Nov-16-2020, 06:33 PM
I have got a legacy Python with blender code:
I saw few example of how to embed Python code into a VC++ app, but they are only few simple Python calls:
import bpy
import bmesh
....
def debug(is_debug):
if is_debug:
bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
time.sleep(2)
...
bpy.context.scene.objects.active = SG
bpy.ops.object.mode_set(mode='TILE')... and so on ...I saw few example of how to embed Python code into a VC++ app, but they are only few simple Python calls:
Py_Initialize(); ... obj = PyRun_String(expr, Py_eval_input, main_dict, NULL); ... Py_Finalize();Is there any chance to use python blender code embedded into a VC++ app, with python window embed into a VC++ window ? Or is impossible ?
