~lib/rt/pure/__release
  local.get $15
  call $~lib/rt/pure/__release
  local.get $26
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 7
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.tee $4
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  i32.const 0
  local.get $4
  call $~lib/memory/memory.fill
  local.get $2
  local.set $3
  local.get $2
  local.get $0
  i32.load
  local.tee $5
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $5
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store
  local.get $0
  local.get $2
  i32.store offset=4
  local.get $0
  local.get $4
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/array/Array<u32>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=12
  drop
  local.get $0
  local.get $1
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u32>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.load offset=12
  i32.const 0
  local.get $1
  select
  local.tee $4
  i32.add
  local.tee $2
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  local.tee $5
  local.get $0
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  local.tee $0
  call $~lib/memory/memory.copy
  local.get $0
  local.get $5
  i32.add
  local.get $1
  i32.load offset=4
  local.get $4
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/array/Array<u32>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $2
   local.get $5
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $5
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $3
    i32.const 3
    global.set $~argumentsLength
    local.get $3
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $4
     local.get $3
     call $~lib/array/Array<i32>#push
     drop
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u32>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $3
   local.get $2
   local.get $3
   i32.lt_s
   select
  end
  local.get $1
  i32.sub
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
 )
 (func $~lib/array/Array<u32>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $1
  i32.sub
  local.tee $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $1
  i32.ne
  if
   local.get $6
   local.get $5
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $1
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<u32>#flat (param $0 i32) (result i32)
  i32.const 11888
  i32.const 1088
  i32.const 504
  i32.const 7
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<u8>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 6
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $2
  i32.const 0
  local.get $1
  call $~lib/memory/memory.fill
  local.get $2
  local.set $3
  local.get $2
  local.get $0
  i32.load
  local.tee $4
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store
  local.get $0
  local.get $2
  i32.store offset=4
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/array/Array<u8>#set:length (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=12
  drop
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/array/ensureSize
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.add
    i32.load8_u
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     local.get $1
     call $~lib/rt/pure/__release
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 1
 )
 (func $~lib/array/Array<u8>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.add
    i32.load8_u
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $1
     call $~lib/rt/pure/__release
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const -1
 )
 (func $~lib/array/Array<u8>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $3
  if (result i32)
   local.get $2
   local.get $3
   i32.ge_s
  else
   i32.const 1
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $0
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $0
    local.get $2
    i32.add
    i32.load8_u
    local.get $1
    i32.const 255
    i32.and
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<u8>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load offset=12
  local.tee $3
  i32.const 1
  i32.add
  local.tee $2
  i32.const 0
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.get $3
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u8>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.load offset=12
  i32.const 0
  local.get $1
  select
  local.tee $4
  i32.add
  local.tee $2
  i32.const 1073741808
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.load offset=4
  local.tee $5
  local.get $0
  i32.load offset=4
  local.get $3
  call $~lib/memory/memory.copy
  local.get $3
  local.get $5
  i32.add
  local.get $1
  i32.load offset=4
  local.get $4
  call $~lib/memory/memory.copy
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/array/Array<u8>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $3
  local.get $0
  i32.load offset=12
  local.tee $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.set $3
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $4
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $4
   local.get $1
   local.get $4
   i32.lt_s
   select
  end
  local.tee $1
  i32.add
  local.get $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.tee $2
  i32.add
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $4
