๐ฎ Passionate about creating immersive games and software solutions.
โก Currently focused on:
- Game Development
- Unity Engine
- OpenGL & Graphics Programming
- Flutter Development
- Advanced C++
- Game Engine Architecture
๐ฏ Goal: Build high-quality games and eventually create my own game engine.
A productivity application that helps users:
- Track daily work
- Manage project records
- Generate professional PDF reports
- Organize internship and work logs
Focused on learning:
- Rendering Pipelines
- Shadow Mapping
- Terrain Systems
- Scene Management
- Engine Architecture
- ๐ Release high-quality games
- โก Master graphics programming
- ๐๏ธ Build a custom game engine
- ๐ฑ Create useful software products
- ๐ Contribute to open source
Build โข Learn โข Improve โข Repeat ๐

