Hi, im making a simple game in pygame and i would like to spawn some enemies, but when i do that i get an error: 'TypeError: 'Group' object is not callable'. Could anyone please help me with this, i've been sitting on this quite a while and couldnt's find an answer, hopefully someone here will help. Here is my code:
import pygame
pygame.init()
win = pygame.display.set_mode((1000, 800))
pygame.display.set_caption("czapla-smolen studios")
pepe1 = pygame.image.load('PEPE.jpg')
tlo = pygame.image.load('tlo1.jpg')
x = 100
y = 120
kirszx = 90
kirszy = 90
pressed_right = 0
pressed_left = 0
pressed_up = 0
pressed_down = 0
width = 100
height = 120
vel = 3
screenwidth = 1000
screenheight = 800
kirszvel = 5
def player():
win.blit(pepe1, (x, y))
class Enemy(pygame.sprite.Sprite):
kirsz1 = pygame.image.load('kirsz.jpg')
def __init__(self, x, y, img):
pygame.sprite.Sprite.__init__(self)
self.kirszx = kirszx
self.kirszy = kirszy
self.kirszvel = kirszvel
enemy_list = pygame.sprite.Group()
enemy = Enemy(90,90,'kirsz.jpg')
Enemy = enemy_list
enemy_list.add(enemy)
run = True
while run:
pygame.time.delay(0)
win.fill ((0,0,0))
win.blit(tlo,(0,0))
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
pressed_left = 1
pressed_right = 2
pressed_up = 2
pressed_down = 2
if keys[pygame.K_RIGHT]:
pressed_right = 1
pressed_up = 2
pressed_down = 2
pressed_left = 2
if keys[pygame.K_UP]:
pressed_up = 1
pressed_down = 2
pressed_left = 2
pressed_right = 2
if keys[pygame.K_DOWN]:
pressed_down = 1
pressed_left = 2
pressed_right = 2
pressed_up = 2
if pressed_left == 1:
x -= vel
if pressed_right == 1:
x += vel
if pressed_up == 1:
y -= vel
if pressed_down == 1:
y += vel
if x <= 0:
x = 0
if x >= screenwidth - width:
x = screenwidth - width
if y <= 0:
y = 0
if y>= screenheight - height:
y = screenheight - height
player()
Enemy()
pygame.display.update()
pygame.quit()