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $4
   local.get $3
   local.get $4
   i32.lt_s
   select
  end
  local.get $2
  i32.sub
  local.tee $2
  local.get $4
  local.get $1
  i32.sub
  local.tee $1
  local.get $2
  local.get $1
  i32.lt_s
  select
  call $~lib/memory/memory.copy
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u8>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  local.get $0
  i32.load offset=4
  i32.add
  i32.load8_u
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.add
    i32.load8_u
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $2
   local.get $5
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $5
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.add
    i32.load8_u
    local.set $3
    i32.const 3
    global.set $~argumentsLength
    local.get $3
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $4
     local.get $3
     call $~lib/array/Array<u8>#push
     drop
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u8>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.tee $2
  i32.load8_u
  local.get $2
  local.get $2
  i32.const 1
  i32.add
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  i32.const 0
  i32.store8
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $4
   local.get $0
   i32.load offset=12
   local.tee $3
   local.get $4
   local.get $3
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.add
    i32.load8_u
    i32.const 3
    global.set $~argumentsLength
    local.get $2
    local.get $0
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $1
     call $~lib/rt/pure/__release
     i32.const 1
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 0
 )
 (func $~lib/array/Array<u8>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.tee $2
  i32.const 0
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.tee $3
  i32.const 1
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u8>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $3
   local.get $2
   local.get $3
   i32.lt_s
   select
  end
  local.get $1
  i32.sub
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.get $1
  i32.add
  local.get $2
  call $~lib/memory/memory.copy
  local.get $3
 )
 (func $~lib/array/Array<u8>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $1
  i32.sub
  local.tee $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.add
  local.tee $6
  local.get $2
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $1
  i32.ne
  if
   local.get $6
   local.get $1
   local.get $5
   i32.add
   local.get $3
   local.get $1
   i32.sub
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<u8>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.add
   local.set $1
   loop $while-continue|0
    local.get $2
    local.get $1
    i32.lt_u
    if
     local.get $2
     i32.load8_u
     local.set $3
     local.get $2
     local.get $1
     i32.load8_u
     i32.store8
     local.get $1
     local.get $3
     i32.store8
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     local.get $1
     i32.const 1
     i32.sub
     local.set $1
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/sort/insertionSort<u8> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   if
    local.get $0
    local.get $4
    i32.add
    i32.load8_u
    local.set $6
    local.get $4
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 0
     i32.ge_s
     if
      block $while-break|1
       local.get $0
       local.get $2
       i32.add
       i32.load8_u
       local.set $7
       i32.const 2
       global.set $~argumentsLength
       local.get $6
       local.get $7
       local.get $5
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.ge_s
       br_if $while-break|1
       local.get $2
       local.tee $3
       i32.const 1
       i32.sub
       local.set $2
       local.get $0
       local.get $3
       i32.const 1
       i32.add
       i32.add
       local.get $7
       i32.store8
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.add
    i32.add
    local.get $6
    i32.store8
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $5
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<u8> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.tee $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $4
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|0
   local.get $3
   i32.const 0
   i32.gt_s
   if
    local.get $3
    local.set $2
    loop $while-continue|1
     local.get $2
     i32.const 1
     i32.and
     local.get $4
     local.get $2
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $2
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     if
      local.get $2
      i32.const 1
      i32.shr_s
      local.set $2
      br $while-continue|1
     end
    end
    local.get $0
    local.get $2
    i32.const 1
    i32.shr_s
    local.tee $7
    i32.add
    i32.load8_u
    local.set $2
    local.get $0
    local.get $3
    i32.add
    i32.load8_u
    local.set $5
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    local.get $5
    local.get $6
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $3
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.tee $8
     local.get $8
     i32.load
     i32.const 1
     local.get $3
