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Releases: breadnone/STween

v1.0.15

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@breadnone breadnone released this 27 Jun 15:38

Full Changelog: v1.0.14...v1.0.15

STween-v1.0.14

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@breadnone breadnone released this 19 Mar 11:39
8efdbe4
  • Direct call to PlayerLoop
  • Change PlayerLoop's GetDefault to GetCurrent
  • Restructuring, cleanups

STween-v1.0.13

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@breadnone breadnone released this 03 Mar 03:51
  • Fixed incorrect rotation math.
  • Replace Lerp with Slerp.
  • Fixed ease punch logic.
  • Fixed rotateAround that never get invoked due to wrong branching logic.
  • Proper function naming to match with the convention.

STween-v1.0.12

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@breadnone breadnone released this 01 Mar 13:12
  • Transform pool fixes.
  • Edit-mode reset transform pool

STween-v1.0.11

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@breadnone breadnone released this 01 Mar 10:25
  • Combine accuracy/stutter fixes
  • Fixed rotate NAN issue
  • Removed unused vars

STween-v1.0.1

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@breadnone breadnone released this 01 Mar 08:40
e2ce709
  • Support for multiple tweens for single Transform/GameObject without special api.
  • Fix RotateAround.
  • Weighted average for multiple interpolations. Default is 0.5.
  • Rotation logic fixes.
  • Disabled setPoint for now due to issues related to pivot offsets.

STween-v1.0.0

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@breadnone breadnone released this 27 Feb 09:38
main-release

Spline rotations, edit-mode fixes, enum reverts