/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */

/*
  Part of the Processing project - http://processing.org

  Copyright (c) 2012-21 The Processing Foundation
  Copyright (c) 2004-12 Ben Fry and Casey Reas
  Copyright (c) 2001-04 Massachusetts Institute of Technology

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation, version 2.1.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General
  Public License along with this library; if not, write to the
  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
  Boston, MA  02111-1307  USA
*/

package processing.opengl;

import processing.core.PGraphics;
import processing.core.PMatrix2D;
import processing.core.PMatrix3D;
import processing.core.PShape;
import processing.core.PShapeSVG;


public class PGraphics2D extends PGraphicsOpenGL {

  public PGraphics2D() {
    super();
  }


  //////////////////////////////////////////////////////////////

  // RENDERER SUPPORT QUERIES


  @Override
  public boolean is2D() {
    return true;
  }


  @Override
  public boolean is3D() {
    return false;
  }


  //////////////////////////////////////////////////////////////

  // HINTS


  @Override
  public void hint(int which) {
    if (which == ENABLE_STROKE_PERSPECTIVE) {
      showWarning("Strokes cannot be perspective-corrected in 2D.");
      return;
    }
    super.hint(which);
  }


  //////////////////////////////////////////////////////////////

  // PROJECTION


  @Override
  public void ortho() {
    showMethodWarning("ortho");
  }


  @Override
  public void ortho(float left, float right,
                    float bottom, float top) {
    showMethodWarning("ortho");
  }


  @Override
  public void ortho(float left, float right,
                    float bottom, float top,
                    float near, float far) {
    showMethodWarning("ortho");
  }


  @Override
  public void perspective() {
    showMethodWarning("perspective");
  }


  @Override
  public void perspective(float fov, float aspect, float zNear, float zFar) {
    showMethodWarning("perspective");
  }


  @Override
  public void frustum(float left, float right, float bottom, float top,
                      float znear, float zfar) {
    showMethodWarning("frustum");
  }


  @Override
  protected void defaultPerspective() {
    super.ortho(0, width, -height, 0, -1, +1);
  }


  //////////////////////////////////////////////////////////////

  // CAMERA


  @Override
  public void beginCamera() {
    showMethodWarning("beginCamera");
  }


  @Override
  public void endCamera() {
    showMethodWarning("endCamera");
  }


  @Override
  public void camera() {
    showMethodWarning("camera");
  }


  @Override
  public void camera(float eyeX, float eyeY, float eyeZ,
                     float centerX, float centerY, float centerZ,
                     float upX, float upY, float upZ) {
    showMethodWarning("camera");
  }


  @Override
  protected void defaultCamera() {
    eyeDist = 1;
    resetMatrix();
  }


  //////////////////////////////////////////////////////////////

  // MATRIX MORE!


  @Override
  protected void begin2D() {
    pushProjection();
    defaultPerspective();
    pushMatrix();
    defaultCamera();
  }


  @Override
  protected void end2D() {
    popMatrix();
    popProjection();
  }


  //////////////////////////////////////////////////////////////

  // SHAPE


  @Override
  public void shape(PShape shape) {
    if (shape.is2D()) {
      super.shape(shape);
    } else {
      showWarning("The shape object is not 2D, cannot be displayed with " +
                  "this renderer");
    }
  }


  @Override
  public void shape(PShape shape, float x, float y) {
    if (shape.is2D()) {
      super.shape(shape, x, y);
    } else {
      showWarning("The shape object is not 2D, cannot be displayed with " +
                  "this renderer");
    }
  }


  @Override
  public void shape(PShape shape, float a, float b, float c, float d) {
    if (shape.is2D()) {
      super.shape(shape, a, b, c, d);
    } else {
      showWarning("The shape object is not 2D, cannot be displayed with " +
                  "this renderer");
    }
  }


  @Override
  public void shape(PShape shape, float x, float y, float z) {
    showDepthWarningXYZ("shape");
  }


  @Override
  public void shape(PShape shape, float x, float y, float z,
                    float c, float d, float e) {
    showDepthWarningXYZ("shape");
  }