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $3
     i32.add
     local.get $2
     i32.store8
     local.get $0
     local.get $7
     i32.add
     local.get $5
     i32.store8
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  loop $for-loop|2
   local.get $3
   i32.const 2
   i32.ge_s
   if
    local.get $0
    i32.load8_u
    local.set $1
    local.get $0
    local.get $0
    local.get $3
    i32.add
    local.tee $2
    i32.load8_u
    i32.store8
    local.get $2
    local.get $1
    i32.store8
    i32.const 1
    local.set $1
    loop $while-continue|3
     local.get $4
     local.get $1
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $1
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $2
     local.get $3
     i32.lt_s
     if
      local.get $2
      local.set $1
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $1
     i32.const 0
     i32.gt_s
     if
      local.get $0
      i32.load8_u
      local.set $2
      local.get $0
      local.get $1
      i32.add
      i32.load8_u
      local.set $5
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      local.get $5
      local.get $6
      i32.load
      call_indirect (type $i32_i32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $1
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.tee $7
       local.get $7
       i32.load
       i32.const 1
       local.get $1
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $1
       i32.add
       local.get $2
       i32.store8
       local.get $0
       local.get $5
       i32.store8
      end
      local.get $1
      i32.const 1
      i32.shr_s
      local.set $1
      br $while-continue|4
     end
    end
    local.get $3
    i32.const 1
    i32.sub
    local.set $3
    br $for-loop|2
   end
  end
  call $~lib/rt/tlsf/maybeInitialize
  local.get $4
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
  local.get $0
  i32.load8_u offset=1
  local.set $1
  local.get $0
  local.get $0
  i32.load8_u
  i32.store8 offset=1
  local.get $0
  local.get $1
  i32.store8
  local.get $6
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $4
  block $folding-inner0
   local.get $0
   i32.load offset=12
   local.tee $2
   i32.const 1
   i32.le_s
   br_if $folding-inner0
   local.get $0
   i32.load offset=4
   local.set $1
   local.get $2
   i32.const 2
   i32.eq
   if
    local.get $1
    i32.load8_u offset=1
    local.set $2
    local.get $1
    i32.load8_u
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    local.get $3
    local.get $4
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $1
     local.get $3
     i32.store8 offset=1
     local.get $1
     local.get $2
     i32.store8
    end
    br $folding-inner0
   end
   local.get $2
   local.set $3
   local.get $4
   call $~lib/rt/pure/__retain
   local.set $2
   local.get $3
   i32.const 256
   i32.lt_s
   if
    local.get $1
    local.get $3
    local.get $2
    call $~lib/util/sort/insertionSort<u8>
   else
    local.get $1
    local.get $3
    local.get $2
    call $~lib/util/sort/weakHeapSort<u8>
   end
   local.get $2
   call $~lib/rt/pure/__release
   local.get $0
   call $~lib/rt/pure/__retain
   local.get $4
   call $~lib/rt/pure/__release
   return
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $4
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $2
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $1
   local.get $2
   local.get $1
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $1
   local.get $3
   local.get $1
   i32.lt_s
   select
  end
  local.set $1
  loop $for-loop|0
   local.get $2
   local.get $1
   i32.lt_s
   if
    local.get $4
    local.get $5
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $3
    i32.ne
    if
     local.get $5
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     call $~lib/rt/pure/__retain
     i32.store
     local.get $3
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.get $4
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $3
  if (result i32)
   local.get $2
   local.get $3
   i32.ge_s
  else
   i32.const 1
  end
  if
   local.get $1
   call $~lib/rt/pure/__release
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $0
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    call $~lib/string/String.__eq
    if
     local.get $1
     call $~lib/rt/pure/__release
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  i32.const -1
 )
 (func $~lib/array/Array<~lib/string/String>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $0
  i32.load offset=12
  local.tee $3
  i32.const 1
  i32.add
  local.tee $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  call $~lib/rt/pure/__retain
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/array/Array<~lib/string/String>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.tee $4
  local.get $1
  i32.load offset=12
  i32.const 0
  local.get $1
  select
  local.tee $6
  i32.add
  local.tee $2
  i32.const 268435452
  i32.gt_u
  if
   i32.const 1040
   i32.const 1088
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $7
  i32.load offset=4
  local.set $2
  local.get $4
  i32.const 2
  i32.shl
  local.set $4
  local.get $0
  i32.load offset=4
  local.set $0
  loop $for-loop|0
   local.get $3
   local.get $4
