// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

#pragma once

#include "PythonProjectItem.h"
#include "PythonProject.generated.h"

UCLASS()
class UPythonProject : public UPythonProjectItem
{
	GENERATED_UCLASS_BODY()

	// @TODO: This class should probably be mostly config/settings stuff, with a details panel allowing editing somewhere
};