Hello all I'm new to the world of python.
(please don't bully the scriptkiddo
)
I've wrote script that create folders in a specific location on a RAID, updated every night to the cloud with a cronjob.
However, since the dosent' allow empty "folders", if one is not used will stay empty and won't be uploaded.
That's why I would like to add a recursive "touch" that create a hidden file, like store.oks or something similar, that allow AWSCLI (command line from amazon cloud) to properly update the whole folder structure.
Can someone help me out or point in the right direction, please?
here's a copy of the script
Thank you for your time
(please don't bully the scriptkiddo
)I've wrote script that create folders in a specific location on a RAID, updated every night to the cloud with a cronjob.
However, since the dosent' allow empty "folders", if one is not used will stay empty and won't be uploaded.
That's why I would like to add a recursive "touch" that create a hidden file, like store.oks or something similar, that allow AWSCLI (command line from amazon cloud) to properly update the whole folder structure.
Can someone help me out or point in the right direction, please?
here's a copy of the script
#!/usr/bin/python
print 'Running script'
while True:
import os
aw_directory = "path/9999_testfolder"
for child in os.listdir(aw_directory):
project_path = os.path.join(aw_directory, child)
if os.path.isdir(project_path):
# DATALAB BRANCH
a = os.path.join(project_path, '001_DATALAB')
open('store.oks', 'r').close()
b = os.path.join(project_path, '001_DATALAB/001_Rushes')
c = os.path.join(project_path, '001_DATALAB/001_Rushes/001_video')
d = os.path.join(project_path, '001_DATALAB/001_Rushes/002_audio')
e = os.path.join(project_path, '001_DATALAB/002_Transcodes')
f = os.path.join(project_path, '001_DATALAB/003_Encodes')
g = os.path.join(project_path, '001_DATALAB/004_Artwork-Titles-Graphics')
h = os.path.join(project_path, '001_DATALAB/005_Music-Sound')
# EDITORIAL BRANCH
i = os.path.join(project_path,'002_EDITORIAL')
j = os.path.join(project_path,'002_EDITORIAL/001_offline/')
k = os.path.join(project_path,'002_EDITORIAL/001_offline/001_exports')
l = os.path.join(project_path,'002_EDITORIAL/001_offline/002_assets')
m = os.path.join(project_path,'002_EDITORIAL/002_online')
n = os.path.join(project_path,'002_EDITORIAL/002_online/001_exports')
o = os.path.join(project_path,'002_EDITORIAL/002_online/002_assets')
# ANIMATION BRANCH
p = os.path.join(project_path,'003_ANIMATION')
q = os.path.join(project_path,'003_ANIMATION/001_exports')
r = os.path.join(project_path,'003_ANIMATION/002_assets')
# GRADE BRANCH
s = os.path.join(project_path,'004_GRADE')
t = os.path.join(project_path,'004_GRADE/001_exports')
u = os.path.join(project_path,'004_GRADE/002_assets')
# VFX BRANCH
v = os.path.join(project_path,'005_VFX')
w = os.path.join(project_path,'005_VFX/001_exports')
x = os.path.join(project_path,'005_VFX/002_assets')
# REF&TREATMENTS BRANCH
y = os.path.join(project_path,'006_REF-TREATMENTS')
# DELIVERABLES BRANCH
z = os.path.join(project_path,'007_DELIVERABLES')
aa = os.path.join(project_path,'007_DELIVERABLES/001_WIP')
ab = os.path.join(project_path,'007_DELIVERABLES/001_WIP/001_offline')
ac = os.path.join(project_path,'007_DELIVERABLES/001_WIP/002_animation')
ad = os.path.join(project_path,'007_DELIVERABLES/001_WIP/003_grade')
ae = os.path.join(project_path,'007_DELIVERABLES/001_WIP/004_VFX')
af = os.path.join(project_path,'007_DELIVERABLES/001_WIP/005_online')
ag = os.path.join(project_path,'007_DELIVERABLES/002_Master')
ah = os.path.join(project_path,'007_DELIVERABLES/002_Master/encodes')
# DATALAB VARIABLES
if not os.path.exists(a):
original_umask_a = os.umask(0)
os.makedirs(a, mode=0777)
os.umask(original_umask_a)
if not os.path.exists(b):
original_umask_b = os.umask(0)