   i32.lt_u
   if
    local.get $2
    local.get $3
    i32.add
    local.get $0
    local.get $3
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    i32.store
    local.get $3
    i32.const 4
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  local.get $4
  i32.add
  local.set $0
  local.get $1
  i32.load offset=4
  local.set $3
  local.get $6
  i32.const 2
  i32.shl
  local.set $2
  loop $for-loop|1
   local.get $5
   local.get $2
   i32.lt_u
   if
    local.get $0
    local.get $5
    i32.add
    local.get $3
    local.get $5
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    i32.store
    local.get $5
    i32.const 4
    i32.add
    local.set $5
    br $for-loop|1
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
  local.get $7
 )
 (func $~lib/array/Array<~lib/string/String>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=4
  local.set $5
  local.get $3
  local.get $0
  i32.load offset=12
  local.tee $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $4
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $4
   local.get $1
   local.get $4
   i32.lt_s
   select
  end
  local.tee $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.tee $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $4
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $3
   local.get $4
   local.get $3
   local.get $4
   i32.lt_s
   select
  end
  local.get $2
  i32.sub
  local.tee $3
  local.get $4
  local.get $1
  i32.sub
  local.tee $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.tee $3
  i32.add
  i32.lt_s
  i32.const 0
  local.get $2
  local.get $1
  i32.lt_s
  select
  if
   local.get $2
   local.get $3
   i32.const 1
   i32.sub
   local.tee $4
   i32.add
   local.set $2
   local.get $1
   local.get $4
   i32.add
   local.set $1
   loop $while-continue|0
    local.get $3
    if
     local.get $5
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.tee $4
     local.get $5
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.tee $6
     i32.ne
     if
      local.get $5
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      call $~lib/rt/pure/__retain
      i32.store
      local.get $4
      call $~lib/rt/pure/__release
     end
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     local.get $1
     i32.const 1
     i32.sub
     local.set $1
     local.get $3
     i32.const 1
     i32.sub
     local.set $3
     br $while-continue|0
    end
   end
  else
   loop $while-continue|1
    local.get $3
    if
     local.get $5
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.tee $4
     local.get $5
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.tee $6
     i32.ne
     if
      local.get $5
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      local.get $6
      call $~lib/rt/pure/__retain
      i32.store
      local.get $4
      call $~lib/rt/pure/__release
     end
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     i32.const 1
     i32.sub
     local.set $3
     br $while-continue|1
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $3
  i32.const 0
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $2
   local.get $5
   local.get $0
   i32.load offset=12
   local.tee $1
   local.get $5
   local.get $1
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $1
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    local.get $2
    local.get $0
    local.get $3
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $4
     local.get $1
     call $~lib/array/Array<~lib/string/String>#push
     drop
    end
    local.get $1
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  i32.const 1
  i32.lt_s
  if
   i32.const 1984
   i32.const 1088
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.tee $2
  i32.load
  call $~lib/rt/pure/__retain
  local.get $2
  local.get $2
  i32.const 4
  i32.add
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  local.tee $4
  call $~lib/memory/memory.copy
  local.get $2
  local.get $4
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.tee $1
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.tee $3
  i32.const 4
  i32.add
  local.get $3
  local.get $1
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $2
  call $~lib/rt/pure/__retain
  i32.store
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $2
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array<~lib/string/String>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $3
   local.get $2
   local.get $3
   i32.lt_s
   select
  end
  local.get $1
  i32.sub
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.load offset=4
  local.set $5
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $0
  local.get $2
  i32.const 2
  i32.shl
  local.set $1
  loop $while-continue|0
   local.get $4
   local.get $1
   i32.lt_u
   if
    local.get $4
    local.get $5
    i32.add
    local.get $0
    local.get $4
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    i32.store
    local.get $4
    i32.const 4
    i32.add
    local.set $4
    br $while-continue|0
   end
  end
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $2
  local.get $0
  i32.load offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $1
  i32.sub
  local.tee $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.load offset=4