  //////////////////////////////////////////////////////////////

  // SHAPE I/O


  static protected boolean isSupportedExtension(String extension) {
    return extension.equals("svg") || extension.equals("svgz");
  }


  static protected PShape loadShapeImpl(PGraphics pg,
                                        String filename, String extension) {
    if (extension.equals("svg") || extension.equals("svgz")) {
      PShapeSVG svg = new PShapeSVG(pg.parent.loadXML(filename));
      return PShapeOpenGL.createShape((PGraphicsOpenGL) pg, svg);
    }
    return null;
  }


  //////////////////////////////////////////////////////////////

  // SCREEN TRANSFORMS


  @Override
  public float modelX(float x, float y, float z) {
    showDepthWarning("modelX");
    return 0;
  }


  @Override
  public float modelY(float x, float y, float z) {
    showDepthWarning("modelY");
    return 0;
  }


  @Override
  public float modelZ(float x, float y, float z) {
    showDepthWarning("modelZ");
    return 0;
  }


  //////////////////////////////////////////////////////////////

  // SHAPE CREATION


//  @Override
//  protected PShape createShapeFamily(int type) {
//    return new PShapeOpenGL(this, type);
//  }
//
//
//  @Override
//  protected PShape createShapePrimitive(int kind, float... p) {
//    return new PShapeOpenGL(this, kind, p);
//  }


  /*
  @Override
  public PShape createShape(PShape source) {
    return PShapeOpenGL.createShape2D(this, source);
  }


  @Override
  public PShape createShape() {
    return createShape(PShape.GEOMETRY);
  }


  @Override
  public PShape createShape(int type) {
    return createShapeImpl(this, type);
  }


  @Override
  public PShape createShape(int kind, float... p) {
    return createShapeImpl(this, kind, p);
  }


  static protected PShapeOpenGL createShapeImpl(PGraphicsOpenGL pg, int type) {
    PShapeOpenGL shape = null;
    if (type == PConstants.GROUP) {
      shape = new PShapeOpenGL(pg, PConstants.GROUP);
    } else if (type == PShape.PATH) {
      shape = new PShapeOpenGL(pg, PShape.PATH);
    } else if (type == PShape.GEOMETRY) {
      shape = new PShapeOpenGL(pg, PShape.GEOMETRY);
    }
    shape.set3D(false);
    return shape;
  }


  static protected PShapeOpenGL createShapeImpl(PGraphicsOpenGL pg,
                                                int kind, float... p) {
    PShapeOpenGL shape = null;
    int len = p.length;

    if (kind == POINT) {
      if (len != 2) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(POINT);
    } else if (kind == LINE) {
      if (len != 4) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(LINE);
    } else if (kind == TRIANGLE) {
      if (len != 6) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(TRIANGLE);
    } else if (kind == QUAD) {
      if (len != 8) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(QUAD);
    } else if (kind == RECT) {
      if (len != 4 && len != 5 && len != 8 && len != 9) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(RECT);
    } else if (kind == ELLIPSE) {
      if (len != 4 && len != 5) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(ELLIPSE);
    } else if (kind == ARC) {
      if (len != 6 && len != 7) {
        showWarning("Wrong number of parameters");
        return null;
      }
      shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
      shape.setKind(ARC);
    } else if (kind == BOX) {
      showWarning("Primitive not supported in 2D");
    } else if (kind == SPHERE) {
      showWarning("Primitive not supported in 2D");
    } else {
      showWarning("Unrecognized primitive type");
    }

    if (shape != null) {
      shape.setParams(p);
    }

    shape.set3D(false);
    return shape;
  }
  */


  //////////////////////////////////////////////////////////////

  // BEZIER VERTICES


  @Override
  public void bezierVertex(float x2, float y2, float z2,
                           float x3, float y3, float z3,
                           float x4, float y4, float z4) {
    showDepthWarningXYZ("bezierVertex");
  }


  //////////////////////////////////////////////////////////////

  // QUADRATIC BEZIER VERTICES


  @Override
  public void quadraticVertex(float x2, float y2, float z2,
                         float x4, float y4, float z4) {
    showDepthWarningXYZ("quadVertex");
  }


  //////////////////////////////////////////////////////////////

  // CURVE VERTICES


  @Override
  public void curveVertex(float x, float y, float z) {
    showDepthWarningXYZ("curveVertex");
  }


