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42-Portfolio

A collection of my projects developed during the 42 Porto Common Core, where I’ve been building strong fundamentals through hands-on work in C, C++ (C++98), and UNIX system programming.

Projects Showcase — 42 Common Core

A quick overview of my completed projects and current progress at 42 Porto.

42 Badge


Project Tools Notions Description
RANK 05
WebServer Webserv
C++ (C++98), Makefile, HTTP Sockets, HTTP Protocol, Non-blocking I/O, epoll, CGI, Networking Custom HTTP server built in C++98, inspired by Nginx architecture. Implements non-blocking I/O with epoll to handle multiple clients efficiently, supporting request parsing, routing via configuration files, static content serving, CGI execution, and custom error handling.
C++ Modules CPP05 → CPP09
C++ (C++98), Makefile OOP, Encapsulation, Inheritance, Polymorphism, Operator Overloading, Templates, Exceptions C++ modules following the C++98 standard, focused on mastering OOP and writing clean, reusable, and modular code.
RANK 04
C++ Modules CPP00 → CPP04
C++ (C++98), Makefile OOP, Encapsulation, Inheritance, Polymorphism, Operator Overloading, Templates, Exceptions C++ modules following the C++98 standard, focused on mastering OOP and writing clean, reusable, and modular code.
Cub3D
C, MiniLibX, Makefile Raycasting, Textures, Rendering pipeline, Game loop, Collision A Wolfenstein 3D-inspired raycasting engine that renders a 3D maze from a 2D map, featuring textures, movement, and real-time rendering.
(Built with Miguel)
RANK 03
Minishell
C, Makefile Tokenization, Parsing, Pipes, Redirections, Heredoc, Signals, Processes A simplified Bash-like shell, implementing pipelines, redirections, heredoc, env variables, and process execution using fork() and execve().
(Built with Miguel)
Philosophers
C, Makefile Threads, Mutexes, Deadlocks, Concurrency Implementation of the Dining Philosophers Problem, focusing on synchronization, performance, and avoiding race conditions.
RANK 02
Pipex
C, Makefile Pipes, Fork/Exec, Redirections, File descriptors Recreates shell piping behavior (cmd1 | cmd2) using low-level UNIX system calls and process handling.
So_Long
C, MiniLibX, Makefile 2D graphics, Sprites, Map validation, Game loop A small 2D game built with MiniLibX: map parsing, textures, collectibles, and movement logic.
Push_Swap
C, Makefile Sorting algorithms, Optimization, Stacks Sorts a stack using limited operations, focusing on efficiency and minimizing total moves.
RANK 01
Born2BeRoot
Debian, VirtualBox, Bash Sysadmin, Security, Networking, Virtualization Configured a secure Linux VM with user policies, SSH, firewall rules, and monitoring.
Get_Next_Line
C, Makefile File descriptors, Static variables, Memory Function that reads a file descriptor line by line, handling buffers and multiple FDs safely.
Ft_Printf
C, Makefile Variadic functions, Parsing, Formatting Rebuilt printf() by parsing formats and handling multiple conversions using variadic arguments.
RANK 00
Libft
C, Makefile Static library, Utilities, libc recreation A custom foundational C library (libft), recreating standard utilities used across the 42 cursus.

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