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gameframex

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Unity Android build configuration system for GameFrameX. Auto-discovers AndroidBuildConfig.json files across the project and injects Maven repositories, Gradle dependencies, AndroidManifest entries, string resources, and localization during build.

  • Updated May 27, 2026
  • C#

Generic Unity game startup flow scaffold. Encapsulates app launch to hotfix loading pipeline with primary-backup URL failover, YooAsset patching, and pluggable UI/hotfix backends via IStartupUIHandler/IHotfixLauncher interfaces. Built on GameFrameX Procedure/FSM/Event system with UniTask async support.

  • Updated Jul 3, 2026
  • C#

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