Mar-04-2020, 01:48 PM
Hello! I used pygame.transform.rotate() in my code, but it didn't work.
Help!:
Help!:
import pygame
pygame.init()
spotlight = pygame.display.set_mode((700, 600))
pygame.display.set_caption("Spotlight")
Mouse_x, Mouse_y = pygame.mouse.get_pos()
x = 40
y = 40
vel = 20
a = 255
b = 255
c = 255
drift = 0
run = True
while run:
pygame.time.delay(100)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
spotlight.fill((0, 0, 0))
pygame.transform.rotate(spotlight, drift)
pygame.draw.rect(spotlight, (a, b, c), (x, y, 40, 25))
pygame.display.update()
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
drift-= vel
if keys[pygame.K_RIGHT]:
drift+= vel
if keys[pygame.K_UP]:
y-= vel
if keys[pygame.K_DOWN]:
y+= vel
pygame.quit()
