Dec-28-2020, 08:57 PM
Hi all,
I have a python tkinter GUI that I am using with a touchscreen. One page on my GUI has more buttons than can fit in one screen, so I found some excellent code that creates a vertical scrolled frame. With this frame I can drag my finger on the touchscreen and the frame will move accordingly.
My issue is when I press a button, the scrolling happens too. I basically have to "chase the button" up or down the screen (depending on if the button is located in the top or bottom half of the screen).
I wish this was easily reproduceable but this issue only occurs when I am using my finger on the touchscreen, it does not happen when I am using the mouse. I tried using a stylus pen (maybe my fingers are too fat) but the issue is the same.
I tried reducing the speed of the scroll, and I even commented out 2 lines at the very bottom of the code. Commenting out the 2 lines actually seemed to do nothing, I wonder what those lines are for??
Below is the code for the frame. My python app is too complex to give you a full working page to actually play with, so sorry about that. Perhaps someone can tell just by looking at my class. Any help is appreciated!!
I have a python tkinter GUI that I am using with a touchscreen. One page on my GUI has more buttons than can fit in one screen, so I found some excellent code that creates a vertical scrolled frame. With this frame I can drag my finger on the touchscreen and the frame will move accordingly.
My issue is when I press a button, the scrolling happens too. I basically have to "chase the button" up or down the screen (depending on if the button is located in the top or bottom half of the screen).
I wish this was easily reproduceable but this issue only occurs when I am using my finger on the touchscreen, it does not happen when I am using the mouse. I tried using a stylus pen (maybe my fingers are too fat) but the issue is the same.
I tried reducing the speed of the scroll, and I even commented out 2 lines at the very bottom of the code. Commenting out the 2 lines actually seemed to do nothing, I wonder what those lines are for??
Below is the code for the frame. My python app is too complex to give you a full working page to actually play with, so sorry about that. Perhaps someone can tell just by looking at my class. Any help is appreciated!!
class VerticalScrolledFrame(tk.Frame):
def __init__(self, parent, bg, *args, **kw):
tk.Frame.__init__(self, parent, *args, **kw)
# create a canvas object and a vertical scrollbar for scrolling it
canvas = tk.Canvas(self, bd=0, highlightthickness=0, bg=bg)
canvas.pack(side=tk.LEFT, fill=tk.BOTH, expand=True)
# reset the view
canvas.xview_moveto(0)
canvas.yview_moveto(0)
self.canvasheight = 2000
# create a frame inside the canvas which will be scrolled with it
self.interior = interior = tk.Frame(canvas, height=self.canvasheight, bg=bg)
interior_id = canvas.create_window(0, 0, window=interior, anchor=tk.NW)
# track changes to the canvas and frame width and sync them,
# also updating the scrollbar
def _configure_interior(event):
# update the scrollbars to match the size of the inner frame
size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
canvas.config(scrollregion="0 0 %s %s" % size)
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the canvas's width to fit the inner frame
canvas.config(width=interior.winfo_reqwidth())
interior.bind('<Configure>', _configure_interior)
def _configure_canvas(event):
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the inner frame's width to fill the canvas
canvas.itemconfigure(interior_id, width=canvas.winfo_width())
canvas.bind('<Configure>', _configure_canvas)
self.offset_y = 0
self.prevy = 0
self.scrollposition = 1
def on_press(event):
self.offset_y = event.y_root
#if self.scrollposition < 1: #commenting out these 2 lines fixed an old scrolling issue that kept resetting the position
#self.scrollposition = 1
if self.scrollposition > self.canvasheight:
self.scrollposition = self.canvasheight
canvas.yview_moveto(self.scrollposition / self.canvasheight)
def on_touch_scroll(event):
nowy = event.y_root
sectionmoved = 11 # speed of scroll
if nowy > self.prevy:
event.delta = -sectionmoved
elif nowy < self.prevy:
event.delta = sectionmoved
else:
event.delta = 0
self.prevy= nowy
self.scrollposition += event.delta
canvas.yview_moveto(self.scrollposition/ self.canvasheight)
#self.bind("<Enter>", lambda _: self.bind_all('<Button-1>', on_press), '+') #what does this line do? apparently not needed
#self.bind("<Leave>", lambda _: self.unbind_all('<Button-1>'), '+') ##what does this line do? apparently not needed
self.bind("<Enter>", lambda _: self.bind_all('<B1-Motion>', on_touch_scroll), '+')
self.bind("<Leave>", lambda _: self.unbind_all('<B1-Motion>'), '+')