  //////////////////////////////////////////////////////////////

  // BOX


  @Override
  public void box(float w, float h, float d) {
    showMethodWarning("box");
  }


  //////////////////////////////////////////////////////////////

  // SPHERE


  @Override
  public void sphere(float r) {
    showMethodWarning("sphere");
  }


  //////////////////////////////////////////////////////////////

  // VERTEX SHAPES


  @Override
  public void vertex(float x, float y, float z) {
    showDepthWarningXYZ("vertex");
  }

  @Override
  public void vertex(float x, float y, float z, float u, float v) {
    showDepthWarningXYZ("vertex");
  }

  //////////////////////////////////////////////////////////////

  // MATRIX TRANSFORMATIONS

  @Override
  public void translate(float tx, float ty, float tz) {
    showDepthWarningXYZ("translate");
  }

  @Override
  public void rotateX(float angle) {
    showDepthWarning("rotateX");
  }

  @Override
  public void rotateY(float angle) {
    showDepthWarning("rotateY");
  }

  @Override
  public void rotateZ(float angle) {
    showDepthWarning("rotateZ");
  }

  @Override
  public void rotate(float angle, float vx, float vy, float vz) {
    showVariationWarning("rotate");
  }

  @Override
  public void applyMatrix(PMatrix3D source) {
    showVariationWarning("applyMatrix");
  }

  @Override
  public void applyMatrix(float n00, float n01, float n02, float n03,
                          float n10, float n11, float n12, float n13,
                          float n20, float n21, float n22, float n23,
                          float n30, float n31, float n32, float n33) {
    showVariationWarning("applyMatrix");
  }

  @Override
  public void scale(float sx, float sy, float sz) {
    showDepthWarningXYZ("scale");
  }

  //////////////////////////////////////////////////////////////

  // SCREEN AND MODEL COORDS

  @Override
  public float screenX(float x, float y, float z) {
    showDepthWarningXYZ("screenX");
    return 0;
  }

  @Override
  public float screenY(float x, float y, float z) {
    showDepthWarningXYZ("screenY");
    return 0;
  }

  @Override
  public float screenZ(float x, float y, float z) {
    showDepthWarningXYZ("screenZ");
    return 0;
  }

  @Override
  public PMatrix2D getMatrix(PMatrix2D target) {
    if (target == null) {
      target = new PMatrix2D();
    }
    // This set operation is well defined, since modelview is a 2D-only
    // transformation matrix in the P2D renderer.
    target.set(modelview.m00, modelview.m01, modelview.m03,
               modelview.m10, modelview.m11, modelview.m13);
    return target;

  }

  @Override
  public PMatrix3D getMatrix(PMatrix3D target) {
    showVariationWarning("getMatrix");
    return target;
  }

  @Override
  public void setMatrix(PMatrix3D source) {
    showVariationWarning("setMatrix");
  }

  //////////////////////////////////////////////////////////////

  // LIGHTS

  @Override
  public void lights() {
    showMethodWarning("lights");
  }

  @Override
  public void noLights() {
    showMethodWarning("noLights");
  }

  @Override
  public void ambientLight(float red, float green, float blue) {
    showMethodWarning("ambientLight");
  }

  @Override
  public void ambientLight(float red, float green, float blue,
                           float x, float y, float z) {
    showMethodWarning("ambientLight");
  }

  @Override
  public void directionalLight(float red, float green, float blue,
                               float nx, float ny, float nz) {
    showMethodWarning("directionalLight");
  }

  @Override
  public void pointLight(float red, float green, float blue,
                         float x, float y, float z) {
    showMethodWarning("pointLight");
  }

  @Override
  public void spotLight(float red, float green, float blue,
                        float x, float y, float z,
                        float nx, float ny, float nz,
                        float angle, float concentration) {
    showMethodWarning("spotLight");
  }

  @Override
  public void lightFalloff(float constant, float linear, float quadratic) {
    showMethodWarning("lightFalloff");
  }

  @Override
  public void lightSpecular(float v1, float v2, float v3) {
    showMethodWarning("lightSpecular");
  }
}