Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
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Updated
Jul 2, 2026 - Lua
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
GameFrameX 配套的管理系统.集成了权限管理和运维管理和客户端接口对接和游戏服务器的操作
A .NET 8 CLI and Avalonia GUI tool for converting Protocol Buffer (.proto) files into C# Server, Unity C#, and TypeScript source code, part of the GameFrameX indie game development framework.
Google Protocol Buffers (protobuf-net) for Unity - A contract-based high-performance binary serializer for .NET with Unity Package Manager support. Part of the GameFrameX framework.
Modified SimpleJSON for Unity — a GameFrameX sub-library with IL2CPP strip protection (link.xml and anti-strip helper). Lightweight JSON parsing for Unity games.
Apple App Store in-app purchase plugin for GameFrameX Unity. Wraps StoreKit to provide unified APIs for product queries, purchases, subscriptions, and consumable consumption.
Unity Android build configuration system for GameFrameX. Auto-discovers AndroidBuildConfig.json files across the project and injects Maven repositories, Gradle dependencies, AndroidManifest entries, string resources, and localization during build.
An improved LitJson library for Unity, repackaged from XINCGer/LitJson4Unity. Supports float, Unity built-in types (Vector2/3, Color, Quaternion, etc.), JsonIgnore attribute, and formatted JSON output. Part of GameFrameX.
GameFrameX Image Cache — Unity package for remote image downloading and MD5-based disk caching. Supports configurable cache path, Texture2D loading, and WebGL compatibility. Part of the GameFrameX all-in-one indie game framework.
Generic Unity game startup flow scaffold. Encapsulates app launch to hotfix loading pipeline with primary-backup URL failover, YooAsset patching, and pluggable UI/hotfix backends via IStartupUIHandler/IHotfixLauncher interfaces. Built on GameFrameX Procedure/FSM/Event system with UniTask async support.
GameFrameX GlobalConfig — Unity package for managing global game configuration from remote servers. Handles app version check URLs, resource version URLs, host server addresses, and custom content. Part of the GameFrameX game framework ecosystem.
GameFrameX Mono — Unity MonoBehaviour lifecycle bridge. Exposes Update, FixedUpdate, LateUpdate, Destroy, OnApplicationPause and OnApplicationFocus events to non-MonoBehaviour systems via listener registration.
CSJ (穿山甲/Pangle) advertisement adapter for Game Frame X — rewarded video ads for iOS/Android Unity games with native bridge and IL2CPP protection
Game Frame X Unity advertisement component for Alipay Mini Game platform — rewarded video ads with auto-retry, IL2CPP stripping protection, and conditional compilation support
KuaiShou Mini Game ad adapter for GameFrameX Unity. Wraps rewarded video ad loading, display, and lifecycle management using the KuaiShou Mini Game SDK with IL2CPP stripping protection.
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