os.makedirs(b, mode=0777)
os.umask(original_umask_b)
if not os.path.exists(c):
original_umask_c = os.umask(0)
os.makedirs(c, mode=0777)
os.umask(original_umask_c)
if not os.path.exists(d):
original_umask_d = os.umask(0)
os.makedirs(d, mode=0777)
os.umask(original_umask_d)
if not os.path.exists(e):
original_umask_e = os.umask(0)
os.makedirs(e, mode=0777)
os.umask(original_umask_e)
if not os.path.exists(f):
original_umask_f = os.umask(0)
os.makedirs(f, mode=0777)
os.umask(original_umask_f)
if not os.path.exists(g):
original_umask_g = os.umask(0)
os.makedirs(g, mode=0777)
os.umask(original_umask_g)
if not os.path.exists(h):
original_umask_h = os.umask(0)
os.makedirs(h, mode=0777)
os.umask(original_umask_h)
# EDITORIAL VARIABLES
if not os.path.exists(i):
original_umask_i = os.umask(0)
os.makedirs(i, mode=0777)
os.umask(original_umask_i)
if not os.path.exists(j):
original_umask_j = os.umask(0)
os.makedirs(j, mode=0777)
os.umask(original_umask_j)
if not os.path.exists(k):
original_umask_k = os.umask(0)
os.makedirs(k, mode=0777)
os.umask(original_umask_k)
if not os.path.exists(l):
original_umask_l = os.umask(0)
os.makedirs(l, mode=0777)
os.umask(original_umask_l)
if not os.path.exists(m):
original_umask_m = os.umask(0)
os.makedirs(m, mode=0777)
os.umask(original_umask_m)
if not os.path.exists(n):
original_umask_n = os.umask(0)
os.makedirs(n, mode=0777)
os.umask(original_umask_n)
if not os.path.exists(o):
original_umask_o = os.umask(0)
os.makedirs(o, mode=0777)
os.umask(original_umask_o)
# ANIMATION VARIABLES
if not os.path.exists(p):
original_umask_p = os.umask(0)
os.makedirs(p, mode=0777)
os.umask(original_umask_p)
if not os.path.exists(q):
original_umask_q = os.umask(0)
os.makedirs(q, mode=0777)
os.umask(original_umask_q)
if not os.path.exists(r):
original_umask_r = os.umask(0)
os.makedirs(r, mode=0777)
os.umask(original_umask_r)
# GRADE VARIABLES
if not os.path.exists(s):
original_umask_s = os.umask(0)
os.makedirs(s, mode=0777)
os.umask(original_umask_s)
if not os.path.exists(t):
original_umask_t = os.umask(0)
os.makedirs(t, mode=0777)
os.umask(original_umask_t)
if not os.path.exists(u):
original_umask_u = os.umask(0)
os.makedirs(u, mode=0777)
os.umask(original_umask_u)
# VFX VARIABLES
if not os.path.exists(v):
original_umask_v = os.umask(0)
os.makedirs(v, mode=0777)
os.umask(original_umask_v)
if not os.path.exists(w):
original_umask_w = os.umask(0)
os.makedirs(w, mode=0777)
os.umask(original_umask_w)
if not os.path.exists(x):
original_umask_x = os.umask(0)
os.makedirs(x, mode=0777)
os.umask(original_umask_x)
# REF&TREATMENTS VARIABLES
if not os.path.exists(y):
original_umask_y = os.umask(0)
os.makedirs(y, mode=0777)
os.umask(original_umask_y)
# DELIVERABLES VARIABLES
if not os.path.exists(z):
original_umask_z = os.umask(0)
os.makedirs(z, mode=0777)
os.umask(original_umask_z)
if not os.path.exists(aa):
original_umask_aa = os.umask(0)
os.makedirs(aa, mode=0777)
os.umask(original_umask_aa)
if not os.path.exists(ab):
original_umask_ab = os.umask(0)
os.makedirs(ab, mode=0777)
os.umask(original_umask_ab)
if not os.path.exists(ac):
original_umask_ac = os.umask(0)
os.makedirs(ac, mode=0777)
os.umask(original_umask_ac)
if not os.path.exists(ad):
original_umask_ad = os.umask(0)
os.makedirs(ad, mode=0777)
os.umask(original_umask_ad)
if not os.path.exists(ae):
original_umask_ae = os.umask(0)
os.makedirs(ae, mode=0777)
os.umask(original_umask_ae)
if not os.path.exists(af):
original_umask_af = os.umask(0)
os.makedirs(af, mode=0777)
os.umask(original_umask_af)
if not os.path.exists(ag):
original_umask_ag = os.umask(0)
os.makedirs(ag, mode=0777)
os.umask(original_umask_ag)
if not os.path.exists(ah):
original_umask_ah = os.umask(0)
os.makedirs(ah, mode=0777)
os.umask(original_umask_ah)Thank you for your time
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