okay all, first post!
I started learning python (2.7) as a hobby. Was a CS minor 10 years ago but not touched coding since, and now I have a general question.
I have written code (copied below) that generates some random stats and takes in input from the user to create a "character" for a game. I want to be able to save generated data as a file somehow. It can be a individual file (then preferably using the charictername string as a filename) or be appended into a single file, but then I need to be able pull this data easily.
(The goal is that this code generates characters for a game, and writes them to a file. Then I have a 2nd program that loads these characters and actually uses them in play.)
Thanks for all the help!
Code below
I started learning python (2.7) as a hobby. Was a CS minor 10 years ago but not touched coding since, and now I have a general question.
I have written code (copied below) that generates some random stats and takes in input from the user to create a "character" for a game. I want to be able to save generated data as a file somehow. It can be a individual file (then preferably using the charictername string as a filename) or be appended into a single file, but then I need to be able pull this data easily.
(The goal is that this code generates characters for a game, and writes them to a file. Then I have a 2nd program that loads these characters and actually uses them in play.)
Thanks for all the help!
Code below
import random
def rollstat(): # this rolls stats per T&T
roll_one = random.randint(1,6)
roll_two = random.randint(1,6)
roll_three = random.randint(1,6)
if roll_one == roll_two and roll_one == roll_three: #checks to see if all rolls are equal
taro = rollstat() #recurse!
else:
taro = 0
stat = roll_one + roll_two + roll_three + taro
return stat #returns a value
def getadds(st, dex, lk, spd): #figures out adds
addstr = 0
adddex = 0
addlk = 0
addspd = 0
if st > 12:
addstr = st-12
if dex > 12:
adddex = dex-12
if lk > 12:
addlk = lk-12
if spd > 12:
addspd = spd-12
charadds = addspd+addlk+adddex+addstr
return charadds
print "Generating Charicter" #rolls the 9 stats
st = rollstat()
dex = rollstat()
con = rollstat()
wiz = rollstat()
lk = rollstat()
iq = rollstat()
spd = rollstat()
cha = rollstat()
san = rollstat()
print "STR " + str(st)
print "DEX " + str(dex)
print "CON " + str(con)
print "WIZ " + str(wiz)
print "LK " + str(lk)
print "IQ " + str(iq)
print "SPD " + str(spd)
print "CHA " + str(cha)
print "SAN " + str(san)
print "What you you want to name this Charicter?" #races will be easy to add
charictername = raw_input()
print "What race is this Charicter, 1 - Human, 2 - Dwarf, 3 - Elf, 4 - Hobb"
charicterrace = input()
racename = "Human"
if charicterrace == 2:
st = st+4
dex = dex+4
lk = lk-2
wiz = wiz-2
racename = "Dwarf"
if charicterrace == 3:
con = con-1
dex = dex+1
iq = iq+2
wiz = wiz+2
cha = cha+2
racename = "Elf"
if charicterrace == 4:
st = st-2
con = con+2
dex = dex+2
lk = lk-2
racename = "Hobb"
if charicterrace == 1:
racename = "Human"
lk = lk+5
print "What class? 1 - Fighter, 2 - Cleric, 3 - Thief, 4 - Wizard" #classes less so
charicterlass = input()
archtype = "Fighter"
if charicterlass == 2:
archtype = "Cleric"
if charicterlass == 3:
archtype = "Theif"
if charicterlass == 4:
archtype = "Wizard"
adds = getadds(st, dex, lk, spd)
charictergold = 0
xpoints = 0
print "What god does he/she worship? 1 - Adpeh, 2 - Miphic, 3 - Kralic, 4 - Vassa 5 - Harkas 6 - Xi 7 - Yulia 8 - Yerik"
godname = input()
worshipedgod = "Adpeh"
if godname == 2:
worshipedgod = "Miphic"
if godname == 3:
worshipedgod = "Kralic"
if godname == 4:
worshipedgod = "Vassa"
if godname == 5:
worshipedgod = "Harkas"
if godname == 6:
worshipedgod = "Xi"
if godname == 7:
worshipedgod = "Yulia"
if godname == 8:
worshipedgod = "Yerik"
print charictername #printing a charicter sheet
print racename +" " + archtype
print "Combat Adds " + str(adds)
print "Worships " + str(worshipedgod)
print "STR: " + str(st)
print "DEX: " + str(dex)
print "CON: " + str(con)
print "WIZ: " + str(wiz)
print "LK: " + str(lk)
print "IQ: " + str(iq)
print "SPD: " + str(spd)
print "CHA: " + str(cha)
print "SAN: " + str(san)
print "XP: " + str(xpoints)
print "Gold: " + str(charictergold)
print ""
print ""
foofoger = raw_input("press enter to continue")
curst = st #moving stats to the current stats, which may change over time.
curdex = dex
curcon = con
curwiz = wiz
curlk = lk
curiq = iq
curspd = spd
curcha = cha
cursan = san
armorname = "rags" #name of current armor
armorvalue = 0 #DR of current armor
weild = "fist" #current wepon
weilddie = 0 #number of d6 it rolls
weildadd = 1 #number of adds
ringslots = 2 #rings
amuletslot = 1 #amulet
daystoadv = 0 #number of days before they can adventure (wounds, healing)
Prayer = 10 #prayer cutoff
hunger = 20 #hunger counter
lightwound = 0 #light wounds (on return to town can add to daystoadv or add a scar )
seriouswound = 0 #more serious then light
criticalwound = 0 #very serious
scars_wounds = "" #text of scars and wounds from previous wounds
