Tags: Roni92pl/MLAPI
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fix: Fixed NetworkedTransform not working for non host servers Fixes: Unity-Technologies#329
fix: Fixed SyncedVars being updated when not dirty Fixes: Unity-Technologies#346
docs: Fixed a simple typo (Unity-Technologies#337) avalible -> available
Merge pull request Unity-Technologies#300 from pkaminski/master feat(core): add NetworkedBehaviour.HasNetworkedObject getter
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