  local.get $0
  i32.load offset=4
  local.tee $5
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $3
  local.get $1
  local.get $2
  i32.add
  local.tee $1
  i32.ne
  if
   local.get $6
   local.get $5
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $1
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.tee $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   i32.add
   local.set $1
   loop $while-continue|0
    local.get $2
    local.get $1
    i32.lt_u
    if
     local.get $2
     i32.load
     call $~lib/rt/pure/__retain
     local.set $3
     local.get $2
     local.get $1
     i32.load
     i32.store
     local.get $1
     local.get $3
     i32.store
     local.get $2
     i32.const 4
     i32.add
     local.set $2
     local.get $1
     i32.const 4
     i32.sub
     local.set $1
     local.get $3
     call $~lib/rt/pure/__release
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~start
  global.get $~started
  if
   return
  else
   i32.const 1
   global.set $~started
  end
  call $start:std/array
 )
 (func $~lib/rt/pure/decrement (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=4
  local.tee $2
  i32.const 268435455
  i32.and
  local.set $1
  local.get $0
  call $~lib/rt/rtrace/ondecrement
  local.get $0
  i32.load
  i32.const 1
  i32.and
  if
   i32.const 0
   i32.const 1248
   i32.const 122
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 1
  i32.eq
  if
   block $__inlined_func$~lib/rt/__visit_members
    block $folding-inner2
     block $folding-inner1
      block $folding-inner0
       block $switch$1$default
        block $switch$1$case$4
         local.get $0
         i32.const 8
         i32.add
         i32.load
         br_table $__inlined_func$~lib/rt/__visit_members $__inlined_func$~lib/rt/__visit_members $switch$1$case$4 $folding-inner0 $__inlined_func$~lib/rt/__visit_members $switch$1$case$4 $folding-inner0 $folding-inner0 $folding-inner1 $folding-inner0 $folding-inner0 $folding-inner1 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner2 $folding-inner1 $folding-inner2 $__inlined_func$~lib/rt/__visit_members $folding-inner1 $folding-inner2 $folding-inner1 $folding-inner2 $folding-inner1 $folding-inner2 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner1 $folding-inner1 $folding-inner1 $folding-inner1 $folding-inner0 $folding-inner0 $folding-inner1 $switch$1$default
        end
        local.get $0
        i32.load offset=16
        local.tee $1
        if
         local.get $1
         call $~lib/rt/pure/__visit
        end
        br $__inlined_func$~lib/rt/__visit_members
       end
       unreachable
      end
      local.get $0
      i32.load offset=16
      call $~lib/rt/pure/__visit
      br $__inlined_func$~lib/rt/__visit_members
     end
     local.get $0
     i32.load offset=20
     local.tee $1
     local.get $0
     i32.load offset=28
     i32.const 2
     i32.shl
     i32.add
     local.set $3
     loop $while-continue|0
      local.get $1
      local.get $3
      i32.lt_u
      if
       local.get $1
       i32.load
       local.tee $4
       if
        local.get $4
        call $~lib/rt/pure/__visit
       end
       local.get $1
       i32.const 4
       i32.add
       local.set $1
       br $while-continue|0
      end
     end
     local.get $0
     i32.load offset=16
     call $~lib/rt/pure/__visit
     br $__inlined_func$~lib/rt/__visit_members
    end
    local.get $0
    i32.load offset=20
    call $~lib/rt/pure/__visit
   end
   local.get $2
   i32.const -2147483648
   i32.and
   if
    i32.const 0
    i32.const 1248
    i32.const 126
    i32.const 18
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/rt/tlsf/ROOT
   local.get $0
   call $~lib/rt/tlsf/freeBlock
  else
   local.get $1
   i32.const 0
   i32.le_u
   if
    i32.const 0
    i32.const 1248
    i32.const 136
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.sub
   local.get $2
   i32.const -268435456
   i32.and
   i32.or
   i32.store offset=4
  end
 )
 (func $~lib/rt/pure/__visit (param $0 i32)
  local.get $0
  i32.const 11928
  i32.lt_u
  if
   return
  end
  local.get $0
  i32.const 16
  i32.sub
  call $~lib/rt/pure/decrement
 )
 (func $~lib/array/Array<u32>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#constructor
 )
 (func $~lib/array/Array<u32>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u32>#fill
 )
 (func $~lib/array/Array<u32>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#includes
 )
 (func $~lib/array/Array<u32>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#indexOf
 )
 (func $~lib/array/Array<u32>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  block $__inlined_func$~lib/array/Array<u32>#lastIndexOf
   local.get $0
   local.tee $3
   i32.load offset=12
   local.tee $0
   i32.eqz
   if
    i32.const -1
    local.set $0
    br $__inlined_func$~lib/array/Array<u32>#lastIndexOf
   end
   local.get $0
   local.get $2
   i32.add
   local.get $0
   i32.const 1
   i32.sub
   local.get $2
   local.get $2
   local.get $0
   i32.ge_s
   select
   local.get $2
   i32.const 0
   i32.lt_s
   select
   local.set $0
   local.get $3
   i32.load offset=4
   local.set $2
   loop $while-continue|0
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $1
     local.get $2
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.eq
     br_if $__inlined_func$~lib/array/Array<u32>#lastIndexOf
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $while-continue|0
    end
   end
   i32.const -1
   local.set $0
  end
  local.get $0
 )
 (func $~lib/array/Array<u32>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<i32>#copyWithin
 )
 (func $~lib/array/Array<u32>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#slice
 )
 (func $~lib/array/Array<u32>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#splice
 )
 (func $~lib/array/Array<u32>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 8144
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#join
 )
 (func $~lib/array/Array<u8>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#constructor
 )
 (func $~lib/array/Array<u8>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u8>#fill
 )
 (func $~lib/array/Array<u8>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#indexOf
  i32.const 0
  i32.ge_s
 )
 (func $~lib/array/Array<u8>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#indexOf
 )
 (func $~lib/array/Array<u8>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  block $__inlined_func$~lib/array/Array<u8>#lastIndexOf
   local.get $0
   local.tee $3
   i32.load offset=12
   local.tee $0
   i32.eqz
   if
    i32.const -1
    local.set $0
    br $__inlined_func$~lib/array/Array<u8>#lastIndexOf
   end
   local.get $0
   local.get $2
   i32.add
   local.get $0
   i32.const 1
   i32.sub
   local.get $2
   local.get $2
   local.get $0
   i32.ge_s
   select
   local.get $2
   i32.const 0
   i32.lt_s
   select
   local.set $0
   local.get $3
   i32.load offset=4
   local.set $2
   loop $while-continue|0
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $0
     local.get $2
     i32.add
     i32.load8_u
     local.get $1
     i32.const 255
     i32.and
     i32.eq
     br_if $__inlined_func$~lib/array/Array<u8>#lastIndexOf
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $while-continue|0
    end
   end
   i32.const -1
   local.set $0
  end
  local.get $0
 )
 (func $~lib/array/Array<u8>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u8>#copyWithin
 )
 (func $~lib/array/Array<u8>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#slice
 )
 (func $~lib/array/Array<u8>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#splice
 )
 (func $~lib/array/Array<u8>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 11952
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#sort
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 8144
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#join
 )
 (func $~lib/array/Array<~lib/string/String>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#constructor
 )
 (func $~lib/array/Array<~lib/string/String>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<~lib/string/String>#fill
 )
 (func $~lib/array/Array<~lib/string/String>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.tee $0
  local.get $2
  call $~lib/array/Array<~lib/string/String>#indexOf
  i32.const 0
  i32.ge_s
  local.get $0
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#indexOf
 )
 (func $~lib/array/Array<~lib/string/String>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  block $__inlined_func$~lib/array/Array<~lib/string/String>#lastIndexOf
   local.get $0
   local.tee $3
   i32.load offset=12
   local.tee $0
   i32.eqz
   if
    local.get $1
    call $~lib/rt/pure/__release
    i32.const -1
    local.set $0
    br $__inlined_func$~lib/array/Array<~lib/string/String>#lastIndexOf
   end
   local.get $0
   local.get $2
   i32.add
   local.get $0
   i32.const 1
   i32.sub
   local.get $2
   local.get $2
   local.get $0
   i32.ge_s
   select
   local.get $2
   i32.const 0
   i32.lt_s
   select
   local.set $0
   local.get $3
   i32.load offset=4
   local.set $2
   loop $while-continue|0
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $1
     call $~lib/string/String.__eq
     if
      local.get $1
      call $~lib/rt/pure/__release
      br $__inlined_func$~lib/array/Array<~lib/string/String>#lastIndexOf
     end
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $while-continue|0
    end
   end
   local.get $1
   call $~lib/rt/pure/__release
   i32.const -1
   local.set $0
  end
  local.get $0
 )
 (func $~lib/array/Array<~lib/string/String>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<~lib/string/String>#copyWithin
 )
 (func $~lib/array/Array<~lib/string/String>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#slice
 )
 (func $~lib/array/Array<~lib/string/String>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 2147483647
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#splice
 )
 (func $~lib/array/Array<~lib/string/String>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 11984
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/array/Array<i32>>#sort
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 8144
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String|null>#join
 )
 (func $~setArgumentsLength (param $0 i32)
  local.get $0
  global.set $~argumentsLength
 )
)
